((GM Note: Will get a map up here shortly, but its all typed up so I figure I'd post it up now. If I missed anyone, give me a heads up!))It will begin to rain next post.Roxanne
Spoiler (click to show/hide):
You search around for a job board for some time before finding one in a small garden next to the Mercenary Guild. It seems the town's economy is rather central to the guild...
Looking over it, you note most of the tasks are boring delivery jobs and simple requests, the occasional logger or fishing job here and there. Sure you could do enough of them to rent a room for the evening and get food, but you'd only be left with a couple talons. Three particular postings that look new do manage to capture your attention.
-Adventurers Needed-
The archaeological team we hired some time ago hasn't reported back in a little over two weeks. With the ruins only being a day or two's travel away, this is unacceptable, and has cost us a small fortune. The mercenary guild would like to ensure our investments were well placed. Bring proof of whatever fate has befallen them, or a close refund of the 3,000 talons that was lent to them via items and currency repossessed. Reward is a flat three Lorannans. No negotiations of price will be made.
-Adventurers Needed-
Ser Ethan plans to make the march to Drubkirk starting tomorrow morning, and to clear out the bandits stationed at the escarpment. Adventurers participating will be awarded 10 talons per head delivered.
(You note by the date that it's to happen in an hour or two)
-Adventurers Needed-
Knight Commander Lendetta plans to launch a full-scale controlled burning of the forests directly north west of Merc. Town with the arrival of so many adventurers. Payment of 20 talons a day as well as any carcasses claimed will be seen as reward for this purge of vileness.
While looking over them, you can't help but notice the light trickle in the air. It seems the rain might pick up...
Amber/Darius
Spoiler (click to show/hide):
"Lady Myn! Even in these dark lands you don't abandon me. Forgive me for straying from your path. I only ever wanted your forgiveness and the power to bring your name to everyone. Allow me to continue to serve you in anyway you see fit"
The being looked at him, silently smiling as she listened intently like a teacher to a student, or a parent to their child's ideas. It wasn't every day that a deity decided to visit one of their followers. When he finally finished speaking, she grimaced for a moment, raising her fist as if to strike him down in condemnation.
"Boop."
The simple sound emanated from her lips, a divine voice as she placed a finger against his nose, silently giggling with her other hand over her mouth. It feels... Almost refreshing to see a being of great power joking around, but almost scary at the same time. Nodding, she reached over, gently grasping one of the fairies in her palms as she brought it to her mouth and whispered into their ear. You can't help but notice it's a dark fairy, and her voice is far too silent, like a breeze in the wind.
She smiles at you as she places a hand over your cheek before fading, the fairies in the area seeming to slowly blot out of existence back to the feywild, though the Dark Fairy she spoke to continues to... You'd say stare at you, but the bleeding eye sockets where her eyes should be make such a statement sound cruel. After a moment she perches herself on your shoulder without asking. She seems almost weightless as she crosses her legs and leans in against your ear, a small hand griping it. Her voice is like the whispers of an ancient tomb, grainy and wind-like at the same time, dead, and a little unnerving all things considered.
"Even the best of us can fall to darkness... A task has been assigned, and must be followed through to its end. Resurrection of power long destroyed, a crown to be sealed, a woman of days long past to seal its fate, a soul created past crystalline might, and the broodmother's interest will wane. She will resist the strongest might and have a soul as black as the bowels of Ravage, but fear not for your life, or she shall take it. The catalyst lies in a prison long abandoned in the mountains, upturned by the church's demands. Find Vash."
The sickening being remains on his shoulder, having let go of his ear as she remains silent.
The two of you suddenly feel a memory that wasn't there before, a spell.
Darian and Amber have learned a new spell: Myn's Shooting Stars- A spell that causes small pebble-shaped white blobs to shoot forth from one's hand. The spell has little effect on those who aren't heavily affected by corruption, but causes great pain to corrupted beings.
Ruby
Spoiler (click to show/hide):
GM Rolls; Ruby Vs. Orc- Natural 20
Followup Strike- 11 + 1(I.S.) - 1(frozen) vs. 4 -2 (combat fatigue)
Your blade swiftly slices across the tendon in his arm as it goes limp, and quickly following up the maneuver, perhaps on reflex, your blade stabs through his jaw into his skull with a squishy crunch. The life fades from the orc's eyes as the dead body falls on top of you, breaking the ice around your feet, but leaving a rather heavy dead body on top of you. You manage to get out from under him, but immediatly feel sick again as you let loose your stomach's contents onto the forest floor. You feel your abdomen spasm and cramp slightly, and reaching down, you almost swear you felt some sort of movement. The sloshing around from that morning feels more... Solid.
The wolf growls at the remaining orc who's just barely beginning to thaw out, but has since done nothing as of yet.
Kylie
Spoiler (click to show/hide):
GM Roll; Perception- 18 + 1 = 19
Surprisingly enough, the store is entirely unguarded as you look around. For a store with moderately powerful products you'd of expected more resistance. When you enter, there isn't even an alarm that goes off.
You easily manage to locate a few arquebusses and small-scale hand cannons sitting about on a shelf. Most of the rarer alchemical reagents are inside a glass casing, but there's still a number lying about that could be used for antitoxins or who knows what. You note a few thunderstones and flasks of alchemical fire on a counter as well.
Looking about, you note a peculiar (and amusing) sign hanging above the shopkeeper's counter.
"Shoplifters will be Penguinized."
Rayle
Spoiler (click to show/hide):
Changing into some spare clothes, you head out as the dirty minds plaguing you slowly begin to fade in the morning sun. You notice a number of adventurers outside the town gates gathered around the Rastanite knight commander, and note the man from last night exiting his tent as he buttons up his trousers.
A small Caravanserai is positioned outside the town gates about an hour away judging by the distance, and you feel a few droplets of water flowing from the sky. By the looks of the clouds overhead, it's only a matter of time until a full storm begins to brew. Perhaps hours, perhaps minutes, it's hard to tell given the light drizzle at the moment. Looking out, it's only now you note that there is forest on either side of the town, and the road leads to the peak of a mountain in the distance.
Ingvildr
Spoiler (click to show/hide):
You locate the mercenary HQ for the city easily enough given its position near the main gates. The lightest drizzle of rain begins to fall as the sun is swallowed by clouds... Entering the building, a dwarf greets you from behind a counter. His head is only barely visible before he steps up onto something underneath him to raise him to almost eye level. The building is notably smaller than the merc town HQ (or at least this room is), and you can't help but notice the light ticking of a clock nearby.
"Welcome to the mercenary guild! What can I do fer yeh lass?"
Marjory/Shura/Elenwe
Spoiler (click to show/hide):
The morning is crisp, the road most likely leading to civilization nearby and the lightest trickle of rain in the air- likely to become thicker as you watch clouds slowly blot out the sun through the trees as you begin to pack up your supplies.
"I shouldn't have fallen asleep. I need to find that human now. I'll be faster alone, but I'll leave marks for you to follow if you want."
Elenwe (and others if they followed)
Spoiler (click to show/hide):
GM Roll; Encounter- 16
GM Roll; Tracking- 8 + 3(hunter) = 11
The trail is getting cold from the light drizzle of water, but it's not too hard to find the smell of pork in the air and trail of miniature lizard feet leading directly west towards the sheerer cliffs. Your trip is surprisingly unhindered. You notice the telltale signs of creatures before you encounter them, and avoid a small swarm of butterflies with ease. By this point you've managed to arrive at the base of the cliffs, the rain beginning to pick up as you barely spot the path they seemed to follow. Nice and tight, Kobolds could probably travel double file, but it would be uncomfortably hard to get through yourself(ves) without going single file.
Garian
Spoiler (click to show/hide):
"I guess you lot aren't keen on asking politely if I'd wanted to do this or not, huh? If you'd lot just ask, maybe...just maybe, I'll go along and take care of this for you and bring you back this amulet of yours." He said and smiled, "Just have to tell me what it looks like is all."
The "head kobold" looks at you, placing his hands on his waist and laughing.
"Hah! Only one of yous and many us! Yip! Will just send you in or kill!"
"Uhh... Boss? Gib thinks should tell hims what amulet looks like."
"Oh! Uhh... Was getting there, yip! Amulet is golden with big red dull gem in center! Yip! Get him out of cage, will make him go in first!"
A number of kobolds point weapons at you as they open up the cage.