Brothel Sim Game

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Re: Brothel Sim Game

Postby meismike » Fri Jun 05, 2015 5:16 pm

Yes, I will add cumshots with the new model and animations.
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Re: Brothel Sim Game

Postby CoyoteLounge » Sat Jun 06, 2015 5:19 pm

Hey, I just want to say that I freaking love this game and am always excited about the new updates. Unlike some other games I've followed, this one is simple and pretty streamlined (no learning curve). I like simple when it comes to H-Games. I love the addition of the Brothel, too. Reminds me of Sim Brothel 2, which I really liked until it got so complicated that it kept crashing on me. I don't have any suggestions, per say, but here are some things I am looking forward to seeing/would like to see:

Incorporation of the male LOK characters, especially Bowser (or, holy shit, the big dinosaur dude).
Special events
Implementation of the currently unused rooms/streets
Expansion of the main house or ownership of multiple locations for more girls.
More special girls

Anyways, that's just a few things, but I can't wait to see what comes next. Keep up the good work on this. It is definitely my favorite.
I've started up a new Hentai blog for my artwork and projects. I'm going by Guy Gin everywhere else, I just don't want to create a new profile on here. Check out my stuff here: http://guyginden.blogspot.com/
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Re: Brothel Sim Game

Postby fristian » Sat Jun 06, 2015 7:22 pm

I might be missing something but i seem to be missing the entire right side of the game, i cant buy anything in the dorms. Running on Google Chrome btw.
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Re: Brothel Sim Game

Postby kenshin6671 » Mon Jun 08, 2015 12:19 am

So I guess the patron build has that character customization shop. I don't know what the response to it was but I think a better idea for it would be that you can "create" your first girl. Then you use the market as normal to get your other girls. Another random question, will the new art work the same as idea as the current art, where it's all like randomized parts?
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Re: Brothel Sim Game

Postby Kuna » Mon Jun 08, 2015 1:24 am

So I know I'm way late to the party with this game but I want to ask one question that may have been addressed at some point. What are the plans for the patrons? I assume they won't always just be floating cocks. Also, will there be cumshots?

Great game so far!
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Re: Brothel Sim Game

Postby meismike » Mon Jun 08, 2015 8:44 pm

I think in the future we will have you customize yourself. So you can be a girl and be a Strumpet too, or be a dude and use your Strumpets yourself.

Yes at some point down the line we will have full male models. Probably some futa too ;)

Also, I just updated the game.
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Re: Brothel Sim Game

Postby KroliKoff » Mon Jun 08, 2015 11:36 pm

meismike Wrote:So you can be a girl and be a Strumpet too, or be a dude and use your Strumpets yourself.
Yes at some point down the line we will have full male models. Probably some futa too ;)
Could I be a futa and strumpet and use my strumpets myself?
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Re: Brothel Sim Game

Postby DerPeter » Tue Jun 09, 2015 3:13 am

A very helpful tool would be to be able to assign the girls to tasks, rather than to have to do that manually each day. What I mean by that is that currently (in the public release), you have to tell each girl individually to go train or learn. It would be cool to be able to assign them to learn or to train whenever they have stamina left when you end the day. This would drastically decrease the amount of tedious clicking.

Also, I don't know if it's still helpful to give feedback on bugs in the public release, since it seems like the patreon version seems to be advanced by far.
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Re: Brothel Sim Game

Postby meismike » Tue Jun 09, 2015 5:59 pm

Of course you can be futa! Dicks for everyone!

Please give feedback! The patreon build is only ever 2 weeks ahead, and many bugs make it through. Also, even if I know about a bug, the more people who tell me about it, the more likely I am to fix it soon.
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Re: Brothel Sim Game

Postby Zobo » Tue Jun 16, 2015 2:06 pm

Here is some feedback:

I managed to get a NaN (not a number) as the price to do plastic surgery, and when I accepted, my money thereafter was NaN. Which in effect was unlimited. I am afraid I cannot remember my steps to that exactly, but I think pressing the reverse arrows was heavily involved.

When I changed hairstyle, I often got a hair color different to that was displayed in the shop screen.

When I changed from clothes to body modification, the game jumped back to the first girl in list, rather than keeping the one selected.

(Do girls with hairstyles that do not allow for different colors actually always have the color the hair looks like?)

In dormitory, I had several times the girl's stats displayed in red when health was full. A minor bug, I would look into rounding errors maybe?

When I released my nurse, I wasn't asked to select a new one. Decidedly minor issue.

The following are more in the realm of feature requests.

When you service a customer in brothel, please do not jump to the first unserviced customer but rather to the next in line. (wrapping when you reach the end)

Please sort the daily brothel customer list by wealth, highest first. Have a greater impact on money gained.

The training is a bit tedious. I think the easiest and quickest fix is simply not exiting the training screen in gym/library when you train, just keep the girl selection you had, reduce stamina and increase stat.

In brothel screen, when you service a customer, please do not jump to the first girl, but rather keep the selection.

Would it take a lot of effort to make floating dicks to be of different colors, as a quick first step toward differentiation of customers.

I find it odd that the beauty of girls doesn't seem to increase when you purchase better girls at a shop. Consider lowering the beauty (or at least make pretty ones very rare) early game and raise the average when you purchase shop improvement.

The amount of girls now (20 at full capacity) gets a bit difficult to manage. Maybe the customer's wish list could act as a filter? Click on a request, and you only see girls that fulfill it?

Rarely, when you go to jail and there is a girl imprisoned, you could have a sex scene playing behind bars. Just a though.

Maybe you could have an automation on meal, whereby you will automatically keep on serving the meal you served the previous day if you have the funds when day ends? I most often always feed the healthy meals and it's tedious to have to select it every day.

In dorm, consider showing the girls as 1/6 (9) if you have 6 girls and a capacity of 9. It's not very important, as you can get the number of girls you actually have by clicking on the previous girl button once. Would be nice though.

Anyway, I like this game a lot. Thanks to all developers, animators and the rest.
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Re: Brothel Sim Game

Postby meismike » Tue Jun 16, 2015 4:29 pm

Thanks Zobo! Good ideas here, some are already in the next version, like the meal thing and showing the number of girls you have in the dorm. I am working on maintaining the selected girl throughout transitions right now.
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Re: Brothel Sim Game

Postby cheddaredgrizzly » Fri Jun 19, 2015 1:09 am

When modifying the body, Breasts, Hair and Color stay at one number, which is not the number that matches my girl's body. This means if I wanted to just buy a breast enlargement I end up with pink elf hair because I didn't reset my characters hair to it's original. This also meant that I had to buy Breasts, Hair and Hair color just to keep my character they way they look with larger breasts. Needs to be fixed asap.
Morals don't apply to me. I'm a Bear made of Cheese.
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Re: Brothel Sim Game

Postby loshi1505 » Fri Jun 19, 2015 3:51 am

Update 6/8/2015
This update adds the ability to customize girls features in the clothing shop. Also fixes a crap load of bugs pointed out by loshi1505, keep em coming!
lol I'm doing a quick play test now before I go to bed....

honestly I didn't even know you updated it. >_< ah well... just 10 days late on play testing. >_> no huge time loss or anything. :oops:

will post bug hit list when I find 'em~ :mrgreen:

first bug spotted:
controversial traits of depressed and just here for fun.... >_>

2nd bug spotted:
trait dumb as a brick with the girl having her intelligence as her highest stat at 99. >_>

3rd bug:
duplicate traits.... just saw a girl in the shop with shy x3... >_>
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Re: Brothel Sim Game

Postby Lucky777 » Fri Jun 19, 2015 1:14 pm

meismike Wrote:I think in the future ... you can be a girl and be a Strumpet too, or be a dude and use your Strumpets yourself.


And futa with the best of both worlds?

Winning.

(Also fancy meal's DESCRIPTION still doesn't specify that it raises everybody's mood, even though I think that's the only reliable way to do it at the moment.)
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Re: Brothel Sim Game

Postby loshi1505 » Fri Jun 19, 2015 10:37 pm

bugs
#4
clicking the <-- direction button while in dorm makes the girls stats go to the static numbers instead of x/y.

#5
opposite traits of smartass and submissive on same girl.

#6
mood bug... how do I explain this one.... face showed "in love" mood when viewed on the streets yet when I checked the dorm only 2 girls had that high of a mood level... >_>

#7
NaN bug when doing body modifications. (as mentioned by zobo) unfortunately it's not unlimited.... well at least not for me. >_<

#8
body mods giving you the wrong stuff... yeah another annoying thing.... very in fact. -_- (again also mentioned by zobo)

bug? and a *beep* ton of improvement suggestions.... basically an overhaul. :?
I think this one is more of an oversight than a bug... but meals other than healthy dinner don't say any of their other effects... like health and mood.
also as a suggestion I think that anything other than gruel and semen should give at least +5 mood... and maybe some health benefits and/or negatives... like say gruel and meat? having a 10-30% chance or more of giving food poisoning.
maybe for meat? and semen and fancy dinner having a 10% of giving a girl a health problem only curable by the nurse once unlocked.
for positives I suggest meat? gives +10 (or less) health, balanced meal gives +15 health, fancy +10, healthy +20.
as for the mood portion I think meat? +5, balanced +15, fancy +20, healthy +10, semen -5 or -10 (unless the girls have been brainwashed or trained in the dungeon or any place or way you might implement that sorta stuff in which case +20), and gruel being -5.

on top of this I also suggest having healthy give the most stamina rather than fancy for simple logic reasons. (not sure if you should make it cost more or less than it currently does though.... really split on that... :? )
all the other prices are fine I think.

to also balance the positive mood and health effects I suggested I say make the negative events of the girl getting beat up to be anything in-between -30 to -80 health and -15 to -60 mood. also beef up any of the other super negative events to where it possibly put the girl in the hospital! or just sleep it off for a few days... (some ideas for if the girl's health drops to 0. ;) )

to again balance this change the prices in the infirmary will have to be lowered by one or two zeros... >_> in other words 90 health will be healed for 10 or 100. so something like 10+ health missing will mean the girl got bruised, very slightly food deprived, or a simple headache. 25+ missing health will mean broken bone (minor), food poisoning, other mild stuff that needs a doctor for.
75+ missing health will mean beat within an inch of her life, internal bleeding, or other detrimental health effects the REQUIRE medical attention ASAP.
100 health missing means hospital visit? actually I'm half and half on this one.... I mean it could really affect early game thus requiring some serious grinding.... >_< idk maybe you could code the super negative event chance to where they only happen like after 1-2 weeks... thus creating a mid game hurdle? hmm not a bad idea actually... :D

oh and last relevant suggestion to the food stuff I HGIHLY suggest a check box system where you check one of the meal plans and it automatically deducts the price of the meals each day until the box is either unchecked or switched to a dif meal plan. (obviously if the player can't afford the meal plan that's check it defaults to the nearest one that can be bought (not including semen of course).
in other words if fancy can't be afforded for the day it gives you balanced, if balanced can't be afforded either it gives you meat? and so on until gruel. obviously the meal plan checked remains checked and as mentioned semen does not count as an ordanairy meal plan and thus isn't chosen when teir-ing down the meal ladder.

improvement suggestion #2 and possible bug
police trap only happens at 8/10th full bar or full bar.
police trap had a 25-75% chance of catching the player's game character if at brothel. (thus it's more like a sting thus the trap part)
police catching and arresting the girl for (possibly illegal prostitution). semantics really.... but though I'd throw it out there. ;)
this should make the police interest bar more accurate meaning something like 1/4th bar and below is just the rumor mill circulating, 1/4th or 5th bar is arrest warrant is out, full bar is when the player is know about and an operation is underway unless player bribes their boss to dismiss the operation. (bigger bribe obviously say like 5000+)

bug #9?
pay the owner to "work" at the bar only lasts for 4 days or something a few days short of 7... >_> well.... at least it's working now... >_<

#10?
graphics bug with clothing 26 + accessory one number 10. simple overlap.

#11
abs disappear if you mess with anything in the accessory one category....

improvement suggestion #3
make abs and ears their own body modifaction catagories? idk something like that.... >_> regardless add them as their own thing that can go with any clothing, accessory, head mold, ect... do this one for me plz... :oops: just for that niche of elf ears + neko mimi with abs~ :oops:
also neko mimi might as well go under the ears category as well as the accessory one too.... for the purpose of removing normal or elf ears and only having neko mimi without having to choose between them. :mrgreen: (yeah the double neko mimi might be weird... and is kinda a logic paradox... idk what to do about that without gypping the whole combo possibilities though.... :( unless you make a WHOLE other tab with animal ears and remove the mimi off the accessory one selection and just keep the cat tail butt plug. >_>

improvement suggestion #4
lower the max girls now that body mods are in play... "20 is a bit much" as stated by zobo... I agree with him... maybe 15 would be more balanced... well unless you change the structure of the game to accommodate the higher number by making lists with the girl's name and face pic with a scroll up and down bar or something easier than tabing though each and every one. >_>

actually I think I have a question for once... how does one arrest a slave?.. I mean they're property no? so isn't it more like police confiscation rather than an arrest? :?

nice update overall and a lot less bugs! keep up the good work~ :mrgreen:
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Re: Brothel Sim Game

Postby meismike » Sat Jun 20, 2015 8:03 pm

Sweet, I'll start working on these right now! I can't believe I made that same NaN mistake again with body mods. Why does this never happen when I test it?

I don't really see the controversial traits as a big problem, with a little imagination you can explain them all away. For your example, just here for fun and depressed, "She sold herself into slavery, but it was not as fun as she hoped", or 'but she misses her dog' or even "she was depressed and sold herself for a change of pace". I should fix duplicate traits though...

The check box for food is coming, it is in the Patreon build right now.

I am thinking of rebuilding the police system entirely. I should make it more location based and less global. Like if you keep working the same street for too long, it will become very risky. Also, when you get caught, you will have a choice to fight, run, or fuck your way out of the situation, based on your stats.

I agree with you about the ears and stuff being their own category, but it is too much to change on a model we won't be keeping. I will do it for the next one. There are also secret plans related to this for the big art overhaul, but I won't say any more. ;)
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Re: Brothel Sim Game

Postby Lucky777 » Sat Jun 20, 2015 8:41 pm

Except that things like depressed, suicidal, and bright side should probably never be on the same girl.

I'd say the contradictory traits are a problem.

Well, though none of them except possibly "suicidal" could be defined as controversial.
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Re: Brothel Sim Game

Postby NoblesseOblige » Sat Jun 20, 2015 8:44 pm

Wow, this game has a come a long way since I last saw it, it looks really good man!
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Re: Brothel Sim Game

Postby meismike » Sat Jun 20, 2015 10:01 pm

Woops, I meant contradictory traits, not controversial. I make the same amount of mistakes in my writing as I do in my games.

Also, I can't seem to recreate the NaN issue this time. Anyone have any specifics on how they got it to show up?
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Re: Brothel Sim Game

Postby loshi1505 » Sun Jun 21, 2015 2:46 am

meismike Wrote:Also, I can't seem to recreate the NaN issue this time. Anyone have any specifics on how they got it to show up?

not a clue.. but it happened again when I messed with clothing just after body mods.... idk honestly.... weird bug is weird...

glad to hear it on the other stuff~ :D like food check box especially~ :mrgreen:

also I think I switched controversial and contradictory too... so I think you only messed that one up because I did. :oops: lol
as for them being a bad thing.... well they're not TOO much... but it's for the most part a simple logic error... I say just do away with logic paradox... mostly because they annoy the heck out of my OCD side... and I suppose because they affect the stats to some extent... :P
but hey your game, your call. ;)
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