The Furry Ranch - Alpha 2.0 [Updated April 8, 2015]

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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Videl Lover » Thu Jul 10, 2014 8:04 am

There has been one bug I found in the latest release of this game that happened to me a few times was my HUD would vanish. I could get it back by going to the 'plasma flower' and swapping characters really quick and that would solve it but I don't remember when exactly it would vanish( I think it happens around the second day after 'servicing' the client where you get your prego powers[Love the idea by the way]). Also those statue guys in the goomba castle freeze me and tend to glitch me into a frozen position and sometimes after I get them off me I get stuck and can't move and the 'tap punch to escape' is still flashing despite the enemy not being on or even near me.(Also Idk if this is a glitch or not but when I have Krystal masturbate and she starts shooting out milk and press the punch button while its still spraying she sprays milk out of her tits until her sexual bar runs out.)

Also a suggestion for when you implement saving as an option,(I know this was stated by a few others and yourself) Have the save remember the day and the completed tasks finished and maybe to make it simpler make mini tasks for the longer retrieval missions like get past bullet bills in that one area with all those goombas, etc.

All in all I'm really liking this game and look forward to more updates.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby BlackmagicKota » Fri Jul 11, 2014 7:28 am

Hey so here is the problems I've had in the Alpha:
1. like others I had trouble at the Castel on day 3 getting past the goomba room. But I killed all of the goombas and still didn't get a key...
2. After using the playroom on day 2 my hud disappeared
3. During the obstacle course I saw that others said you restarted where you fell, but I had to restart from the beginning everytime (Or did I misunderstand)

Advice:
As for maping to mouse, its something that REALLY needs to be done for a pc game. The obstacle course was a bloody nightmare. You said something about having less keys at your disposal which isn't accurate. sure you wont really have the numpad but most games on pc make use of the numbers above the letters or buttons like E or Q for actions.
Also, as you are a console gamer you might want to work on making this game playable with a gamepad like a 360 controller as those work for pc games. it would help a lot of people who are having trouble with camera im sure.

To help make the controls easier to learn for the player you might want to add a tutorial of sorts, like maybe of Krystal's mission before she was captured to show the player how to play. I.E. Start of tutorial a screen pops up saying basic movement controls like SPACE to jump. then after a few rooms of practice moving around the player finds a "world map" on the floor and a new box pops up saying how to interact with the object and how to then open the map they just got.

suggestions for new girls:
Alice from the game Monster Girl Quest. Maybe as someone you capture as she is a demon lord and would thus have a castle.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Sat Jul 12, 2014 6:16 am

Videl Lover Wrote:There has been one bug I found in the latest release of this game that happened to me a few times was my HUD would vanish.


I don't really know why that happens, but i'll try to solve it on a new release.

Videl Lover Wrote: Also those statue guys in the goomba castle freeze me and tend to glitch me into a frozen position and sometimes after I get them off me I get stuck and can't move and the 'tap punch to escape' is still flashing despite the enemy not being on or even near me


Do you mean Redeads inside the castle? that should be fixed too.

Videl Lover Wrote:Also Idk if this is a glitch or not but when I have Krystal masturbate and she starts shooting out milk and press the punch button while its still spraying she sprays milk out of her tits until her sexual bar runs out.


It's not a glitch, but it's just useless for now, it will have some use on the future.
Thanks for the comment and feedback, as for the saving options, i agree, it should save the day and the completed tasks, so that's how i'll try to make it.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Sat Jul 12, 2014 6:31 am

BlackmagicKota Wrote:1. like others I had trouble at the Castel on day 3 getting past the goomba room. But I killed all of the goombas and still didn't get a key...
2. After using the playroom on day 2 my hud disappeared
3. During the obstacle course I saw that others said you restarted where you fell, but I had to restart from the beginning everytime (Or did I misunderstand)


1- Did you ever hear a coin like sound while killing a goomba?
2- That's a weird issue, i don't really know why that happens but i'll try to solve it on a new release.
3- It should restart you at the beginning.

BlackmagicKota Wrote:As for maping to mouse, its something that REALLY needs to be done for a pc game. The obstacle course was a bloody nightmare. You said something about having less keys at your disposal which isn't accurate. sure you wont really have the numpad but most games on pc make use of the numbers above the letters or buttons like E or Q for actions.
Also, as you are a console gamer you might want to work on making this game playable with a gamepad like a 360 controller as those work for pc games. it would help a lot of people who are having trouble with camera im sure.


I still think a mouse options would be weird, but with those Q, E and all three buttons on the mouse it might be possible, maybe i'll add an option to play using the mouse, and i usually use the wii classic controller on my games using a program called Glove Pie, it's not perfect but it works nice.

BlackmagicKota Wrote:To help make the controls easier to learn for the player you might want to add a tutorial of sorts


A tuturial would be nice!

BlackmagicKota Wrote:suggestions for new girls:
Alice from the game Monster Girl Quest. Maybe as someone you capture as she is a demon lord and would thus have a castle.


That also sounds nice, but i think that character shoud not be used without permission, i'm not sure, but i think she's not the kind of character you can use on your games, and i know nothing about this legal stuff. Thanks for the comment and feedback!
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Soru » Sat Jul 12, 2014 6:39 am

Hey there. I tried your game a couple weeks ago and it's pretty good so far, though I might wait till there's a save system because the obstacle course was hard.

I do recommend changing the controls a bit though. Movement with the WASD keys is fine, that's the usual PC movement keys. But for camera controls I really recommend setting that to mouse movement and set the basic/main action, which I assume is the punch, to the left mouse button. And interactions are usually the E key. Other common keys that are used in PC games like this are Q, F, Z, X, Shift, and Ctrl.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Sat Jul 12, 2014 6:59 am

Soru Wrote:Hey there. I tried your game a couple weeks ago and it's pretty good so far, though I might wait till there's a save system because the obstacle course was hard.

I do recommend changing the controls a bit though. Movement with the WASD keys is fine, that's the usual PC movement keys. But for camera controls I really recommend setting that to mouse movement and set the basic/main action, which I assume is the punch, to the left mouse button. And interactions are usually the E key. Other common keys that are used in PC games like this are Q, F, Z, X, Shift, and Ctrl.


Hi! thanks for this comment, i really like to know what are the default or most used controls for PCs, believe it or not i don't normally play PC games and most of the games on this forum are not action oriented, so i'm not sure on the buttons i should use for this, so now i have plenty of buttons to choose from, and while i'll keep the current button layout as an option now i'll make the mouse option too, i mean it might be harder to program but i'll do my best!

The save system is on it's way, but i stil think it will be added along new updates and levels so it might take a while till you can play a version with a save feature.Thanks a lot for the feedback!
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby BlackmagicKota » Sat Jul 12, 2014 7:55 am

Matpneumatos Wrote:
1- Did you ever hear a coin like sound while killing a goomba?
2- That's a weird issue, i don't really know why that happens but i'll try to solve it on a new release.
3- It should restart you at the beginning.


1.Nope, and Im pretty sure I killed them all.
2.alright
3. ah alright so I just misunderstood what people were saying.

Matpneumatos Wrote:I still think a mouse options would be weird, but with those Q, E and all three buttons on the mouse it might be possible, maybe i'll add an option to play using the mouse, and i usually use the wii classic controller on my games using a program called Glove Pie, it's not perfect but it works nice.

That would be nice if you could. I play Pc games all day pretty much so no mouse just feels weird.

Matpneumatos Wrote:A tuturial would be nice!

=D

That also sounds nice, but i think that character shoud not be used without permission, i'm not sure, but i think she's not the kind of character you can use on your games, and i know nothing about this legal stuff. Thanks for the comment and feedback![/quote]
You shouldn't need to worry about it since you aren't making profit on your game, Using Alice would basically be no different from using Krystal. Both are licensed video game characters.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Keegan » Sat Jul 12, 2014 8:07 am

I have tried the game it's a lot of fun. Would like to see what you do next with it.. though I do have a sujuestion.

It would be nice to have a quit or close foution that is easy to find on the game.. I had to restart my computer to close it when having it full screen. I didn't see how to close it in the manu as well.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Sat Jul 12, 2014 8:21 am

Keegan Wrote:I have tried the game it's a lot of fun. Would like to see what you do next with it.. though I do have a sujuestion.

It would be nice to have a quit or close foution that is easy to find on the game.. I had to restart my computer to close it when having it full screen. I didn't see how to close it in the manu as well.


Sure, sounds like a good suggestion, but for the moment you could use the windows key and then right click on the "The FurryRanch" tab on the Taskbar and then click on close window, at least on windows 7. A close function should be added on the next release.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Videl Lover » Sat Jul 12, 2014 8:54 am

Matpneumatos Wrote:Do you mean Redeads inside the castle? that should be fixed too.


The guys who would occasionally glitch me out are the guys that freeze Krystal when she tries to run past them. They sometimes will freeze Krystal and will continue to keep her frozen in place even after you punch the off you. Though the simple thing to do is not run past them.

I've posted a screen shot of the fellows who like to freeze me up.

Spoiler (click to show/hide):

Untitled.png


Matpneumatos Wrote:I don't really know why that happens, but i'll try to solve it on a new release.


I tested what the other guy said about the HUD disappearing when you go into the Play Room. When you leave, that tends to be the reason it seemingly vanishes but it comes back if you cycle through change characters.


As for controls, I think it would be best to let the player kind of choose what they are in game if possible(even though it is possible to change some of them prior to launching the game on the input tab.) Seeing as I have played various MMOs that have different keyboard configurations, I personally don't mind the lack of mouse usage and I doubt that you could make use of the mouse on the game engine your using and honestly have no complaints about the controls since I've already tweaked them on the input menu that pops up before the game launches.

I did notice that the only way to get health was through picking up the coins. Maybe you could add an ability that allows you to use the plasma child technique to heal you but it drains your sexual meter completely and you can only use it once a day or something.

As for a map maybe you could have a map in each of the big areas in the form of a picture on the wall that shows the layout of the complex(birds eye view aka top down view) with a symbol or picture of Krystals head on her current location(the building your in to see the map) Like in the receptionist room you could have on in there , one right outside your room, one in the obstacle course above the door, and maybe one in the motel main lobby, or even one near the pool?

Other than that, I'm eagerly awaiting the next release.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby CloudRipper » Sat Jul 12, 2014 11:15 pm

Ok first time posting here for me but I downloaded the game and started playing it and I cant get out of the barn thing. I go to exit and it seems to glitch and leave me falling in a black screen endlessly
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby BinaryHedgehog » Sat Jul 12, 2014 11:36 pm

CloudRipper Wrote:Ok first time posting here for me but I downloaded the game and started playing it and I cant get out of the barn thing. I go to exit and it seems to glitch and leave me falling in a black screen endlessly

I used to have the same problem, make sure you have the newest version, it should be fixed there.
Pervy, perv, perv!
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby CloudRipper » Sun Jul 13, 2014 1:12 am

BinaryHedgehog Wrote:
CloudRipper Wrote:Ok first time posting here for me but I downloaded the game and started playing it and I cant get out of the barn thing. I go to exit and it seems to glitch and leave me falling in a black screen endlessly

I used to have the same problem, make sure you have the newest version, it should be fixed there.


Went and found the blog and tried that way, still getting the same thing
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Mon Jul 14, 2014 4:45 am

CloudRipper Wrote:Went and found the blog and tried that way, still getting the same thing


Here's the latest version, see if that still happens
https://mega.co.nz/#F!qF8jWSZS!YyBxklW2heAMTcqNJDTXAQ

Videl Lover Wrote:The guys who would occasionally glitch me out are the guys that freeze Krystal when she tries to run past them. They sometimes will freeze Krystal and will continue to keep her frozen in place even after you punch the off you. Though the simple thing to do is not run past them.


I'll work on that for the next release, thanks for the screenshot :D

Videl Lover Wrote:As for controls, I think it would be best to let the player kind of choose what they are in game if possible(even though it is possible to change some of them prior to launching the game on the input tab.) Seeing as I have played various MMOs that have different keyboard configurations, I personally don't mind the lack of mouse usage and I doubt that you could make use of the mouse on the game engine your using and honestly have no complaints about the controls since I've already tweaked them on the input menu that pops up before the game launches.


Don't worry, i can make use of the mouse on Unity, i think you're underestimating Unity :D Actually i have a functional mouse camera, now i need to make it's movement smooth, and i seriously think that i'll add a mouse camera option.

Videl Lover Wrote:I did notice that the only way to get health was through picking up the coins. Maybe you could add an ability that allows you to use the plasma child technique to heal you but it drains your sexual meter completely and you can only use it once a day or something.


You will be able to carry items on your quest, the next release will feature a store and an inventory to have access to items, items that can restore your health or sexual power, and maybe other things. Thanks a lot for the feedback!!!
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby CloudRipper » Tue Jul 15, 2014 5:51 am

Its still doing the same thing. I downloaded the latest version and it still glitches and leaves me falling endlessly
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Husky » Fri Jul 18, 2014 10:46 pm

Hey, first of all, this is a great game and I really enjoyed playing through it. I just have a few comments and suggestions.

- The architecture is excellent, the hotel looks great. You really got a mexican / texan feeling there.
- A gallery mode was mentioned, right? Some people love them, others don't, but I still think that having one is a good idea.
- In the first day, I had lots of trouble getting to the reception. Maybe a map of the hotel would be good for new players? Or maybe adding some text mentioning that you need to cross the courtyard with the bridge / pool to get there?
- In the last battle of the third day, I spent quite a while tapping 1 when raping the boss. The text message just said "tap", and I wasn't sure if I should press 1 or 0 or what.

Finally, a bug. Apparently trying to use dildos after pressing 8 and switching the camera (which I haven't saw being mentioned anywhere, both in the readme and in this topic) gets you stuck.

Oh, and do the sharpclaws ever cum when fucking you? I waited for a moment but nothing happened.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Sat Jul 19, 2014 7:55 am

CloudRipper Wrote:Its still doing the same thing. I downloaded the latest version and it still glitches and leaves me falling endlessly


I'm doing some research to see if i can do something to solve that bug, it seems that only happens on a very few people now.

Husky Wrote:- The architecture is excellent, the hotel looks great. You really got a mexican / texan feeling there.


Thanks, i really love architecture, and make a nice hotel was one of my goals.

Husky Wrote:- A gallery mode was mentioned, right? Some people love them, others don't, but I still think that having one is a good idea.


That could be added, not sure if i want a gallery mode myself.

Husky Wrote:- In the first day, I had lots of trouble getting to the reception. Maybe a map of the hotel would be good for new players? Or maybe adding some text mentioning that you need to cross the courtyard with the bridge / pool to get there?


I'm thinking of a map, but that is kind of hard, so i'll see what i can do.

Husky Wrote:- In the last battle of the third day, I spent quite a while tapping 1 when raping the boss. The text message just said "tap", and I wasn't sure if I should press 1 or 0 or what.


Thanks for that comment, i need to be more clear with the player so they know what to do.

Husky Wrote:Finally, a bug. Apparently trying to use dildos after pressing 8 and switching the camera (which I haven't saw being mentioned anywhere, both in the readme and in this topic) gets you stuck.


That was kind of an oversight, i didn't tested Krystal's actions on those dildos because i forgot they were on the game for a moment, so i should fix that on the new release, also they are kind of hidden.

Husky Wrote:Oh, and do the sharpclaws ever cum when fucking you? I waited for a moment but nothing happened.


No, they don't, now that you mention it, i think they should cum, yes that would make more sense. Thanks for playing and for all the feedback!
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Mon Jul 21, 2014 5:26 am

A little update, i'll be working on a level inspired by Conker's bad fur day, so you can capture Berri on the game, and also some new characters are going to be added, like Princess Peach, Princess Daisy and Rosalina, although i'm still not sure on their role on the game, i'll try to upload some pictures of Berri soon.

This is all i have for today.

Peach.jpg


Mindy.jpg
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Vacuusimago » Wed Jul 23, 2014 1:45 am

Hey, just wanted to say that the game is very promising. You're doing a lot of work for just one person. :) If you need an animator, just let me know. I dont know how good I'd be on model building, though!

I'm also suffering from the problem that at the bridge stage - despite getting _a_ key from the castle moat - and after destroying all the goombas with the feet of justice - I never recieve a key and can never progress from the level. Furthermore, going into the door you came in from teleports you into a wall to fall endlessly.
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Re: The Furry Ranch - 3D Krystal game, Alpha release

Postby Matpneumatos » Thu Jul 24, 2014 12:04 am

Vacuusimago Wrote:Hey, just wanted to say that the game is very promising. You're doing a lot of work for just one person. :) If you need an animator, just let me know. I dont know how good I'd be on model building, though!


That sounds nice, some help would be nice, how can i contact you?

Vacuusimago Wrote:I'm also suffering from the problem that at the bridge stage - despite getting _a_ key from the castle moat - and after destroying all the goombas with the feet of justice - I never recieve a key and can never progress from the level. Furthermore, going into the door you came in from teleports you into a wall to fall endlessly.


Ok, maybe i'll change the way you receive the key, so this doesn't happen anymore.
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