The Legend of Krystal, Version G (Finished)

Re: The Legend of Krystal, Version G

Postby trunks2585 » Thu Jan 09, 2014 1:03 am

I know anyone that's trying to max all stats should do the charisma (maid, babysitter, cook) jobs first, since when you get sensitivity maxed, you don't loose stats for doing jobs, a scene might cost you points, but not the job itself. Maxing charisma is probably the first step anyone should take to max everything, then figure out the best order to do jobs in to minimize having to go back in and rework up those stats. Like the strength route is suppose to lower sensitivity, but I haven't tested if this can even happen if you've maxed the charisma path and your sensitivity stat.

I've now gotten like 3 endings. Townsfoke, Pirate, and Nurse. Add that to the two paths that gave me no ending so technically 4? I'd like to start giving out information, but we should probably wait like a week or till Gore says something. Sadly I'm not very patient.


Edit: For now I'm just trying to do one path per playthrough with both good and bad outcomes to see what I get.
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Re: The Legend of Krystal, Version G

Postby GoRepeat » Thu Jan 09, 2014 2:56 am

The ending is determined by your highest stat when you complete the game, the decision you made in any given final story quest, your morality, and your loyalty. Special endings have unique criteria and are exception. In math terms, each primary stat has 12 possible endings. One of the endings is gold, two or three are usually silver, and the rest of the combinations will default to a bronze rank. So 60 combinations, 21 endings. The bronze cover all the overlap.

And, yeah, Trunks, right now it is a bit "off" because of how overpowered sensitivity is right now and you can max all stats before the end of the game (which I said I didn't want). I am going to roll it back to probably max out at a 33% boost instead of a 100% (gain 1.33, lose .66). Right now it is hard to plan an ending, because if all your stats are maxed, the game is going just randomly select a stat path to go down, which makes it seem inconsistent with how you played. In other words, if you spend most of your time doing Strength stuff, you shouldn't get defaulted to a rank C Intelligence ending because you happened to cap everything before the end. So blame Sensitivity for now. NERFS INC
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Thu Jan 09, 2014 3:15 am

Okay I want to make sure I understand this fully. Are you saying that if say I go down the strength path and complete it, that my ending should be related to the strength path based on the strength stat, what i chose for finishing the quests, and where my morality and loyalty are. Anything else should not be a factor? (like say I maxed strength to 100 percent, do the quests, but then I also do the intelligence path but it's lower like say just at 75. That should have no impact other than if i get morality points from it, but the intelligence points shouldn't matter) Am I understanding this right?

Also when can we start sharing info of how we got to certain paths?
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Re: The Legend of Krystal, Version G

Postby GoRepeat » Thu Jan 09, 2014 3:56 am

trunks2585 Wrote:Okay I want to make sure I understand this fully. Are you saying that if say I go down the strength path and complete it, that my ending should be related to the strength path based on the strength stat, what i chose for finishing the quests, and where my morality and loyalty are. Anything else should not be a factor? (like say I maxed strength to 100 percent, do the quests, but then I also do the intelligence path but it's lower like say just at 75. That should have no impact other than if i get morality points from it, but the intelligence points shouldn't matter) Am I understanding this right?

Also when can we start sharing info of how we got to certain paths?



Yep, and it is a free internet, share whatever you want :lol:
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Thu Jan 09, 2014 4:14 am

Okay the, here's what I've found so far.

First playthrough: I did all 5 paths (just barely) I went Charisma > Constitution > Flexibility >Strength > Intelligence. I did all the 'good' final events for each one, and it got me the B rank nurse ending. Note that this path is unreliable because as Gore said, the ending you get is random for doing all paths like that.

Next I did Felxibility, good end, no morality or loyalty > pirate.

Next I wanted to see what would happen if I did nothing at all and slept for 3 years > pirate (how does that even work out?)

I think after that I did Charisma and then Flexibility, and again no morality or loyalty > pirate.

Strength, good end and nothing else, I had some loyalty, whatever you're at just for getting up to 75 on strenght, and I didn't have any sensitivity to change my state gain. I got nothing.

Strength, bad end, full loyalty > townsfolk.

Flexibility, good end, at least 75 percent loyalty > townsfolk.

That's all I can remember, I did some other path that got me nothing. So I'm posting these while I can remember since Gore gave the okay to do so. Right now I'm trying flexibility good end with max loyalty and morality (it's a bitch to do).
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Re: The Legend of Krystal, Version G

Postby Ranard Lightningfall » Thu Jan 09, 2014 5:12 am

trunks2585 Wrote:Okay the, here's what I've found so far.

First playthrough: I did all 5 paths (just barely) I went Charisma > Constitution > Flexibility >Strength > Intelligence. I did all the 'good' final events for each one, and it got me the B rank nurse ending. Note that this path is unreliable because as Gore said, the ending you get is random for doing all paths like that.

Next I did Felxibility, good end, no morality or loyalty > pirate.

Next I wanted to see what would happen if I did nothing at all and slept for 3 years > pirate (how does that even work out?)

I think after that I did Charisma and then Flexibility, and again no morality or loyalty > pirate.

Strength, good end and nothing else, I had some loyalty, whatever you're at just for getting up to 75 on strenght, and I didn't have any sensitivity to change my state gain. I got nothing.

Strength, bad end, full loyalty > townsfolk.

Flexibility, good end, at least 75 percent loyalty > townsfolk.

That's all I can remember, I did some other path that got me nothing. So I'm posting these while I can remember since Gore gave the okay to do so. Right now I'm trying flexibility good end with max loyalty and morality (it's a bitch to do).


S rank, from all my testing seem simply to be do the intelligence line and on the third portion of it take the bad path. From there proceed to get pregnant with the dark wolfs, then wait til the end.
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Re: The Legend of Krystal, Version G

Postby Grohlguy » Thu Jan 09, 2014 6:44 am

Hey gore, not sure if you've read any of my previous posts, but hidden amongst my ideas for the game I expressed a desire to learn flash. I've been watching this thread pretty consistently but haven't been able to stream your live updates, I was wondering if you still stream updates and if you do, what time might I have the best chance at watching one? (Time zone would be nice to know as well)
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Thu Jan 09, 2014 7:18 am

Two more routes/tests to report.

Flexibility >Good end> over 75 on morality and loyalty > Rank B waitress
Flexibility >Good end> over 75 morality (also high intelligence but non of the intelligence events done) nothing.

So I'm going out on a limb here. It seems the patterns I've noticed so far are this. Doing a good end and having both high morality and loyalty will likely trigger a rank B event for whatever route you did. No loyalty or morality is pirate by default. No morality but high loyalty triggers villager (sorry i can't recall exactly what the name is) And I'm wondering about the last 2 and if one of them isn't broke. I haven't tried any of the 'bad endings' for the events yet, but form what renard said, most of those trigger the A ranks. This is all just my theory from a few play throughs.
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Re: The Legend of Krystal, Version G

Postby kaseron » Fri Jan 10, 2014 12:34 am

Here is a list of stat losses due to events, note I don't know many of the stat gains you may receive because I did most of these with max stats.
Things in square brackets are stat gains I assume you get. I believe you gain and lose stats for every event, so the bracketed stats are ones that I assume you get. (That specific stat was maxed at the time.)

Strength events:
Spoiler (click to show/hide):

Not stopping in str event 1: -10 Libido +10 Loyalty
Not trying something in str event 2: -20 Morality
Giving up str in event 3: -30 Morality.

Stopping str in event 1: -10 Loyalty -10 Morality
Trying something in str event 2: -20 Temperament +20 Morality
Keep struggling in event 3: -30 Temperament +30 Morality
Reward: "Queen" Outfit


Charisma Events:
Spoiler (click to show/hide):

Talking to Melel in cha event 1: -10 Temperament
Not negotiating in cha event 2: +20 Temperament -10 Morality
Going into the den cha event 3: -20 Temperament -10 Loyalty

Watching Melel does in cha event 1: -10 Morality +10 Libido
Rescuing Melel from den in cha event 2: -20 Sensitivity +20 Morality
Letting the guards enter the den in cha event 3: -30 Morality [No gains]


Flexibility Events:
Spoiler (click to show/hide):

Denying the customers in flex event 1: -10 Temperament
Denying taking Trock in flex event 2: -20 Temperament
Not satisfying Trock in flex event 3: +10 Loyalty -10 Temperament

Helping the customers in flex event 1: +10 Libido -10 Temperament
Fixing Trock's problem in flex event 2: +20 Libido -20 Morality
Cheering Trock up in flex event 3: +30 Morality -30 Libido




Intelligence events:
Spoiler (click to show/hide):

Becoming the vessel in intel event 1: -10 Morality [+10 Sensibility]
Running from the fight in intel event 2: -20 Morality [+20 Sensibility]
Denying the spirit in intel event 3: -30 Morality [+30 Sensibility]

Denying the spirit in intel event 1: +10 Morality -10 Sensibility
Assisting Carana in intel event 2: +20 Morality -20 Sensibility
Accepting the spirit in intel event 3: +30 Morality -30 Sensibility


Charisma events:
Spoiler (click to show/hide):

Not drinking at the party: -10 Temperament +10 Morality
Pretending to drink: -20 Temperament +20 Morality
Refuse to swallow: -30 Temperament +30 Morality

Have some fun in cha event 1: -10 Morality +10 Temperament
Drink it up in cha event 2: -20 Morality +20 Temperament
Swallow it down in cha event 3: -30 Morality +30 Temperament


Bugs found:
When pregnant, and in the new outfit, torso is black/missing in most event sex scenes.
If you load a completed file you can keep playing to gain stats but going to town to talk to anyone will always be
the same conversation with Torrin, regardless of who you talk to.
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Re: The Legend of Krystal, Version G

Postby GoRepeat » Fri Jan 10, 2014 2:11 am

kaseron Wrote:Here is a list of stat losses due to events, note I don't know many of the stat gains you may receive because I did most of these with max stats



Hmmm I will have to check that out. You should be getting a +10/-10; +20/-20; +30/-30 for each event rank respectively. Unless you are capped or bottomed out of course. If you are seeing loss/loss instead of loss/gain then it isn't doing what it is supposed to be. I will go back and take a look.

trunks2585 Wrote:Strength, good end and nothing else, I had some loyalty, whatever you're at just for getting up to 75 on strenght, and I didn't have any sensitivity to change my state gain. I got nothing.


If your Loyalty was over 50, you should have gotten at least a silver. The only other way the ending would have been overwritten is if you had another stat higher than strength by the end. The game will always base it of highest primary stat first, then story progression second. I will do some testing on my end.
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Fri Jan 10, 2014 5:09 am

The thing that troubled me was that (as others have found as well) It's possible to complete the game and not get an ending rank. I haven't done any more play testing, haven't had the motivation to go through everything again on my laggy computer (although the quality setting helps deal with that a lot, thanks again for that feature. Also thanks for telling us the determining factor on the secondary stats is 50.)
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Re: The Legend of Krystal, Version G

Postby SebaKnight1 » Fri Jan 10, 2014 2:06 pm

I'm a wee bit confuse here. Where I found out my ranking after completing the game??
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Re: The Legend of Krystal, Version G

Postby GoRepeat » Sat Jan 11, 2014 5:07 am

I am thinking as soon as I get the gallery up and running, I might slap a "Finished" stamp on this. I think there is enough content to justify at this point. I might add another random event similar to the DW or a birth scene, but am undecided. If you want to request anything, now is the time.
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Re: The Legend of Krystal, Version G

Postby trunks2585 » Sat Jan 11, 2014 5:23 am

A hot springs event, maybe the ability to visit the dark wolves at will if you chose the good charisma ending. And in the gallery showing all the ending screens as well for those that don't want to try and play through the game to get them all. That's all I have for requests.
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Re: The Legend of Krystal, Version G

Postby UnsungHero » Sat Jan 11, 2014 5:50 am

Gorepete Wrote:I am thinking as soon as I get the gallery up and running, I might slap a "Finished" stamp on this. I think there is enough content to justify at this point. I might add another random event similar to the DW or a birth scene, but am undecided. If you want to request anything, now is the time.


Hmmm
100 stat special events based on what you choose in the quest lines?

IE
100 Str "Bad" end

Talking to the Guards, Gets you and Shatra gang banged by the entire guard

100 Str "Good" end

Talking to the Blacksmith, Krystal decides to finally jump him fully maybe Shatra walks in for a threesome

Flex, Bad End

Talking to the Guards in the Bar gets you grduuged ****ed by whats his name and then DP'd by the other two.

Flex, Good End

Get that alone time with Gala


Maybe some Sister les yay with Kora and Kari?
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Re: The Legend of Krystal, Version G

Postby napala » Sat Jan 11, 2014 9:30 am

I was thinking of some special scene with Kari and Krystal, probably during the third year, in which they show that they really do care for each other, after all that time. And I mean a SPECIAL scene.
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Re: The Legend of Krystal, Version G

Postby Ranard Lightningfall » Sat Jan 11, 2014 11:53 am

If anything what I would like to see is much like what others have stated. a little more interactivity after quest lines are over with the persons involved If based on the ending you chose, all the better. (I know that revisiting the temple would be something I would do as that entire plot line leave a really nice foundation for further exploration about that demon.) Maybe a once a week or so repeatable option choice event after the fact if you dedicate to the line and get 100 in the stat. (Can chose a good or bad option with dialog that reflects your choice in the end of the event.) Would give a reason to go back to town, after you've done a event chain.

There are a lot of fun ideas you have in this world. (In part why I honestly consider this the single best LoK project out there ATM, bonus points for, ya know, actually using Krystal) It's not jut about sex, its a bonus should you chose to engage in it. Makes the experience deeper.

For that alone, I thank you.
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Re: The Legend of Krystal, Version G

Postby Rattlesnark » Sat Jan 11, 2014 11:57 am

I'm playing a locally saved copy of the 1/11 version, which I downloaded via Chrome onto my desktop.

Running the game using the Flash standalone projector (flashplayer_11_sa), I receive numerous ActionScript errors throughout the game - I didn't take note of these and simply ignored them and carried on. However, by the end of my playthrough, I did not get to see the ending sequence due to an AS error, here's what it says:

ArgumentError: Error #2109: Frame label Guard not found in scene Guard.
at flash.display::MovieClip/gotoAndStop()
at LoKvG_fla::MainTimeline/mouseTriggerF()


I can vaguely make out the very dark text when this error popped up, "But what will become of Krystal? How has the tribe changed her life?"

... followed by this one once I hit the main menu screen:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at LoKvG_fla::fading_1copy5_814/frame10()


Should I provide more details of my playthrough? In the mean time, I'll try using Chrome to play the .flv instead, then maybe try playing it off the website directly as well.

P.S. Thank you so much for working on this game, it's a very enjoyable one!
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Re: The Legend of Krystal, Version G

Postby Tom80 » Sat Jan 11, 2014 12:23 pm

Possible bugged ending !

Intell events first: blue, blue, red.
Pregnant by DWs.
Strength events: red, red, blue.

Final stats: Stre. 85,58 / Intell. 100 / Moral. 100 / Loyal. 100.

After last day the game simply jumps to the start screen.

Another one:

Intel events first: red, red, red.
Preg by DWs.
Charisma events: red, blue, red.

Final stats: Intel. 100 / charisma 89.51 / moral. 100 / sensi. 99.51

Again it just jumps to the start screen.

Is there something incompatible because of the pregnancy ?
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Re: The Legend of Krystal, Version G

Postby dark441 » Sat Jan 11, 2014 2:47 pm

Have you ever thought to incorporate sounds would be nice ^ ^ or
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