CYOA Tales of Lona: 'Under the hood' thread

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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Sun Jan 25, 2015 8:34 am

Alice
Elf : 'Wild Child' : 'World Tour'

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Alice.jpg
Alice.jpg (20.56 KiB) Viewed 1018 times


HP: 3

Attributes
CON: 1
STR: 1
SNK: 3
INT: 5
CHA:5
LIB: 2
FER: 1

Passives
--> Linear Lineage

Skills: General
-->Medicine: 1
-->Acrobatics: 4
-->Spellcraft: 6
-->Hunting: 2
-->Implication: 2

Skills: Combat
-->Marksman: 5
Alice in her youth was always a bit of a trouble-maker. Whether is was reckless attitude or her less than prudent tongue, she was always quick to be sent outside to think about what she had done. Come the age that she was let roam by her family, she was out as soon as she could pack. Since leaving her home forest, she's spent a lot of time on the road. Traveling with entertainers, thieves, mercenaries, and when not with any other people: the spirits of the lands she was traveling through.
Like many elves, Alice is a word-smith in her own way. Unlike her brethren though, who spin words into delicate tapestries of conversation, she has mastered her way through clever timing of swears and lewd jokes. She hasn't let her skills as marksman wane over time either, using it to assist her with hunting and selling herself as a capable warrior.
All was well with the world, until one night she let slip a lewd little joke at the expense of a bog witch. The Witch cursed her with the mother of all nuisances, everything she ate would have the distinct aftertaste of semen until she allowed one of every known race use her to their satisfaction.
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Sun Jan 25, 2015 8:37 am

Alright everyone! I did my best to average all of these entries together, and make them viable characters. :D (and it was not an easy task, let me tell you!)
Anyways, look at my last 3 posts! those are the potential new girls!

>
newgirls.jpg
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Re: CYOA Misadventures of Heikya

Postby moonblack » Sun Jan 25, 2015 1:36 pm

Both Hellevi and Mana have the same issue: Clumsy AND low intelligence. Such a combination is a recipe for disaster. So for me it's either Alice or a new character.

One question: How is HP determined? Hellevi has 9 HP and 7 Con, while the other two have 3 HP and 1 CON, so it seems like we have a base of 2 HP and each point of CON adds just 1 HP. That seems awfully low. Also, I am I right in assuming that each attack can do just 1 point of damage per hit? Because if attacks can do more than 1 damage then starting with 3 HP is almost the same as starting with 1 HP...
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Re: CYOA Misadventures of Heikya

Postby Crawford » Sun Jan 25, 2015 4:02 pm

Hello, old lurker here registering to follow a bit more this. Look promising so far :)

character wise despite Mana and Hellevi sharing issue (the clumsiness and low intelligence) my vote go for Hellevi (quite looking like Heikya) but i have a thing for those little creature. And yeah same question 3Hp seem a bit low but can be funny to see how she deal with that :roll:
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Sun Jan 25, 2015 5:13 pm

moonblack Wrote:Both Hellevi and Mana have the same issue: Clumsy AND low intelligence. Such a combination is a recipe for disaster. So for me it's either Alice or a new character.

One question: How is HP determined? Hellevi has 9 HP and 7 Con, while the other two have 3 HP and 1 CON, so it seems like we have a base of 2 HP and each point of CON adds just 1 HP. That seems awfully low. Also, I am I right in assuming that each attack can do just 1 point of damage per hit? Because if attacks can do more than 1 damage then starting with 3 HP is almost the same as starting with 1 HP...


don't forget these are all of the stats for each of these characters already collated. So basically we managed to get 2 clumsy characters that did not go to 0 or negative INT :D

Well first of all: you are correct in how health is determined. We start with 2, then the Con attribute it added for the total health. Each occasion where our heroine can take damage, can only don one point of damage at the highest. That still may seem low, but do remember, as long as she's not locked in a room with her attacker, retreating is is a reliable option.

As for for the intelligence issue: think of 1 as a basic knowledge base. Everyone has it and works off of it. You may not be solving quadratic equations in your head, but you can easily get by with 1 intelligence.
At 5 INT, you're a pretty smart puppy (and can probably do a quadratic equation in your head). At 10, you spend your spare time unraveling the mysteries of the universe in your spare time.
Think of 1 as you are essentially average in all ways, you are the most vanilla of people if all of your stats are 1.

^this is actually a pretty decent little blurb to make, and will be adding it to the attributes/playing sections.
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Re: CYOA Misadventures of Heikya

Postby m3rchant » Sun Jan 25, 2015 5:48 pm

Well, it seems Mana started out strong, but Hellevi is slowly catching up! If my predictions are correct, these two will end up tying by the end. Personally, my money is on Hellevi: whether in stats or in the polls, she's such an underdog you can't help but root for her!
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Re: CYOA Misadventures of Heikya

Postby VintageBass » Sun Jan 25, 2015 5:50 pm

Hey, hey, I want to see some kitty action going on, so my money is on Mana... if I have any money to bet on...
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Re: CYOA Misadventures of Heikya

Postby Omnimek » Sun Jan 25, 2015 5:56 pm

Cuteness overload, the ears in particular after seeing Heikya in color. I feel like I can't say no to these three.

Questions:
Will there be opportunities to gradually build stats or skill through play?

If we go away from Hellevi there may be more chances for a daughter of Heikya in the future?

It sounds like any character can reach the win state and enjoy most of what the world has to offer. I'm almost regretting asking this. Is it possible to hear what will be difficult for the heroine to do at first?
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Sun Jan 25, 2015 6:17 pm

to answer these questions:
>yes.

>I'll keep the non winners for next time we need a new character, they'll be available options along with 2 new girls. they also may show up as npcs! you never know~

>I'm not quite sure what you're asking on this one. My english seems to be failing me a bit XD
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Re: CYOA Misadventures of Heikya

Postby Omnimek » Sun Jan 25, 2015 6:28 pm

coyoteredmoon Wrote:to answer these questions:
>yes.

>I'll keep the non winners for next time we need a new character, they'll be available options along with 2 new girls. they also may show up as npcs! you never know~

>I'm not quite sure what you're asking on this one. My english seems to be failing me a bit XD


I do abuse others with my english. Let me try again.

Can you write down the problems that each character will find to be hard or impossible to do?

What she can't do well.
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Sun Jan 25, 2015 6:40 pm

Hmmm.
anything that they do not have an applicable skill may be difficult for them. So for instance: Mana will not be setting any broken bones or repairing wagons with any form of ease. However if there is a locked door in the way, she's probably getting through that door.

With the exception of Alice, Our new ladies have something that they may do too well: get preggers. Hellevi and Mana both come with a pretty high fertility stat, So in the beginning of both of their runs you may want to build up to getting a hold of some contraceptives (I'll go ahead and tell you that you can get those from either Heikya or the Apothecary for 50g a piece, and there may be a reason to go to one rather than the other~)
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Re: CYOA Misadventures of Heikya

Postby Vhexo » Sun Jan 25, 2015 8:18 pm

Question:
Is it possible for these ladies to gather a party (so they travel in a group with other NPC's)? Or is it going to be just the one?

Really like the work you've put in this btw ^^. I'm looking forward to the beginning of the next adventure!
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Sun Jan 25, 2015 8:40 pm

They can possibly pick up a party member, but it wont be for long. The more characters i have to composite into a frame, the longer it takes me to make them (RM is lazy, it's a sad fact).
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Mon Jan 26, 2015 2:28 am

holy cow, there's suddenly a ton of votes for Alice... where'd those come from? XD
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Re: CYOA Misadventures of Heikya

Postby VintageBass » Mon Jan 26, 2015 3:20 am

Come on, I want my kitty to win!

And I think someone changed their vote as well... Oh God...
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Re: CYOA Misadventures of Heikya

Postby m3rchant » Mon Jan 26, 2015 3:26 am

Alright vintageBass, just because I like you (and I no longer think Hellevi is gonna win, so I want my vote to at least count for something,) I'm changing my vote!
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Re: CYOA Misadventures of Heikya

Postby Omnimek » Mon Jan 26, 2015 3:34 am

coyoteredmoon Wrote:Hmmm.
anything that they do not have an applicable skill may be difficult for them. So for instance: Mana will not be setting any broken bones or repairing wagons with any form of ease. However if there is a locked door in the way, she's probably getting through that door.

With the exception of Alice, Our new ladies have something that they may do too well: get preggers. Hellevi and Mana both come with a pretty high fertility stat, So in the beginning of both of their runs you may want to build up to getting a hold of some contraceptives (I'll go ahead and tell you that you can get those from either Heikya or the Apothecary for 50g a piece, and there may be a reason to go to one rather than the other~)


On the topic of clumsy girls and happy accidents.
Will they forget to take contraception or be prevented by a jerk of a partner/captor?
Will children be of the maternal race, paternal, hybrid?
Is the gestation time different?
Is it possible to continue adventuring and making money before she has to stop?
Will she stop working once she starts to show or when she slows down?
Can she make a living while on maternal leave from adventuring?
Will having given birth change the heroine's curves?
Are there a means to affect fertility, compatibility of races, gestation with magic, chemistry or medicine?
Are there libido suppressants and aphrodisiacs?
Does all known races include Nicky, demon lord and parasitic races?
Will having had exotic partners in any way transform the heroine's body?

Edit:We know the core personality now of the heorine. Will the adventure and its reprecussions change her personality gradually? Corrupted, kinder, meaner, untrusting, kinky?
Last edited by Omnimek on Mon Jan 26, 2015 3:50 am, edited 1 time in total.
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Mon Jan 26, 2015 3:35 am

Now now, guys XD vote for what you want. It's not fair to team up

and to answer questions in order:
no
hybrid
no
yes
when she gets to being too pregnant, we'll time skip to a point after the child is born
^ answered above, she wont lose any money until she has to do 'child payments'
yes
yes
yes
no, yes, maybe havent decided
no
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Re: CYOA Misadventures of Heikya

Postby Weirdo » Mon Jan 26, 2015 3:40 am

Woooow This is really an awesome "compilation" and actually im rly surprised that the clumsy stuff is so popular =D but im rly happy with it because we all will have a lot of stuff to laugh cause of that :P
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Re: CYOA Misadventures of Heikya

Postby coyoteredmoon » Mon Jan 26, 2015 3:45 am

yeah! that was a fairly popular personality archetype. :D
Glad to hear you're happy with the outcomes
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