JustDoug Wrote:---- You must use all 30 days before locking
----- Later I might add the ability to just fill out the remaining (3 days left in the season, work 3 days)
------ Right now, though, the numbers must fit the 30 day template
--- When you start the season, it will cycle all 30 days instead of returning to home between weeks
---- After a town visit or cut scene, Krystal will pick up on the next day's activity
-- Please provide feedback on the new mechanic; better or worse than the old method?
Here's the feedback: kill it. Allow assignment of job(s) on a daily basis. You might consider allowing two tasks per day- sort of morning/evening- but the entire 'lock into a month's schedule' doesnt' play right. It also makes the "tedium of long-term waiting for rescue/fitting in slowly" go way too fast and makes the game feel much, much shorter than it should. Just an opinion.
Oh, and if you currently do roll visits to town over in sequence, the usual chat/info/etc doesn't show up. That's rather disconcerting.
Other than the above- good work! (And that's high praise from me).
Considering slow progression I'd say keeping things down to a week at a time might work better, and allowing you to choose your jobs and resting on a daily basis would suffice for me.