Corta'SPLATFORMER

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Re: Corta'SPLATFORMER

Postby Unholy Sonic » Fri Jun 10, 2011 10:05 pm

He will have to take her in a way where we see her struggle to get free from it.
Right now the only thing I can see it do for now, is land on her for a doggystyle or tit fuck.

As for it's attack pattern he could shoot lazer from it's tail of acid gastro from it's mouth on her in a diagonal direction, giving the player the chance to use the aim attack in a proper manner.
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Re: Corta'SPLATFORMER

Postby Ookamisuke » Fri Jun 10, 2011 10:18 pm

That last monster, the mutelisk? Maybe some ovipositioning with some poisonous effect or something? That would be awesome!
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Re: Corta'SPLATFORMER

Postby Unholy Sonic » Fri Jun 10, 2011 10:42 pm

After raping her, the poison effect makes her jumping height lower then normal for 5 seconds or make her running speed reduced to half of the normal speed for 5 seconds or her attack speed with melee.
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Re: Corta'SPLATFORMER

Postby Kozd » Fri Jun 10, 2011 10:44 pm

mutalisk is a nice idea,and i agree with Scapa for using the tail but i dont feel it is right. :)
and about efects i say i dont have any idea
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Re: Corta'SPLATFORMER

Postby Digfree » Sat Jun 11, 2011 12:05 am

My favorite unit to use, the mutalisk!

ATM it has 2 different color patterns, you can leave it yellow and red, or change it as you seem fit corta, it not that hard each part has 3 shades, just a matter of replacing the right shades with the other.

I was not sure about the dick, I was going to make it own dick, but took it back last min. Also, the dicks can go in and out of tail, but seems like a tight fit. So I made 2 dicks, you could have double deep throat or double penetration with the mutalisk.

P.S. WINGS WERE A BITCH

Feel free to comment on it, all feedback and sacrifices to me greatly encourage me to make new units.

To do list-
New zergling *grumble*
roach

Maybe zeratul... hmm....
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mutalisk.swf [ 92.11 KiB | Viewed 7030 times ]

mutalisk.fla
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Re: Corta'SPLATFORMER

Postby Hattorihanzo » Sat Jun 11, 2011 12:09 am

That looks promising! Nice!
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Re: Corta'SPLATFORMER

Postby Unholy Sonic » Sat Jun 11, 2011 12:51 am

2 Words...

DAT TAIL

But yeah its very well done and the animation is fluid.
Also ,epic face is epic.
Doggystyle in both holes would be quite nice too.

Tho for now, it's all good and very promising.
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Re: Corta'SPLATFORMER

Postby Scapa » Sat Jun 11, 2011 10:22 am

I love what you did with that mutalisk, Digfree, looks awesome.


I'll try to think about some possible scenes.
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Re: Corta'SPLATFORMER

Postby corta » Sat Jun 11, 2011 4:51 pm

GAME UPDATE

##Update: June 11th.
Added: Digfree's Mutalisk (plays hydralisk rapes atm) & art credits in dressing room (hadn't occurred to me to put it in, untill now :? )
Fixes/Tweaks: cam tweaks & heaps of other crap that isn't interesting to you guys..


alright, ambush systems, maps, AI and all the other behind-the-scenes stuff is just about done..
after I get the basic rape scenes done it's either..

1. Level buildin' time
or
2. Player rapist moves, extra attacks, duck-rolls, Space Pirate orgies and all that gooey stuff..

...hmm.. what to do.. :|



Digfree Wrote:My favorite unit to use, the mutalisk!

ATM it has 2 different color patterns, you can leave it yellow and red, or change it as you seem fit corta, it not that hard each part has 3 shades, just a matter of replacing the right shades with the other.

I was not sure about the dick, I was going to make it own dick, but took it back last min. Also, the dicks can go in and out of tail, but seems like a tight fit. So I made 2 dicks, you could have double deep throat or double penetration with the mutalisk.

P.S. WINGS WERE A BITCH

Feel free to comment on it, all feedback and sacrifices to me greatly encourage me to make new units.

To do list-
New zergling *grumble*
roach

Maybe zeratul... hmm....

It's in. 8-)
hope you're as happy as I am :D

LuftMallow Wrote:When you create a character that uses Rayne's lower arms or select Rayne, the back arm outside the creator turns into the black Samus arm cannon.

..and?

origamitoast Wrote:are there any tit-fuck enemys yet?

hmm.. Ridley does..
Active Thread: [ Flash Edits ][27th July/19]
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Re: Corta'SPLATFORMER

Postby Goryokaku » Sat Jun 11, 2011 5:55 pm

Corta anychance for a complete level with what you've got at the moment?

I was thinking then you could make more monsters more rape scenes more goey mess for a second level ^^
The sex offenders register... I don't even think they should be at school...
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Re: Corta'SPLATFORMER

Postby banana » Sat Jun 11, 2011 6:42 pm

My vote would be for building a level first. You have enough gooey stuff to fill up the level for now, so what's missing is a bigger space to play in. Then you can gradually add new moves and monsters to that level with each update.
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Re: Corta'SPLATFORMER

Postby BlueLight » Sat Jun 11, 2011 7:16 pm

I would also like a level update more than sex scene.
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Re: Corta'SPLATFORMER

Postby krystalfreak » Sat Jun 11, 2011 10:11 pm

VERY sad day. It's not loading for me. The loading screen won't even pop up, just a blank white box. :(
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Re: Corta'SPLATFORMER

Postby Digfree » Sat Jun 11, 2011 10:43 pm

I REALLY like how the hydralisk are burrowed, helps with crowd control alot. Mutas seem to aim high, and they should prob hit harder. Not a huge deal, but when I restart muta attack still on screen for a bit.

Can't wait to see them in action :P

gj corta. I might have a surprise zerg unit in a bit too.
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Re: Corta'SPLATFORMER

Postby rooiehaan » Sat Jun 11, 2011 10:59 pm

hey, an idea just hit me
i dunno if you like it, or if its even do-able,
but how about the mutalisk somehow manages to stick in in, then flies up, so samus can't really escape, becouse escaping results in falling a couple of yards? then i was thinking, how about the mutalisk sort of throws her up into the air a bit, after a penetration, to slid back out a bit. then, gravity will set in and pull samus back on its tail?

(god explaining this is SO hard in english Dx)
Breathe easy, the doctors are about to arrive
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Re: Corta'SPLATFORMER

Postby nemesis_infernal » Sun Jun 12, 2011 4:27 am

Yeah!!! The cum stays!!!
I like your style,
I like your class,
But most of all,
I like your ass.
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Re: Corta'SPLATFORMER

Postby BlueLight » Sun Jun 12, 2011 4:37 am

rooiehaan Wrote:hey, an idea just hit me
i dunno if you like it, or if its even do-able,
but how about the mutalisk somehow manages to stick in in, then flies up, so samus can't really escape, becouse escaping results in falling a couple of yards? then i was thinking, how about the mutalisk sort of throws her up into the air a bit, after a penetration, to slid back out a bit. then, gravity will set in and pull samus back on its tail?

(god explaining this is SO hard in english Dx)


Samus and Mutalisk are up in the air. The Mutalisk has his penis pointed up in the air and Samus sliding down on it slowly because of gravity and when ever she gets to far down the Mutalisk make a fast movement so Samus is thrust up in to the air and the Mutalisk catches her mid air and starts the loop again.

That is what you were trying to say right?
Last edited by BlueLight on Sun Jun 12, 2011 5:48 am, edited 1 time in total.
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Re: Corta'SPLATFORMER

Postby ilkahnmegalodon » Sun Jun 12, 2011 4:47 am

like the idea but hurts thinking about it. sounds like it would hurt the mutalisk, maybe use it as her escape by jumping that way it slams them both into the ground, then maybe she can grapple it if she's quick
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Re: Corta'SPLATFORMER

Postby BlueLight » Sun Jun 12, 2011 5:50 am

Sorry but i have to go on rooiehaan on this one. Also it only hurt if he misses her well um
>.>
<.<
>.>
Lady parts for the landing.
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Re: Corta'SPLATFORMER

Postby corta » Sun Jun 12, 2011 6:08 pm

not a full game update today, but I have got one of the new voice sets for you guys to play with..

I first tried lip-syncing a long ago after I noticed zone getting extending loops with it.. it was script-based and .. well... that didn't work.. :cry:
but, props to the A52 guys for coming up with using framed action, instead. (which I honestly hadn't thought of..)


anyway, a voice only adds about 100k to the file size... so, I'm thinking of giving a choice this time around.

still finalizing the cuts, but I liked this voice enough to hold it a spot.


Click to Play
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VoiceTest.swf [ 498.56 KiB | Viewed 10176 times ]


this'll look so nice in-game with all the dynamic expressions being used..

Digfree Wrote:I REALLY like how the hydralisk are burrowed, helps with crowd control alot. Mutas seem to aim high, and they should prob hit harder. Not a huge deal, but when I restart muta attack still on screen for a bit.

Can't wait to see them in action :P

gj corta. I might have a surprise zerg unit in a bit too.

:mrgreen:
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
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