Terrantor!!! Wrote:Alright, ma nuggas, let me Git some breakfast in me. I'mma start building stats. 2 questions, how do I make child transforming independent of parent transforming. For instance, I have a command that adds a few buttons as children to an enemy class, it behaves like a button, but when I mouse over, it scales up both the buttons and the enemy. What do?
Duplicity Wrote:I like the idea of Tristian Knights(Sounds like Diablo town) because there is in all likelihood a galactic order of knights dedicated to cleaning up the morals of corrupted worlds. Think the Crusaders. It would be nice to have an opposing force who aren't evil, just upright twats who think they know best.
They can be called what you like. Also if you could use mental takeover on them to do some crazy shit, or put chastity belts on enemies. That would be cool.
I like the idea of being able to put chastity belts on defeated enemies. They would go batshit crazy trying to get some sex and level up from the struggle. Kinda like the Imp Lord in CoC being a stronger Imp.
Duplicity Wrote:Would you have starting classes? Paladin, Scout etc? Which would give you certain starting armour, perks and weapons. Like a small growth modifier on a certain stat.
Duplicity Wrote:Also with the deserts it would be cool to have more than just the usual sandy dune deserts that people always call deserts. Cracked dried up mud flats, barren windswept plains, a carpet of stones as far as the eye can see etc.
Aisy Wrote:Imagine during the battle with the robot, it changes gender every turn. Male for every turn on an odd number, female for even. Depending on when you defeat it, it determines the gender of the robot you bang. Not a great idea if it's the only thing you can fight in the game, but with a sizeable amount of enemies (and robots) this'd be a really neat gimmick for one of them.
Aisy Wrote:Second example is slightly more complex, but easy to handle if agreed on early. Say the player gets a move that binds the enemy for a few turns. If they defeat the enemy while bound, there's a special sex scene involving them getting fucked while trapped by the player. If they're defeated in any other way, you get the regular sex scenes. It'd be a hassle if it was added to every enemy, but since we don't have any yet, it's not that big of a deal.
Aisy Wrote:I think in terms of transformation, there's two big things we need to understand, and two big things we need to consider. First of all, we need to understand that being both in-depth and bountiful with transformations is what players are looking for. Something that can recreate their specific desires down to the last detail. Secondly, we need to consider if we want forced transformations and if we want permanent ones. Should humanity be thrown away and never given back (without cheats/savescumming)? Should players have to deal with their mistakes if they get too curious? Forced transformations involve transforming the player without their consent, regardless of if its reversible or not. Some people find it fun and silly, others find it annoying. We could make it a toggle, I think, perhaps even accompanying survival mode.
I suggested the radiation/voodoo/science trio for the transformations to give an idea of what kind of stuff we're looking for. Radiation would be weird, useless-but-aesthetically-pleasing things like different skin/hair/eye colour. Would also include multidicks or dicknipples if the option ever became a thing. Voodoo would be freaky magic transformations that change your shape entirely, like turning you into a bestial creature similar to a fishman or a wolfman. Mostly animal-related stuff, like penis types and fur/scales/feathers with a voodoo-twist. Science would be the rest; things that provide you with the most useful changes, like a bigger cum volume to have a better chance of impregnation or a taller/shorter body to move around in . Would include stuff like multiple arms or multiple eyes that would come with new abilities. Robotic enhancements too, like replacing your body parts with cybernetic limbs. Would be interesting to see.
I'd like transformation to be both wilder and more grounded than CoC. Less randomly thrown about. More crazy, fun.
Aisy Wrote:For a replacement, a settlement of religious nuts could work pretty effectively. People obsessed with refraining on sex but indulge in transformations or something equally insane. Like they don't know what they're doing is incorrect, they just think everyone else has it wrong.
There's tons of stuff you can do with deserts. Maybe further south there's an arctic desert with a completely different take on society.
Terrantor!!! Wrote:Hey, Cthulhu, was wondering if u came up with some ui graphics, yet.
Users browsing this forum: Bing [Bot]