Finally decided to get involved. I come with offerings!
I got that done in a little more than 2 hours last night, and it was my first real attempt at Flash CC. It's pretty similar to the basic Playshapes mannequin you all have been using, except the torso is split into upper and lower parts, giving it a tad more flexibility. Forgot to give it a movable jaw, though. I haven't tried animating it yet, but it's certainly pose-able.
I'm an art student with experience in traditional art and comics, so I'm reasonably good at drawing- even if I'm still getting the hang of Vector-based stuff. I can also write, and I'm particularly good at writing dialogue and scripts. However, on the topic of scripts, even though I've got some very basic programming experience, I haven't done so much as even glance at ActionScript yet.
As a Game Design student, I figured I'm probably going to have to re-learn Flash eventually, and thought I'd get a headstart here. In my time as a lurker, I've been very impressed at how friendly, open, and genuinely artistic the LoK bunch was. I've got a lot to learn, and this looks like a fun environment to learn in.
So hello, world.
I'm probably going to continue lurking until I've got a bit more experience with Flash CC... Even though I've had access to the Creative Cloud stuff from my school, I just installed Flash for the first time yesterday. Hey, at this rate, maybe I'll be animating by this time next week. If you all have any feedback on the models, or advice on what to try next, I'd love to hear it.