Area 52's Model Designs

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Re: Malcanthet's Artwork

Postby Kryger » Sat May 28, 2011 6:50 am

trunks2585 Wrote:Technically I wasn't the one complaining about the original face being used, so no I'm not always bitching and unpleasable, I just get fucking sick of no one being able to agree on how these characters should look.

I will say I realize what Kuja did was show his full edit on the top side, and then right below it is just the red outline of the edit, so I was seeing things and there's no difference between the two. Non the less Mal and Katsu have already been working on shit in private so we'll see what they come up with, because even I don't know what they are doing to alter and make a better krystal model.


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Re: Malcanthet's Artwork

Postby Liz » Sun May 29, 2011 1:58 am

well.. nothings perfect... this model looks perfect.. in my point of view and i reckon many other peoples views aswell..
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Re: Malcanthet's Artwork

Postby PatchPirate » Sun May 29, 2011 5:44 am

Mal, I REALLY like the new Krystal WIP... as a furry. Let me elaborate. One of the cool things about Krystal up to this point is: while she is a furry, LOK never really felt like a furry game (to me anyways). It felt very natural, in the same way that the original games did. In Star Fox, you don't think about the fact that you're playing as an anthropomorphic critter. Fox is normal in his neck of the multiverse, and watching Krystal having sexy time looked pretty normal here.

What I'm basically trying to say is this: be careful on how you want the game to be perceived. Do you want to make a furry porn or a Nintendo porn? There is a difference. Whatever you do tho, I'm sure it'll rock. ;)
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Re: Malcanthet's Artwork

Postby PatchPirate » Mon May 30, 2011 5:59 am

Just took another look at the sketch. I wish you drew all furry porn. Ever. :D
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Re: Malcanthet's Artwork

Postby Malcanthet » Mon May 30, 2011 12:35 pm

You should probably look up adam wan then. He's my idol. :)
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Re: Malcanthet's Artwork

Postby origamitoast » Mon May 30, 2011 4:07 pm

hmm i think i agree with trunks on this 1 i like the model and ur doin a great job, but something just seems off about it... i cant quite put my finger on it but somethings just not right... so 2 avoid angry posts at me saying im crazy and that model is completly amzing im going 2 hide behind trunks :D
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Re: Malcanthet's Artwork

Postby Malcanthet » Thu Jun 02, 2011 1:09 am

Just some playing around, and a hand for Katsu.
Attachments
Krystalheaddoodle.JPG
I hate how weird her head is, I can't draw her anatomically because the cheek ruff doesnt fit well onto the skull..it ends up not looking much like Krystal.
Krystalheaddoodle.JPG (65.2 KiB) Viewed 4673 times
KrystalLoKouterhand.JPG
KrystalLoKouterhand.JPG (18.96 KiB) Viewed 4673 times
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Re: Malcanthet's Artwork

Postby Malcanthet » Thu Jun 02, 2011 2:19 am

Just another doodle. Doesnt look enough like Krystal to me, her ruff arcs down..and it is frustrating.
Attachments
Krystalalternate.JPG
Krystalalternate.JPG (62.82 KiB) Viewed 4641 times
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Re: Malcanthet's Artwork

Postby origamitoast » Thu Jun 02, 2011 2:58 am

dont beet urself up! ur artwork is good! i think the makers of whatever game krysal was in would say youve got the hair just right
I love riddles? Do you like riddles? I've got one: What always runs but never walks, has a mouth but never eats, has a bed but never sleeps, has a head but never weeps. Can't get it? It's a river >:3 i've got plenty more just ask me.
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Re: Malcanthet's Artwork

Postby Thaedael » Thu Jun 02, 2011 3:08 am

Small update from me, talking to Katsu a lot the new krystal model is looking really good. It should be done by the weekend at the latest, and is looking really good so far.
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Re: Malcanthet's Artwork

Postby MrBear » Thu Jun 02, 2011 5:03 am

Quick question. If its done by the weekend, will you guys at least give us a pic of the new krystal? :D
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Re: Malcanthet's Artwork

Postby KaTsuO_O » Thu Jun 02, 2011 5:26 am

@MrBear Yes the finished model will be previewed in my thread later.
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Re: Area 52's Model Designs

Postby Malcanthet » Sat Jun 04, 2011 1:05 am

Here we are, eye request from Thadael for the new head/eye.
Attachments
Krystal eyes.JPG
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Re: Area 52's Model Designs

Postby Liz » Sat Jun 04, 2011 3:53 am

coool
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Twilight wolf male

Postby Malcanthet » Sat Jun 04, 2011 9:42 am

Here's my current direction for the Twilight Male wolf (the two dicked one)

I was really dissatisfied with the overall model's headshape, because it always ended up looking like a doberman, or some other large, tough dog and not a wolf.

So, I came up with this direction, he'll still be a big, muscley, double-pronged fuckstick but hey, now they sorta match! (male and female)
Attachments
Twilight wolf male.JPG
Not bad for drawing it at work, on the line, while putting out fruit plates and chopping shit up and tellin' servers who is boss. yeah.
Twilight wolf male.JPG (51.16 KiB) Viewed 4047 times
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Re: Area 52's Model Designs

Postby Liz » Sat Jun 04, 2011 3:09 pm

scary :P i love it i love all your work
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Re: Area 52's Model Designs

Postby Reaver » Sun Jun 05, 2011 5:21 am

scary wouldnt want to mess or get fucked by him
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Re: Area 52's Model Designs

Postby Gregdgreat » Mon Jun 06, 2011 6:20 am

Malcanthat i have the same problem as you, im a perfectionist and if i see something wrong then its wrong lol especially with my own artwork, however if everyone here is telling you it looks good well im sure no one is here to be nice over the internet, if that even happens. So therefore it must be good =] TBH i love it, everything looks really good, the only thing is that the krystal up this page, her mouth has two few features and ik thats what you were going for, as a serious look, however it just looks off to me. Yes i will say it im an opinionated fk =P
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Re: Area 52's Model Designs

Postby Malcanthet » Mon Jun 06, 2011 9:12 am

thanks hon. I want to say that the model is nearly nearly nearly done, all we're doing is outfits now. The model is sectioned off into objects, Katsu's done a lovely job there, and he's gotten some very fantastic detail in on them.

We've done some tests and the model moves pretty damn well if I say so myself, everything seems to look right as far as I can see. We've even got a vagina object XD though, not that you will see it very often except in very extreme shots ..though sometimes the little pink bits will show through :)
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Re: Area 52's Model Designs

Postby Zeus Kabob » Wed Jun 08, 2011 6:24 pm

Yay vagina! It's not about seeing it, it's about being able to trust that there is one that you aren't seeing. That's actually one annoyance of mine with the Playshapes models. You're all doing a great job, keep it up!
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