CH Part 3

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Re: CH Part 3

Postby Meep Meepersons » Mon Mar 31, 2014 4:49 pm

Kon: Kon roars loudly and wields her greatclub with increased ease. She moves up to #1 and makes a mighty swing! (power attack -5 TAB +10 DAM) 25 Damage.

Kitty: Ol'gerr quickly notches and arrow, aims, and looses it at the necromancer. But unfortunately, misses horribly.

Misc: Your actions go off without a hitch.

Sanaki's turn.
Last edited by Meep Meepersons on Tue Apr 01, 2014 8:32 pm, edited 1 time in total.
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Re: CH Part 3

Postby Lynxy » Mon Mar 31, 2014 5:07 pm

Camilla stumbles from Praedy's slime cursing and spluttering, unrestrained energy already flairing from her body [3G]. She trembled from head to toe both from the anger of being rolled through the door and held up as a target for a painful bolt of electricity, and from the electricity itself screwing with her nervous system. She steadied herself as well as she could, then fired her eldritch blast at the source of her pain [target the necromancer]. Another bolt like that would end her, and she was determined to make sure this bitch didn't live long enough to pull it off. Even if the theives who could have helped seemed content to cower and die, she refused to roll over.
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Re: CH Part 3

Postby Sanaki » Mon Mar 31, 2014 8:15 pm

(I was told to fuck up this zombie so...)

Forced to use her tentacles to hold herself up her main body giving a few more spasms from the electrical shock before finally setting her feet on the floor, Marisa was furious now there would be no way she would idly let this pass, cracking her whip her eyes darted around the room to spot a suitable victim for her rage; locking onto one of the zombies present (#3) she held out her hand freezing the worthless zombie in his place (hold person) while her other hand reared back her grip tightening on her whip a wide grin breaking out across her face as she brought her hand down the whip following the motion cutting into the zombie and leaving a line of damage for all to see not content with simply letting the zombie die with this Marisa lick her lips as she brought the whip back up cutting another line into the undead repeating the pattern of cutting up the paralyzed zombie broken up only by her taunts and laughter.
Finally losing interest in her toy Marisa launched her whip one final time around the zombies neck before yanking back on it causing it to spin the blessed weapon easily cutting through the zombie's neck leaving nothing behind. Panting heavily a smiled remained on Marisa's face as she released her spell the zombie's body falling apart no longer held together by her magic, giving one more final crack of her whip she began observing the room once more "So, who's my next toy? i'll make it good for you i promise~" she let out her taunt in a singsong voice though she ultimately glared daggers at the necromancer as Akiko stood next to her intent on acting as a defender.
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Re: CH Part 3

Postby Meep Meepersons » Tue Apr 01, 2014 8:35 am

Sanaki: The undead minion crumple in a heap of corpse. #3 dead.

Lynxy: Your blast strikes true, dealing 11 damage.

Taria's turn.
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Re: CH Part 3

Postby Meep Meepersons » Tue Apr 01, 2014 8:22 pm

Shadow Pready: The giant ooze girl casts Cure moderate wounds on herself and Cam. -6 SP. +11hp for Pready, +13hp for Cam. Pready regenerates for +3hp.

Sanaki: You regenerate +1.5hp
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Re: CH Part 3

Postby Meep Meepersons » Tue Apr 01, 2014 9:31 pm

#1: Strikes Kon in the face, causing blood and spit to fly from her mouth, a bit dripping from the corner of her mouth. 3 Damage.
#2: The undead abomination takes a swing at you, but misses horribly. It even trips on a piece of tubing and falls prone.

THe Necromancer: The white woman hisses and mutters a few words, and a shimmering globe surrounds her. She waves her staff again and mutters a few more words. The Crystal at it's head glowing faintly for a moment before returning to it's duller glimmer.

Map, Updeated: http://s292.photobucket.com/user/RyokaF ... e.png.html

Enemy positions:
Undead#1 3E
Undead#2 5E Prone.
Undead#3 7E Dead.
Necro: 5b 10ft off the ground on platform.

Character positions/initiatives:


1st dndman 3I
2nd Gory 5K *Off of map*
3rd Moko 6G
4th Kon 4F
5th TCEL 5F
6th Kitty 2H
7th Misc 7G
8th Sanaki 5G
9th Lynxy 3G
10th Taria 4,5,6 HIJ
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Re: CH Part 3

Postby dndman997 » Tue Apr 01, 2014 9:43 pm

Drak knew exactly how to deal with undead and with his newfound power it seemed a bit easier too. He summoned a ball of fire [flaming sphere] into his hand then lets it roll out in front of him and then around everyone else to hit the undead at 3E.
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Re: CH Part 3

Postby Meep Meepersons » Tue Apr 01, 2014 9:50 pm

dndman: The Sphere flies up and over your companions, and engulfs the undead minon. 1 damage to #1.
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Re: CH Part 3

Postby Goryokaku » Tue Apr 01, 2014 9:52 pm

Kal pulls her albino branch and attempts to use it to turn the undead.
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Re: CH Part 3

Postby Meep Meepersons » Tue Apr 01, 2014 10:00 pm

Gory: The undead seem relatively unaffected by the branches power. However the tubes in the room seem to react to the branches power, glowing slightly brighter then before. The Branch crumbles away into ethereal dust once it's charge is expended. The dust flows through your hand and disappears into the void.
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Re: CH Part 3

Postby Motoko » Tue Apr 01, 2014 11:22 pm

Sasha sheathes her daggers and draws her bow, loosing an arrow aimed at the necromancer.
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Re: CH Part 3

Postby Meep Meepersons » Tue Apr 01, 2014 11:27 pm

Moko: Your loose your arrow, and it hits the guard railing on the platform the Necromancer resides upon. She laughs at your failure, what a bitch!

Kon: Kon flies into a rage, and makes another power attack. (-10 TAB +20 DAM) Her great club comes down hard on the creature, so hard in fact it literally splatters the beast. The club crushes into the monster down to it's pelvis, splattering chunks of metal, flesh, and god knows what else all over her and the surrounding squares. She shoves the beasts leftovers to the floor and throws her head up into a massive roar of rage and triumph. 40 Damage to #1. #1 is now deader then dead.
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Re: CH Part 3

Postby TCELESBHSUP » Wed Apr 02, 2014 1:11 am

Well, with one undead left standing, Kathryn definitely had to take it down quick. Pulling back her arms, she would let loose a shout, before performing two fast, powerful and rather wild swings at the best- one horizontally left, the other being her spinning and bringing the blade down diagonally left at the being. No way could it survive! If it did, she'd... Probably lose a fair bit of confidence in herself. 'cause that's a major ego hit. (-8 BAB, +16 DAM)
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Re: CH Part 3

Postby Kittykitty501 » Wed Apr 02, 2014 1:31 am

"Pesky Necro pig! your reign ends today!"

She shouted after her failed attempt at hitting her target, grumbling under her breath. Dam necromancer, that electric shock from before didn't half sting and she certainly wanted to kick the Necros ass. Ol'gerr had already missed a shot but she wasn't ready to give up just yet. she stood straight and with a quick movement she grabbed another arrow and placed it snug upon the bow. Lifting the weapon she pulled back the string and aimed down the full length of the arrow, lining up a shot. releasing the arrow and as the first soared through the air to its target she quickly whipped out another arrow and fired again, second shot was a little sloppier so it wouldn't do as much damage as the first if both stay true to their targets.
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Re: CH Part 3

Postby Meep Meepersons » Wed Apr 02, 2014 1:38 am

TCEL: On your back swing, you some how manage to bop yourself in the face with your own weapon. This causes you to miss with both your attacks. 2 sonic damage to self. Your have a nose bleed. Depression. -2 to all rolls.

Kitty: The arrow flies true to it's mark, but then suddenly plinks off an invisible barrier of some kind! Curses!
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Re: CH Part 3

Postby Taria » Wed Apr 02, 2014 2:57 am

Megapraedy begins moving to space 5E. "Beep beep! Move out the way!" She lurches downs towards the ground and slams into the prone zombie, hoping to kill it dead. Either way, she's running over it.
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Re: CH Part 3

Postby Sanaki » Wed Apr 02, 2014 4:22 am

Marisa was still glaring daggers at the necromancer before her eyes slowly turned back to the rest of the group scanning over the battlefield, with a large sigh she began casting realizing that currently she would be useless in this fight and her fate was in the hands of the melee fighters casting bless on the group before switching and casting bane on their enemies.
Last edited by Sanaki on Wed Apr 02, 2014 5:34 pm, edited 1 time in total.
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Re: CH Part 3

Postby Lynxy » Wed Apr 02, 2014 5:46 am

Camilla watches the necromancer carefully and moves forward [3F], trying to figure out what she's casting. [spellcraft check to identify spell being cast]
Smirking wickedly as she feels some advantage coming back with her health, she pools her energy once again and tries to hammer the necromancer with a second eldritch blast. "eu pedít rövnâ tú." I will end you.
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Re: CH Part 3

Postby MiscChaos » Wed Apr 02, 2014 7:59 am

Seeing the Undead problem well in hand, Alena decides her focus would be a little better spent on the most dangerous of the group, The Necromancer. Positioning is always the most important part, a good position allowing you freedom of movement while hampering your opponents ability to do the same. Right now, the Necromancer's in a pretty good position, floating off the ground like that. But she's only floating about 10ft high. What do you know? Alena's 12ft tall. With the path before her clear, Alena drops her Sanctuary and moves as close to her enemy as possible, getting into position to strike directly at her.
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Re: CH Part 3

Postby Meep Meepersons » Wed Apr 02, 2014 7:11 pm

Lynxy: You are don't really know what she is casting as you can't really hear what she is saying from here. But it doesn't matter it appears she is already finished with it! Your eldritch blast Fizzles on an invisible barrier! Damn it!

Misc: Given you did not give a square, I can't move you. Your turn is spent thinking of your next turns actions. You still have your sanctuary up just the same.

Taria: Your mass keeps sticking to various things so you only manage to move ahead 5 feet, pushing everyone in your way out of it. *not allowed to co-occupy squares unless an engulf action is taken* You strike at the prone undead in the hopes of killing it, dealing 3 acid damage. However, due to your highly conductive goo, you are electrocuted for 6 electricity damage. +3hp.

#2: The prone undead groans and attempts to stand. And is successful. It strikes at Kath and hits her in the face, dealing 3 damage.
^^^^^^^^^^^^^^^^^^^^^^^
AoO Kath: Hit, 17 damage.
AoO Kon: Hit, 13 damage.
AoO Pready: Miss, horribly.

The Necromancer: Upon finishing her spell, A huge Fiendish snake appears in a gout of magical flames right before her platform. The beast is huge, and evil looking, with a piercing gaze. It hisses loudly and strikes at

Fiendish Snake: The snake hisses and strikes at Marisa with it's massive maw and catches her in it's jaws. It then brings it's head back up high, and swallows the poor cleric. The bite deals 15 damage, and she also takes 3 crushing damage from being swallowed. Thanks to her regeneration ability, she is auto-stabilized, but still unconscious.

dndman's turn.
Last edited by Meep Meepersons on Thu Apr 03, 2014 1:07 am, edited 1 time in total.
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