Ivan-Aedler Wrote:MPLDAM9919 Wrote:I forgot if we mentioned this, but will there be night time levels?
Levels at night we already have:
9-3 (X-naut base)
Star Hill
Night Levels planned:
=> 9-0, 9-1, and 9-2 (spaceship maneuvering level and moon levels). In the future, it will be changed to 9-1, 9-2 and 9-3 (X-naut base will be 9-4).
=>Star Road
=>SubSpace (when this got implemented) - It will be a mirrowed version of the level but without enemies, after Peach uses a potion to make a red door appear)
=>Night Toad Town mode -> in a random moment, if Peach reaches this level in Peach's Campus Area, it will be night.
(For much later):
=>Night Desert Level I might create an optional level in world 2 (optional levels might be marked as a star in the level hole).
=>Night Underground Level (pipes) I might create this in an optional level of world 1.
All sounds great!
By the way, I'm still finding more artists to help contribute on the project. Do you have anyone in mind? Shax said it'll be awhile till we get the ones he volunteered to do.