Collars Rebirth

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Re: Collars v1.51 12/2

Postby konamicode13 » Mon Dec 29, 2014 3:32 am

rpgfan650 Wrote:Found a legal cheat/bug in the game version 1.51. Check out the biscuits sell value to the store. I make about 10,000 for each batch of 90 biscuits.

Shut up delete this post
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Re: Collars v1.51 12/2

Postby Nekomatic » Wed Dec 31, 2014 7:19 am

rpgfan650 Wrote:Found a legal cheat/bug in the game version 1.51. Check out the biscuits sell value to the store. I make about 10,000 for each batch of 90 biscuits.


I guess you could say you...made some dough -puts on shades-
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Re: Collars v1.51 12/2

Postby Nekomatic » Wed Dec 31, 2014 7:21 am

safadobr Wrote:How do i get more reputation? I need 80 reputation for the second tier of the demon job.
Also, can i replay the H scenes?


So far, reputation isn't too developed. You can raise it by the methods mentioned, including the petrified woman and fire sage.
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Re: Collars v1.6 12/31

Postby Wobbit » Thu Jan 01, 2015 5:43 pm

Neko I have to say that I've enjoyed Collars with the demo's I have played so far, however with the last two releases I've had some issues with mega while attempting to download the game. The download would freeze at 90%, if I paused and then unpaused the download it would resume but only hit 99% and not finish. Not sure if the issue is with Mega or my computer, but I figured I'd inform you of this download issue.
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Re: Collars v1.6 12/31

Postby musical74 » Thu Jan 01, 2015 6:27 pm

I SUSPECT it's a Mega issue, I've had issues like that with other things too.

It says 1.6 now, are there any changes worth noting or is it mostly bugfixing and cosmetic changes?
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Re: Collars v1.6 12/31

Postby Nekomatic » Thu Jan 01, 2015 8:55 pm

musical74 Wrote:I SUSPECT it's a Mega issue, I've had issues like that with other things too.

It says 1.6 now, are there any changes worth noting or is it mostly bugfixing and cosmetic changes?


Yes, sometimes Mega can act up. Other than its occasional flip outs, I really enjoy using it to upload the game.
Also, the changelog has been updated if you want to see if it's worth it. http://collarsgame.blogspot.com/p/changelog.html

There are 3 new sex scenes, and -drum roll- a complete relationship system for both Tenshi and Elle. [Male and Female test runs to see if the system is running well the way I have it set up.] This means that they both have all 40 conversations complete, topped off with the lovers system [Collar system soon to follow]. When they are at the lover stage, you can still talk to them and gain affection points, but the conversation is randomized between a choice of cheesy and romantic options. They also give you a lunch box at the start of the day if you speak to them, which can be opened for 1 of 20 food combinations.

I may add more features to latch onto this system in the future, but the main one that this will affect will probably be npc-npc encounters...

Also, there is a new arousal system for jobs. You run a risk [that gets bigger depending on how aroused you already are] of becoming horny at work. I might have ideas on how to make this better, soon.
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Re: Collars v1.51 12/2

Postby konamicode13 » Sat Jan 03, 2015 5:05 am

Nekomatic Wrote:
rpgfan650 Wrote:Found a legal cheat/bug in the game version 1.51. Check out the biscuits sell value to the store. I make about 10,000 for each batch of 90 biscuits.


I guess you could say you...made some dough -puts on shades-


Goddammit did you know about it the whole time? I actually made an excel sheet with the ingredient costs and finished product sell values to figure out what the best thing to sell was and I'll be super mad if my extra effort for baking techniques gets nerfed in later releases.

DO NOT CHAIN THE BAKER OR MY FEELINGS WILL BE CRY!!!!!
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Re: Collars v1.6 12/31

Postby safadobr » Sat Jan 03, 2015 3:13 pm

New version! Nice! I saw in the new version there's a repeatable scene with the tentacle, is there any other repeatable scene?
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Re: Collars v1.6 12/31

Postby Nekomatic » Sun Jan 04, 2015 5:19 am

safadobr Wrote:New version! Nice! I saw in the new version there's a repeatable scene with the tentacle, is there any other repeatable scene?


Yep. For now this one and the scene you get talking to Elle at SP [if you are a futa, and she is dying for it] are repeatable.
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Re: Collars v1.61 1/4

Postby Rezilia » Mon Jan 05, 2015 9:01 am

Okay, so between 1.5 and 1.51 I could transfer my save file. Now when I put the files in 1.52 I get this:

Script 'Ach' line 1251: NoMethodError occurred.

undefined method 'achievements' for nil:NilClass

...when I try to load the files in the game. Selecting OK closes the game.
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Re: Collars v1.61 1/4

Postby bight » Mon Jan 05, 2015 10:05 am

Where can I find the mirror that raises your charisma?
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Re: Collars v1.61 1/4

Postby Nekomatic » Mon Jan 05, 2015 7:36 pm

Rezilia Wrote:Okay, so between 1.5 and 1.51 I could transfer my save file. Now when I put the files in 1.52 I get this:

Script 'Ach' line 1251: NoMethodError occurred.

undefined method 'achievements' for nil:NilClass

...when I try to load the files in the game. Selecting OK closes the game.


That's due to the new achievement script added in 1.6-1.62
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Re: Collars v1.61 1/4

Postby Nekomatic » Mon Jan 05, 2015 7:36 pm

bight Wrote:Where can I find the mirror that raises your charisma?


In Izuna's room, it was blocked accidentally in 1.61, but has been fixed in 1.62
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Re: Collars v1.62 1/5

Postby Rezilia » Tue Jan 06, 2015 4:53 am

Ohhh. It's 1.62 now o.0

Do I have to install them subsequently or just start over?
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Re: Collars v1.62 1/5

Postby Nekomatic » Wed Jan 07, 2015 11:12 pm

Rezilia Wrote:Ohhh. It's 1.62 now o.0

Do I have to install them subsequently or just start over?


Nope, you can install updates without installing ones before it.
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Re: Collars v1.62 1/5

Postby Raio10 » Thu Jan 08, 2015 12:19 am

Can someone please upload this game somewhere other than Mega as i have problems with it (HTML5 crap) and it doesn't finish the download as i really like playing this game as well and then this happens.
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Re: Collars v1.62 1/5

Postby sinhunter » Thu Jan 08, 2015 7:20 am

I'm guessing the Adventurer Guild Job advancements isn't planned to be updated for a while is it?
Considering the Animal/Beast event sounds like something that would be job specific event for the Adventurer Guild at either Promotion 2 or higher.
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Re: Collars v1.62 1/5

Postby Nekomatic » Fri Jan 09, 2015 6:21 am

Raio10 Wrote:Can someone please upload this game somewhere other than Mega as i have problems with it (HTML5 crap) and it doesn't finish the download as i really like playing this game as well and then this happens.


Check the blog, there is now a mirror option.
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Re: Collars v1.62 1/5

Postby Nekomatic » Fri Jan 09, 2015 6:22 am

sinhunter Wrote:I'm guessing the Adventurer Guild Job advancements isn't planned to be updated for a while is it?
Considering the Animal/Beast event sounds like something that would be job specific event for the Adventurer Guild at either Promotion 2 or higher.


We might tweak it up soon, it depends on what else needs done.
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Re: Collars v1.63 1/9

Postby gaser20 » Sat Jan 31, 2015 2:22 am

Ah! I got stuck in the forest tent! Lucky for me though, there's a nifty home crystal to get out. It seems the transition is one way for now.
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