Breeding Season: Alpha Version 5.3 [Update 11/3/14]

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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby caesaraugustus » Sat Apr 26, 2014 6:46 pm

I think 4.5 was supposed to ship for donors yesterday (25/Apr) so we should get it next week(2/Mar).
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby InfoMan » Fri May 02, 2014 2:01 am

no 4.5 yet?
sadness.

and from the blogs, it seems like the patrons are already testing 4.6!
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby Lexie » Sat May 03, 2014 12:03 am

updaaaate!! nao! ;d
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby napala » Sat May 03, 2014 2:05 am

We didn't donate, we are not patrons, but we want an update instantly! NAO!
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby FloraMeriadoc » Sat May 03, 2014 4:32 pm

caesaraugustus Wrote:I think 4.5 was supposed to ship for donors yesterday (25/Apr) so we should get it next week(2/Mar).


pay careful attention to the blog it says right here the release date for non-patrons

The next update will be late on the 23rd/early on the 24th for patrons. Non-patrons will be seeing the update on the 7th or 8th, though I do plan to post up some animation samples soon so that you guys can give early comments/crits. Expect new dickwolves, new catgirls, at least one new sex animation (hopefully a couple, but it will depend), and a couple new events.

so in the middle of next week
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby xaritscin » Sat May 03, 2014 7:04 pm

greetings, i noticed your game some days ago and gave it a try, nice project i must say, althought im not a fan of furry stuff TBH (except maybe, the holstarusus and the catgirls and well, elves)....

hope to see this project into completion and i would like to ask the following:

1. the Alraune will only be an event character? will we be able to gets seeds from her and breed our own?, in a greenhouse bulding maybe?

2. will there be an option for more human monsters? i dont mind starting the game with demons and dickwolves and horses but im not into that lvl of bestial traits, i'd like to have the option for just human characters with monster traits (horns, tails, same as female monsters)...

3. will there be the option to donate monsters to the shop? or is this a feature that wont be in the game eventually, i seem to recall the shopkeeper to talk about it but it seems you cant do it yet

4. will there be more characters?

5. the world will extend only to the town and the farm like the common farm game or will we see a complete world map?

6. will there be more interactions with the empire? apart of the taxmaster....

7. will there be human subjects for breeding also? out of NPCs and the player character

well i think that covers all......oh, some monster ideas:

-harpmen (male equivalent of harpies)
-minotaurs (male equivalent of holstauruses)
-sphinxes (both male and female not related to cat people of course)
-succubus and incubus (could replace or be an equivalent to vampires without the blood theme)
-merpeople (have an acuarium building)
-centaurs (both female and male)
-nagae (male and female snake people)
-draconian (male and female reptile/dragon people, no argonian pls)

-beemen (?): have a caste system, a single queen and several male workers, not insectoidal much (only antennae, sting and well, two sets of arms, the rest looks human) there's a 95% chance of breeding a male beemen or any other monster of any gender, and a 5% for a new beemen queen, there can only be 1 queen at the beehive.

and some more buildings/stuff to doo:

-house customization: the character could enhance its house to get buffs or other things, maybe use it for interacting with NPCs out from the normal means.

-alchemy lab: allows the player to create powerfull potions fusing monster derived components (milk, jizz, etcetera), which can be used both by the player and the monsters

-incubator: allows the player to secure and acumulate monster eggs for times of need (?)

-training ground: allows the player to put monsters in training for a time, the monster doesnt breeds but it improves its own stats in the meantime, cannot breed while training

-orchard: allows the player to plant some aditional food for the monsters, food could be used with monster resources in order to make more potions and other stuff that adds buff to the player. can be sold or used for buffing monsters directly...
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby omp123 » Sun May 04, 2014 8:35 pm

1) maybe 2) maybe 3) maybe 4) maybe 5) probably no world map 6) probably 7) other than elves no 8) feel free to donate if you want your ideas considered

You're not usually into furry stuff and you just saw this project a few days ago but feel free to read the older blog posts to get an idea of what this game will be and how things work.
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby RubenRybnick » Mon May 05, 2014 11:17 am

The new update is pretty nice. I loved to play it. You should give it a try.

If you want, you may find it on swfchan. The Internet is free :X Use googel
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby GadenKerensky » Mon May 05, 2014 11:59 am

I think it's pretty BS you have to be a patron to know the debug codes.
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby xaritscin » Mon May 05, 2014 8:11 pm

indeed nice changes overall, specially the new design of the catgirls, and the new building interiors, has someone found more new events apart of the catgirl one?
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby ElPresidente » Tue May 06, 2014 8:40 pm

GadenKerensky Wrote:I think it's pretty BS you have to be a patron to know the debug codes.


Who needs debung codes?

Edit the .sfw.
I gave 10000 starting money, set the store to hold 16 monsters on refresh (with a fixed cost of 50 gil), changed holastrust milk to increase fertiltiy by 50% (with 40% remaining as permanent). Away you go!
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby GadenKerensky » Tue May 06, 2014 9:39 pm

ElPresidente Wrote:
GadenKerensky Wrote:I think it's pretty BS you have to be a patron to know the debug codes.


Who needs debung codes?

Edit the .sfw.
I gave 10000 starting money, set the store to hold 16 monsters on refresh (with a fixed cost of 50 gil), changed holastrust milk to increase fertiltiy by 50% (with 40% remaining as permanent). Away you go!


And how, pray tell, would one go about doing that?
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby James3167 » Wed May 07, 2014 1:55 pm

Umm, I have a bug to talk about... I broke the feed and sell sections for consumables since I milked my maxed geyser + lighting elves all day for a whole month, totalling about a bit less than 15,000 consumables (I wanted to pay off the debt ASAP and test how the help from other breeders worked as well as what currently determines the next month's debt pay). If this could be fixed this by the next public release, it would be great.

Anyway, the only way to currently edit the game is to own whatever version of Adobe Flash has (the creator/animator, not the player [duh]), download the game, and edit your own file, then transfer the save to this folder. I tried way before there was any debug codes to edit the save itself and it proved to be a bitch, rendered the game useless; I dunno about a hex editor, but that would take some experience and knowledge to do, assuming that HaristaPipeBomb knows about them and how to best defeat the editor.

Considering the hefty price-tag of Adobe Flash, becoming a patron would be much simpler and better for everyone, allowing further progress in the development of the game.
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http://o.ffbe.at/msyDSK -A kick-ass developer who has contributed to Corruption of Champions is making a text-porn game and needs YOU to donate. The more you donate, the better the perks; deadline is July 31st!
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby g0i5y » Wed May 07, 2014 2:24 pm

How to visit the elves' (the marquis and his wife/sister's) mansion ?
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Re: Breeding Season: Alpha Version 4.4.1 [Update 4/6/14]

Postby GadenKerensky » Wed May 07, 2014 4:10 pm

So, it'd be easier to get debug codes than edit the file. And I'm guessing no one's even willing to part with the code for money by itself.
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Re: Breeding Season: Alpha Version 4.6 [Update 5/7/14]

Postby HartistaPipebomb » Wed May 07, 2014 11:16 pm

New public update is up, Alpha Build 4.6
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Re: Breeding Season: Alpha Version 4.6 [Update 5/7/14]

Postby dayzmerollin » Thu May 08, 2014 4:40 am

Absolutely LOVE THIS GAME!!! Kepp up the good work. Only thing i would say is add some more futa's or make them easier to get.
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Re: Breeding Season: Alpha Version 4.6 [Update 5/7/14]

Postby Zeus Kabob » Thu May 08, 2014 7:34 am

dayzmerollin Wrote:Only thing i would say is add some more futa's or make them easier to get.


I'd actually vote for a Futanari consumable. Maybe it takes a few applications, but a consumable would be a good way to gain that trait.
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Re: Breeding Season: Alpha Version 4.6 [Update 5/7/14]

Postby VintageBass » Thu May 08, 2014 6:34 pm

Zeus Kabob Wrote:
dayzmerollin Wrote:Only thing i would say is add some more futa's or make them easier to get.


I'd actually vote for a Futanari consumable. Maybe it takes a few applications, but a consumable would be a good way to gain that trait.

Maybe like a lotion or something? It is a consumable, so you are using it to get it to work, plus multiple applications will help add to the effect.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
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Re: Breeding Season: Alpha Version 4.6 [Update 5/7/14]

Postby Quixe » Thu May 08, 2014 11:57 pm

I'm still so bummed out on the redesign of the males monsters.. IT just seems everything that's not an elf or a human is just gonna be some sort of roided muscle bound guy of various colors. It's sorta sad to me cause I liked this game due to the monsters being like actual monsters and beasts and stuff. It's what drew me to it but that's pretty much gone out the window since now they're trying to profit off it and having to water it down to appeal to the masses.
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