Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Tacomancer » Sat Jun 06, 2015 3:35 am

long shot, but any chance of controller support XD
or a i would think would be eacyer, is to lets us remap keys, and let us map non-standed keys eg, controller buttons if possable, i dont know lol
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby overlord5 » Sat Jun 06, 2015 9:22 am

Tacomancer Wrote:long shot, but any chance of controller support XD
or a i would think would be eacyer, is to lets us remap keys, and let us map non-standed keys eg, controller buttons if possable, i dont know lol

from what i garther, it's not supported in AS2, it is in AS3 but Ivan has said that he won't be making it into AS3 until end of summer
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Akkin » Sat Jun 06, 2015 10:53 pm

Okay so for the bug's 6-6, I tried different versions, all made on IE11.

I fucked with the first toad. Then the second toad. Then Flavio "mock his noise". Then I ran to the heads area. I have not taken a shower. I activated the first head, blue head, and that freeze the game.

Second attempt: The same thing without flavio. And idem, blue head freeze the game.

I tried again by clicking (Up having made before) but it brings the same problem. The freeze and then "press space" does not work.

I then tried differently still the 6-6. Toad> Toad> Flavio> no shower> Red skull with up> ... ... and it work ... ^^

I tried the blue head after and it worked.

I tried again by clicking, and it works too.

Conclusion: the blue head that bug when selecting the first.
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby overlord5 » Sat Jun 06, 2015 11:47 pm

for some reason i got to keep my save in the new version
you can apparently fall on the semen below the coins where you arrive in the new level

also love the new art assets
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Ivan-Aedler » Sun Jun 07, 2015 6:50 am

Tacomancer Wrote:long shot, but any chance of controller support XD. Or a i would think would be eacyer, is to lets us remap keys, and let us map non-standed keys eg, controller buttons if possable, i dont know lol

Controller support can be done in AS2, but I cant think about this one until the game is more completed (or better, when really completed). We have 4 keyboard settings (better than just one), and making a screen for setting the keys is not feasible in AS2 (once I upgrade to AS3, it would be better).

Akkin Wrote:Okay so for the bug's 6-6, I tried different versions, all made on IE11....Conclusion: the blue head that bug when selecting the first.

I dont think so. I've tried your steps and I still cant reproduce! I tried to slow down my CPU speed (downgrade) and Peach interacted with the blue-eyed rock. No problems so far in 100% of my tests!
I use Flash Player Projector in my tests. Perhaps a browser problem? A Flash plugin version problem?

SOMETHING is mangling the code. Perhaps the CPU speed being even slower? This can bypass some code execution.

overlord5 Wrote:for some reason i got to keep my save in the new version

Interesting! I just added two new variables.

overlord5 Wrote:you can apparently fall on the semen below the coins where you arrive in the new level

FIXED!

overlord5 Wrote:also love the new art assets

Thank you ;) Making art (and scenes) really makes me better than coding most of the time. And we deserve a happier level with new enemies (like Rawk Hawk soon)
Last edited by Ivan-Aedler on Mon Jun 15, 2015 1:58 am, edited 1 time in total.
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby overlord5 » Sun Jun 07, 2015 9:33 am

Akkin Wrote:Okay so for the bug's 6-6, I tried different versions, all made on IE11.

I fucked with the first toad. Then the second toad. Then Flavio "mock his noise". Then I ran to the heads area. I have not taken a shower. I activated the first head, blue head, and that freeze the game.

Second attempt: The same thing without flavio. And idem, blue head freeze the game.

I tried again by clicking (Up having made before) but it brings the same problem. The freeze and then "press space" does not work.

I then tried differently still the 6-6. Toad> Toad> Flavio> no shower> Red skull with up> ... ... and it work ... ^^

I tried the blue head after and it worked.

I tried again by clicking, and it works too.

Conclusion: the blue head that bug when selecting the first.

i think there are some problems with innocent and the statues but
could you make a filming of the bug, i suggest fraps or nvidia shadowplay, also include your settings screen and keyboard configuration
it would also tell us what kind of freeze we are talking about.

also ivan could you give me the updated code, i would like to look into some of the new things you have made
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Ivan-Aedler » Sun Jun 07, 2015 3:46 pm

overlord5 Wrote:i think there are some problems with innocent and the statues but could you make a filming of the bug, i suggest fraps or nvidia shadowplay, also include your settings screen and keyboard configuration
it would also tell us what kind of freeze we are talking about.

It would be far better! Also, people should set the DEBUG MODE (PAGE DOWN key) during capture.

overlord5 Wrote:also ivan could you give me the updated code, i would like to look into some of the new things you have made

Ok! Sent!
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby gymogle » Sun Jun 07, 2015 11:42 pm

Great game! Anyway I can zoom out anymore though? I cycle through the different zooms and choose the furthest out but I still can't see platforms below my character well enough. I keep on falling to my death. :(

And are there any settings to make camera zoom in automatically during the scenes with friends or enemies?
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Ivan-Aedler » Mon Jun 08, 2015 12:04 am

gymogle Wrote:Great game!

Thank you ;)

gymogle Wrote:Anyway I can zoom out anymore though? I cycle through the different zooms and choose the furthest out but I still can't see platforms below my character well enough. I keep on falling to my death. :(

The limit is 4 zooms total. There is no way to create an even further zoom out, as there are so many inner places (like small toad houses) that shouldnt 'show more than they can' in a more zoomed out view. So a nearby toad house would be visible in a more zoomed out view. This is like cheating!

If you make Peach crouch (DOWN key) and wait a bit, you should be more areas under her. But there are certain places that shows an 'endless pit' under her when crouching but its actually a walkable area (she wont die). This is on purpose because there are bonus areas! So sometimes (if you have time and plenty of lives to spare or is using a raccoon/leaf) you can 'try out' some cliffs.

gymogle Wrote:And are there any settings to make camera zoom in automatically during the scenes with friends or enemies?

No because if so, people would start asking for a toggle that zooms it automatically or not (that is, even more work for me). And more zoom in modes.
You can zoom it during scenes, though, by pressing '-' (minus) key in the keyboard. Its a plan to make 'two zoom modes' IN THE GALLERY, where a button will appear then you can zoom in the center of the current mouse pointer location, then another button will appear 'click here to zoom out', and thats it.

There MIGHT be a plan to create buttons who could focus in a given area during scenes outside the gallery (like her head or her butt), with maximum zoom, then you could have new experiences with the current scene loop. This is possible to make, but I would need to put 'points' in her head and butt in every loop (in order to inscruct to the computer where to center the zoom in) in all of 280 scenes. So if each scene has three loops, I would need to create 280 points for her head and 280 points for her butt/pussy area in all 3 loops (total 3 multiplied with (280+280) = 1680 points!). I would be using weeks and weeks only making this feature. Better to think about it when the game is completed.
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Mitsushi » Mon Jun 08, 2015 3:36 am

Hey I was hoping you could start doing more of the art of the outfits in the menu? I love all the ones you have so far and would especially like the koopa slave one, your art is epic! Keep up the good work!
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby tripflip » Mon Jun 08, 2015 9:12 pm

Mitsushi Wrote:Hey I was hoping you could start doing more of the art of the outfits in the menu? I love all the ones you have so far and would especially like the koopa slave one, your art is epic! Keep up the good work!


Do you mean using a greater variety of outfits in the achievement art? Or are you asking for more outfits? If you mean the first, then I could do that. I admit that I've been defaulting pretty hard to Peach being naked or in lingerie. And thank you for the compliment :) Ivan's been pretty busy lately, and he has to vectorize my images before putting them in game. But I could probably crank out some more for whenever Ivan has the time and inclination.
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Biles » Mon Jun 08, 2015 10:48 pm

Do you draw in vector? If so, you could save time if you optimize your graphics first.
Need some basic Flash character animations? Then stop by at:
Biles' Animation Kit

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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Ivan-Aedler » Tue Jun 09, 2015 1:37 am

Currently working in 7-5. Soon, 7-6.
Minor, Normal and Champion League rooms so far (some objects are 'identical' but thats because Paper Mario 2 was also like that):

minor league room.jpg

normal league room.jpg

champion league.jpg

Mitsushi Wrote:Hey I was hoping you could start doing more of the art of the outfits in the menu? I love all the ones you have so far and would especially like the koopa slave one, your art is epic! Keep up the good work!

You say the main pause menu, where the current Princess is frontally facing us? If so, TheDirtyMonkey and LuftMallow helped most of it. I can do it, but it will take even more slice of my time. Perhaps I can make it far later.

tripflip Wrote:Do you mean using a greater variety of outfits in the achievement art? Or are you asking for more outfits? If you mean the first, then I could do that. I admit that I've been defaulting pretty hard to Peach being naked or in lingerie. And thank you for the compliment :)

If he is talking about the achievement art, we could use layers too. You dont need to remake all art with the outfit on. Actually you can just edit your pictures with the new outfit layer, then send only the layer to me ;)
But better not try to make all varieties. 20+ outfits for every achievement art is overkill. Also, the erotic text might lose sense, as its theme is an ENF Peach.

tripflip Wrote:Ivan's been pretty busy lately, and he has to vectorize my images before putting them in game. But I could probably crank out some more for whenever Ivan has the time and inclination.

For sure I would prioritize vectorization of the achievement art, as its easier for me to work on them. Actually, the harderst thing is code, levels and scenes.
Dont worry, Biles, he already works with Bitmap, then I vectorize them. The pictures are static (achievement screen), so no CPU hit.
Last edited by Ivan-Aedler on Tue Jun 09, 2015 5:51 am, edited 1 time in total.
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby ARestlessBirch » Tue Jun 09, 2015 3:01 am

I think wherever you are in life you should own this pin. https://www.etsy.com/listing/224201251/ ... avs_view_7
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Myuu » Tue Jun 09, 2015 4:38 am

More outfits?

Huehuehue. If only they knew. The fools o(-`д´- 。)
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Ivan-Aedler » Tue Jun 09, 2015 5:54 am

ARestlessBirch Wrote:I think wherever you are in life you should own this pin. https://www.etsy.com/listing/224201251/ ... avs_view_7

Nice one, but I have some interesting Peach dolls here ;)

Myuu Wrote:More outfits? Huehuehue. If only they knew. The fools o(-`д´- 。)

:D
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Myuu » Tue Jun 09, 2015 6:18 am

Who knew Kawaii Krystal had a more serious twin sister? >.>

The current state of a Krystal Redo (following PlayShape's Krystal design):

Spoiler (click to show/hide):

Krystal P1.png


Edit*:Now in stunning 3D 1080p IMAX Quality! (I mean Color :/)

Spoiler (click to show/hide):

Krystal P1.png


Current Expression(s) may not be included in the final product -3-
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby tripflip » Tue Jun 09, 2015 4:33 pm

Ivan-Aedler Wrote:You say the main pause menu, where the current Princess is frontally facing us? If so, TheDirtyMonkey and LuftMallow helped most of it. I can do it, but it will take even more slice of my time. Perhaps I can make it far later.

Oh I see. Mitsushi's probably talking about the art in the pause screen.

Ivan-Aedler Wrote:If he is talking about the achievement art, we could use layers too. You dont need to remake all art with the outfit on. Actually you can just edit your pictures with the new outfit layer, then send only the layer to me ;)
But better not try to make all varieties. 20+ outfits for every achievement art is overkill. Also, the erotic text might lose sense, as its theme is an ENF Peach.

Yeah, I was thinking more of representing a greater variety of outfits within the achievement art rather than adding outfit variations to every picture. I don't know that I'd be up for the later. Plus you're right about it often not making sense with the erotic text.

Myuu Wrote:Who knew Kawaii Krystal had a more serious twin sister? >.>

The current state of a Krystal Redo (following PlayShape's Krystal design):

That looks amazing Myuu!
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Ivan-Aedler » Tue Jun 09, 2015 10:25 pm

Myuu Wrote:Who knew Kawaii Krystal had a more serious twin sister? >.>
The current state of a Krystal Redo (following PlayShape's Krystal design) Edit*:Now in stunning 3D 1080p IMAX Quality! (I mean Color :/)

Its great, a different style ;)
But I think her light color should be white (except for her ears).

tripflip Wrote:Yeah, I was thinking more of representing a greater variety of outfits within the achievement art rather than adding outfit variations to every picture. I don't know that I'd be up for the later. Plus you're right about it often not making sense with the erotic text.

Provided there are *some* variety (say, in the shyguy picture, two different 'akin' outfit state, then in the phanto one, two other 'akin' outfit state) it can work, because she will still be partially undressed or naked.
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Re: Hentai: Peach's Untold Tale 2.4.2 (Jun 4/15)

Postby Myuu » Tue Jun 09, 2015 10:36 pm

Ivan-Aedler Wrote:But I think her light color should be white (except for her ears).


Pfft -3-

'Light' he says! Have at you!

Spoiler (click to show/hide):

Krystal P1.png
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