LoneWolf Wrote:I do kind of like the first one. I hadn't originally pictured him with a mustache and beard, but now I'm torn over whether to retcon it and run with that one anyway...
I'm actually quite happy with the hood, though; that might not have been clear from my first post.
Phoenixcz Wrote:Mod 1 fits, maybe change sleeves to same color as pants? It's supposed to be only light vest, not full armor. Right bracer may be even smaller, if there's any such option which accepts "metal" color, I like darker green color on pants in that model too...maybe use color from mod 2 for leather parts (sorry for being a choosey bastard )
berserkerhorn Wrote:ah shit... let's hope this vine is generous... as i've just finished reading the beastiary...
angels_love Wrote:Great RP so far. If there is any room I'd love to be apart of it!
Urhr93 Wrote:I had a lot to write but... i kinda forgot xD
well, to summarize the important point, awesome images. Nothing less, only all the more. Awesome. So much awesomeness that i'm tempted to use them instead as the image in the appearance part of the CS XD
Ah, don't worry for the post, it was my fault for not being fast enough XD
Phoenixcz Wrote:That's about perfect...nice work. Maaaaaaybe change lower part of the boots to leather color, not green
Reaver Wrote:Grape, do I include in my post, my raven returning or do you handle that?
Shura Wrote:I cast my vote for humanoids, since we've already got some of the "basics" up like slimes at what not. I don't know if this would be easier for you, but one thought that I had was to make new entries into the bestiary as they become relevant. Take undead for example, where we have the lone zombie entry. That first entry can be considered somewhat general knowledge, and is probably all we really need until we encounter other types of undead. When the players encounter new types of undead, then we can expand upon the bestiary, and consider it as being more privileged information for the seasoned adventurer in the active story thread.
EDIT: Sorry Shura, your post didn't appear on my phone for some reason. >.<
I'll see what I can do here.
How do those look? I could plot in something that juts out more like an arm guard for bows, or gauntlets if you'd prefer that?
[Brand_Name] Wrote:.
Shura Wrote:EDIT: Sorry Shura, your post didn't appear on my phone for some reason. >.<
That's quite alright. I'm a newbie, so my posts need to be approved before they show up. I suspect that may have had something to do with it. Anyhow, it seems like you've got a pretty expansive world set up for the rp, so that's cool.
berserkerhorn Wrote:Grape has officially scared me with the idea that my character can get pregnant by vines
[Brand_Name] Wrote:I am an arteest.
(I did change that into a post, you know that right?)
Reaver Wrote:OH NO! Its an eyestalk! XD I'm going to punt these hoes
Grape_Drink Wrote: As a side note for Urhr for future reference; The misc bonus will help during things like saves, certain types of resistance, and skills in some cases, but it won't necessarily help in combat. With combat you're almost acting on raw instinct and while you can know that the best idea is to aim for the throat, things can become unpredictable in a heartbeat and such (E.G. Letting a rogue get a +3/+4 bonus to combat is way too bitchin').
Urhr93 Wrote:I know that from all that reasoning she won't get any bonuses XD what i wrote was just the logic, planning and, in future combats, the tactics that she uses. Being a rogue and not a fighter, she can't just hurl herself against her enemies, if she wants to survives she has to use her head XD well, in "using her head" i mean it in a abstract way, and maybe sometimes in a headbutt way, and not in a more... lewd way XD at least for now XD
In short, i wrote that not for the misc bonus, but rather to explain better the mechanics of what she's doing and why she's doing it like that. Obviously if that reasoning rings some bells it's your call, but that's not my main objective (well, at least not my main trololol)
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