Meep Meepersons Wrote:There is a waiting list for this one Soref! >3<
Soref12 Wrote:Meep Meepersons Wrote:There is a waiting list for this one Soref! >3<
I know, just thought I would apply for the waiting list now and see whether or not that would be an issue.
Soref12 Wrote:Hopefully I didn't miss anything..
Name: Julia Harlett
Age: 19
Sex: Female
Appearance:Spoiler (click to show/hide):
Weight: 146 lb.
Height: 5' 11"
Bio:Spoiler (click to show/hide):
Stats
HP: 10
LP: 12
Class 1 Meta Human
Corruption: 0/100
STR: -1
DEX: -1
CON: 0
INT: 2
WIS: 2
CHA: 4
Skills:Spoiler (click to show/hide):
Psychic School: Frostrend
Psychic Power:Spoiler (click to show/hide):
Equipment: Black hoodie, a pair of navy blue jeans, dark grey running shoes, black gloves, smart phone, and headphones.
Alaena Wrote:
Looks good, just one change. Your All For One skill is a good concept, but I've already had the discussion with a few other people that I don't want skills to give specific stat bonuses. They either give you access to something you couldn't otherwise do (like being a Mechanic allows you to fix cars pretty extensively), or they give you circumstantial or specific roll bonuses (Like Pistol Expert, +2 on rolls with handguns or if the skill was Inspired By Teamwork, it could be +2 Will rolls when not alone. I specify Will, not WIS, since WIS will be used for other things if necessary, like instinct, survival, and certain powers.) Also, I prefer skills not to modify or directly effect powers, but having skills and powers correlate to work together is fine, or basing powers on skills is fine. For example, Cryo has firearm proficiency and her powers let her add elements to her bullets, but if she had firearm proficiency and a second skill that gives her +2 to rolls with elemental weapons, I'd have to step in. That aspect is mainly because you only just discovered your powers, so that wouldn't really make sense.
Let me know if that doesn't make sense or if you want more ideas for skills.
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