Katsuo is already helping me with some animations, we had a huge amount of trouble at first(.cdr > .ai conversions), but now everything is fine. Right now, I'm changing all the models together with inclusion of some light/shadow effects and new joints for a better animation. We'll post something concrete as soon as possible. Anyway, thanks for the support and nice nickname.
I finally made a finished one with about 16-18 joints and a new lighting system that does not use transparent objects anymore.
![Image](http://img405.imageshack.us/img405/9655/modify2.png)
![Image](http://img20.imageshack.us/img20/7171/modify1.png)
Since it's the final version, it is very easy to modify. So, I'll be using my time in order to develop a certain amount of fuckable type of bodies. DigDigDim, DigDim.
Some unfinished scenarios(ill edit when i finish something moAR):
![Image](http://img202.imageshack.us/img202/6125/calaplobjects.png)
![Image](http://img6.imageshack.us/img6/2403/cala1.png)
Here the first animation Katsuo made with the old model.
http://megaswf.com/serve/1114334 (maybe im doing something wrong? lol)