Breeding Season: Alpha Version 5.3 [Update 11/3/14]

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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Vil Real » Tue Jul 01, 2014 3:38 pm

I enjoyed this game and I would like to help to see it finished, unluckily I don't have any money atm so I did some animations as suggestions:

Image

Image

Image

Image

All of them: http://vilreal.tumblr.com/

In the very first animations from the original game I liked that we could see more than one scene such as the climax scene. But I thought that to bring some variety you could randomize 2 scenes using the same characters like holstaurusXholstaurus or holstaurusXcatgirl like it is shown above, being one the dominant and then the other.

I did them today, but I'm afraid that these are just unusable gifs with colorloss done in Adobe Fireworks, (I don't know nothing about Flash).

It is mostly as some suggestions and a keep up
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby VintageBass » Tue Jul 01, 2014 9:19 pm

Is that all there is? I really want more. I do like the animations, especially the third one. Something about the cat-girl playing with the holstaurus' breast is kinda adorable. :3 I would really like to see more of this if possible.
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Re: Breeding Season: Alpha Version 4.7 [Update 6/11/14]

Postby Kensis » Wed Jul 02, 2014 5:42 am

someone_unkown Wrote:
Kensis Wrote:anyway someone could kindly write or send me a message with debugging code to unlock the feral traits?
I like this game very unfortunately I'm poor: P

There's a reason they give the codes to DONATORS ONLY. Cause it helps test things, not to abuse it.


i didn't understand ur point.
I didn't abuse the game, i only have found a good strategy for end it, as i do for every single game that i have played.
And btw how spend 10$ for every update means that you are a good guy ?
I mean, a lot of ppl can spend it easy without worries , I can't do this so i was just asking if someone could send me debug code for feral traits. Years ago internet were very friendly for this things.
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Re: Breeding Season: Alpha Version 4.7 [Update 6/11/14]

Postby Zeus Kabob » Wed Jul 02, 2014 5:52 am

Kensis Wrote:
someone_unkown Wrote:
Kensis Wrote:anyway someone could kindly write or send me a message with debugging code to unlock the feral traits?
I like this game very unfortunately I'm poor: P

There's a reason they give the codes to DONATORS ONLY. Cause it helps test things, not to abuse it.


i didn't understand ur point.
I didn't abuse the game, i only have found a good strategy for end it, as i do for every single game that i have played.
And btw how spend 10$ for every update means that you are a good guy ?
I mean, a lot of ppl can spend it easy without worries , I can't do this so i was just asking if someone could send me debug code for feral traits. Years ago internet were very friendly for this things.


Someone Unknown didn't state his point very eloquently, but what he's saying is this.

The game is meant to be fun, challenging, and engaging when played regularly. This is an important part of the game's design. The debug codes are absolutely not intended for normal use, only to test out whether bugs will occur with certain combinations of features. The reason why donators are given these codes is a combination of factors. Firstly it's so that they can choose to skip the game if they so desire, but it's also so that the donators can help test the game and send H-bomb information. Though this isn't a multiplayer game, I'll give an example from a game I once played. In Realm of the Mad God, there was an open testing server where players got items for free. It was only meant to test the new items, bosses, and areas, but players started to congest these servers because it was easy, and as a result the serious testing of the game suffered.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Furman12 » Wed Jul 02, 2014 9:40 am

Haacon Wrote:Hi, is it right, that, as a donator, I will get an exe-version of the game, which allows me to save and load my game?


that's true I not been able to save my game too what's up with that?
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby FurrinGok » Wed Jul 02, 2014 5:08 pm

Furman12 Wrote:
Haacon Wrote:Hi, is it right, that, as a donator, I will get an exe-version of the game, which allows me to save and load my game?


that's true I not been able to save my game too what's up with that?

The save-load options are available in the options menu midgame... And there's also a load button on the main menu. These are available to even public players, not just donators.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Haacon » Wed Jul 02, 2014 8:09 pm

Yes they are, but I can only load games witch I saved while my Browser is still opended. As soon as I shut it down (or restart my computer) the savegame is lost.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby FurrinGok » Thu Jul 03, 2014 4:36 am

Then you probably have it set to delete cookies. Try downloading the game and running it offline.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Haacon » Thu Jul 03, 2014 5:31 pm

Saving the game doesn't work either. I just checked my cookies too and I had activated the "accept cookies" panel. Any more ideas? It's quite frustrating to start the game from the beginning every time.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby FurrinGok » Thu Jul 03, 2014 6:49 pm

Like I said, download the game. Right-click on the .swf link under the game, then click save as. If you play it through the downloaded file, the saves should be stored.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Haacon » Fri Jul 04, 2014 3:55 pm

Hi, if I use the downloaded version or the original one doesn't make any difference. But I found another option in the privacy-menue of my firefox and after deactivating it ("always use private mode") saving worked just fine. Thanks for your help.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Hankscor » Sun Jul 06, 2014 5:23 pm

Awesome work. Really impressed on many levels. The gameplay has lots of depth without being overcomplex. The completed animations are brilliant. As a geneticist I like the implementation of the hereditary charcteristics.

A couple of quick things I noticed:

1. There is a typo on one of the attributes - "Too stronk"
2. Catgirl squirt adds one to the feed max counter but also adds one to the feed consumed counter, negating its benefit
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby FurrinGok » Mon Jul 07, 2014 12:23 am

Hankscor Wrote:Awesome work. Really impressed on many levels. The gameplay has lots of depth without being overcomplex. The completed animations are brilliant. As a geneticist I like the implementation of the hereditary charcteristics.

A couple of quick things I noticed:

1. There is a typo on one of the attributes - "Too stronk"
2. Catgirl squirt adds one to the feed max counter but also adds one to the feed consumed counter, negating its benefit

1. Stronk is actually a coined internet term, but yes, it does mean "strong" for the most part.
2. I believe at higher levels it will add more to the counter--at low levels it's only for selling.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Hankscor » Mon Jul 07, 2014 8:25 am

FurrinGok Wrote:1. Stronk is actually a coined internet term, but yes, it does mean "strong" for the most part.


Careful with that kind of thing, its a slippery slope... victoly, epic qin etc.

http://explosm.net/comics/3124/

Actually when I said "Awesome work", I was under the impression that it this was an amateur effort, not guys getting paid $1000's per week. By that standard not impressive at all. And the fact that you seem intent on replacing the good animations with crap "retro" ones, instead of the other way around makes this a waste of time.

Its a shame. Could have been so good.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby ElPresidente » Wed Jul 09, 2014 7:37 pm

Harista, hire vil Real. For reals. Have him help you with the animations.


also, this is what happens when I have some time, a flash Decompiler and Photoshop available.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Vintrion » Thu Jul 10, 2014 1:53 am

The animations he's done are simply very tense and rigid, spend time refining one animation first before committing to anything serious.

ElPresidente Wrote:Harista, hire vil Real. For reals. Have him help you with the animations.


EDIT: double post shenanigans, page cache wasn't refreshing yesterday
Last edited by Vintrion on Fri Jul 11, 2014 2:38 am, edited 1 time in total.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby caesaraugustus » Thu Jul 10, 2014 2:23 am

FurrinGok Wrote:
Hankscor Wrote:Awesome work. Really impressed on many levels. The gameplay has lots of depth without being overcomplex. The completed animations are brilliant. As a geneticist I like the implementation of the hereditary charcteristics.

A couple of quick things I noticed:

1. There is a typo on one of the attributes - "Too stronk"
2. Catgirl squirt adds one to the feed max counter but also adds one to the feed consumed counter, negating its benefit

1. Stronk is actually a coined internet term, but yes, it does mean "strong" for the most part.
2. I believe at higher levels it will add more to the counter--at low levels it's only for selling.


Lets think about this together for a minute guys. Catgirl squirt has the attribute "Sour" which allows a monster to feed 1 additional time each day. If I feed a monster which currently has 0/1 feeds a catgirl squirt, it counts as feeding it something (1/1) and then increases the maximum feed count for the day (1/2). Anything that allowed you to add more than 1 to the max feed counter would be incredibly overpowered early. The reason to use catgirl squirt is because it increases the growth modifiers for the day as well.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby ElPresidente » Thu Jul 10, 2014 3:30 pm

Vintrion Wrote:The animations he's done are simply very tense and rigid, spend time refining one animation first before committing to anything serious.

ElPresidente Wrote:Harista, hire vil Real. For reals. Have him help you with the animations.


I disagree. The few animations he's done aren't polished and very tense/rigid.



The words "mockup" and "concept" are foreing to you apprently?

The animations are good even at this stage - they don't differ in quality much to some that are in-game right now. And they can only get better with a more serious effort.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Vintrion » Fri Jul 11, 2014 2:39 am

ElPresidente Wrote:The animations are good even at this stage - they don't differ in quality much to some that are in-game right now. And they can only get better with a more serious effort.

They aren't foreign concepts, just that I'd rather see something that isn't a mock-up first.
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Re: Breeding Season: Alpha Version 4.8.1 [Update 7/1/14]

Postby Vil Real » Fri Jul 11, 2014 5:27 am

Well as I said these were just suggestions.

Vintrion Wrote:They aren't foreign concepts, just that I'd rather see something that isn't a mock-up first.


Good animations (and good things in general) begin with sketches, with a clear idea, that later get polished and detailed

Aiming for something complete at first will get you mediocre things.
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