Zeus Kabob Wrote:Nice work!
Zeus Kabob Wrote:I believe that's what "refining" means.
konamicode13 Wrote:Ooooh, classy stuff. I like it.
KaTsuO_O Wrote:I would go with Actionscript 2.0, as it is much easier to learn. A prime example is buttons, which are overly complicated to make in Actionscript 3.0, compared to 2.0. One could say that you might as well start off with the latest, but it doesn't really matter, because if you are going to start making games "for real", it would instead be better to learn to program for an engine that's also capable of 3D.
Zeus Kabob Wrote:Not precisely. What he's saying is this:
Actionscript 2 is easier to learn, but 3 will probably be better in the long term.
On the other hand, for the very long term, learning a big engine like Unreal or CryEngine would be better for your prospects as a professional game designer.
The heart of the matter is that you want to develop as a hobby. Katsu is saying that Actionscript 2 is easier and quicker than Actionscript 3, so if you want a hobby language, AS2 would be your best bet. If you want long term, serious programming AS3 is better, but on the other hand a 3D engine would be even stronger.
Jumbo70 Wrote:Zeus Kabob Wrote:Not precisely. What he's saying is this:
Actionscript 2 is easier to learn, but 3 will probably be better in the long term.
On the other hand, for the very long term, learning a big engine like Unreal or CryEngine would be better for your prospects as a professional game designer.
The heart of the matter is that you want to develop as a hobby. Katsu is saying that Actionscript 2 is easier and quicker than Actionscript 3, so if you want a hobby language, AS2 would be your best bet. If you want long term, serious programming AS3 is better, but on the other hand a 3D engine would be even stronger.
ok thanks for clearing up ^^
Oor be a douche and learn them all
Just a small question, i know Katsu has been medling with unity, ive managed so far to create a ball with some stripes.
so the question is can you make 2d models in the same way in unity as in flash?
i got a unreal engine 3 lying around somewhere i think, came with ut3 i belive, should i try medling with it?. I understand that "chronicles of alexstrasza" game has been made with the unreal engine and it looks pretty cool too.
Damn shame peepl dont really play ut3, damn good game
Zeus Kabob Wrote:Jumbo70 Wrote:Zeus Kabob Wrote:Wall
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I freakin' loved UT3. My friend and I had LAN parties for that game, and it was super fun.
Jumbo70 Wrote:Another picture, nothing to do with anything.
i failed with the toes and skirt. Anything else i should focus on on the next picture?
Wasnt in mood to play with shadows this time.
konamicode13 Wrote:Jumbo70 Wrote:Another picture, nothing to do with anything.
i failed with the toes and skirt. Anything else i should focus on on the next picture?
Wasnt in mood to play with shadows this time.
Maybe it's just a perspective issue, but the breasts seem a little mismatched in size. Other than that, it's a really great image. I really like the expressions you've drawn so far, but they all seem so similar. Maybe try different emotions?
Or not, like I said I like your work, and I'm no artist.
KaTsuO_O Wrote:Zeus Kabob pretty much nailed my points.
You can't create models, or draw textures in Unity, but you can import images of different body parts from Photoshop that then can be animated in Unity, similarly how you would do it in Flash with tweens.
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