by Zeus Kabob » Sun Aug 03, 2014 4:52 am
I presume that's MC Calamari? I like the warped nature of the setting, but even with a warped perspective you'll want to work on making your lines consistent. Notable issues are the right speaker, the bottom of the main platform, and the floor tile. In your original sketch, the perspective was better for the platform and the tile, so I'd recommend making sure that you're using your original sketch as a reference more than a guide; it's so easy to get lost in lines and shapes and lose the big picture.
I'd also suggest you familiarize yourself with a warp tool for changing the perspective on planes like your floor, as well as using a gradient tool for handling lighting in the scene.