- Yellow is Ruby, Blue is Shura/Elenwe/Marjory, Brown is Darius, and Red is everyone else.
- Current_Map3.png (187.86 KiB) Viewed 1025 times
Dana
Spoiler (click to show/hide):
After Ethan's talk, you notice the old man hobbling off to somewhere without paying the creature any mind, a man in dark cloth heading in a similar direction, though the two don't seem to be following each other.
"Room for one more at this kalimari buffet?"
The soldier looks at you incredulously before seeming to remember you're a mercenary, shaking his head.
"This thing is a greater devilspawn- Our arrows are only pissing it off... Do you see that roof over there?" He points towards what you can only guess is the town hall. "There's a ballista up there. Got the ammunition blessed just the other day... If you've got even a lick of practice aiming, get up there and fire at it! Every second we waste is a second that thing has to grab hold of another passenger or crewman!"
After Ethan's talk, you notice the old man hobbling off to somewhere without paying the creature any mind, a man in dark cloth heading in a similar direction, though the two don't seem to be following each other.
"Room for one more at this kalimari buffet?"
The soldier looks at you incredulously before seeming to remember you're a mercenary, shaking his head.
"This thing is a greater devilspawn- Our arrows are only pissing it off... Do you see that roof over there?" He points towards what you can only guess is the town hall. "There's a ballista up there. Got the ammunition blessed just the other day... If you've got even a lick of practice aiming, get up there and fire at it! Every second we waste is a second that thing has to grab hold of another passenger or crewman!"
Triana ((Or is it Tirana? Sorry, just using the name listed on your bio >.<))
Spoiler (click to show/hide):
GM Roll; Concentration- 16 - 1 (spiritually overwhelmed) = 15.
GM Roll; Perception- 5
You lie there motionless, holding onto a piece of wood that tore from the ship as a means to keep you afloat as the cool murky water slowly pulls you towards the docks, a set of "stairs" for small rowboats will likely serve well for getting out of this mess in a few minutes... The captain most certainly should be giving a rats ass. As you look back, you notice that one of the tentacles is wrapped around him as he desperately tries to cut it off. You call to the spirits, and feel their presence as it takes quite a bit of your energy to draw them out from the spirit realm enough to complete this task, but nonetheless you manage as you watch pieces of blessed wood begin to make its way out to the deeper sea in preparation to launch at the beast. You were right, and if the crewmen had just listened to you...
You watch as the blonde haired elf girl next to you casts a spell, her skin seeming to blend in with the surroundings as she begins to slowly swim forward only to seemingly stop out of nowhere a few meters ahead just short of the docks...
It's then that what at first felt like seaweed surfaces from the water over your back- the translucent coloration and thickness... That's no seaweed... It coils over your form, seeming to sift around your robes and under you as it trails across your neck, your chest... It lightly trails over the vines covering you, beginning to shift them out of the way. It passes ever so lightly underneath towards more sensitive regions before quickly recoiling across your stomach, closer to your thighs... You aren't truly sure if the beast is toying with you, or if it's trying to see if you're alive or not... Out of the corner of your eye you catch the pieces of wood in the distance seeming to prepare to launch.
If there's one bright side (as little consolation as it is to you at this moment), it seems that the spirits that were bombarding you with images and thoughts earlier have since stopped. Though given your current predicament that may be just as bad.
GM Roll; Concentration- 16 - 1 (spiritually overwhelmed) = 15.
GM Roll; Perception- 5
You lie there motionless, holding onto a piece of wood that tore from the ship as a means to keep you afloat as the cool murky water slowly pulls you towards the docks, a set of "stairs" for small rowboats will likely serve well for getting out of this mess in a few minutes... The captain most certainly should be giving a rats ass. As you look back, you notice that one of the tentacles is wrapped around him as he desperately tries to cut it off. You call to the spirits, and feel their presence as it takes quite a bit of your energy to draw them out from the spirit realm enough to complete this task, but nonetheless you manage as you watch pieces of blessed wood begin to make its way out to the deeper sea in preparation to launch at the beast. You were right, and if the crewmen had just listened to you...
You watch as the blonde haired elf girl next to you casts a spell, her skin seeming to blend in with the surroundings as she begins to slowly swim forward only to seemingly stop out of nowhere a few meters ahead just short of the docks...
It's then that what at first felt like seaweed surfaces from the water over your back- the translucent coloration and thickness... That's no seaweed... It coils over your form, seeming to sift around your robes and under you as it trails across your neck, your chest... It lightly trails over the vines covering you, beginning to shift them out of the way. It passes ever so lightly underneath towards more sensitive regions before quickly recoiling across your stomach, closer to your thighs... You aren't truly sure if the beast is toying with you, or if it's trying to see if you're alive or not... Out of the corner of your eye you catch the pieces of wood in the distance seeming to prepare to launch.
If there's one bright side (as little consolation as it is to you at this moment), it seems that the spirits that were bombarding you with images and thoughts earlier have since stopped. Though given your current predicament that may be just as bad.
Kylie
Spoiler (click to show/hide):
GM Roll; Stealth Swim- 12 - 2 (Greater Devil tracks via multiple senses) = 10
You feel your skin begin to blend into the water as you approach the dock, deciding that getting there as fast as possible is just as bad as sitting in place. Just a little further and-
That's not good.
If only your arms were slightly longer... Your hand is quite literally inches from grasping at the docks as you feel a tendril wrap around your ankle, seeming to have detected you somehow! It begins to slowly snake upwards... You see an Orcish fellow you met earlier walk right by you as he begins to help people out of the waters, your hand still outstretched as you remember you're still under the effect of that spell! Ack! And now greenish blood (or at least that's what one would deduce) is getting on you from the tentacles that are being ripped when the Orc pulls people out of the water! Huh... This blood on your skin is beginning to make you feel funny... This is really not good!
On the bright side, the spirits that were bombarding your thoughts just moments ago are quiet for now...
GM Roll; Stealth Swim- 12 - 2 (Greater Devil tracks via multiple senses) = 10
You feel your skin begin to blend into the water as you approach the dock, deciding that getting there as fast as possible is just as bad as sitting in place. Just a little further and-
That's not good.
If only your arms were slightly longer... Your hand is quite literally inches from grasping at the docks as you feel a tendril wrap around your ankle, seeming to have detected you somehow! It begins to slowly snake upwards... You see an Orcish fellow you met earlier walk right by you as he begins to help people out of the waters, your hand still outstretched as you remember you're still under the effect of that spell! Ack! And now greenish blood (or at least that's what one would deduce) is getting on you from the tentacles that are being ripped when the Orc pulls people out of the water! Huh... This blood on your skin is beginning to make you feel funny... This is really not good!
On the bright side, the spirits that were bombarding your thoughts just moments ago are quiet for now...
Alaric
Spoiler (click to show/hide):
GM Roll; Spot- 7 - 1 = 6
You spot a number of people in the waters below as they scramble to get to the docks. With quick thinking (and quicker reflexes) you begin to help lift them out of the water. A few of them have tendrils wrapped around their ankles, but as you pull the tendrils snap off easily enough in a shower of green... Well you hope it's blood. You can't help but notice that as some of the blood sprays against your flesh, you begin to feel a bit warm...
Suddenly you notice some see-through person with flecks of blood on them reaching for the docks. The hell? How did you miss them?
GM Roll; Spot- 7 - 1 = 6
You spot a number of people in the waters below as they scramble to get to the docks. With quick thinking (and quicker reflexes) you begin to help lift them out of the water. A few of them have tendrils wrapped around their ankles, but as you pull the tendrils snap off easily enough in a shower of green... Well you hope it's blood. You can't help but notice that as some of the blood sprays against your flesh, you begin to feel a bit warm...
Suddenly you notice some see-through person with flecks of blood on them reaching for the docks. The hell? How did you miss them?
Darius
Spoiler (click to show/hide):
Through Krafla's sight you see a number of towers that appear to be abandoned just barely jutting out of the forest canopy, and, more interestingly from so high up, a valley in the mountain ranges, maybe a four or five hour journey from the base of the mountains. The valley itself isn't too interesting, but you notice that a makeshift house big enough to be an inn has been built within, and behind it is what can only be described as the entrance into some sort of ruin- though at your distance it's hard to tell what it may be a ruin of or for whom, deciding it best to bring your raven back for now.
You abandon the chaos that's ensuing on the docks, making your way up the steps as you look around. It takes you a bit longer than you would have liked in such a small town as you finally realize that what you thought was an extension to the jailhouse and possibly a barracks turns out to actually be a mercenary guild judging by the dingy sign above the door. As you enter, a small bell rings and a girl who looks to still be in her mid teens plops her head out from some cupboard underneath what you assume to be the "reception" desk. While outside it was horribly chaotic, the moment you step inside you notice that there seems to be an enchantment of some sort that blocks outside noise- the only sound you hear is a clock ticking in the corner.
"Well hiya! I take it you're one of those mercenary fellows, am I right?"
She leans over the counter, hands on her thighs as she grins. It's only now that you get a good look that you notice her hair is sea foam green, she's wearing a rather flowing white robe that covers her well enough and... Are those gills on her neck? Are her teeth incisors like a predatory fish? What the hell!? This thing can't be human! She looks (mostly) human, but humans don't have gills!
Through Krafla's sight you see a number of towers that appear to be abandoned just barely jutting out of the forest canopy, and, more interestingly from so high up, a valley in the mountain ranges, maybe a four or five hour journey from the base of the mountains. The valley itself isn't too interesting, but you notice that a makeshift house big enough to be an inn has been built within, and behind it is what can only be described as the entrance into some sort of ruin- though at your distance it's hard to tell what it may be a ruin of or for whom, deciding it best to bring your raven back for now.
- You've uncovered a hidden area!
- Darius_Locations_Revealed.png (97.36 KiB) Viewed 1025 times
You abandon the chaos that's ensuing on the docks, making your way up the steps as you look around. It takes you a bit longer than you would have liked in such a small town as you finally realize that what you thought was an extension to the jailhouse and possibly a barracks turns out to actually be a mercenary guild judging by the dingy sign above the door. As you enter, a small bell rings and a girl who looks to still be in her mid teens plops her head out from some cupboard underneath what you assume to be the "reception" desk. While outside it was horribly chaotic, the moment you step inside you notice that there seems to be an enchantment of some sort that blocks outside noise- the only sound you hear is a clock ticking in the corner.
"Well hiya! I take it you're one of those mercenary fellows, am I right?"
She leans over the counter, hands on her thighs as she grins. It's only now that you get a good look that you notice her hair is sea foam green, she's wearing a rather flowing white robe that covers her well enough and... Are those gills on her neck? Are her teeth incisors like a predatory fish? What the hell!? This thing can't be human! She looks (mostly) human, but humans don't have gills!
Rayle
Spoiler (click to show/hide):
GM Roll; Will Save- 1 Critical Failure ((WTF is with all these low rolls!?))
Your eyes look directly into the yellow of its own... You've felt the presence of demons, even the occasional lower devil, but this thing... This thing is old, and it's powerful... Your mind has never made contact with a beast like this one before... You feel tendrils toss you into the air before gently wrapping around you. They're lifting you above the ship's remnant further as it stares directly into your eyes, the world around you seeming to fade from thought. Blackish red and tendrils fill your vision... Is it... Are your minds meeting through Ravage itself?
You can't help but stare at this beast, monster, devil, master... Yes, that word sounds... Nice. Master... A voice rips through your head like an ocean storm, deep, booming as your heart seems to beat in synchronization with each vibration.
"Hmm... Yes, you have red hair, and a witch too... You must be the one that brother spoke of, my pet..."
You feel its tendrils beginning to work over your skin as your mind screams at you to resist, to break free of this horrid creature. Images flash by of what looks like an average man aside from the horns on his head speaking to this beast, seeming to give it instructions... More images flash by; ruins, instructions on how to get there, an orb deep within, or is it an orb... You aren't entirely sure what it all means, but you definitely could make your way there with how vivid these images are. You see that man again, a crown being placed on his head by a strange green humanoid creature with glowing blue eyes and enormous claws. You see images of-
Oh! That... That's not what you expected your master to be doing. Just a moment ago it was sending thoughts to your head, but now you feel a rather thick appendage wrapping around your chest, lightly flicking over your rose buds as another appendage tickles at your mouth... ((Up to PC whether they accept the invitation or not))
No, no this is wrong. This thing is a greater devil, it's not your master! If you don't stop it, it will, will... You have to break free, your mind screams at you to break free of this... This thing!
But it feels soooo good... Why is master holding you in the air like this? You wouldn't resist... Not him... That beautiful yellow eye stares into your own- All that seems to matter is master and what you're feeling right now... Your face is flushed as (whether you want to admit it or not) this creature's simple touch is getting to you. No, no this thing is not your master and you are not it's pet! What is wrong with you!?
"You resist. Perhaps you are not the one, as I sense another nearby... Hmmmm... It simply means two slaves to handle, my pet..."
You feel a tendril rub lower, snaking underneath your garments as the thick slimy appendage traces circle over your most private of areas... This feeling, this being... You feel your pants being pulled down as you look to see a tendril preparing to make the plunge. Your master, no, this devil chuckling at your futile attempts at resistance as it-
Thunk... Oof!
You feel gravity return as you land on what remains of the ship deck, the monster's voice shrieking in pain through your skull as the connection is cut for now. Looking around, you spot one of the tendrils that had been preparing to enter your body now pinned against the side of the ship, sizzling lightly. Your mind is racing over what just happened as you come to the realization of how far you had lost control of yourself. This... Thing... Was about to enter you! You look back at the docks almost in slow motion as you watch a Dark Elf steady her bow after a successful shot.
As much as you may want to reflect on it (or possibly forget it), your safety may be a more important priority. You're exposed, pants pulled down, more than a bit flushed at the moment, and now you have an angry tentacle-snake-fish-devil-thing right behind you...!
GM Roll; Will Save- 1 Critical Failure ((WTF is with all these low rolls!?))
Your eyes look directly into the yellow of its own... You've felt the presence of demons, even the occasional lower devil, but this thing... This thing is old, and it's powerful... Your mind has never made contact with a beast like this one before... You feel tendrils toss you into the air before gently wrapping around you. They're lifting you above the ship's remnant further as it stares directly into your eyes, the world around you seeming to fade from thought. Blackish red and tendrils fill your vision... Is it... Are your minds meeting through Ravage itself?
You can't help but stare at this beast, monster, devil, master... Yes, that word sounds... Nice. Master... A voice rips through your head like an ocean storm, deep, booming as your heart seems to beat in synchronization with each vibration.
"Hmm... Yes, you have red hair, and a witch too... You must be the one that brother spoke of, my pet..."
You feel its tendrils beginning to work over your skin as your mind screams at you to resist, to break free of this horrid creature. Images flash by of what looks like an average man aside from the horns on his head speaking to this beast, seeming to give it instructions... More images flash by; ruins, instructions on how to get there, an orb deep within, or is it an orb... You aren't entirely sure what it all means, but you definitely could make your way there with how vivid these images are. You see that man again, a crown being placed on his head by a strange green humanoid creature with glowing blue eyes and enormous claws. You see images of-
Oh! That... That's not what you expected your master to be doing. Just a moment ago it was sending thoughts to your head, but now you feel a rather thick appendage wrapping around your chest, lightly flicking over your rose buds as another appendage tickles at your mouth... ((Up to PC whether they accept the invitation or not))
No, no this is wrong. This thing is a greater devil, it's not your master! If you don't stop it, it will, will... You have to break free, your mind screams at you to break free of this... This thing!
But it feels soooo good... Why is master holding you in the air like this? You wouldn't resist... Not him... That beautiful yellow eye stares into your own- All that seems to matter is master and what you're feeling right now... Your face is flushed as (whether you want to admit it or not) this creature's simple touch is getting to you. No, no this thing is not your master and you are not it's pet! What is wrong with you!?
"You resist. Perhaps you are not the one, as I sense another nearby... Hmmmm... It simply means two slaves to handle, my pet..."
You feel a tendril rub lower, snaking underneath your garments as the thick slimy appendage traces circle over your most private of areas... This feeling, this being... You feel your pants being pulled down as you look to see a tendril preparing to make the plunge. Your master, no, this devil chuckling at your futile attempts at resistance as it-
Thunk... Oof!
You feel gravity return as you land on what remains of the ship deck, the monster's voice shrieking in pain through your skull as the connection is cut for now. Looking around, you spot one of the tendrils that had been preparing to enter your body now pinned against the side of the ship, sizzling lightly. Your mind is racing over what just happened as you come to the realization of how far you had lost control of yourself. This... Thing... Was about to enter you! You look back at the docks almost in slow motion as you watch a Dark Elf steady her bow after a successful shot.
As much as you may want to reflect on it (or possibly forget it), your safety may be a more important priority. You're exposed, pants pulled down, more than a bit flushed at the moment, and now you have an angry tentacle-snake-fish-devil-thing right behind you...!
Acharnel
Spoiler (click to show/hide):
GM Roll; Attack- 13 + 3 = 16
Overpriced maps, annoying knights with egos the size of dragons... Today just keeps getting better and better- oh, and to top it off you now have a giant Loranna-only-knows-what monster tearing apart one of the safest ships off this island. Lovely. You take aim, looking for a good target as you notice a few writhing tentacles still in the remnants of the ship- And a red-haired woman who seems to be about to make love to this thing. Sounds like a perfect shot to you!
Your arrow whistles through the air as it makes contact with one of the tentacles quickly approaching the girl. You swear the thing shrieks a bit as you notice the slithery appendage is pinned against the remnants of the ship's wooden frame. By the way it's sizzling, that definitely has to hurt...
GM Roll; Attack- 13 + 3 = 16
Overpriced maps, annoying knights with egos the size of dragons... Today just keeps getting better and better- oh, and to top it off you now have a giant Loranna-only-knows-what monster tearing apart one of the safest ships off this island. Lovely. You take aim, looking for a good target as you notice a few writhing tentacles still in the remnants of the ship- And a red-haired woman who seems to be about to make love to this thing. Sounds like a perfect shot to you!
Your arrow whistles through the air as it makes contact with one of the tentacles quickly approaching the girl. You swear the thing shrieks a bit as you notice the slithery appendage is pinned against the remnants of the ship's wooden frame. By the way it's sizzling, that definitely has to hurt...
Sidra
Spoiler (click to show/hide):
GM Roll; Attack- 15 + 1 + 1 (time to aim)
The Serenithian shrugs as you take off.
You notice a number of people quickly swimming away, and while you can't help them when the tentacles are underwater, the moment they surface you open fire on them. Your bolts fly through the air, making contact with the smaller ones long enough to drop people back into the water as they squirm away. You notice a green fluid blasting out of the wounds caused by your bolts, some of the people hit by it seeming to debate whether they want to come back to the docks or not as they float on the water.
GM Roll; Attack- 15 + 1 + 1 (time to aim)
The Serenithian shrugs as you take off.
You notice a number of people quickly swimming away, and while you can't help them when the tentacles are underwater, the moment they surface you open fire on them. Your bolts fly through the air, making contact with the smaller ones long enough to drop people back into the water as they squirm away. You notice a green fluid blasting out of the wounds caused by your bolts, some of the people hit by it seeming to debate whether they want to come back to the docks or not as they float on the water.
Elspeth
Spoiler (click to show/hide):
Completely caught off guard, you watch as the ship is being destroyed!
Completely caught off guard, you watch as the ship is being destroyed!
Everyone at the docks
Spoiler (click to show/hide):
A number of adventurers seem to take it upon themselves to try and kill this thing, pulling out darts, bows, crossbows, even the occasional shuriken. Some just picks up rocks and begin chucking them at this beast. The beast itself seems to be focused on disentangling itself from the ship wreckage that it's forming, and taking as many people as it can with it, wherever it's going... Ser Ethan shouts out over the crowd.
"Move forward! Get those ropes out into the water to pull people in, and stop wasting ammunition! You're only pissing it off more! Those folks further out towards the ship are goners, they'll never make it out of there... Don't bother."
You watch as the Rastanite soldiers (and those sailors not on the ship) begin to tie ropes around building foundations and docking points, tossing them into the water as a number of struggling victims grab hold of them.
"Heave!" They shout, pulling as the waters around the docks begin to turn a sickly green from the small tendrils ripping, each time they pull they're met with just as much resistance, they could use some help...
Some of you notice a red haired priestess of Cara begin to strip as she runs towards the end of the pier, jumping off and into the water towards the beast? Wait a second, some of you recognize her as the Serenithian from the other night! She begins to swim towards the beast, who's eye seems focused on her now.
A number of adventurers seem to take it upon themselves to try and kill this thing, pulling out darts, bows, crossbows, even the occasional shuriken. Some just picks up rocks and begin chucking them at this beast. The beast itself seems to be focused on disentangling itself from the ship wreckage that it's forming, and taking as many people as it can with it, wherever it's going... Ser Ethan shouts out over the crowd.
"Move forward! Get those ropes out into the water to pull people in, and stop wasting ammunition! You're only pissing it off more! Those folks further out towards the ship are goners, they'll never make it out of there... Don't bother."
You watch as the Rastanite soldiers (and those sailors not on the ship) begin to tie ropes around building foundations and docking points, tossing them into the water as a number of struggling victims grab hold of them.
"Heave!" They shout, pulling as the waters around the docks begin to turn a sickly green from the small tendrils ripping, each time they pull they're met with just as much resistance, they could use some help...
Some of you notice a red haired priestess of Cara begin to strip as she runs towards the end of the pier, jumping off and into the water towards the beast? Wait a second, some of you recognize her as the Serenithian from the other night! She begins to swim towards the beast, who's eye seems focused on her now.
Meanwhile elsewhere...
Elenwe, Shura, Marjory, and Ruby
Spoiler (click to show/hide):
You had gone like the others to board the ships heading to the Wastelands, but unfortunately they had all departed by the time you got there! Without much luck, you searched for a fisherman or perhaps company to take you there on a private vessel. You did happen to find a new starter company, but the sailors didn't seem trustworthy and the cost was too steep. Thus, you had all but given up hope of finding passage...
Until an apprentice mage approached you.
He had been told by his instructor that he had to present teleportation magic the following day, and you had unwittingly agreed (with some others) to participate in the experiment. He'd teleport you to the island, you'd respond to him through the stone, and all would be well. You remember the Arcane Magics funneling around you, pulling you in as you felt as if you were being turned inside out (minus the pain that such an experience would bring, of course). It was an experience that left you all with an unpleasant feeling in your gut as you blacked out...
You had gone like the others to board the ships heading to the Wastelands, but unfortunately they had all departed by the time you got there! Without much luck, you searched for a fisherman or perhaps company to take you there on a private vessel. You did happen to find a new starter company, but the sailors didn't seem trustworthy and the cost was too steep. Thus, you had all but given up hope of finding passage...
Until an apprentice mage approached you.
He had been told by his instructor that he had to present teleportation magic the following day, and you had unwittingly agreed (with some others) to participate in the experiment. He'd teleport you to the island, you'd respond to him through the stone, and all would be well. You remember the Arcane Magics funneling around you, pulling you in as you felt as if you were being turned inside out (minus the pain that such an experience would bring, of course). It was an experience that left you all with an unpleasant feeling in your gut as you blacked out...
Shura
Spoiler (click to show/hide):
Your eyes shoot open as you glance about- did the spell work? You seem to be in a forest, and the stone the mage gave you is nowhere to be found. More importantly, you notice a number of large blue butterflies fluttering about peacefully in the trees, almost nonexistent with as little sound as they're making. A human with pointy ears is laying a few feet away with her arms outstretched, one of the butterflies on top of her.
You find yourself spooning around an Elven Huntress, her hair lightly blowing from a late spring breeze as it gets in your face. Your arms wrapped around her chest as you notice an all too familiar feeling lower down given the position you're in...
Your eyes shoot open as you glance about- did the spell work? You seem to be in a forest, and the stone the mage gave you is nowhere to be found. More importantly, you notice a number of large blue butterflies fluttering about peacefully in the trees, almost nonexistent with as little sound as they're making. A human with pointy ears is laying a few feet away with her arms outstretched, one of the butterflies on top of her.
You find yourself spooning around an Elven Huntress, her hair lightly blowing from a late spring breeze as it gets in your face. Your arms wrapped around her chest as you notice an all too familiar feeling lower down given the position you're in...
Elenwe
Spoiler (click to show/hide):
Oh that was a good nap... Your eyes slowly begin to flutter open, the world blurry around you as you feel a warmth wrapped around you. The grass underneath is soft like silk, the spirits here calm and soothing as you watch a number of butterflies the size of your torso fluttering about.
It's then that you notice a pressure on your breasts and something poking against your bum, the feel of someone breathing on your neck.
Oh that was a good nap... Your eyes slowly begin to flutter open, the world blurry around you as you feel a warmth wrapped around you. The grass underneath is soft like silk, the spirits here calm and soothing as you watch a number of butterflies the size of your torso fluttering about.
It's then that you notice a pressure on your breasts and something poking against your bum, the feel of someone breathing on your neck.
Marjory
Spoiler (click to show/hide):
You begin to feel yourself wake up, your arms stretched out as you notice a giant butterfly sitting on your chest looking down at you. Just a few feet away appears to be lovers spooning as they also begin to stir. The ground beneath you is soft and comfortable, you could almost take a nap here. Your keen senses pick up the sound of buzzing in the far distance...
You also feel a small stone tablet underneath you, depending on your experience with magic, you may be able to deduce it as the stone the apprentice targeted for the long distance teleportation.
You begin to feel yourself wake up, your arms stretched out as you notice a giant butterfly sitting on your chest looking down at you. Just a few feet away appears to be lovers spooning as they also begin to stir. The ground beneath you is soft and comfortable, you could almost take a nap here. Your keen senses pick up the sound of buzzing in the far distance...
You also feel a small stone tablet underneath you, depending on your experience with magic, you may be able to deduce it as the stone the apprentice targeted for the long distance teleportation.
Ruby
Spoiler (click to show/hide):
GM Roll; Circumstance- 3
GM Roll; Perception- 9 + 1 (rogue) = 10
GM Roll; Memory- 12
Ugh, your head... You slowly begin to wake up- Why did you ever agree to that teleportation spell? Oh right... You didn't have enough money to wait three weeks for another ship...
You look around... Where are you? Why are you naked? Wait... That's right...
You remember a group of bandits as the teleportation spell finished, a sap hitting you in the back of the head, consciousness fading as they dragged you off... They brought you before their leader who took one look at you before ordering them to take you out to the forest and kill you- something about people appearing in flashes of light out of nowhere being a bad idea to keep around the camp.
And so you were blindfolded and dragged off elsewhere. You remember cold stone, being lead down a flight of stairs as the smell of feces and wet dog passed by you- You were still a bit disoriented. You remember them taking your supplies, stripping you and searching your clothes before tossing them to the floor with the supplies in a heap after realizing you had little of value to them beyond basic adventuring gear. A voice up above told them to hurry up as they informed you they'd be back later in the evening, the sap hitting you once more as you slipped out of consciousness.
Here you are, your equipment in a heap on the floor right around the corner. You notice they've tossed your sword and clothes into a cage in the distance, what you can only guess to be a rare breed of wolf given its canine features and white fur inside of it looking over the items curiously, seeming to not notice you at the moment. You see a small basin draining and filling with water that seems to flow in from some stream outside. You can only assume it to be a bath, the cool crisp water sparkling, exciting your throat as you remember you haven't drank anything all day.
It's then that you notice your hands are tied in front of you with rope, and an iron shackle has been fastened around your right leg, seeming to stretch far enough for you to reach (and even enter) the bath, but not much further than that... Well shit.
On the bright side, judging by the lack of noise around you and time of day (you assume it's still daytime), your captors won't be returning for a few hours at least.
((Careful what you wish for!))Urhr93 Wrote:Here i am ^^ as i've said before, i would prefer a solo play *-*
GM Roll; Circumstance- 3
GM Roll; Perception- 9 + 1 (rogue) = 10
GM Roll; Memory- 12
Ugh, your head... You slowly begin to wake up- Why did you ever agree to that teleportation spell? Oh right... You didn't have enough money to wait three weeks for another ship...
You look around... Where are you? Why are you naked? Wait... That's right...
You remember a group of bandits as the teleportation spell finished, a sap hitting you in the back of the head, consciousness fading as they dragged you off... They brought you before their leader who took one look at you before ordering them to take you out to the forest and kill you- something about people appearing in flashes of light out of nowhere being a bad idea to keep around the camp.
And so you were blindfolded and dragged off elsewhere. You remember cold stone, being lead down a flight of stairs as the smell of feces and wet dog passed by you- You were still a bit disoriented. You remember them taking your supplies, stripping you and searching your clothes before tossing them to the floor with the supplies in a heap after realizing you had little of value to them beyond basic adventuring gear. A voice up above told them to hurry up as they informed you they'd be back later in the evening, the sap hitting you once more as you slipped out of consciousness.
Here you are, your equipment in a heap on the floor right around the corner. You notice they've tossed your sword and clothes into a cage in the distance, what you can only guess to be a rare breed of wolf given its canine features and white fur inside of it looking over the items curiously, seeming to not notice you at the moment. You see a small basin draining and filling with water that seems to flow in from some stream outside. You can only assume it to be a bath, the cool crisp water sparkling, exciting your throat as you remember you haven't drank anything all day.
It's then that you notice your hands are tied in front of you with rope, and an iron shackle has been fastened around your right leg, seeming to stretch far enough for you to reach (and even enter) the bath, but not much further than that... Well shit.
On the bright side, judging by the lack of noise around you and time of day (you assume it's still daytime), your captors won't be returning for a few hours at least.