--> fish for more information out of the Wizard. (cough)
>The Wizard seeing some clear confusion, decides to give you a little primer on some of the options he explained to you.
" Lets start with the smallest! Nekomatas are dexterous lil' creatures; silent, sneaky by nature, but also lethargic if overfed and kinda nitwits to be honest. They have their geniuses, but they have just as many dolts.
Lapinets are quiet, shy by nature. They are not terribly strong, but they are resilient little things and very quick. Both Nekomatas and Lapinets tend to be smaller than your average goblin, though; so be wary of that.
Next size up are the knolls and holostauruses. Knolls are fighters: tough and mean. They tend to also be very loyal. The biggest problems I foresee with them is there predisposition to follow biological urges. Stay a knoll too long and you'll be having a litter of puppies. Holostauruses very much mirror their animal counterpart. They're touch girls. Though they are not super strong or fast, but they are gifted with... assets... that tend to make life easier for them than most beast races.
The biggest of the races I'd consider turning you to are the Equiros or Centaur. Equiros run the gambit. Tough, fast, strong; the biggest problem that I foresee is you losing a few IQ points when you change. I'm sure they'd maybe comeback when I change you back. Centaurs are not terribly common any more, but they are intriguing. Upper half humanoid, lower similar to a horse; They are quick, and smart. Problem is: most people don't accommodate for them, and getting to quadruped life may be difficult.
Lastly: A royal morph may be risky changing to. They have an alien intelligence, though I wouldn't consider them smarter or less smart than other creatures. But they also don't have internal organs, not a concrete shape. They are hard to kill though, and agile, but I'd be worried about dealing with people anymore being as they cant speak."
>
- races1.jpg (51.09 KiB) Viewed 1852 times
>
- races2.jpg (50.53 KiB) Viewed 1852 times
> Heikya decides to ask about the snake creature in the forest.
The wizard thinks on it, but comes to a lackluster conclusion. "Without more data, I can't tell you for certain. I do know that Lapinets are almost immune to venom though. That may be a consideration. As for turning it to a horse... eh???? I don't have a clue." He shruggs.
>She inquires about the whether or not he knows anything about the demon in town. "Mmmm... if the paladins and clerics aren't running scared from it... but wont get close to it... It must have some form of mind control. The clerics may have clean slates on the tablets of the gods, but they can be less then smart if they have faith. Not so great for resisting being controlled, if i must say!"
>What does she do?
--> Take the wizards the request (input action)
--> Look for the serpent
--> Agree to help the clerics
--> Approach the man from the Warriors Legion
--> other (input action)