Camel Wrote:it should be tough to start out, clients should be special orders instead, and in the beginning those orders should be out of reach or simply not worth the time you would need to spend reaching their requirements, instead you could sell them to a store or something for quick money determined by their stats, traits, negative and positive modifiers...
Camel Wrote:also lots and lots of futa...
Sythis_Sythes Wrote:There can NEVER be too much futa!~
Sythis_Sythes Wrote:And yea, i see what you're saying Oneko. I just got carried away and started drawing without thinking, which is what you ended up seeing, a half-baked design.
Zeus Kabob Wrote:Heard Hartista is dealing with medical issues in his family at the moment.
And yea, i see what you're saying Oneko. I just got carried away and started drawing without thinking, which is what you ended up seeing, a half-baked design. I'm not too far from hartistas style art wise for menus and such, but i am HORRID at programming, or anything that looks remotely human. (I never learned to draw them.) But yea, that was just me pitching ideas via visual form, i'm not saying that'd be the final product. I'll revise it later and get back to you with it.
Camel Wrote:it should be tough to start out, clients should be special orders instead, and in the beginning those orders should be out of reach or simply not worth the time you would need to spend reaching their requirements, instead you could sell them to a store or something for quick money determined by their stats, traits, negative and positive modifiers... or auction them off to have a chance to sell them at as little as 50% or as much as 200% the price you would get in a store, maybe apply a little bit of sales tax just to annoy people :p.
themightypawn Wrote:throwing another idea out there what about pregnancy. There could be a certain time in which the animals or the player could be pregnant. the animals maybe a day or two and for the player maybe four and then adding in something that could be eating by the player or monsters that could shorten the time of being pregnant.
Sythis_Sythes Wrote:OK, so i started small and drew up a farm entrance concept, and based the story(in my mind at least) that you're a new arrival to the continent, and decided to take up owning a farm as your new job. Unfortunately, a lot of the places were very expensive. You find yourself in the small town of Denville, located several miles from the largest city on this side of the continent, Aerie City. The former owner acquired some....debts, and would like to sell the land cheaply, and fortunately for you, you have just enough to get the land along with 500 Aers left in your pocket. The man hands you the deed hastily, yells goodbye, and runs off before you can even utter a single word. You shrug, seeing as how you acquired what you came for, but not before remembering you need to head to Aerie City to become a fully-fledged breeder, something anyone can become with some pocket change, but only the skilled can make a living off of by itself. Not wanting to impose the 10,000 Aers Debt for not getting the 100 Aers license, you head into town; but not before taking one more look at the entrance to your new home you acquired a little too easily...
Sythis_Sythes Wrote:Tell me your thoughts, what not, i enjoy them compliments! ^.^ Though you do need to be told if something is wrong or not with your work in order to get better sometimes, too. ;p
mintyMidget Wrote:I just now discovered this forum and I'm impressed by the ideas I've been seeing. I have little experience in C++ but I have passable skill in the artistic area (more that it's "ok". Just...never actually drawn nudes or genitals.). Though I feel I can offer some suggestions in getting everyone working together. If someone could make note of WHAT needs to be done, WHO is offering to help in what areas, and then delegate according to skills this could probably kick off pretty well. It could also potentially be a learning experience for everyone involved in this co-op. I myself...well *holds up a lighter* If anyone needs a fire under their ass just ask.
Sythis_Sythes Wrote:I guess im not good enoguh at perception that i ended up making it look like it was on a hill, but the road is supposed to make it look far away-ish, so it'd be a little bigger should you get closer. Plus, that house looks too good to be on that farm, unless the insides look like poo~.
Sythis_Sythes Wrote:The reason i chose to add a city is so that we could add in a lot of content into the game later on. Also, the biggest city on the continent would pretty much have everything in it, so it'd be best to have one for future plans, and can be removed easily if it doesn't fit into the game. And yea, the buildings are just there in the city image to show you that it's a city, nothing more. Placeholders!~
Sythis_Sythes Wrote:I thought up the pocket watch cause then we can use it to hold all the little HUD stuff within it, and hovering over it could maybe show the time, date, how long you have left to pay rent, and so forth. Nothing official still, since we don't have a programmer capable of making these things in prototypes at least, but hey, we can dream. XD
Sythis_Sythes Wrote:In terms of the second drawing, that one was like my other draft, roughly done to save time for the rough basics, and to get me used to drawing a lot every day so i get better at it! I thought the broken sign, hastily put together fencing made of string(lmao), and using sticks for fencing just made it look crappy, which is what i went for. It's still a basic concept, not fully fleshed out, so we'll see if i plan on adding, subtracting, tossing it, whatever need be.
Sythis_Sythes Wrote:Tell me your thoughts, what not, i enjoy them compliments! ^.^ Though you do need to be told if something is wrong or not with your work in order to get better sometimes, too. ;p
Sythis_Sythes Wrote:The reason i chose to add a city is so that we could add in a lot of content into the game later on. Also, the biggest city on the continent would pretty much have everything in it, so it'd be best to have one for future plans, and can be removed easily if it doesn't fit into the game.
And yea, the buildings are just there in the city image to show you that it's a city, nothing more. Placeholders!~
I thought up the pocket watch cause then we can use it to hold all the little HUD stuff within it, and hovering over it could maybe show the time, date, how long you have left to pay rent, and so forth. Nothing official still, since we don't have a programmer capable of making these things in prototypes at least, but hey, we can dream. XD
I don't know if you want me to start. I may never stop...but since you DID offer I may as well toss one or two in for posterity. Perhaps tools or toys you can buy to increase productivity of monsters. Different kinds for the different creatures with the potential for use with the Breeder as things are expanded upon. I'll also admit I'm half tempted to come up with potential story lines and dialogue for the game BUT that is neither here nor there until we know how things are going to go.Jealousy1867 Wrote:Hi, mintyMidget. I think right now Oneko's still getting things set up the way he wants them. For now, pull up a chair and toss some ideas on the pile
Oneko Wrote:I personally don't like the city scenario and i like more the rural town of the original game. I mean, judging from that icon, the city looks like a modern one. Isn't awkward to have in a industrialized and modern city shops where you can buy monsters/living beings and other shops where you can sell (and buy) their... juice? ... Although rest of the modern city scenario could kinda fit, iirc there are actually few countries where they allow bestiality.
mintyMidget Wrote:Perhaps tools or toys you can buy to increase productivity of monsters. Different kinds for the different creatures with the potential for use with the Breeder as things are expanded upon.
mintyMidget Wrote:I'll also admit I'm half tempted to come up with potential story lines and dialogue for the game BUT that is neither here nor there until we know how things are going to go.
Oneko Wrote:And again, i am not sure if i can take this role, because as stated before i found out to have less free time than i expected. I am not giving up yet, i want at least to wait some day to test how much i can be proficient with flash (and if i am able to do something with it), then i can give a straight answer. If not then i'll lend the manager role to someone else.
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