VintageBass Wrote:What I'm trying to say is it probably would be easier not to do any sort of combination of keys being used as an escape mechanic. As much we need a little more of a challenge in games these days, I don't feel like stringing keys together would help in any way. Sure it may not be like repeatedly mash two separate buttons to fill up a bar, but can we see something of this first before this gets a little too frustrating?
Of course it WONT be captchas, but a single queue of keys, like 'AOGD'. You will see them in PURE WHITE and in a way its not intrusive, but explicit.
No 'house numbers', no images, no blurry things.
VintageBass Wrote:I could argue that this is roughly due to whether you like the idea of wearing clothes during your sex, as that is a particular fetish that not everyone has. You may like the idea of Peach having sex with fully clothed, but for some of us that doesn't apply.
Yes, I like partially clothed sex. Well, its not hard to force Peach to be naked
Just lose a life or touch certain enemies/obstacles and Peach will be naked in no time.
And its nice to have those options for people who prefer partial/fully clothed sex.
VintageBass Wrote:But what I want to ask is why do we want to have clothes during sex when this is supposed to be an ENF game? Not having any sort of clothing shredding defeats the intentions of this game, which is all about being ENF.
I dont see any problem about this, really.
Darthan Wrote:The thing about using these games as an example is that you are using a RPG mechanic in a platforming game. As for the argument from Ivan that the dialog is an RPG element that is untrue considering dialog is used in many of the Mario platformers.
Remember that, when we have a platform game with increasing NON LINEAR plots, like having to get a key, then talk to a toad, then to another toad, it start to have RPG elements, thus its not more a 'run to win' platform game. You arent satisfied by running along the level to get there earlier, as you will be losing many scenes and dialogues.
Darthan Wrote:I am pretty sure that Ivan was referring to using clothes shredding as an escape mechanic. My main reason for suggesting that was to offer a solution that fits better with the Mario platforming game mechanic. I do agree the clothed sex does seem to go against the embarrassed nude female theme.
When you have an ENF female trying to push the enemy's hand from her pussy, even clothed, its still an enf scene. Peach knows her inner parts are being bullied.
What differs ENF from non ENF is the embarassing aspect. Remember that bottomless/topless females are considered 'nude' (in the case, partially nude), hence ENF still applies.
Darthan Wrote:To be completely honest, and I seem to recall Quiz saying something similar, I do not feel that there needs to be any kind of escape mechanic. The game is not so hard that it is impossible or even really the difficult to complete with Peach as a virgin. The fact that you can save the game and reload if you screw something up makes an escape mechanic even more unnecessary.
But just take into account the DIVERSITY advantage, that is, more scenes/situations to experiment. The goal IS to make more options available, NOT to obligate/force the user to use it
VintageBass Wrote:I noticed that, too, but at the same time I noticed that the comment seems off if this game is about being an embarrass naked girl. There's also reading the line about Peach being fully clothed and having sex as a kink since some people like to have clothes on when having sex, but other people don't like the idea. I'm looking more into that aspect than the other, but it's still odd that he's into that when the focus is ENF, not CFNM.
I dont see any problem in having some CFNM scenes, as you, the player, can activate it (just letting Peach have sex while still clothed).
And soon, it will be 'really fully', as I'll add lingerie (panties and bras). And if the players want, I can add a config setting: 'make Peach naked before any sexual scene', so it will be like the enemy is stripping her before the action. Then, after the scene, she returns to the last clothing situation.
VintageBass Wrote:And I agree. As easy it might be to have a simple push of a button instead of a combination of such, it's even easier just to go without the buttons and have that clothing shredding mechanic. You don't have to complicate matters by having these events interrupting things and you'll just keep going if you lose a piece of clothing.
Again, remember I want to focus on 'every situation' sex, that is, naked, partially or fully clothed. If a given enemy takes her and he's horny (mostly are as default), sex will happen.
The 'escape' mechanic (JUST a new 'text' of some white keys to be pressed) can be ignored altogether, if the player wants Peach to be screwed up. Again, its to ADD features, not to replace or to create obstacles.