→ Try to talk it down and coax it away from the helmet.
> Mana looks at the drake and decides the best option is trying to calm this drake down. She looks around and sees that all of the adventurers are leaving this one be since it’s intent is to defend its shiny and not to protect the rookery.
Mana puts down her sack of armor and kneels down in front of the perturbed drake. She coos and clicks at it softly.
The drake continues to bark angrily at Mana, but begins to calm down after a few moments. Barks turn to minorly annoyed chirps, and the apparent anger from before starts becoming curiosity.
“Thats right pal, nothing to be afraid of.” Mana ducks down low and moves very slowly toward the Drake. “Now you don’t want to hurt anybody, now do you?”
The drake twists and bobs its head at Mana, still trying to figure out what happening. It’s mouth still slightly agape, and it still letting out a low hiss.
>
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>The Drakes head snaps towards the sounds of a clash, and it begins barking again.
Mana clicks at it again and attempts to get it’s focus on her again. She clicks at the winged serpent again and again till finally gets its attention again. When she finally does, it closes it’s mouth and bobs its head at her again.
Mana laughs at the little display, and takes it as a sign that the drake sees her as a ‘non-threat.’
She begins to gesture towards the stairs, looking in their direction, trying to get the drake to look with her. “Look pal, there’s no one at the stairs. You could just run off! You could!” She says in a squeaky voice, like one would when trying to convince a dog.
After it a few tries, the drake cues in on what she’s trying to purvey and looks towards the stairs. It begins to slowly move away from the spot that it has been guarding, seemingly forgetting its shiny payload. Before it finally dashes of though, the drake tips over the helmet and grabs a strange-looking nut from underneath it.
It begins springing down the stairs. Before it leaves eyeshot, it chirps cheerily back at Mana, then disappears down the stairs.
She scoops up the Shiny helmet. (
Shiny Helmet added)
>
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Mana watches it leave, a bit confused about what had it had taken. She considers it a net gain though: Drake got to go on it’s merry way, and she gets another piece of her boss’s armor. (Shiny helmet added)
She looks around at the fight going on in this level. She sees that the adventurers have cleared it for the most part, Some of them stand next to stairs that lead up to the next level, checking the buckles of their armor and/or chugging strange, colorful fluids. They look ready to proceed.
Mana feels a hearty pat on the back, and hears a boisterous laugh. She looks up at the familiar visage of the Drunkard, now with a new set of
Shiny Pauldrons. He explains that he found them on one of the larger drakes and went ahead and grabbed them.
Mana nods, “One less thing for me to get a hold of.”
The party begins moving up the next set of stairs once the rest are done dealing with their opponents. The further the move up the stairs, Mana begins to sense that the rest of the party is beginning to become more tense. They arrive in a large antechamber when they reach the head of the stairs. In the room there is a huge foreboding door and several pedestals lining the sides of the room. Most of them have long since lost the treasures that they held, but one still displays it’s prize.
Mana rushes over to the particular pedestal and grabs the piece being shown off. (
Shiny gauntlets added)
Mana runs over to her boss with a plucky “mission complete.”
The drunkard laughs responds with ‘Good Job!’ He looks at the door then back to Mana. “Miss Kitty, you probably best get a move on back to the wagon and wait for us there. We got one more HUGE PROBLEM to deal with! I hired you help me get the armor and you did that, you can go relax.” He gives a big goofy smile and nods. “However if you wanted to help, I’m sure our leader would pay you a bit more and you could keep anything nice you get your hands on. The decision is yours, friend!”
Mana nods and hands over the bag contents of her cushioned bag, and the gauntlets. Nodding at the drunkards words.
(
Shiny Breastplate removed,
Shiny Greaves removed,
Shiny helmet removed,
Shiny Gauntlets removed)
→ What does she do?
> Enter the lair with the rest of the adventurers. (high risk)
> Return to the Wagon and wait for the rest of the party to return. (no risk)
> Return to the first floor, and check the stairs down. (unknown risk)
> Bail out! (no risk)
> other (Input action)