inventory page

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Re: inventory page

Postby DemonFiren » Mon Mar 01, 2010 10:34 pm

Ah, hypercubes!
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Re: inventory page

Postby nebrose » Mon Mar 01, 2010 11:33 pm

DemonFiren Wrote:Ah, hypercubes!

from jimmy neutron? yeah basic idea, but this is more practical as you can't get sucked in and can be turned into a belt pouch
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Re: inventory page

Postby DemonFiren » Tue Mar 02, 2010 7:10 pm

Well, if you can, then let's see what sex would be like in anti-gravity ;D
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Re: inventory page

Postby nebrose » Tue Mar 02, 2010 8:30 pm

DemonFiren Wrote:Well, if you can, then let's see what sex would be like in anti-gravity ;D

obveously you have never played dungeons and dragons. that would be more of a sci-fi idea that we could involve with samus's world, and well, portable holes can only take in a certain ammount of items and those i tems must have a dimension/ size of a length to be put in... or something like that there's no science behind it so i don't know the rules governing the item that well, but basically it can't hold a living organism inside it due to A, lack of room, and B, lack of the chemicals needed to breath
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Re: inventory page

Postby DemonFiren » Tue Mar 02, 2010 8:47 pm

I was continuing my thoughts about the Neutron-themed hypercube. You've seen the episode where, uhm, what were the girls' names again, were sucked into that thing? And there's no science involved, either.
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Re: inventory page

Postby Kalypso » Tue Mar 02, 2010 11:50 pm

DemonFiren Wrote:I was continuing my thoughts about the Neutron-themed hypercube. You've seen the episode where, uhm, what were the girls' names again, were sucked into that thing? And there's no science involved, either.


Krystal obviously won't be carrying around a bag with her everywhere she goes, that'd be ludicrous! :D
Sure, some talky-ass anal bitch might post on the "Bug" forum:
Some Dumbass, Anally Retarded Mo-Fo Wrote:Oh, well, err... it's interesting to me that a game of such quality can possess such a light-headed nature in falsity, for I lack the understanding to comprehend the fact that Krystal does not wield a bag over her arm, yet she manages to fit "Ditto," a magical stone (which I presume weighs a ton [get it? That was presumably a pun {and I just went triple parenthesis}]), and a large telephone pole without any difference in stride and whatnot.
DISCONTINUED FOR YOUR SANITY

Yes, that would have lasted a page or too. Tired of text walls @.@
And then there's always the arson-convicted, homosexual closet-mongling fuck-tard who posts:
The Flaming Closet Homosexual/Hypocritical Asshole and Fuck Nugget AND Troller Wrote:OMFG i no man. i no. and u no wat? the mods need to fix this rite a way. if they don't then teh game wont make ne sence. i mean, wtf, man com one teEma!1!! u r fuckering smarteer than that! pplz has to wear teh bags in order to get stuff arund or esle it wodn't work.

To avoid any further conflict, yes, I can ride my bike with no handlebars.

But that's beside the point. I think that we can have a small, futuristic bag with an interface or something that also doesn't show up in-game--or we can have a sack that shows as an icon, and those who are crazy hyper chapped-anal dudes can go smoke a joint and ctfd--there are more things to worry about than where a sack goes on Krystal. Actually, it really depends on where the sack is located--*eherm* ... but I'll be designing the game's interface and all that jazz, so if you want something, you better holler.
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Re: inventory page

Postby nebrose » Wed Mar 03, 2010 12:54 am

actually i'm not to shure about whether a portable hole i visable on one's person or not... we could just make a circular dark patch on one of krystal's thighs and say that that's whre everything goes XD
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Re: inventory page

Postby Syv » Wed Mar 03, 2010 1:23 am

I don't think that she needs a bag or something like that. Have you ever seen Link carrying a bag filled with bombs, arrows, his swords and everything else? An Icon in the UI wil fit, more won't be needed in my opinion.
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Re: inventory page

Postby trunks2585 » Wed Mar 03, 2010 2:40 am

Syv Wrote:I don't think that she needs a bag or something like that. Have you ever seen Link carrying a bag filled with bombs, arrows, his swords and everything else? An Icon in the UI wil fit, more won't be needed in my opinion.


he beat me to it i was pretty much going to make a simular comment to all the shit Link carries around but usually you see the sword and sheild, maybe a pouch.

I vote for just don't including a little bag, most her existing outfits don't have pouches or pocket or anything, i'm sure the same will apply to new outfits we make.
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Re: inventory page

Postby nebrose » Wed Mar 03, 2010 3:06 am

ok with that out of the way, how are we going to organize the menue for krystal's inventory?
yea i consider that the apearanc eof the inventory space outside is finalized but the inside still needs to be disscussed. will it be able to be reorganized or will the items have proper places?
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Re: inventory page

Postby nebrose » Sat Mar 06, 2010 12:36 am

... well i guess i have to post again to see if anyone is going to respond to this any more... man i hate doing this but this thread isn't done being used, we still have some key points to go over, background color, howmany slots and how it's organized... that is unless you guys on the development team are already dissscussing it...
Note: this is not a double post i have not been on this for several days
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Re: inventory page

Postby trunks2585 » Sat Mar 06, 2010 2:50 am

i didn't wanna say anything, and i hate to do this, but it's been talked about in the developers area. I don't know if i can give you details or not about it. I hate giving vague answers but it's better than no response i guess.
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Re: inventory page

Postby nebrose » Sat Mar 06, 2010 3:36 am

ok that's all i really wanted to know actually
i only give base ideas, ones that can be built off of, not ones with an end in sight. so don't ask me to give further detail on my ideas.
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Re: inventory page

Postby Renara » Sat Mar 06, 2010 12:32 pm

trunks2585 Wrote:i didn't wanna say anything, and i hate to do this, but it's been talked about in the developers area. I don't know if i can give you details or not about it. I hate giving vague answers but it's better than no response i guess.

Yeah, we'll use Star Trek pseudo science to explain where she puts everything :)

Or not! I don't think that where she keeps the stuff is important, we're not going for a full-blown inventory management system like other RPGs have where you need to wade through a hundred redundant items. I think it's better to just assume that Krystal just puts items she doesn't need in a chest somewhere and only has items she will need on hand, she's telepathic after all so she probably knows better than you do what item you'll be looking for next :P
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Re: inventory page

Postby DemonFiren » Sat Mar 06, 2010 12:40 pm

You get the point...well, actually I only posted the hypercube for the fact that you can get sucked in, and AG is indeed a special condition. Blast it, let's do things the Bowser's Castle style!
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Re: inventory page

Postby Kalypso » Sat Mar 06, 2010 4:27 pm

Renara Wrote:Or not! I don't think that where she keeps the stuff is important, we're not going for a full-blown inventory management system like other RPGs have where you need to wade through a hundred redundant items. I think it's better to just assume that Krystal just puts items she doesn't need in a chest somewhere and only has items she will need on hand, she's telepathic after all so she probably knows better than you do what item you'll be looking for next :P

Come on guys, it's a porn game for Christ's sake! I'll make a really cool interface, probably a device, even. But I don't think it's really necessary to explain the science behind it :)
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Re: inventory page

Postby DemonFiren » Sat Mar 06, 2010 5:18 pm

Well, I don't think we need a device, either. I just wrote all that so we have a way to let her do some - totally SFW - stuff in zero gravity. And yes, for Sharpclaw soldiers it would be SFW^^
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Re: inventory page

Postby trunks2585 » Sun Mar 07, 2010 2:38 am

A bag....all she needs is a damn bag that like any other game, defies laws of physics of how much it can hold. It works for Link, it'll work for her. No need to make this shit complex.
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Re: inventory page

Postby DemonFiren » Sun Mar 07, 2010 2:51 am

The easiest way, yes.
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Re: inventory page

Postby nebrose » Mon Mar 08, 2010 8:11 pm

trunks2585 Wrote:A bag....all she needs is a damn bag that like any other game, defies laws of physics of how much it can hold. It works for Link, it'll work for her. No need to make this shit complex.

ie a portable hole or a bag of holding, they only work because of magic thus defying the laws of physics by existing, well the itemns acan be invisible when she's nude, and could probably be integrated into her clothing when she's wearing something, the jumpsuit could have pockets that can be the bag of holding/portable hole, HELL LINK COULD JUST GIVE HER THE INVENTORY AFTER FUCKING HER!, ao many endless possiblilities but so few options kindof makes me sad when this happens.... ok not really XD
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