Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 16/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 4:06 pm

VintageBass Wrote:... You know what, it's impossible to talk to you now. I was right, you are stubborn. You're clinging on to this fantasy while the people that were working for you are finally seeing that this is becoming crap. Seriously, that list of priorities is stuff really not all that freaking important. It's seriously not that important to the overall game, just extra filler to give the illusion that we are playing a game.

No its not. And no I am not stubborn. And no, I wont call you any name. I want the best for you, always. I am not like those guys who call others names. We are just thinking differently and we are not going very far from this, as I was watching your 'enraging' catarsis.

VintageBass Wrote:I am constantly repeating myself, and you just brush it off like it's nothing. I seriously can't wrap my head around this concept you're going for. It's just crap!

I disagree.

VintageBass Wrote:Look, if you really want to get this game done, we're gonna have to take this away from you because you don't have a clue on how to make a game. But considering I got so much already, I rather have someone much more experienced take things over. I agree wit Quiz, it's time that we come in and take this game from you. You're just proving to be impossible to work with, and it's getting frustrating that you're seriously not listening to our complaints.

I will say nothing because I already said I was listening. You are just enraged by something. Peace of mind, man.

VintageBass Wrote:If you don't want to work with us, fine. I got a game in the works already. Don't come to us saying we were right. In fact, I don't think you will. You got this fantasy that this game is fine as it is and nothing will fail. I'm sorry, but you can't be much more wrong on this.

We are different. Respect me, and I'll respect you (as I always do, as its one of the pillars of my personality).
You can hit me, punch me. I will be always looking at you with peace. Trying to understand why you do this instead of a peaceful talk, without those bad energies that appear to come from the devil. Sex is love, not war.

VintageBass Wrote:I seriously give up. I can't stand talking to you. It's like talking to a brick wall. Listen to your precious lurkers and anons, because apparantly they're far more important than a team who knows clearly better than its leader.

I will. And yes, I know I am not perfect. But well, the show must go on. I will keep making what I know best: scenes and levels, aside of features I promised to make.
Good luck. I will miss our great time together. The doors will be always open. You have just to visualize what you did in those last days (or not, its your decision). I am still peaceful, and enthusiastic about the future. The game WONT be a crap and we are going to get great additions.

(Only to be clear to people, I am working on the game during those discussions. I might make a new Toad or Mario scene tonight).
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 6:15 pm

So, I decided to update the requirements to be in the team, from now on.
It's on page 1.

-"Can I join the team/program something/make art?" Yes! You can check the 'Help Needed' title in the top of this thread and 'Next Priorities/Features' title to see what's actually needed and if a given feature/art is already being done, or you can directly suggest a feature you want to implement or improve, or you can ask me directly (in the forum or in a personal message), so I'll analyse and then you can work. PUT is in this actual stage because of artists who kindly help over time, so I appreciate all efforts. Joining the team (as a knight) requires rules: 1) Be present in the forum many times a week, participating in the thread and in PMs (messages), that is, be communicative and dont accumulate thoughts you are going to discuss about, avoiding surprises or double work. 2) Be polite, enthusiastic about the possibilities and have a good heart. I work with love, priorizing sexy features. 3) Observe there might be one or more features I can say 'no', but I will explain why, and you can convince me. I can be wrong too.

You dont need to be part of the team to help. You can help, without participating in reunions and chats, and you can quit at any time. People who were in the team, once leaving, will be listed permanently in 'RETIRED', but their chairs will be always there if they return someday.
Finally, you can argue with me and convince me of things the game is not right, provided you help on that change (dialogues, sketches, how-tos). Remember I work with dedication and with a goal, in order to make it complete and unicque.
If your feature ends up accepted and in the game (be you in the team or not), your name will be in the credits screen.

Thank you.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Darthan » Tue Mar 18, 2014 6:47 pm

Ivan-Aedler Wrote:Hello there, great man! Sorry, I have rights to disagree with you. Dont be mad to this. And I am seeing we are going nowhere here. We have different points of view. I can see wonders, fantasies, tons of tender things we didnt have before, while you are seeing bad sides from your point. I see the game as having much more ways to go and play around, and with more interactive objects than before. But as I've said, there are still missing gameplay items like PUZZLES, certain DIALOGUES with toads (to find a key to free him, etc), goombella and certain inventory items that Peach could gather (not only outfits).
And the blueprints idea from QuizMasterBos that I'll be implementing sooner or later.

I was not saying this in direct reference to your game. This does have gameplay, not very much but it is there.

Ivan-Aedler Wrote:Man, calm down. The game ISNT completed. What I already said above many times was: I prioritized scenes and levels (I have my reasons to do that, like lack of people helping directly on that aside of Blargh), and I dont regret it. I learned how to make it better, in a less time, with fewers bugs. And now that Gorepete released the source of Krystal Version G, I can help him make more Krystal scenes, as I am getting better and better in animation. As about PUT poses, we have many new ones, like Peach slippering from a puddle of cum (so cute!) and even have a 'dying' pose now. Peach shows her tender face to us while falling, then her butt appears from behind her body while saying 'nooooo'. ;) And more features you guys are ignoring.
And remember I've put a Mario RPG ending. The scene there is more detailed than the classic ones made from PS. Mario 64 ending is on the way, as well as Paper Mario 2 ending, with its enticing song too. I was talking and showing pictures of the current state of them pages ago.

You seem to be missing my point again. I know that the game is not completed, I never at any point commented in any way that I thought it was. My problem is that the direction you seem to be taking this game seems to be totally different that the original direction it was going. If at some point it does a 360 and starts heading back in the original direction I will take this back, but seeing as there is stuff already in the game that has changed that direction and you have said you don't like removing things once you add them, which is a whole different problem, I don't see that ever happening.

Ivan-Aedler Wrote:Greeeeeeeeeeeeeeeeat, thank you!!! Finally someone in the 'team' checked out all my hard work here so far.

I you once again take something I said out of context. I was not complimenting you on your ability to release allot of subpar scenes quickly. You used to take your time with the scenes you made and the quality was good, that isn't the case anymore. You are rushing things to add more content and quality is suffering. Vintage said this many times and I agree but you seem to be ignoring it, "Slow down. Take your time. There is no need to rush."

Ivan-Aedler Wrote:Trying to understand why you do this instead of a peaceful talk, without those bad energies that appear to come from the devil. Sex is love, not war.

This is an easy one to answer. We tried doing things the nice way and it went nowhere. We decided to try being forceful, but that seems to be going nowhere as well.

Ivan-Aedler Wrote:-"Can I join the team/program something/make art?" Yes! You can check the 'Help Needed' title in the top of this thread and 'Next Priorities/Features' title to see what's actually needed and if a given feature/art is already being done, or you can directly suggest a feature you want to implement or improve, or you can ask me directly (in the forum or in a personal message), so I'll analyse and then you can work. PUT is in this actual stage because of artists who kindly help over time, so I appreciate all efforts. Joining the team (as a knight) requires rules: 1) Be present in the forum many times a week, participating in the thread and in PMs (messages), that is, be communicative and dont accumulate thoughts you are going to discuss about, avoiding surprises or double work. 2) Be polite, enthusiastic about the possibilities and have a good heart. I work with love, priorizing sexy features. 3) Observe there might be one or more features I can say 'no', but I will explain why, and you can convince me. I can be wrong too.

You dont need to be part of the team to help. You can help, without participating in reunions and chats, and you can quit at any time. People who were in the team, once leaving, will be listed permanently in 'RETIRED', but their chairs will be always there if they return someday.
Finally, you can argue with me and convince me of things the game is not right, provided you help on that change (dialogues, sketches, how-tos). Remember I work with dedication and with a goal, in order to make it complete and unicque.

And I think I am done here. This post seems to indicate that you want your team to consist of people that can make stuff for you, I told you from the start that that is not something I could do, will always agree with you and if they don't voice their opinion and then accept what ever you decide, and compliment you whenever you start fishing for compliments.

Good luck with finishing this game, the way it is going it seems unlikely to me but what do I know you are the boss. I would like to point out that you should notice I said boss and not leader, they are two totally and completely different things.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 7:37 pm

Darthan Wrote:I was not saying this in direct reference to your game. This does have gameplay, not very much but it is there.

At least, right?

Darthan Wrote:You seem to be missing my point again. I know that the game is not completed, I never at any point commented in any way that I thought it was. My problem is that the direction you seem to be taking this game seems to be totally different that the original direction it was going. If at some point it does a 360 and starts heading back in the original direction I will take this back, but seeing as there is stuff already in the game that has changed that direction and you have said you don't like removing things once you add them, which is a whole different problem, I don't see that ever happening.

Man, oh man..... First, the things I dont want to remove can be set as ON/OFF. I dont believe there are people who dont separate things out, that is, they can customize the game. If the game has FUTA option, put it off, and the game will be a new one, like futa NEVER existed.
I just dont like removing things that took so much time to make, and things that I wanted in the game.
If the game is losing direction, it might be due to the 'rush' to make scenes, like I said. I promised Vintage I was going to slow down, then he answered me with 'fire' in his eyes, like when Ukrania tried to have a diplomatic solution but it ended up worse (Russian tanks going there), just a metaphorical comparision, then this destroyed our current discussion because I am now upset. He needs to calm down first. Well, he does what he prefer. I wont interfere with his feelings. He is right about what he believes and I wont be changing his mind.

Darthan Wrote:you once again take something I said out of context. I was not complimenting you on your ability to release allot of subpar scenes quickly. You used to take your time with the scenes you made and the quality was good, that isn't the case anymore. You are rushing things to add more content and quality is suffering. Vintage said this many times and I agree but you seem to be ignoring it, "Slow down. Take your time. There is no need to rush."

The problem, Darthan, is that people dont say WHERE is wrong and why its wrong. They dont take time to EXPRESS themselves. They just say I am rushing. They should take screenshots of the current scenes, for example, and show me where it could be better. Want an example? Lets say you tell me 5 of goomba scenes are bad: 9, 11, 14, 15 and 16. Then you show me screenshots: 'Ivan, here is the problem. We knights detected you made scene 9 with Peach using her wrong hand on goomba's dick. The hand should be the other one. In scene 11, We dont like the first two loops. They're entirely bad. We recommend this (put Peach besides the goomba, then make her fall with her legs. like this! *picture with arrows*). Now lets head to scene 14......

Ivan: AAAAAAAAAAAAAAAAAahhhhhhhhhhhhhhhhhh!!!!!!!! ok ok ok , I got it! thank you, fixing it!

SK was used for things like this. But no one used it to REALLY CKECK the game. We are indeed fixing the dialogues (Quiz) then the spreadsheet is there, abandoned.

Darthan Wrote:This is an easy one to answer. We tried doing things the nice way and it went nowhere. We decided to try being forceful, but that seems to be going nowhere as well.

*facepalm*

Darthan Wrote:And I think I am done here. This post seems to indicate that you want your team to consist of people that can make stuff for you, I told you from the start that that is not something I could do, will always agree with you and if they don't voice their opinion and then accept what ever you decide, and compliment you whenever you start fishing for compliments.

Every team, be it a team of java programmers, a team of civil enginneers, or a team of thriatlon athletes are supportive and communicative. They dont disappear, and they dont just sit down and wait things happen (I am not saying names here). I wanted more participation.

Darthan Wrote:Good luck with finishing this game, the way it is going it seems unlikely to me but what do I know you are the boss. I would like to point out that you should notice I said boss and not leader, they are two totally and completely different things.

The thing is not 'Ivan is the boss, so we are limited', the thing is 'Ivan needs a team who can communicate and really participate', and a team who could understand the leader (or boss, if you say so). Participation is NOT going here and saying the game is bad. Participation is giving me PATHS to fix. A direct solution. Here is bad, HERE too (screenshots). And ideas (if you move her mouth 10pixels upwards, and animate using 33 frames instead of 28, it will be better), and features (we are discussing about the prison scene. It may work if we do this this this this that. What do you think?).

Thats it. Thats easy to understand. Then you will say 'but you will deny the prison above, like you deny many things'. That is NOT true. I will 'tap' the tip of my foot in the floor as many time as I need to prove this. If I was not listening to the team I would have done a different game and engine. Maybe the running arrows werent going to exist, and the worldmap would have 10 or even more levels each, with square holes instead of rounded ones. Just examples.

I know a boss is not like a leader. But I am 'done' too in regard to have to wait for people for days and weeks (again, I am not saying names). Why the 'urge' to avoid waiting so much? Because I was postponing what I've had to do in the game believing the other was working with a given feature. Then I ended up 'wore off'. You may say: 'see? You dont wait'. NOO! The thing is: 'see? You wait so much'.

And if you are thinking 'I am trying to be a super, the ironman here', be sure that the answer is: NO! I dont care to be 'Somebody'. I just want to work even more, giving results and improving the outcomes. If people want to help, they discuss THEN help. If they cant help with assets (code, art), they WONT BE 'less important', but AGAIN, I need them to be present and to participate in all discussions. The thing is, we (I/you/them/anybody) need to keep going, in order not to wear off, or worse, abandon the game.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Darthan » Tue Mar 18, 2014 8:05 pm

Ivan-Aedler Wrote:If the game is losing direction, it might be due to the 'rush' to make scenes, like I said.

No, no it is not. The game started to lose direction long before the 'rush' to make scenes. Let me give you an example that I have complained about many times before.

You have said that you want to make this game in the classic SMB sidescroller fashion. Now I want to ask you, how many many Mario games have powerups that serve no other purpose other than to change his appearance? The answer is simple, none. As things sit right now probably about 90% of the costumes, note that I said costumes not powerups, serve absolutely no purpose than to change Peach's appearance. Before you start going on about how you want to use them in scenes or in puzzles I will say this. If you want to use them in scenes or in puzzles use them there, there is no need to make them powerups. Powerups are supposed to serve a purpose, not just be there because you want them.

This is just an example of how the direction of the game has changed and is not going to change back. You want to add more customization but the way you are doing it is changing the direction of the game. I and many or the "team" members said this to you multiple times but you ignored us and did it your way because it was what you wanted. You never actually gave a reason for these to be in the game other than "I want to use it in a scene", which as I said in that case there is no reason to have it outside that scene, or "It's cute, I like it", and those are not really valid reasons when your whole team is disagreeing with you. When you do things like this you make people feel as if you aren't listening, even if that isn't your intention.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby ElPresidente » Tue Mar 18, 2014 8:37 pm

I believe Darthan is subtly saying "feature creep" or "overdesign"? Putting in too much unnecessary things?

Persoanlly, I feel more enemies/scenes is the way to go. You can never have enough. Those are simple, add content and do not generally break anything.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 9:22 pm

Darthan Wrote:No, no it is not. The game started to lose direction long before the 'rush' to make scenes. Let me give you an example that I have complained about many times before.

Lets see, please go on.

Darthan Wrote:You have said that you want to make this game in the classic SMB sidescroller fashion. Now I want to ask you, how many many Mario games have powerups that serve no other purpose other than to change his appearance? The answer is simple, none. As things sit right now probably about 90% of the costumes, note that I said costumes not powerups, serve absolutely no purpose than to change Peach's appearance. Before you start going on about how you want to use them in scenes or in puzzles I will say this. If you want to use them in scenes or in puzzles use them there, there is no need to make them powerups. Powerups are supposed to serve a purpose, not just be there because you want them.

They're incomplete. They're set apart, with a low priority. I never said it would be like this and its all done with them, did I?
As for powerups that change Peach appearance FOR PUZZLES/QUESTS/PLOTs, like the apron, those are to happen only with triggered actions, like when Zess T forces her to use it (these are not working yet, sorry). But they're in the list. I wont be saying 'the game is complete, wow, now I am gone' without coding those.

There will be other outfits with their own icon (like the apron and the classic dress) that just makes Peach change the current outfit, but for those special scenes only. So yes, they will serve for a given purpose.

There will be outfits that will be powerups, like Yoshi. I plan making her wear it, then she would have protection in her feet (like a boot) in order to walk past nipper plants and spikes. Also, male Yoshis will be horny to fuck her if they find her using it. They would 'run' (trot), like when Mario gets hit while riding him), but this time he would be going towards her to fuck her like crazy.

Another outfit being a powerup: hammerbros. Peach will be able to throw tons of hammers. They will be 'overkill' to enemies, but she would walk slower. Also she could protect herself when we press 'DOWN' (crouching), being a shell with hands/arms that forcers her to be inside of her shell.

Another outfit being a powerup: Nurse. She will be able to throw pills, which will give diverse effects to enemies: pop them, freeze them, make them horny, stun them (paralyze), and so on.
Yet another outfit being a powerup: penguin. Peach will be able to 'fire' iceballs. They will freeze enemies for a while. I dont know if you can pop them down by firing tons of iceballs, I havent played New Super Mario Bros yet.

Darthan Wrote:This is just an example of how the direction of the game has changed and is not going to change back. You want to add more customization but the way you are doing it is changing the direction of the game. I and many or the "team" members said this to you multiple times but you ignored us

Please stop right here! Outfits were one of the main things I wanted to add after forking from Blargh's version. This is in the conceptual MIM PUT. Thats not 'Ivan ignored us'. Forget that thought, ok?

Darthan Wrote:You never actually gave a reason for these to be in the game other than "I want to use it in a scene", which as I said in that case there is no reason to have it outside that scene, or "It's cute, I like it", and those are not really valid reasons when your whole team is disagreeing with you. When you do things like this you make people feel as if you aren't listening, even if that isn't your intention.

Again I disagree the 'whole team is disagreeing'. And those outfits are almost all inside Mario universe (except sling and swimsuit. Koopa Slave is not related to any Mario game but they're well documented in fanfictions and some hentai pictures). They're not custom outfits from non-mario games anyway. I am not doing like Blargh did, with 40+ outfits, thats not the intention. And I was going to add some customized ones (5+), JUST them, then I went back, maybe adding just one or two in the future (or maybe I gave up of that idea).
See, you are outdated, or you forgot the reasons, or you are rushing to your conclusions.

A given person can be sure I was not listening to him if:
1) I havent answered him yet (You made me to refer to him -> Gorepete. He hasn't answered me since months ago, and he promised to make a given scene for PUT. He said that he was busy but then he disappeared. I found him making a new game). I've sent a PM to him, he never answered it (neither in his thread). I can say he havent listened to me in this case.

2) A given person discussed with me about a couple of features, I promised to make many of them and I gave an end date, then I havent done any of them, or I just ignored it without explaning my situation.
3) A given person discussed with me about a couple of features to be removed, then I just said 'I want them because I want'. He decided to think about other areas of the game. I've kept saying 'I want becuse I want', without any more reasons.

None of these are true in our case.

ElPresidente Wrote:I believe Darthan is subtly saying "feature creep" or "overdesign"? Putting in too much unnecessary things? Personally, I feel more enemies/scenes is the way to go. You can never have enough. Those are simple, add content and do not generally break anything.

I know. But well, I always try to see all people sides. And yes, adding scenes wont add bugs that impact the entire game (at least in 95% of cases) because the code is self contained in a given enemy. Its boundaries are limited to the way the enemy interacts.

I keep trying to see the 'unnecessary' features in PUT, and sorry, I cant find them. Because all of them can be special and expected according to the player's desires. It's up to him to select which ones he/she wants. Like I said in the former pages, adding the Belly added up to 20kbytes (I am not lying!) and it doesnt touch the game speed like 1fps. Maybe 0.1fps (if its activated).

Scenes are never enough, I agree with you. ;) And that content makes me enthusiastic, because I am doing what I was dreaming to do when I was Blargh's pupil, in his thread: make each enemy have his special scenes with Peach. Now with different Peach poses. We can see her butt. We can see her pussy. We can see her legs bent (like the Bumpty scene 2), while facing frontside to us and getting ashamed due to the penetration. We can have unimaginable poses, penetrations, and other feelings and moments. The scenes are much more modular since Blargh's era. I can change her expressions using a single command. I can cast sounds faster, using another single command. I can make her say different sounds (oh, no...help! , aaaaah) with a single command. I have code that controls the flux of the loops. And I can even move hands/objects from different places if her boobs are with a given size. We just need ideas now. Scene sketches (even ball and stick drawing works). If someone do that on a constant basis, I would make 1, sometimes 2 scenes per day (with quality). 1 picture worths 1000 words. 1 video (or 1 interactive game) worths 1000 pictures. 1 interactive game with tons of scenes worths 1000 interactive games.
Last edited by Ivan-Aedler on Tue Mar 18, 2014 9:24 pm, edited 1 time in total.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby VintageBass » Tue Mar 18, 2014 9:23 pm

ElPresidente Wrote:Persoanlly, I feel more enemies/scenes is the way to go. You can never have enough.

Yes, you can have too much.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Darthan » Tue Mar 18, 2014 9:45 pm

I had a big post replying to allot of stuff but the forum took a crap on it and it go deleted and I have no desire to retype it all again.

Long story short, I had hoped things could be worked out and that we could all start working together as a team again but over the last few days it has become extremely evident that that is not going to happen. You (Ivan) have made your decisions and nothing I nor anyone else says is going to change your mind.

This game has become such a mash-up of different things that it is no longer interesting to me. Good luck with the game and whatever it finally turns into.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby VintageBass » Tue Mar 18, 2014 9:58 pm

Darthan Wrote:I had a big post replying to allot of stuff but the forum took a crap on it and it go deleted and I have no desire to retype it all again.

And I had a long post as well, probably the longest one here on the topic, but I decided to scrap it since it's going to be repeating the same thing over and I'm getting fed up with arguing with Ivan.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 10:04 pm

Darthan Wrote:I had a big post replying to allot of stuff but the forum took a crap on it and it go deleted and I have no desire to retype it all again.

Darn!! :evil: :( (by the way, LOK has been with Gateway errors yesterday night).

Darthan Wrote:Long story short, I had hoped things could be worked out and that we could all start working together as a team again but over the last few days it has become extremely evident that that is not going to happen. You (Ivan) have made your decisions and nothing I nor anyone else says is going to change your mind.

You can. You are, again, only rushing towards conclusions. Like you are tired of all this. 'Changing my mind' is possible, once you can convince me of the changes you want to make. But please, stop the 'remove this, that and that' plan. Why? Because we dont need to remove features to make the game 'special'. We just need to organize where and how those things will be set in the game.

Darthan Wrote:This game has become such a mash-up of different things that it is no longer interesting to me. Good luck with the game and whatever it finally turns into.

I understand. I still think you just got bored (you wanted novelties and more plot, not scenes and levels) but again, I understand.
You WILL BE ALWAYS welcome. Your chair will be always here. Even if you say 'No, I dont want it, enough!'. Why? Because that was a good time, really. We are enticed by the many possibilities, even being in an early stage. Thats the feeling, the need to discover, to create, and to add add add, that still remains in my heart. This IS good, is you look at it with a given angle. Creativity. The wish to make the game bigger. Quality? People can help me to improve them. To create side scenes. Plots. A given toad locked into a cage (like in level 4-4). A given recipe Peach needs to bake. A scene that needs reposition and better body placement and an improved dialogue (if any). And so on.

Thats it.

VintageBass Wrote:And I had a long post as well, probably the longest one here on the topic, but I decided to scrap it since it's going to be repeating the same thing over and I'm getting fed up with arguing with Ivan.

I still think we need to rest. To cool down. Then return to this mater (if you want to), as I wont be forcing you to talk about it. I will be always here doing my job, as I was since the beginning. I will be checking your progress, your books, your creativity, which I also envy. I respect you. Even if you dont think I do.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby CaptainFalcon9000 » Tue Mar 18, 2014 10:12 pm

VintageBass Wrote:
ElPresidente Wrote:Persoanlly, I feel more enemies/scenes is the way to go. You can never have enough.

Yes, you can have too much.


Tired of seeing this, no, you cant have too much, its never too much for a PORN game, get over it already.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Darthan » Tue Mar 18, 2014 10:24 pm

Ivan-Aedler Wrote:You can. You are, again, only rushing towards conclusions. Like you are tired of all this. 'Changing my mind' is possible, once you can convince me of the changes you want to make. But please, stop the 'remove this, that and that' plan. Why? Because we dont need to remove features to make the game 'special'. We just need to organize where and how those things will be set in the game.

I have not asked you to remove anything. I have made comments about how I feel things should be implemented differently, questioned why stuff was added, and questioned some of the features you plan to add. Nowhere did I say you should remove anything. If you took it that way you are mistaken because that was not what I was saying.

CaptainFalcon9000 Wrote:Tired of seeing this, no, you cant have too much, its never too much for a PORN game, get over it already.

And I am tired of stuff like this. There is a point when there is too much. When you get to the point where there is way more porn than there is game it is no longer a porn GAME. Like I said before, having a bunch of porn scenes and calling it a game doesn't make it a game. Little to no gameplay does not make a game. What you are looking for is someone that is just making a bunch of sex scenes and I am pretty sure that you are the only one that would consider a collection of sex scenes a game, everyone else would call it a collection of sex scenes.
Last edited by Darthan on Tue Mar 18, 2014 10:33 pm, edited 1 time in total.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby VintageBass » Tue Mar 18, 2014 10:32 pm

CaptainFalcon9000 Wrote:Tired of seeing this, no, you cant have too much, its never too much for a PORN game, get over it already.

Yes you can. Excess is never a good thing. Even people will get bored of seeing the same thing over and over again, even if it's in a new position. There needs to be limits to things.

Darthan Wrote:And I am tired of stuff like this. There is a point when there is too much. When you get to the point where there is way more porn than there is game it is no longer a porn GAME. Like I said before, having a bunch of porn scenes and calling it a game doesn't make it a game. Little to no gameplay does not make a game. What you are looking for is someone that is just making a bunch of sex scenes and I am pretty sure that you are the only one that would consider a collection of sex scenes a game, everyone else would call it a collection of sex scenes.

Or, to put it simply, the gallery. BUT, since that's locked...

Ivan-Aedler Wrote:I still think we need to rest. To cool down. Then return to this mater (if you want to), as I wont be forcing you to talk about it. I will be always here doing my job, as I was since the beginning. I will be checking your progress, your books, your creativity, which I also envy. I respect you. Even if you dont think I do.

Yeah, I don't think we're going to be coming back. With how you're doing things, it's likely we won't return for a long time. Sorry, but we can't help you if you keep this up.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 10:33 pm

Lets continue.
Tonight, I plan making all Birdo colors (based on SMB2). The red one would spurt a fireball between 2 or 3 eggs. the green one (please ignore the blue one below) will spurt fireballs all the time, so Peach needs to use veggies or throw a fireball towards her to knock her down. I wanted to make those months ago, but I wanted to make some scenes first. Now that we have a more participative Birdo (she has as many scenes as bobombs and Phantos right now), its time to implement this.

birdo colors.jpg
birdo colors.jpg (49.7 KiB) Viewed 1617 times


Darthan Wrote:And I am tired of stuff like this. There is a point when there is too much. When you get to the point where there is way more porn than there is game it is no longer a porn GAME. Like I said before, having a bunch of porn scenes and calling it a game doesn't make it a game.

You really don't appear to value scenes, Darthan. You seems not wanting different enemies with their scenes. You might have prefered just 5 goomba scenes, 5 koopa ones, 5 bobombs, and done, provided there are tons of gameplay. Again, we are just wasting our energies as I already said I just prioritized scenes. I never said the game would be now completed with levels and scenes only. You just dont let me work with things I can do faster and better. Its easy to say something is not right or something is lacking, right?

Darthan Wrote:Little to no gameplay does not make a game.

I know. But scenes are still a thing that can make a porn game special.

Darthan Wrote:What you are looking for is someone that is just making a bunch of sex scenes and I am pretty sure that you are the only one that would consider a collection of sex scenes a game, everyone else would call it a collection of sex scenes.


Spoiler (click to show/hide):

Image


VintageBass Wrote:Yes you can. Excess is never a good thing. Even people will get bored of seeing the same thing over and over again, even if it's in a new position. There needs to be limits to things.

So you are saying: 'Ivan, enough!'. So we are going to have incomplete scenes for drybones, Bumpties, no scenes for Monty moles, no scenes for Chuck, no scenes for Wart, no scenes for the remaining Koopalings. Right? Because well....thats enough, Ivan!

VintageBass Wrote:Or, to put it simply, the gallery. BUT, since that's locked...

Oh poor you.

VintageBass Wrote:Yeah, I don't think we're going to be coming back.

Good luck!

VintageBass Wrote:With how you're doing things, it's likely we won't return for a long time.

Good luck ;)

VintageBass Wrote:Sorry, but we can't help you if you keep this up.

And I cant help you guys if you keep this up
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Darthan » Tue Mar 18, 2014 10:46 pm

Ivan-Aedler Wrote:You really don't appear to value scenes, Darthan. You seems not wanting different enemies with their scenes. You might have prefered just 5 goomba scenes, 5 koopa ones, 5 bobombs, and done, provided there are tons of gameplay. Again, we are just wasting our energies as I already said I just prioritized scenes. I never said the game would be now completed with levels and scenes only. You just dont let me work with things I can do faster and better. Its easy to say something is not right or something is lacking, right?

Not only is this a complete misinterpretation of what I said, but you are taking what I said completely out of context.

My comment was in direct reply to the comment about a porn game never having too much porn in it. There is a point when you put too much porn in a game and it stops being a game. If you have 30 mins of porn and 5 mins of gameplay that wouldn't really be a game. As long as you keep things balanced it is still a game. A few examples are are FullFlap's Mushroom Kingdom Princess and Seyori Robot, both of these games have allot of Porn in them but they are balanced by gameplay.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Tue Mar 18, 2014 11:10 pm

Darthan Wrote:My comment was in direct reply to the comment about a porn game never having too much porn in it. There is a point when you put too much porn in a game and it stops being a game. If you have 30 mins of porn and 5 mins of gameplay that wouldn't really be a game. As long as you keep things balanced it is still a game.

Please could you LEAVE those needs to add gameplay to be done later? You keep saying like I will end programming soon because 'I feel it will be completed when all scenes are done'. Crazy talk.
And...MUST I add gameplay now, otherwise the world will end?

Darthan Wrote: A few examples are are FullFlap's Mushroom Kingdom Princess and Seyori Robot, both of these games have allot of Porn in them but they are balanced by gameplay.

Have you checked who is/are making these games? Are these games free? Did they make another game beforehand? Perhaps they are into game world years before me? You should take all of this into account.
Nobody was born knowing everything. But a thing is sure. Their intentions are the best, even if one doesnt understand the other feelings and goals (in my case, priorities and the fact I am doing almost all things alone anyway - in regard to people who are directly working with assets: art, dialogue texts, level sketches).
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Darthan » Wed Mar 19, 2014 12:30 am

Ivan-Aedler Wrote:Please could you LEAVE those needs to add gameplay to be done later? You keep saying like I will end programming soon because 'I feel it will be completed when all scenes are done'. Crazy talk.
And...MUST I add gameplay now, otherwise the world will end?

Ivan-Aedler Wrote:Have you checked who is/are making these games? Are these games free? Did they make another game beforehand? Perhaps they are into game world years before me? You should take all of this into account.
Nobody was born knowing everything. But a thing is sure. Their intentions are the best, even if one doesnt understand the other feelings and goals (in my case, priorities and the fact I am doing almost all things alone anyway - in regard to people who are directly working with assets: art, dialogue texts, level sketches).

Once again my comments are not directed at you or this game, are you even reading all of what I say? They are directed at the comment that there can never be too much porn in a porn game. You seem to be taking everything I say as an attack on you even if the comments I make are not directed at you or your game. Please stop interpreting things in ways they were never meant to be.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Ivan-Aedler » Wed Mar 19, 2014 12:58 am

I am testing the fireballs (of green and red Birdoes) then I'll update the game!
The rule is (from SMB2): Pink birdoes only spit balls (in our version, a succulent one, tasting cum, for Peach to.....try to evade).
Green birdoes CAN spit fireballs sometimes.
Red birdoes will ALWAYS spit fireballs.

Darthan Wrote:Once again my comments are not directed at you or this game, are you even reading all of what I say? They are directed at the comment that there can never be too much porn in a porn game. You seem to be taking everything I say as an attack on you even if the comments I make are not directed at you or your game. Please stop interpreting things in ways they were never meant to be.

Sorry. But anyway, we need to make scenes for enemies who are still going to appear like Monty Moles, Chuck, Geno, MIPS, Lakitu and Wart, aside of Koopalings. I wont say I will be making 20 scenes for each of them, but making at least 5 for each one (except the Bosses) will require me (and/or Blargh) to use 25 days (if I can still work in the current pace - 1 scene a day), or 100 days (a scene every 4 days, after more tests and discussion), a more relaxed mode, where I can make other features and breath more.
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Re: Hentai: Peach's Untold Tale 2.1.5 (mar 18/14)

Postby Residentlover2 » Wed Mar 19, 2014 1:53 am

Im tired of that!, "youre listening more to anons than us" Im asking myself if they want this to be a personal game...and not for people since they want to add their "fetishes" without listening us, removing people`s ones, and put in the game what they want...
Ivan made this game because he wanted to add more fetishes to the game, also more features, I dont see anything bad with the number of scenes, I mean this is a SEX GAME, and is a nice game in my opinion, mario related it remembers me to the old games (SMB2 Super mario world and a large list), and plus it has many good scenes!

maybe you just got bored, is different when you see the things from outside, what I see a great game ;)
I know you will give a fuck about what Im saying because Im not part of the team and im just an annon, but I dont like how youre talking to Ivan, come on man take it easy if you dont want to participate on this anymore just go :arrow:
English is not my main language :P
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