nwkoynaioyna Wrote:Why is the Army option not visible?
It should pop up once you complete the tutorial mission
nwkoynaioyna Wrote:Why is the Army option not visible?
Gorepete Wrote:nwkoynaioyna Wrote:Why is the Army option not visible?
It should pop up once you complete the tutorial mission
Gorepete Wrote:nwkoynaioyna Wrote:Why is the Army option not visible?
It should pop up once you complete the tutorial mission
loshi1505 Wrote:(but yeah level 3 is beatable if you havea few groger tanks with regen and all the rest mages with poison on all of them.)
loshi1505 Wrote:hmm... not finding any real bugs at the moment... (besides that minor graphical one when units are attacking and their graphics can't decide what overlaps what)
loshi1505 Wrote:could you please change when the animations ends with special skills like regen, protect, boost, intimidate and such end?
reason I ask this is because without memorizing how many turns it has been since the skill/spells were cast it's impossible to tell when they end... even on the turn their properly supposed to end on the animations stays until the player presses the attack button. >_< thus setting player's strategy a turn behind... >_>
loshi1505 Wrote:first is that you can have more than 3 of the same species the same class in your squad. (which you previously said you pretty much weren't gonna allow)
loshi1505 Wrote:second is after you beat level 3 all the "cleared" level's symbols disappear... they're still playable and thank kami-sama for that... but idk just a graphic or code bug I guess.
someone Wrote:The descriptions for Royal Way/Blood Path and Royal Gate/Mech Gate seem to be switched.
Lucky777 Wrote:I don't understand what makes a creature BEHIND another sometimes rush in FRONT of that other. Is there something else in play?
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