UnLimiTeD Wrote:To add to an above comment of mine, whould it be possible to change anything about the combat AI?
Or is that RPG Maker Vintage?
Depends what you want to change. You can customize individual enemies' AI to a degree and there's already some of it for bosses or enemies with a particular strategy.
UnLimiTeD Wrote:Edit: The dual scene with Trin and Yarra has a dual "Escape" in a sentence on page ... 3or 4 I think. Not directly adjacent, but using a different word would improve the flow, I think.
Seems like the kind of the thing that should be smoothed out. I'll go look for it.
UnLimiTeD Wrote:Edit2: Just got through. That was dapper as fuck! And to think that's just the first chapter (Meaning there's two more to come)! I'm really curious to see how what investment choices pay off.
If you liked the first chapter's conclusion, I think you're in for a lot of fun as the game goes forward. ^-^
UnLimiTeD Wrote:... Just wondering, if we can, and I expect we do, invest money to, eventually, get more money, won't the ideal choice early on be to get as much as possibly? You know, brothel, potions (keeping the potions is a horrible choice now, btw^^), etc.
Or will we eventually have to defend growing assets with a growing military budget?
Having lots of money is good, but it's not the only thing you'll want to have. I intend for maximizing investments to be a valid choice, but so is maximizing harem relationships or blending the two.