So basically:
Name:
Age:
Gender:
expirament Performed: (Can be listed in Bio, All males were changed to Females in the progress, reason for gender section? Determines things they can pick up on, if originally: M: Natural cures F: Strategic Opportunities)
Special Traits:(you can have two; things like Martial Arts, Athlete, etc. These will help determine what your character finds and how the Changed interact with Him/Her)
Appearance: (please use a picture for this section if possible...)
Weapon Preferance: (One primary and one Back-up, again affects what you find and how things interact with you)
Handicaps: (Any Weaknesses, everyone must have two)
Inexperienced-Sex doesnt take as much Stamina, but infection rate/chance is higher
Experience-lower infection rate/chance but Changed Ones will show more interest in having sex than fighting
Easily Turned On-The Changed turn you on faster, but they dont last as long, making you long for more...
Pure Mind-You enjoy Sex less, but it infects you faster
(may add more)
Traits:(you get 10 points to allocate. You may decrease on in order to increase another. **Min: 5, Max: 20, Starting point: 10 each.)
Strength(determines effectiveness of Melee Weapons **affected by stamina**)
Intellegence(ability to outwit The Changed and even other players)
Stamina(determines how much you can take before being 'helpless' **Runnung AND sex affect
this)
Speed(Faster, easier to run/dodge)
Will-Power(Easier to resist Sex)