Area 52's Model Designs

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Re: Malcanthet's Artwork

Postby Malcanthet » Sat May 14, 2011 8:34 am

Here. Needs some inconsistencies fixed (like the weird look of the lines) but I'm playing around trying to get back into coloring (or at least base coloring...) So I'm gonna try to color it..
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Krystal Orig Edit.jpg
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Re: Malcanthet's Artwork

Postby Malcanthet » Sat May 14, 2011 9:16 am

>:[ I forgot my shading trick ffffff. Here's a flat color. And this is a pain in the ass without a tablet. This isn't the xcf or photoshop equivalent file, it's just a flattened image.
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krystal Flat color.jpg
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Re: Malcanthet's Artwork

Postby Malcanthet » Sat May 14, 2011 10:47 pm

Shaaading.

I hate not having a tablet.

;_; *cry cry*

Someone add her tattoo glowy thingies
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Krystal Shaded.jpg
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Re: Malcanthet's Artwork

Postby Malcanthet » Sat May 14, 2011 11:08 pm

Oh yeah, forgot to post this guy I was so busy relearning how to color last night.
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Sharpclaw gruntNEW.jpg
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Re: Malcanthet's Artwork

Postby trunks2585 » Sat May 14, 2011 11:11 pm

I'd say he's looking better, not sure if I'd change anything else or not.
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Re: Malcanthet's Artwork

Postby Malcanthet » Sun May 15, 2011 1:39 am

Is Krystal too green ?
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Re: Malcanthet's Artwork

Postby Blackwing » Sun May 15, 2011 2:09 am

yes she is kinda green, shes suppoused to be skyblue.
regular scale looking more manly now GJ
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Re: Malcanthet's Artwork

Postby Malcanthet » Sun May 15, 2011 3:16 am

BLOO
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Krystal Shaded.jpg
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Re: Malcanthet's Artwork

Postby Malcanthet » Sun May 15, 2011 8:13 am

I can't stop my hands from dynamic posing. >_> I have a lot of sketches but I hated them, this one I liked enough to post. It's profile enough, yeah? Probably not.

OKAY SO I SUCK AT MAKING CHARACTER SHEETS, GAWD. I like making them move, but I'll get it down eventually, ya?

But static poses suck soooo >_> Okay, I want the base pose to convey the aim of each character in some way. Help me out here.

Also, Profile Twilight male. Just playing. Should I keep him with the Fauxhawk?
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Re: Malcanthet's Artwork

Postby Kryger » Sun May 15, 2011 8:43 am

Dog lady look sexy
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Re: Malcanthet's Artwork

Postby Boomer » Sun May 15, 2011 9:02 pm

Nice job, I only have one thing to say on the krystal model, sorry if i'm being (uhh for the lack of a better word) stupid, but Fix the Face please?? That's the one problem I have with it and it's kind of big for me.
Dude what the fuck are you doing here? I have no idea what so ever so leave me alone and let me return to my pathetic loserness.
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Re: Malcanthet's Artwork

Postby trunks2585 » Sun May 15, 2011 9:18 pm

Not a bad start on the wolves at all, do whatever ya want with the hair, the twilight female wolf looks good, overall i wouldn't change her design at all, but yeah we'll need a more static pose for her, I dunno if the whole thing has to be redrawn, or if the animators can work with her as is. I'm fine with the base/idle pose showing the nature of the characters, but the wolf girl as is, isn't so much a base/idle pose and more in the middle of an action. The nipple rings are a sexy touch but dunno if they should be that large. Also I was wanting her to have the glowing eyes to match with the male counterparts. The iris and pupil could just be white but that usually implies blindness.
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Re: Malcanthet's Artwork

Postby Malcanthet » Sun May 15, 2011 10:32 pm

Boomer Wrote:Nice job, I only have one thing to say on the krystal model, sorry if i'm being (uhh for the lack of a better word) stupid, but Fix the Face please?? That's the one problem I have with it and it's kind of big for me.


That doesn't help at all, actually. You'd have to make an example.
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Re: Malcanthet's Artwork

Postby Malcanthet » Sun May 15, 2011 10:33 pm

trunks2585 Wrote:Not a bad start on the wolves at all, do whatever ya want with the hair, the twilight female wolf looks good, overall i wouldn't change her design at all, but yeah we'll need a more static pose for her, I dunno if the whole thing has to be redrawn, or if the animators can work with her as is. I'm fine with the base/idle pose showing the nature of the characters, but the wolf girl as is, isn't so much a base/idle pose and more in the middle of an action. The nipple rings are a sexy touch but dunno if they should be that large. Also I was wanting her to have the glowing eyes to match with the male counterparts. The iris and pupil could just be white but that usually implies blindness.



I'll stand her up. Also, fixing the eyes isn't a problem, I just made 'em white, I can make her more snarly .. was fighting with that.
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Re: Malcanthet's Artwork

Postby trunks2585 » Mon May 16, 2011 1:51 am

I wouldn't really make her look snarly or have her with her tongue hanging out, something closer towards the lizard girl, but while the lizard girl looks confident, i'd make the wolf look seductive, I don't know if that helps at all, if nothing else it might just be best to give her an expression like the lizard girl and let our animators play around to make the perfect expression for her.
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Re: Malcanthet's Artwork

Postby Bussa » Mon May 16, 2011 5:06 am

Don't get me wrong here, I am loving your art, it's vibrant and edgy, buuuuuuuut...

...you seem to lack... reality's perspective... meaning that; I'm not too sure if you've studied the parts that your drawing well enough to understand their:
-proportions (your heads seems to be just a touch too big compared to the bodies, as well as your legs too short, except for the last wolf lady you did...she was proportionate),
-depth (from bone structure to ligaments to how muscles wrap around them to how fat, skin, and then fur and hair place themselves on top of that),
-and possible movement (especially with limbs of course).
Other than just those few things, I believe you are a very talented artist. I'm so looking forward to seeing how you would create a scene with two characters interacting. ;) Also it might do you some good to just brush over human anatomy from neck down to calves, it would be quite helpful I promise (although you do seem to draw hands particularly well). ;)
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Re: Malcanthet's Artwork

Postby Malcanthet » Mon May 16, 2011 7:41 am

What do you all want? Cartooney? Realistic? A mesh? I just had a long conversation about where muscles are and how they work and connect with katsu. I always draw anthro heads bigger >_> Guess that's another flaw.

Short legs - yeah, sometimes definitely. I've been drawing a short character too long - but I don't want them long and overly wispy like your characters all are.

Bone structure - I'm actually really good at this, which I'm surprised to have you point that out. Fur, not so much, I'm better at drawing non-furry, or dynamic posing and action (exaggerations and such). Possibly it's my attempt to foreshorten which is kicking me in the fish taco here. Sharpclaws are purposefully stocky and short legged, though I don't know what I can say about Krystal, Fox, as well as Twilight Wolf female. Scales is digitigrade, which makes his legs look funky.

Interaction - I cant draw characters interacting, they want character sheets with static poses. The interaction will be done in flash.

Anyhow, got an aim we could share art ideas with I'm better with realtime chat?

I tend to stick my foot in my mouth.

Like now.
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Re: Malcanthet's Artwork

Postby trunks2585 » Mon May 16, 2011 10:12 am

Mal, just keep doing what you are already doing, don't start second guessing yourself or change your style. (Most of all don't change your style.) I try to chime in when I see things I don't agree with, I think most the other forum members will do the same. We all have our opinions, but what I'd look for is a lot of posts saying 'this works' or 'this doesn't work'.
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Re: Malcanthet's Artwork

Postby Malcanthet » Mon May 16, 2011 10:54 am

Thanks hun. We had a meeting (me, katsu, thadael, arclander) so we can keep stuff fresh and consistent. They're gonna show me some flash models and how it works so I can draw to most accomadate it, since I didn't know anything about tween or the mechanics that go into it. It'll improve the model quality on an animation scale...
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Re: Malcanthet's Artwork

Postby FuzzFace » Mon May 16, 2011 3:26 pm

Trunks can be a team asshole, but when there is a need to inspire and step up, he can defiantly bring himself to do so :P

I'd say your art is really good, and...delicious.
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