by goat » Fri Feb 07, 2014 3:43 pm
That would be wonderful! I was actually just trying to figure out some of the key systems. The main thing I need help with is the inventory/shop set up. If you could help me figure out how to set that up that would be amazing! There are a bunch of other minigame ideas and things but if they don't come together it's not a problem. I have art done for all of the inventory screens and a mocked up shop as well as a player dressing area. I'm pretty fast with redesigns if you have any ideas for how it should be set up differently.
The game is built in AS2 so if you can help in that language I'd be greatful, but I could rebuild it in AS3 (I was thinking about it anyway.) much of the art is already done and the writing. The only systems in the game that matter is dialogue,inventory(buy/sell/give/equip), character creation, time and saving. I'm not much of a programmer but I've learned enough to read code and be able to elaborate on it. Katsu who started the project taught me a lot and he had most of it figured out when I came on board, the inventory was the last thing. I can send you the files if you'd like to take a look at them.