Very nice. Looks.. promising
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Heres a question to the experienced animators - Would it be easier to start new animations (possibly from scratch?) or would it be worth attempting to convert incompatible parts to Corta's character template parts? It sounds like theres desire for having multiple costumes and character skins, only problem is a large portion of the existing animations use incompatible parts and things don't line up too well (if at all).
I can't animate too well, so both tasks seem daunting to me. Any ideas? If we do go with the new/updated animations route - it would be a perfect chance to add in a full body so samus can also pick which choice of weapons (cannon, pistol, whatever) to use as well.
Off the top of my head, I think the only animations we would need updated are the metroid and chozo ones (and possibly player jumping). We could use Corta's walking/aiming for the player, and the pirates ahoy animations for the space pirate. Ridley and MBrain already use the template parts.