Earthsage Wrote:Isn't that always the case in life? Is there any specific resource I should be looking up to find out more about the series?
Um... Not particularly. You can get some good info. from wikipedia and whatnot, but I don't believe blind research can really justify the charm or appeal of the game to someone who hasn't played it. Personally, I believe I should just explain it here. That way, you would know exacltly what overall style I'm trying to go for.
The universe of the games is that of a quirky rendition of normal suburbia. In this place, families often buy humanoid robots the height of a pencil known as Chibi Robos (you can search online for a picture, it's not that difficult). The first game had players take control of the metallic, mute hero to attend to mundane chores, collect costumes and items inside his infinite container of a head, and blasting a harmful threat known as Spydorz which can periodically attack.
The house is also filled with toys which can choose to come to life a'la Toy Story. The overall feel of the game is a happy and colorful while the player attends to all the normal and weird tasks presented to him. However, the games tend to delve into interesting story arcs with the other characters and a sense of distress with the somewhat threatening enemies. The game can follow any rules it wants whether it be aliens, talking toys, or beings of pure pollution. It's quirky and light-hearted with the occasional sub-story a player can invest in.
I hope I sort of established the overall feeling of the games, or at least gave a good impression if you choose to do further research. Also, if anyone else is familiar with the games and could help clarify them, it would be greatly appricieated.