The Cathouse Tale

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Re: The Cathouse Tale

Postby KaTsuO_O » Sat Nov 08, 2014 11:32 pm

I changed the title because I was going to update the first post, but I didn't do that because I got a bit lazy... I'll just link to the upload, http://www.furaffinity.net/view/14847484/ or if you don't have an account,
https://e621.net/post/show/550140 . Also, I post journals about the progress, which I will be doing each weekend, which you can check out here http://www.furaffinity.net/journals/katsuoo1/ .
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Re: The Cathouse Tale

Postby ASI2 » Sun Nov 09, 2014 4:49 am

for some reason the camera wants to keep pulling to one side
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Re: The Cathouse Tale

Postby CodeEvo » Mon Nov 10, 2014 1:02 am

I hope it is updated here cause in FA it doesnt let me join for some odd reason and its easyer to check here on new updates
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Re: The Cathouse Tale

Postby Bad Idea » Mon Nov 10, 2014 7:12 am

Overall it looks pretty good, but I was surprised at how slow the webplayer ran on my old macbook pro. Are you using some kinda next-gen shaders for everything that requires DirectX 12 or something? These textures are cartoony enough that I want to say you could be using Diffuse Mobile for everything without any loss of quality, at least at this early phase of development.

Is that the main reason you're not targeting mac? Or is it something to do with the first-person movement being out of synch with the camera update in a way that just plain doesn't happen on Windows? If the latter, you should know that the product Ultimate FPS Camera on the Unity Store shows off one solution to this, (although last time I checked, that project didn't include a body you can see when you look down, so you'd need to integrate that.)

Another good option might be to add a menu where the player can turn off the first-person character's body, turn off breast physics, etc. Breast physics doesn't look right on slower computers anyway, so turning them off would be win-win for users with speed issues. That and PC users just generally like options they can turn off. :D

Oh, and if you actually do decide to sink money into Unity? NGUI is another project on the Unity Store that's just plain worth it for creating in-game menus that display faster and more reliably than Unity's internal OnGUI() stuff.

Good luck, and I look forward to seeing where you take this! :) It's ambitious as hell.
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Re: The Cathouse Tale

Postby ASI2 » Mon Nov 10, 2014 9:10 am

sorry for the late reply ok when start up the game and go to the make new toon screen the model will spin to the right and after you finish creating your toon and proceed to the main game the same thing continues. I use windows xp and all the setting are default so maybe its a bug or just my pc so just letting you know

also I forgot to say this im having these issues on the updated cathouse tales
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Re: The Cathouse Tale

Postby spike4379 » Fri Nov 21, 2014 1:54 pm

So i made an account just to reply to this thread. THIS IS SO HOT, i loaded it up in the oculus dk2 and it was so hot to watch her on that horse dildo.
i would kill for that same animation doing anal, like seriously thatd blow my mind.
keep up the good work mate
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Re: The Cathouse Tale

Postby KaTsuO_O » Sun Nov 30, 2014 2:33 am

We just launched our Patreon campaign, you can download the latest alpha on our page http://www.patreon.com/thecathousetale .
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Re: The Cathouse Tale

Postby Bagashi » Sat Dec 13, 2014 1:31 am

I've registered here just for this thread, just like the guy above.

The first version was already a "wow", but this new on patron, with its customization and creativity (Assuming that with time there will be several species to interact to) and definitely, the Cathouse have potentiality that rarely has been seen on a sex-game.

This thread needs more attenction from others. Definitely.
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Re: The Cathouse Tale

Postby chaoko99 » Fri Jan 30, 2015 11:02 pm

Due to a certain lack of.. management of this thread, I am just going to link the newest update here.

https://www.patreon.com/creation?hid=1589087&rf=199395

Changelist
Spoiler (click to show/hide):

Since Alpha 3.0.0 we have added the following:
- The feline species
- A new sex position
- First person for sex scenes
- Oculus Rift support for sex scenes
- NPCs
- The dialog system
- The clients list
-We also have added some other minor things and fixed some bugs.


Controls (Leopards/Xbox Controller):
Spoiler (click to show/hide):

E / A: Interact, Insert, End sex scene
Scrollwheel / Right trigger & Right bumper: Zoom camera
C / Click in right stick: Toggle first/third person
Tab: Open clients list
Only in the sex scene:
Q & E / Y & B: Change penetration speed
A & D / X & A: Change penetration depth
O: Enable Oculus Rift R /
Back: Reset Oculus Rift positional tracker


Instructions:
Spoiler (click to show/hide):

You won't be able to enter any door until you have selected a client. Once you have selected a client, a marker will appear on one of the doors upstairs. Open the marked door with the Interact button.

If you use the Oculus Rift, it is recommended that you use an Xbox controller as you can't control the camera with the mouse, while using the Rift. Sit or stand naturally and reset the tracker. The characters shoulders should appear where your shoulders are.


Download:
64 Bit (Recommended): http://tinyurl.com/klkch6m

32 Bit: http://tinyurl.com/madajft
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Re: The Cathouse Tale

Postby Karli » Sat Jan 31, 2015 2:57 am

I just had to make an account to say this is AMAZING!
I really hope that this project gets huge and also some how enables mod support "Like clothes, hair, model importing of the like".
Keep up the great work!!! :D
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Re: The Cathouse Tale

Postby nizagam » Sat Jan 31, 2015 9:26 pm

Hello. I have the same issue as ASI2. The model is just spinning.
I'm using Win7 and the newest Version of TCH.
Is there anything i can do about this?
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Re: The Cathouse Tale

Postby ASI2 » Wed Feb 04, 2015 3:27 am

all I did was I for got to remove my joystick cable from my pc and once I did that it started working for me
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Re: The Cathouse Tale

Postby KaTsuO_O » Sun Feb 22, 2015 4:08 am

@chaoko99 Thank you for keeping people up to date... Not sure how you would use leopards to control the game though...

There haven't been a lot of discussion here, which is why I haven't really kept it up to date. However, there is a place where we'll keep stuff up to date, and that's our own forum!

http://thecathousetale.com/index.php

If you wonder why it looks like this forum, then that is because both forums was made using phpBB. So if you like the way this forum works, you should like our forum too.
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
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Re: The Cathouse Tale

Postby chaoko99 » Thu Feb 26, 2015 5:01 am

The leopard thing is just a quirk of this plugin I use, its a cloud to butt fork, called the "substitutions plugin" it changes things like study to tumblr post, car to cat. keyboard.. to leopard.
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Re: The Cathouse Tale

Postby JohnCollins5091 » Thu Feb 26, 2015 11:32 pm

Bruh.
I really like how this thing is turning out.
I found out about this from Wolvavix's uploads over at Inkbunny,
and I must say that it's looking pretty well so far.
Erections are temporary.
Regret from having masturbated to cuckold midget bdsm pregnancy porn is eternal.
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Re: The Cathouse Tale

Postby KaTsuO_O » Thu Mar 12, 2015 8:25 pm

The new alpha have been posted, you can find it on Patreon.

Please check the controls and instructions.

[MOD EDIT] Removed Patreon link
Don't create a porn game if you're only interested in porn.
Wise words regarding criticism http://www.youtube.com/watch?v=-98ZFl1sKt4
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Re: The Cathouse Tale

Postby Matpneumatos » Sun Mar 22, 2015 12:45 am

Hi, i think i have some problems with the latest alpha, the camera just keeps moving even if the mouse is not moving or even if it's unplugged, by chance do you know why does that happen?
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Re: The Cathouse Tale

Postby chaoko99 » Sun Apr 12, 2015 10:58 pm

Do you use Xpadder? programs like it tend to have that issue.
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Re: The Cathouse Tale

Postby cryosabre » Mon Apr 13, 2015 7:19 pm

man this game makes me want to buy a whole new laptop O_O, it's just not quite the same on the lower qualities and the higher qualities cause this laptop to catch a case of the deads. still though, fantastic game, will be donating some on patreon when i'm next paid :<
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Re: The Cathouse Tale

Postby Shawky the Shark Wolf » Mon Apr 13, 2015 9:13 pm

I was looking around this post, and it says that the latest version is 5.0.0, but for some reason the version I have in my computer says 5.0.2 64Bit, and I forgot where or how I got it.. so, am I missing something here?
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