Pokemon Hentai Game update (Jan 31, 2016)

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Re: Pokemon Hentai Game update (03/18/2014)

Postby Crazed-Panda » Fri Jun 20, 2014 6:59 am

https://e621.net/post/show/67532/anthro ... man-legend

I think this mewtwo pics is friggin SEXY as hell. Would love to see something like this mewtwo for the game.
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Re: Pokemon Hentai Game update (03/18/2014)

Postby bubba91 » Fri Jun 20, 2014 11:59 am

I'm back to work, I've started planning the whole summer. Since pokemon will start evolving in the next update, I did a list of the pokemon I plan to do for the next update:

the ones with an ? need to be confirmed by Humbird0. Numbers are the number of poses remaining. Also I want to fix some things of my older designs, but that doesn't mean they'll be in the next update.

arbok 2
chansey? 2
charmander? 2
bulbasaur? 3
clefable 2
clefairy 3
cloyster? 2
electrode? 2
gengar? 2
gastly(closer to the pokemon) 3
golbat 2
golem? 2
gyarados? 3
haunter(add legs) 3
machamp 3
magnemite? 2
magneton? 3
marowak 2
meowth? 1
miss mime 2
omastar 2
persian? 2
poliwag(front redo) 1
psyduck? 2
golduck? 2
rapidash(add tail) 1
sabrina 2
seadra 2
seaking 1
scyther(better legs) 1
slowpoke? 3
slowbro? 2
shellder 3
starmie 3
tentacruel 3
weedle(more bug-type) 3

TOTAL: 79
POKEMON: NEW IN THE FORUM??
We work as hard as we can in the next update, but please, stop asking when it will come. And YES, the version on the first post is the newest version.
WANT TO HELP: Help us coloring.
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Re: Pokemon Hentai Game update (03/18/2014)

Postby TheMob » Fri Jun 20, 2014 7:30 pm

Hi, i made Haunter, maybe you can use as a horny version ? ^^
Spoiler (click to show/hide):

Image


How to get the last tauros (the one that was kidnapped by team rocket) and have the picture of jigglypuff girl in cerulean?
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Re: Pokemon Hentai Game update (03/18/2014)

Postby Coinicopia » Fri Jun 20, 2014 11:18 pm

Hello again everyone, sorry I haven't been active around here in quite some time but due to my main computer's PSU exploding on me and thus erasing and destroying all of my previous data I've lost all of my artwork for this project! JOY! So unfortunately I am using a massively inferior rig now that can barely handle small art projects so until I am able to repair my main computer I won't be uploading any art.

Guess I'll be backing out of drawing pokemorphs for a while. Sorry.
Visit me at FA to see my pictures! (Though it'll mostly be furry there).
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Re: Pokemon Hentai Game update (03/18/2014)

Postby AzureHalo » Mon Jun 23, 2014 1:04 am

Wanna know what I wanna see in future updates? The main characters getting less oblivious, and using their newfound knowledge to explore more sexual stuff, and being able to go back and redo scenes with new outcomes, like the trailer park rapist, now when you go see her, she would lock the door and fuck you both, and you wouldn't mind, and you would actually get to fuck misty sometimes, and I feel like we need more Pixelated Sex soon. It would be nice for some of this to happen in the future.
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Re: Pokemon Hentai Game update (03/18/2014)

Postby s1cc » Mon Jun 23, 2014 5:38 pm

TheMob Wrote:Hi, i made Haunter, maybe you can use as a horny version ? ^^
Spoiler (click to show/hide):

Image


There is a colored version too.
Spoiler (click to show/hide):

Image
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Re: Pokemon Hentai Game update (03/18/2014)

Postby FurrinGok » Mon Jun 23, 2014 11:13 pm

TheMob Wrote:Hi, i made Haunter, maybe you can use as a horny version ? ^^
Spoiler (click to show/hide):

Image


Jeez that is huge! Should probably consider shrinking stuff down when posting on the forums... Do you need somebody to render that into digital media for you, or do you plan on doing that yourself?
Gangs n' Whores' Resident Grammar Hitler, head honcho of the Grammar Nazis. Don't ask why it's me, the others called me that.
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Re: Pokemon Hentai Game update (03/18/2014)

Postby Dead2112man » Wed Jun 25, 2014 12:34 pm

Hey Hummbirdo, I would like to test out the pokemon, like if they have there proper click spots, are they catch able, have all three images (Front, horny, and Back), If they learn a second or third move.
I've already started messing around, for instance, Ash's Pikachu, will evlove to a Riachu at level ten. Gastly and Drowzee are uncatchable do to the fact they have no image and can't attack. Hunter, don't know if this was on perpose, but has no damaging moves till it reaches level ten.
If I was given the ability throu a teleporter or some thing to gain access to the testing room, I would start to ducment all of this pokemon information for you that I think you might need, I don't know.
Suggesting you also put in some sort of everstone, for those that don't want there pokemon to evolve or just want there pokedex to have ones all the way down.
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Re: Pokemon Hentai Game update (03/18/2014)

Postby TheMob » Wed Jun 25, 2014 7:01 pm

yes my problem are the proportions and I'm inspired on an internet image, i have no imagination :c by the way I can try to draw smaller
^^
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Re: Pokemon Hentai Game update (03/18/2014)

Postby Entropy960 » Thu Jun 26, 2014 2:29 am

MS paint can resize images by pixel or inches if you need haunter man.
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Who are we inviting to Ash's party?

Postby humbird0 » Sat Jun 28, 2014 2:06 am

Here's how I plan to re-allocate the new pokemon based on all the pictures people have drawn so far. This allocations uses 1st stage pokemon everywhere because it's not obvious when they should evolve. In the game, evolved versions will be used if their levels are high enough.


To summarize:
(+ means yes)
(- means it can be skipped)

+ bulbasaur
+ chansey
+ charmander
+ electrode
+ gengar
+ golduck
+ golem
+ gyarados
+ magnemite
+ magneton
+ meowth
+ persian (Included for Giovanni battle)
+ psyduck

- cloyster
- slowbro
- slowpoke



+ gengar
I'm leaning toward "yes." If the player catches a Gastly, one would expect them to be able to evolve into haunters. So the major creature that the player encounters in the ghost tower should be unique from a typical pokemon. I want her to be more of an intimidating character than a catchable pokemon. A character who can make a surprise re-appearance later in the game. So she should probably be a Gengar. In that case, she's the one who will possess Misty. You'll see her in that battle when "possessed Misty" retreats revealing the actual pokemon. I don't plan to have Gengar be catchable, so a back pose probably won't be needed. (Though I have to admit that capturing a possessed Misty would have interesting ramifications... that would probably be too complicated to really consider)

+ meowth
I am going to include Meowths since we have excellent drawings for her. It was considering not having Meowth pokemorphs because that would make Team Rocket's meowth more unique. But then again, it would be interesting to see his reaction to pokemorph meowths. Also, the Psychic gym needs an extra normal pokemon to round things out. Also Giovanni has a persian.

- cloyster
We have plenty of water pokemon now, so Shellder and Cloyster can probably be skipped.

- slowbro
No particular reason to include them, unless you want to. I think the Safari zone has enough unique pokemon allocated to it.
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The last version of Pokemon Hentai Version is: January 31, 2015
Every Pokemorph created for the game
Every cutscene picture in the game
Reference material gallery (characters, poses, outfits, expressions, personalities)
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Geodudes are sexy, right?

Postby humbird0 » Sat Jun 28, 2014 3:20 am

Image

I started a new poll. (only took 3 months)
Which Geodude should we use?
Image
The last version of Pokemon Hentai Version is: January 31, 2015
Every Pokemorph created for the game
Every cutscene picture in the game
Reference material gallery (characters, poses, outfits, expressions, personalities)
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Re: Pokemon Hentai Game update (03/18/2014)

Postby HypnoUser » Sat Jun 28, 2014 2:22 pm

After playing the newest release of the game I think it is actually one of the best fan made Pokemon games out there. However there are several things I think need to be made either more obvious or added to the game in the next update. They are:

1. A new city
2. Some more fan arts before cerulean gym
3. A catch-able and horny porygon pokemorph (make it like a wild pokemon, not a trainer.)
4. Better directions to cerulean city (not truly necessary but a nice touch)
5. More Hooker events in Viridian City (wink* wink*)
6. A different picture with the tauros herd after all of them have been found and the milking occurs (more wink* wink*)
7. The ability to Fan Art catch horny trainers besides maids would be a nice addition (Misty, Schoolgirls,Jessie, etc..)
8. Easier to find areas to touch that cause the horny effect in opponents (it was hard to find the tauros one and I still have not found machoke or tentacool)
9. All of the event photos to be colored in
And
10. All of the opponents and Pokemon to be fully colored in. This is the one reason I feel that it is not the best fan made Pokemon game yet so I hope this gets done soon

Regards Hypno User
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Re: Pokemon Hentai Game update (03/18/2014)

Postby Dead2112man » Sun Jun 29, 2014 12:52 pm

Hey, HypnoUser, This game will take maybe a year and a half at the least (At the longest I estimate three and a quarter years) to get to the end point of the game and the game still would not be finished. There are all ways some tweeks that need to be made on final projects to be able to finish it up for good.

And HumBirdo, Nice that you posting, but, looked at your list and you miss a decent chunk of the orginal 152 pokemon(Included Missingno). Now currently, I don't have a problem with that, for hopefully you will notice that any remake of any pokemon game with out all the pokemon that was in the game originally, is not complete.
And now to when you posted under gengar,
humbird0 Wrote:I don't plan to have Gengar be catchable, so a back pose probably won't be needed.

What does this mean, are you not going to have third evolvations, for that is what this sounds like. Please humbird0, don't make that kind of foolishness that I thought you were uncaplable of. why not make pokemon who have the evolvations first evolve a five and then evolve again to there third for at ten, like how you have it set currently. And for those pokemon you have to trade evolve, just make them evolve for I don't think we will have trading any time soon.
For Meowth, Of course The team rocket trio (Jessie, James, Meowth) will have a different Meowth, all I will say.
For what you said under Cloyster,
humbird0 Wrote:- cloyster
We have plenty of water pokemon now, so Shellder and Cloyster can probably be skipped.

No, you don't just skip pokemon, you should just postpone, for when the game is near completion to add in all the pokemon you postponed (skip would mean never putting them in).
On to slowbro your last comment,
humbird0 Wrote:- slowbro
No particular reason to include them, unless you want to. I think the Safari zone has enough unique pokemon allocated to it.

While I understand the safari zone has enough unique pokemon, instead of scraping slowpoke, just put him in the seafoam island, which is another original place to catch him. (would be kind of funny if you made the click spots take two turns for effect instead of one)

Overall Humbird0, this project is going to take a long time, lets not take short cuts by taking out pokemon, and for ever pokemon/trainer you put in (maybe except male trainers), there should be three poses, front, horny, and back (maybe a backhorny, just a random thought), and give ever pokemon/trainer (Including males) when the reach level five, if they have no second attack, give them one, and then a third one at level 10 like you allready do.
Lets keep this project at its peek then possible go to gen two. I hope a gen two version starts to be worked on by you, not anyone else, after a half a year or maybe a full two year break.
Please, you don't have to, but I want to be a full blown tester for your game, please read my post before this one and think about it.
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
Official bug tester of Dark Impulses, creators of pokemorph:Pink
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Re: Pokemon Hentai Game update (03/18/2014)

Postby FurrinGok » Sun Jun 29, 2014 7:24 pm

HypnoUser Wrote:3. A catch-able and horny porygon pokemorph (make it like a wild pokemon, not a trainer.)

Agreed... I was thinking having some wild grass type portions in the Cyberzone would be a nice touch. Doesn't even have to be all Porygon, either, could claim that you encountered a pokemon being transferred from one place to another.

HypnoUser Wrote:7. The ability to Fan Art catch horny trainers besides maids would be a nice addition (Misty, Schoolgirls,Jessie, etc..)

Gary does have a bunch of cheerleaders in his army, so it makes sense...

Dead2112man Wrote:And now to when you posted under gengar,
humbird0 Wrote:I don't plan to have Gengar be catchable, so a back pose probably won't be needed.

What does this mean, are you not going to have third evolvations, for that is what this sounds like. Please humbird0, don't make that kind of foolishness that I thought you were uncaplable of. why not make pokemon who have the evolvations first evolve a five and then evolve again to there third for at ten, like how you have it set currently. And for those pokemon you have to trade evolve, just make them evolve for I don't think we will have trading any time soon.
For Meowth, Of course The team rocket trio (Jessie, James, Meowth) will have a different Meowth, all I will say.


While I still agree that having two stages of evolution would be awesome, Humingbird0 has stated that there are some technical difficulties surrounding that. If those problems are ever solved, though, I hope the three-stages are implemented.
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Re: Pokemon Hentai Game update (03/18/2014)

Postby jigglyboy69 » Mon Jun 30, 2014 1:24 am

I Cant figure out how to create a sprite that follows me, i followed all the guides and stuff but it wont work, please help


nevermind, i figured it out lol
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Re: Pokemon Hentai Game update (03/18/2014)

Postby Gmasterer » Tue Jul 01, 2014 7:47 pm

humbird0,
good to see you back but don't skip pokemon. Dead2112man is right. just dont leave pokemon out.
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Following an example of how to follow the player

Postby humbird0 » Wed Jul 02, 2014 1:38 am

jigglyboy69 Wrote:I Cant figure out how to create a sprite that follows me, i followed all the guides and stuff but it wont work, please help

nevermind, i figured it out lol

Wait... you figured it out?
Well whatever, I already typed up this explanation so I'll tell you about it anyway.



The characters that follow behind the player are completely separate from the pokemon in your party. One does not affect the other.

There's an example in the "tests" folder of how to add and remove follower party members, specifically it's in the level test5.lvl
Click on the characters along the left side and look at their "talk" scripts.

The process involves manually running two commands that are programmed into the game.
copySprite()
updateParty()


The copySprite() command copies the information about what a sprite looks like and stores it in a location.
The updateParty() command updates the sprites of members currently following you.

So if you change the information about the characters following you, and then update, you'll see the results immediately.
If you skip the updateParty() command, the player will have to walk to a new map before seeing the resulting party following behind them.

Running low-level commands like this is kind of a hack, so it's not very intuitive.
It's just a quick and dirty way of running arbitrary code stored within the game, without having to go to the extra effort of constructing an easy-to-use dialog box for each command.
So what you do is use the level editor to edit the script of a character.
Create a "variable" command.
Clear the top box.
And in the bottom box, you type a command within some [] square backets
Make sure there are no spaces, and make sure that the capitalization is exact. (For example: the word copySprite is not the same as the word CopySprite)

The copySprite command looks like this:
Code: Select All Code
[RAM_F.copySprite(brock,RAM.party.brock)]


And the updateParty() command looks like this:
Code: Select All Code
[LEVEL.updateParty()]



Here's how to set up the copySprite() command:
Code: Select All Code
[RAM_F.copySprite(brock,RAM.party.brock)]

In this example, it will look for a sprite named "brock" in the current map, and store its information as RAM.party.brock
RAM.party is the location where all of the follower party members are stored.
We add a new variable inside of it named "brock" resulting in RAM.party.brock
You can name this data anything you want and it'll still work, so we could use:
RAM.party.manlyman
And it would store the appearance of the sprite named brock inside of a variable named manlyman.
The name of the sprite on the map, and the name of the party member you're adding don't have to be the same.
When the game creates party members behind the player, it'll simply look at every variable stored inside of RAM.party and place them in the map. The sprites it places in the map will automatically be given the same name as the variable that contained their appearance.
If you call updateSprites() and one of your party members happens to have the same name as an existing sprite, it will probably erase the old sprite and the new party member will appear behind the player.
These follower sprites can be manipulated during cutscenes exactly the same way as any other sprite on the map. So they can change pose and run around. But you'll want to change their pose back when the cutscene ends... unless you want them to follow behind the player in the new pose. But the game won't remember the new pose when you go to a new map. (Maybe I should program it to?)

If you want to remove a party member, click on a character on the map, edit their script, add a "variable" command and tell it to delete RAM.party.brock
This will remove any variable named brock from RAM.party.
Then call the updateSprites() command to see the result right away, or just let the player walk to a new map, and the game will update the displayed party that way.
Image
The last version of Pokemon Hentai Version is: January 31, 2015
Every Pokemorph created for the game
Every cutscene picture in the game
Reference material gallery (characters, poses, outfits, expressions, personalities)
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Yup, that would be pretty crazy

Postby humbird0 » Wed Jul 02, 2014 1:47 am

Gmasterer Wrote:humbird0,
good to see you back but don't skip pokemon. Dead2112man is right. just dont leave pokemon out.

Maybe you're right. That's something that most people would tend to expect from any pokemon game.

When I started this project, I originally planned to have only 30 pokemon in it.
I deliberately tried to limit what was in the game in order to make it practical for one person to create this game single-handedly. But over time, other people have drawn more and more pokemon, so I added them to the game. The 2-stange evolution limit was also a deliberate attempt to limit the scope and keep things simple. But there's no technical reason I couldn't modify the game's code to allow another evolution. It would mostly be more work for the artists, and that one crazy guy who insists on trying to shade all the pictures by himself. (me)
Image
The last version of Pokemon Hentai Version is: January 31, 2015
Every Pokemorph created for the game
Every cutscene picture in the game
Reference material gallery (characters, poses, outfits, expressions, personalities)
User avatar
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Joined: Wed Feb 01, 2012 10:54 pm

Re: Pokemon Hentai Game update (03/18/2014)

Postby dragonmaster121989 » Wed Jul 02, 2014 5:49 am

not sure if you know about this or not but i noticed something when you get your pokemon healed. as nurse joy turns back around to hand them all back she has her boobs hanging out.
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