LuftMallow Wrote:I wonder if something big is being added. It's been some time since the last update, and my guess is a HUD improvement considering the coding needing a lot of time for testing. I have no other ideas though if it isn't.
No, sorry. It's just a small one. Work and getting laid out by food poisoning killed most of my opportunities to work on anything. m(_ _)m
Shadowclone0 Wrote:Hi Blargh,
I was curious if you could upload the .fla file for CS4. It's all I have, and I love your work. Well, I actually joined here because I love at least 5 people's work. Yours is definitely in the top 3, because you used all of those Playshapes models from artists on this forum! I ran your swf file and just couldn't believe all the work you have already accomplished. I love Mario is Missing!
I don't want to change anything of yours in the .swf, but I did want to make a few new levels. After I made them, I was going to use your playable characters to run through the levels. If you can upload a CS4 version, I could try my hand at the level building. I will only be online until this Saturday though, and then only very occasionally during the summer. I could use the decompiler, but I hear that it takes out some good code sometimes.
I hope you can maybe help me this week...
Although the FLA file I work with should be CS4, I've been trying to 'save as' a CS4 file, and flash just won't do it. It hangs every time I try, and I end up having to crash the program. The SWF decompiler that I used originally really did a number on the original. Or maybe it was my working on a CS4 file in CS5. I've never used CS4, but I think it might be better for me to downgrade given all of the frustrating things about CS5 that I've seen people online complaining about and how many problems I've had with it.