THE TEAM
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Thank you,
~ZK
Zeus Kabob Wrote:From what I've heard, your points are these:
you feel betrayed that your team has left without notifying you of their project;
you feel hurt at Vintage's outburst about your "stubbornness";
you feel angry that your team is leaving the project, leaving you to do the work.
Darthan Wrote:I would like to point a few things out that you seem to have ignored. 1. You keep talking about how the team abandoned you but you yourself say that most discussion of the game moved to Skype so I was only finding out about things after the decisions had been made.
Darthan Wrote:2. You were the one that brought me into the discussion. As I said before, if you had left me out of the discussion I would have stayed out of it. You brought me into this when you basically said that I had "abandoned" you. I tried to explain why I quit giving my input and it just turned into a big argument.
Darthan Wrote:I can say I was honestly not surprised that Vintage came out and said that do to problems within the team he and a few others would no longer be working on this project. I started noticing issues shortly after you moved almost all team discussions to Skype but as I said above, I felt my input was not wanted so I stayed silent.
Darthan Wrote:I am genuinely sorry if you fell that I was attacking you, that was never my intention. I do have issues with anger and am aware that things tend to come off harsher than I intend when I start to get irritated.
Darthan Wrote:As far as you feeling that I complained more than I helped. I guess the way you see things that is true. I am the kind of person that will point out what I see as problems and praise things that I feel are better than what was expected. I do not give praise for what I expect. If that is what you want you are looking at the wrong person.
Darthan Wrote:The final thing I would like to say is that, to me, your constant comments about not complimenting you on anything is starting to sound like you are fishing for compliments and that is something I do not like. If you do something I believe is worthy of a compliment I will compliment you on it.
Ivan-Aedler Wrote:Darthan saying the game was just a collection of scenes.
Darthan Wrote:Once again you say I did something that I did not do. I never once said this game was just a collection of scenes. I have stated many times that I have never said this yet you keep coming back and say that I did. The comment I made about a game needing to be more than just a collection of scenes was a response to someone saying that a porn game can never have too much porn in it. My point was that it can, if you have nothing but porn scenes and no gameplay you cannot call what you are doing a game. This was in no way a reference to your game and I never said that your game was a collection of scenes, you came up with that on your own and keep saying that I said it even after I repeatedly tell you that is not the case. I don't know about you but I have to agree with Vintage here and call that being stubborn.
VintageBass Wrote:OK, I should apologize for what I have been doing on the main forums, that is something that I usually not do. I was acting pretty much under some emotions and hoo boy did that get a little out of control.
VintageBass Wrote:Now onto my thoughts. I'm kinda the same about my own anger and what has happened in my last few posts could definitely fit as angry posts. I do question if I did the right thing in those posts, since they're a bit of a mixture of lashing out in anger (which is never a good thing) and some calm honesty about what is going on. Plus, considering how some of the team members weren't saying anything, I do question whether or not I was the right one in starting this. I know that Quiz and Luft have expressed something in commenting about Ivan's work habit and behavior, but they never did, mostly due to if they say anything they'll come off as jerks. And looking back at some of my words, yeah they're not all that great. Yes I am repeating myself on this, but what else can I say? Heck, I'm also not sure if this is right for me to step up for them and express how they feel about this whole ordeal as well. It kinda feels wrong, but at the same time Ivan has to know so someone needs to explain what is going down.
VintageBass Wrote:And my second thought is that while this is good and all, it's not going to do much if it's just going to be only two of us arguing our views against Ivan's. I do get that leaving without telling Ivan is a good option, but with how he is going about with the lack of people helping with this, I kinda wanted him to know what has been going on. Sure he was going to learn eventually of what has been happening behind the scenes, it's just whether it is a good thing to do things now instead of having Ivan be more depressed learning that his team is doing doing something behind his back. Although...
VintageBass Wrote:I get that this is Ivan's game, but why bring a team into this if he's going to do most of the work? It feels like we're not really doing much if he's handling everything by himself.
VintageBass Wrote:And I have to ask if Ivan feels alone working on this, then why doesn't he reach out to his teammates and ask some of them to help with the project? There's not really any use in complaining "I'm alone" when you have a community to help out and get things done faster instead of handling everything by one's self. And with the list of things that Ivan has, it's a miracle that he hasn't crashed from all of the work he has piled on himself. Seriously, if he lends a good portion of his list of priorities to us without saying "no I got this," then really this game could be done faster instead of what's going on right now.
VintageBass Wrote: I guess that's going to take longer with the current "levels and scenes" updating instead of assigning certain team members tasks that they are best at.
VintageBass Wrote:I will have to agree with Darthan back on the forum that with Ivan's new thing for people to work for the game. It seems like you want people to give you stuff to add into the game and give praise for all the work that you put into it, along with not allowing us to have our opinions matter in the grand scheme of things.
VintageBass Wrote:That's not how things usually work for a team. We all have to work together on this
VintageBass Wrote:Not have some of us do things and then you take it from us, remodel it and then say that we made it, even though you changed what we made. I get that being positive is a good thing, but we still need to explain why we think some things are bad and not have to agree with everything that Ivan adds in to be a good thing.
VintageBass Wrote:I have explained some things that I don't like, but I don't think my opinions matter if he's going to add them in anyway.
VintageBass Wrote:The bored comment is not because we got bored of the game, we grew tired of working on the game. Some of us have reached that point where it's pointless to continue on, even dropping projects so we can do other things. Luft, for example, got tired of working with the bellies for 1) due to all of the crap that is on Peach's model got annoying for him to work around with, so he has to turn things off and then later for it to come back on later, and 2) it's a feature that he wasn't going to use in the future, so why give him something like that to do?
VintageBass Wrote:This could also be chalked up to Ivan's push to get things done faster without debate or planning, wanting to get things in the game because he wants to get it done, so we are trying to keep up with the demand and are getting tired from trying to make it.
VintageBass Wrote:And speaking of art, some of the art that is in the game that were created by other people, mine included, feel like that they weren't created by the person but rather Ivan.
VintageBass Wrote:Now he has said that he wanted to use vectors for the game and some of my drawings were drawn in Photoshop instead of Illustrator or Flash, some of the ending products still don't feel like I drew them. Take for example the Cherbil, an enemy me and Quiz argued against Ivan not to put into the game for reasons that he doesn't see........The Cherbil is an extreme example as my version of it has it looking nearly so exact to what is in Super Paper Mario that it could be called ripped from the game (and I have no knowledge of this, plus I don't have it) and when I showed it to Ivan... he thought it was a penis and made it into, what I could guess, a micro-penis.
VintageBass Wrote:The Bumpty and one enemy called the Boo Platform (or as I call it the Booform).
VintageBass Wrote:I could discuss the Bumpty as well, but I'll save that for later. For now, I will say that the penis that the Bumpty has is not my design. I never made a penis model for the Bumpty (mostly because I have no idea what a penguin penis looks like and finding one that isn't fan art to a movie isn't all that great in research), that is Ivan's creation.
VintageBass Wrote:If my words have been toned down, you should treat the negatives as the same as the positives, and really more people should express the negatives, albeit not in the way that I did it.
VintageBass Wrote:And I would finish this by saying that Ivan complains that there's a communications problem. I could sort of agree with this, since there's a lack of people to back things up, but the real problem seems to be a lack of understanding going on. Sure some of us don't have a clue on what Ivan wants us to do with the game
Ivan-Aedler Wrote:Due to the absence of any people that could discuss here, I recognize this case as FINISHED.
VintageBass Wrote:If you are willing to actually listen to some of us, your former and current team, and not all of the lurkers, you could have a much better game than what is already here.
VintageBass Wrote:Just because we're not saying anything doesn't mean that it's all cleared up. There are still problems with the game
VintageBass Wrote:and really part of the problem is that for some of us we don't want to help because you are hard to work with.
VintageBass Wrote:So no, this case is not "finished." It's not closed. It will be once you get some of your former teammates back on board for this project and let us have more creative control for this game.
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