Harem Collector (RPG MAker VX Ace)- Updated 13/02/2019

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Re: Harem Collector (RPG MAker VX Ace)

Postby AllenAndArth » Mon Jul 08, 2013 6:22 am

codered999 Wrote:In the town with the clock shop you can buy a shop and a condo, but when I went to find the lady that is supposed to greet you in the condo the game broke. The game tells me it can't find a file Graphics/Faces/tmaid.

strange didn't happen to me, try to find the img and copy it, or make a back up with the save and download it again
ninmuffin Wrote:Where is the male mage for the mission to get more slave collars?

in the port city at the pub, it's a nerd, just pay drinks until he gets drunk
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Re: Harem Collector (RPG MAker VX Ace)

Postby Kuragari » Tue Jul 09, 2013 1:23 am

Not quite a bug, but when you check the door in the first door in the gambling den's hideout thing, the picture for Theresa uses the RPG Maker VX paladin mugshot rather than the one that's generally used.
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Re: Harem Collector (RPG MAker VX Ace)

Postby Kuragari » Tue Jul 09, 2013 5:38 pm

SpectralTime Wrote:Played it to completion a while ago. Thoughts are pretty simple.

The game's not terrible, and the porn, though it could use a little more detail, is functional. However, the protagonist is an abominable little s#$%, and he shows no signs of improvement. It doesn't help that in his little conversation with the orcs, he single-handedly embodies every dickhead I ever had to game with who made a "Chaotic Neutral" character only because he didn't have the balls to write "evil" on his character sheet.


Chaotic Neutrals are, by their very nature, dickheads. They are true to who they are, and they don't care if anyone has a problem with that. They do what they want when they want, be it benevolent or not (or even selfish, even if it has nice results.) The only real problem is most people who play as Chaotic Neutrals don't realize that a CN can have redeeming qualities as well. For example, CN's can and often do have their own sort of moral code, the only difference is that in comparison to everyone else's, there's are, how to say it, "More like Guidelines" than actual rules.

Then again, arguably, a person who's purpose for getting into adventuring specifically to form a harem of 151 female sex slaves would almost have to be a dickhead, so I don't see much of a problem with it.

cookie jar Wrote:
Your maps seem to have a lot of empty spaces. And I don't mean areas like Southport which are clearly still under construction. Even in the starting town of Northmarket there are large patches of open areas. This tends to give the maps a bit of a dismal appearance.
It also increases the distances you have to walk. Running around for long distances tends to get boring and repetitive fast. Though with the 3 possible speeds and fast travel options, you've already done something to counter that.
In addition, this means that exploring is less interesting, and in a game like yours which is mostly an open world scenario, that's a bit counterproductive.
I would suggest to make the maps a little smaller and denser in the future.


I noticed this, and it was one of the few things I had a problem with. I absolutely hate large empty maps. Especially on world maps.

The h-scenes so far could do with a bit more details to flesh them out. And maybe make them a bit longer textwise. But that's more of a personal preference, so this is purely an "imho" statement.


This I definitively agree with. The sex scenes would really be better if longer, though I'll also say its annoying that for most of the characters can't be sexed with again afterwards.

The combat ist a mixed blessing. While the fight's are doable, you are in a world of trouble and hurt if you don't do the quests in the order you have them intended, especially the first few. The level recommendation puts you on the right track there, but some people won't expect a single level making that much difference.


Personally, I'd like at least the addition of some random encounters, you could always make their appear rate being incredibly low (like say 100+ steps to get even 1 encounter) Could also make them weak enough that those who want to use them to make themselves supped up for fights will have to spend ridiculous amounts of time to farm xp and Sil.

Also, there's a puzzle in the clock store shop?


A suggestion/idea for one of the future girls you can acquire. Remember the Guy slave named Eric? Well, the idea I have is that our hero can take a moment to look at Eric, and discovers that Eric is rather androgynous, and a random thought of "if he had breasts and no cock, he'd be sexy as hell" or something like that pops up, and then he goes on a quest to get a Gender Change potion, which he uses on Eric after purchasing him, turning him into a cock loving whore who lusts only for masters dick (or some such)
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Re: Harem Collector (RPG MAker VX Ace)

Postby NoMoshing » Tue Jul 09, 2013 6:01 pm

Okay, wow, this is going to be a long one. Thank you all very much for your interest.
I'm sorry I forgot to post it here after the moderators re-approved my post edit , but there is a new version of the game with a number of the bugs that got mentioned fixed: http://www.mediafire.com/download/m93isxct1lp66lc

Kuragari, I like the cut of your jib and the name of your town, but I'm not cool enough yet to send private messages on this forum. If you have any other ideas than what you posted here you'd like to share, either reply to the thread or get in touch via my blog.

Okay, from the top:

SpectralTime
Spoiler (click to show/hide):

SpectralTime Wrote:However, the protagonist is an abominable little s#$%, and he shows no signs of improvement. It doesn't help that in his little conversation with the orcs, he single-handedly embodies every dickhead I ever had to game with who made a "Chaotic Neutral" character only because he didn't have the balls to write "evil" on his character sheet.


Hahaha, I know those feels. Keep in mind that HC is primarily a comedy game, so I'm not actually trying to exemplify the D&D alignment system.

The way I think about the character when I write him is that he's selfish in the extreme but isn't necessarily cruel or evil. Some of this characterization will come out later, but I maintain he's not necessarily a bad guy.


Ryan Nocturne (and others)
Spoiler (click to show/hide):

Ryan Nocturne Wrote:So... where can I find Therese? Even the reminder doesn't tell me where she is.


Therese's return is on the to-do list, I'm hoping to get to her and Kyrie in time for the August release provided there are no unexpected delays.


cookie jar
Spoiler (click to show/hide):

cookie jar Wrote:First of all: I like the game. There is a lot of fun stuff in there and I like your approach of the game not taking itself seriously most of the time. :D


Thanks! My primary inspiration is Alicesoft's Rance series, so if you ever played those you know what kind of feel I'm going for.

Your maps seem to have a lot of empty spaces.


Every town is a work in progress. I haven't finalized where I want everything laid out yet, so there's a lot of design space I can work with. I usually try to add a building or two to each map per release.

The combat ist a mixed blessing.


The combat difficulty is being rebalanced for the next release because a lot of people are having trouble with it. That's July 17 for donors and July 24 for the public.

Any clue as far as the clock in the shop in Eastfort is concerned?


So far as I know, you're the first guy to notice that that puzzle is there. It's just a clone of the puzzle in Elvo's manor, and I honestly might end up removing it entirely.

Is there any way to advance the days other than after certain scenes? Resting in the bakery for example doesn't do so. I'll hazard a guess and go with "no", since otherwise you could make an infinite amount of money once you have some joint ventures going. (Which by the way you can using your sisters lunch - if you are crazy enough and have more time on your hands than is good for you...)


There is currently the Timeturner but in the final version of the game, the only way to advance time will be to completely quests or access a handful of other scenes. You've described exactly the reason why. I didn't think of the love lunch explot, though, thanks.

how do you use/get your alchemy labratory working? My guess would be to enslave the right girl.


There will be an enslavable alchemist girl who will drop a random potion (or two if you upgraded) each day once she is implemented. I'm going to try to make it so you can focus her efforts in a given area (Health recovery potions vs Mana recovery vs Buff potions, for example).

For my 2nd playthrough I went with the "test for content" option and this made me realize how many options the player actually has in the game. I'm more than impressed with the amount of work this must have taken. A single "test for balance" playthrough only shows a small portion of what you can actually do. Very good work. :) And my bad for posting before trying that option as well, sorry. :?


Thank you for the compliment, and don't worry about having tested for balance first. I need people to test the game both ways.


AllenAndArth
Spoiler (click to show/hide):

AllenAndArth Wrote:a freaking elixir...I did all that work on the clock puzzle for a stupid elixir!

MWAHAHAHAHAHAHAHAHA
AllenAndArth Wrote:I think that the dwarf is drunk...quick question...Does foot fetish still applies if it's your own foot?
hey mosh are we ever going to collar the guild girl?

I guarantee that will happen. I don't know when she'll be implemented, but it'll happen eventually.
Related:
ArdenWolfwatcher Wrote:I'm pretty sure that eventually we'll be able to collar the guild girl, just not yet. It'll probably a big deal quest chain in order to get her into bed, likely involving a takeover of the guild from her father and older brother after we've sufficiently proven ourselves only for them to turn on us because they never liked us to begin with.

That's not 100% accurate for my plans, but it's a surprisingly good guess.


Seyfer110
Spoiler (click to show/hide):

seyfer110 Wrote:Ugh...so...there is no way to get it after i've brought the 2 maids? T.T

Nope. The Dark Seed thing is supposed to be a collection quest along the lines of the Al Bhed language in FF10, or the hidden chests in Super Maro RPG. Actually, a more appropriate way to think of it might be the red jewels of Illusion of Gaia. So, yes, two of the Dark Seeds currently implemented can be lost forever. One of these Dark Seeds is the one that nobody has mentioned finding yet in this thread. All that you're missing out on at this moment is a bonus item.
The seed part though is a deliberate shout out to Lost Odyssey, which I scored 100% achievements in last week. XD


Ov3rkill
Spoiler (click to show/hide):

Ov3rkill Wrote:The little girl scene just killed me.


I had a lot of fun making that. =) I have a very sadistic streak in me and one of my secret joys is hearing from people who get busted.

Btw, the sentence the dwarf says to the sheep: "Vous verre de blanc, vous oeils de bleus, j'adore tu" This makes no sense at all, as a native speaker I know it should be : "Ta blanche laine, tes [here add an adjective like "doux" (it means "tender" in this context)] yeux bleus, je t'adore."


That is so awesome. Thank you for the advice.
Fun story: I one ran a tabletop Vampire: the Requiem game wherein I laboured over a letter written by the prince of the city, to one of his agents, entirely in french. My one actually fluent player burst into laughter upon seeing it and commented that it was a real riot to see the stern Ventrue iron lady in the charge of everything had the grammar of a six year old.


Kuragari
Spoiler (click to show/hide):

Kuragari Wrote:Chaotic Neutrals are, by their very nature, dickheads. They are true to who they are, and they don't care if anyone has a problem with that. They do what they want when they want, be it benevolent or not (or even selfish, even if it has nice results.) The only real problem is most people who play as Chaotic Neutrals don't realize that a CN can have redeeming qualities as well. For example, CN's can and often do have their own sort of moral code, the only difference is that in comparison to everyone else's, there's are, how to say it, "More like Guidelines" than actual rules.

Then again, arguably, a person who's purpose for getting into adventuring specifically to form a harem of 151 female sex slaves would almost have to be a dickhead, so I don't see much of a problem with it.


I wouldn't say that's 100% true (I've played a Pathfinder alchemist in the past who did it all FOR SCIENCE! who was chaotic neutral and not a total dick) but you will see the hero act more morally in the future. I don't know why every is shocked at how evil he is, to be honest. I mean, it's not like anyone is forcing you to oppress your child labourers and I just realized what is wrong with that statement.

A suggestion/idea for one of the future girls you can acquire. Remember the Guy slave named Eric? Well, the idea I have is that our hero can take a moment to look at Eric, and discovers that Eric is rather androgynous, and a random thought of "if he had breasts and no cock, he'd be sexy as hell" or something like that pops up, and then he goes on a quest to get a Gender Change potion, which he uses on Eric after purchasing him, turning him into a cock loving whore who lusts only for masters dick (or some such)


That might be something I'll end up doing, but it won't be Eric as I know an Eric in real life and the fact he's a slave is a private joke of my own. But there have been an oddly high amount of fans asking for futa or cross-dressing, and even though I initially said no I might end up throwing some form of bone their way.


That's all for now, thank you for playing!
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Re: Harem Collector (RPG MAker VX Ace)

Postby ArdenWolfwatcher » Tue Jul 09, 2013 11:24 pm

(I've played a Pathfinder alchemist in the past who did it all FOR SCIENCE! who was chaotic neutral and not a total dick)


I once played a 3.5e CN Gnome Cleric of Olidamara. He was also a bit along the FOR SCIENCE line in that he had created a special seasoning spice that had various effects on non-gnome characters who ingested it and placed it on part members' foods so that he could study and record the effects of it. The party very quickly learned not to trust anything that the Gnome gave you, but if you didn't assist him in his experiments sometimes he would 'forget' to heal you or simply give you tough love about it, commenting that next time you shouldn't get hit.
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Re: Harem Collector (RPG MAker VX Ace)

Postby UnLimiTeD » Wed Jul 10, 2013 12:18 am

I have to admit I have absolutely no problem labelling a character as evil.
Being selfish and sociopathic and a bit greedy fit very well to the description of a halfling assassin I did once.
He was so lazy and singleminded one could always describe him as pacifist, why kill someone when someone else could be doing it? You get rich by taking the loot, not by taking the kill.
Really good groups have reasons. Reasons beyond making the world better. Though I had my share of chaotic characters, and yeh, they've been annoying.
I've thought about killing them occasionally, but I could hold myself back.
I found the game absolutely hillarious, for me to have a bad feeling about the hero the game would have to take itself way more serious.
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Re: Harem Collector (RPG MAker VX Ace)

Postby Lucky777 » Wed Jul 10, 2013 2:31 am

In a game where you set out to capture 151 sex-slaves your character will act "more morally" in the future?

Pffft hahahahahaha... that shit had better be optional, though I don't know what is being referred to to begin with.

Anyway, I haven't played this one at all as yet but I have my eye on it, so I may drop by to say what I think of it some time after the July 24th version comes out or so.
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Re: Harem Collector (RPG MAker VX Ace)

Postby AllenAndArth » Wed Jul 10, 2013 2:49 am

i'm pretty evil myself, well played the clock one...I like CN, I decided to run back to the hills in DD game leaving the party there against a lich...
Spoiler (click to show/hide):

I was playing with a cleric made to kill undead

evil I know, aside from hitting people in the back with fireballs, joining the vampires(as a werewolf) and handing over my teammates to the vampires, getting a merchant that tried to smuggle me with a 10.000 bucks debt with loan sharks, tying a goblin over a group of hellhounds to get information and selling suspicious potions with untested effects while masquerading as a priest to incriminate church and be able of entering and stealing the treasure for a quest, I didn't do much evil...oh I sold a drunken dwarf as slave once...only 300 bucks, but, enough for what I wanted
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Re: Harem Collector (RPG MAker VX Ace)

Postby Kuragari » Wed Jul 10, 2013 7:05 pm

I wouldn't say that's 100% true (I've played a Pathfinder alchemist in the past who did it all FOR SCIENCE! who was chaotic neutral and not a total dick) but you will see the hero act more morally in the future. I don't know why every is shocked at how evil he is, to be honest. I mean, it's not like anyone is forcing you to oppress your child labourers and I just realized what is wrong with that statement.


Some of the people here prefer at least slightly decent hero's, and don't like the idea of being forced to play, for all intents and purposes, an evil character. Which one could indeed say the Hero in this game is (after all, he's a guy out to enslave 151 women to be his sexy harem, and doesn't care what he has to do to accomplish it).

Also, CN characters can not be dicks, but that's usually more of a rare occurrence among CN characters. One of the two best examples of Chaotic Neutral characters are Jack Sparrow and Q. This page actually gives a rather well detailed description of how Chaotic Neutrals work.
ArdenWolfwatcher Wrote:
I once played a 3.5e CN Gnome Cleric of Olidamara. He was also a bit along the FOR SCIENCE line in that he had created a special seasoning spice that had various effects on non-gnome characters who ingested it and placed it on part members' foods so that he could study and record the effects of it. The party very quickly learned not to trust anything that the Gnome gave you, but if you didn't assist him in his experiments sometimes he would 'forget' to heal you or simply give you tough love about it, commenting that next time you shouldn't get hit.


Yeah, that sounds like a proper Chaotic Neutral character alright. You work with them they'll be perfectly fine with you, but the instant you stop (essentially) catering to whatever their whim is they'll either turn on you or just refuse to help you, or help you really grudgingly/with lots and lots of complaining and lecturing on their part.

Lucky777 Wrote:In a game where you set out to capture 151 sex-slaves your character will act "more morally" in the future?

Pffft hahahahahaha... that shit had better be optional, though I don't know what is being referred to to begin with.

Anyway, I haven't played this one at all as yet but I have my eye on it, so I may drop by to say what I think of it some time after the July 24th version comes out or so.


Since there seems so far to be just about damn near hell no "optional" stuff so far (other than collering or torturing the necromancess) or nabbing your sister as a slave, I'm going to hazard a guess you might get unlucky in that regard.

However, it should be noted, him acting "more morally" doesn't mean he's suddenly going to go all goody two shoes on folks, if that's what your worried about. Think of it as, he's going to soon be going up against some really rather obvious absolute dickfaced evil bastards, and that while he'll still be enslaving people, he'll at least be giving them better fates then the fates they would have if he didn't intervene.

I mean heck, he treats that one girl you get in the Debt mission better then her previous master did.

EDIT: To Nomoshing, one of my ideas you seem to have gotten somewhat already, in a sense. By any chance, have you ever played any of the Fable Games? I ask because I saw a great many gravestones, and it gave me the thought that you could have each gravestone be listed as one of the people who have helped the games development in some way shape or form, with after their name a humorous sort of cause of death thing.
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Re: Harem Collector (RPG MAker VX Ace)

Postby UnLimiTeD » Wed Jul 10, 2013 10:54 pm

Heh, reminds me of a ZP review of a Riddick game which offers a surprisingly simple conclusion:
If you want an evil character to look sympathetic, just make him fight an even larger dickhead.
That aside, "evil" is a cheap description.
As long as everyone has sound reasons, it's really just a matter of how much one values his own good over the good of others.
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Re: Harem Collector (RPG MAker VX Ace)

Postby AllenAndArth » Thu Jul 11, 2013 1:36 am

UnLimiTeD Wrote:Heh, reminds me of a ZP review of a Riddick game which offers a surprisingly simple conclusion:
If you want an evil character to look sympathetic, just make him fight an even larger dickhead.
That aside, "evil" is a cheap description.
As long as everyone has sound reasons, it's really just a matter of how much one values his own good over the good of others.

I wouldn't say cheap... just not very descriptive, because, everything is only a matter of perspective...evil is only evil as long you're against it, if it's on your side, it's just not very good
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Re: Harem Collector (RPG MAker VX Ace)

Postby NoMoshing » Tue Jul 16, 2013 6:03 am

Hey all, just strolling through here wanting to make sure all the bug reporters get credited, thought I'd reply to a few things.

Lucky777 Wrote:In a game where you set out to capture 151 sex-slaves your character will act "more morally" in the future?
Pffft hahahahahaha... that shit had better be optional, though I don't know what is being referred to to begin with.


Well, okay, "more morally" was probably the wrong way to put it. But "engages in acts that are benevolent or just in nature, although frequently with skewed intentions" doesn't have the same kind of snap. The hero also has a noblesse oblige kind of feeling toward his slaves- if he's collared you, he understands that means taking responsibility for you. Thus, most of the girl-oriented side quests that occur when you max out their relationship tracks involve the girls finally trusting the hero enough to come to him with their problems.

In general, though, the hero will continue to be a selfish prick with a psychopathic hatred of turnips. I don't want to do any sort of moral choice system for this game because 1) it doesn't suit the premise and 2) that's Harem's thing and that game is too awesome: http://harem-vx.blogspot.ca/2012/10/help-wanted.html?zx=17912e5579905733

Kuragari Wrote:Some of the people here prefer at least slightly decent hero's, and don't like the idea of being forced to play, for all intents and purposes, an evil character. Which one could indeed say the Hero in this game is (after all, he's a guy out to enslave 151 women to be his sexy harem, and doesn't care what he has to do to accomplish it).


That is true. My next project (after HC whenever that gets done) will involve a much more sympathetic hero.

Since there seems so far to be just about damn near hell no "optional" stuff so far (other than collering or torturing the necromancess) or nabbing your sister as a slave, I'm going to hazard a guess you might get unlucky in that regard.


That's not true. All that will be required to get the end game scene is to have all thirty (or so) girls that are present in this "installment of the series" (I hate saying that when I've only just started though...) and complete one of four quest lines. Literally everything else- including 99% of the investments and great deal of side quest material- is optional.

However, it should be noted, him acting "more morally" doesn't mean he's suddenly going to go all goody two shoes on folks, if that's what your worried about. Think of it as, he's going to soon be going up against some really rather obvious absolute dickfaced evil bastards, and that while he'll still be enslaving people, he'll at least be giving them better fates then the fates they would have if he didn't intervene.
I mean heck, he treats that one girl you get in the Debt mission better then her previous master did.


QFT. Also, you kind of have to understand the setting- slavery is a legitimate practice in this game world, though fairly heavily regulated, and while some of the slaves the hero has taken have been acquired illegally, the majority aren't. There's a post on that aspect of the setting buried somewhere on the blag.

To Nomoshing, one of my ideas you seem to have gotten somewhat already, in a sense. By any chance, have you ever played any of the Fable Games? I ask because I saw a great many gravestones, and it gave me the thought that you could have each gravestone be listed as one of the people who have helped the games development in some way shape or form, with after their name a humorous sort of cause of death thing.


There is actually a sort of thing like that in the game already. It's not humorous, but on the way to Eastfort there's a small monument to all the people who deserve a credit.
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Re: Harem Collector (RPG MAker VX Ace)

Postby Kantirocks » Wed Jul 17, 2013 7:37 pm

I only have one question, where the hell is the zombie Chick? Or Necromancer or Whatever. I did the Lumberhill quest and now i have no idea where to go.
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Re: Harem Collector (RPG MAker VX Ace)

Postby UnLimiTeD » Thu Jul 18, 2013 12:17 am

Top left, into the forest, then round the top or directly right. Make sure to save before so you can do the riddle in time, the fight is ridiculously hard without the blessing.
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Re: Harem Collector (RPG MAker VX Ace)

Postby AllenAndArth » Thu Jul 18, 2013 7:19 am

UnLimiTeD Wrote:Top left, into the forest, then round the top or directly right. Make sure to save before so you can do the riddle in time, the fight is ridiculously hard without the blessing.

so THAT'S why I suffered losing bunch of items and blood...never got the priest blessing...I hate to pay for things
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Re: Harem Collector (RPG MAker VX Ace)

Postby Nokanomi » Mon Jul 22, 2013 1:53 am

UnLimiTeD Wrote:Top left, into the forest, then round the top or directly right. Make sure to save before so you can do the riddle in time, the fight is ridiculously hard without the blessing.


Not true, I found the fight to be fairly easy without the blessing. With that said, I was admitably decked out in the best equipment I could possibly afford for it, but still. Maybe I just got lucky?

Reply aside, I think this game is awesome. I had more than a few moments that I almost fell out of my chair, and the "Chaotic neutral, bitches!" was one of them.

With that said though, I noticed that the scenes are a little...lacking. Don't get me wrong; they are really good scenes and I think that for what they are they can be quite good. The problem with them however, is two-fold. Firstly, the scenes aren't very descriptive. When I say that, I mean they differ from scenes that I would call quite a bit closer to perfect (like those in say, monster girl quest, which you should play if you haven't already, bonus point if you finished her with quadruple giga, by the way. Having here compliment your form was about as close as I've gotten to crying in a video game that I can remember.) in that they have no voice of the character, as it was.

What I mean by "voice of the character" is simply that. The description of the events happening, which you manage remarkably well without the use of which, by the way. You may have all of the dialogue between the characters but you miss the real "meat" (Ha-Ha-Ha.) of the topic by missing out on that description of events which is where we really start to feel what is happening. It is so very different from hearing people talking about it and that is what makes what I have dubbed porn of the written word so uniquely satisfying among all types of porn. it's what separates hearing someone say that their night was amazing as opposed to hearing them explain a specific part in detail. The best way to do this would be to have blank blocks of text (that is to say, text without a face in them), if it's possible at least.

The second problem is one that might not be game breaking but is still extraordinarily annoying. The scenes aren't repeatable, recallectible, or any other form of anything that lets you see them again. A person can have memorable scenes like those in Harem, or those in Monster Girl Quest, or any other number of quality perverted games but it doesn't matter if you can't replay them. Part of the fun in quite a few of these games that I have is the excitement at seeing a writer out-do themselves in another scene, or seeing what kind of weird shenanigans are next. But that doesn't matter if you can't see the scenes again. I'm not saying it's impossible, I mean, a person could just boot up a new game and review them that way as they progress through the game again. That isn't to say that you can't just restart the game and try again, because you can, and you can see all of the scenes again that way, but I am of the belief (this is starting to sound like a religious debate...) that games like this should have a viewer of some sort on the main menu. Take Harem, for example. Sure, it's not an easy one to get all of the scenes for (for various reasons) but it's still a wonderful feature. Monster Girl Quest has one on the main menu, and that, thanks to the length of the game, is very much a make-or-break part for any perversely driven otaku.

Or maybe you just needed to know that we wanted features like these and maybe you didn't need the pseudo-essay. Who knows? Anyway, just something to think about.
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Re: Harem Collector (RPG MAker VX Ace)

Postby ArdenWolfwatcher » Mon Jul 22, 2013 4:52 am

Could you post a link to Monster Girl Quest? I think I need to try it out.
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Re: Harem Collector (RPG MAker VX Ace)

Postby Nokanomi » Mon Jul 22, 2013 8:16 am

ArdenWolfwatcher Wrote:Could you post a link to Monster Girl Quest? I think I need to try it out.


I was referencing Monster Girl Quest, the English release of a Japanese game. The translation itself is free though the game can (physically) to the best of my knowledge only be purchased in Japan, though there are many pirate links online which I will include the link(s) to below.

I originally didn't know where to buy it online, so I went straight to the piracy links contained in the inconspicuously labelled spoiler folder, but here are the official (as far as I can tell) links to pay for the game if you want to.

http://www.dlsite.com/ecchi-eng/work/=/ ... 74254.html

http://www.dlsite.com/ecchi-eng/work/=/ ... 87736.html

http://www.dlsite.com/ecchi-eng/work/=/ ... 15697.html


-Note, piracy links and English translations contained below, if you have a...Something that makes you not want to look at that, don't open the spoiler.-

I didn't have to set my computer to a Japanese locale to make this specific combination work for me, so it might work like that for you, or it might not. The instructions given to you in the appropriate links should be enough to get you through the installation, but if not feel free to ask. I hope this helps, it took me a quite a while to get it down the first time so having the links prepared for you should make it a little easier for you.


Lastly, believe me when I say the game is worth the effort. Several times over, I played the game for a whole two days in any spare time I had, which did not lead to an interesting time of having played it the morning before a period one math test. Boners are not fun to hide from the class when you walk in late.

So yeah, fun game. *whistles awkwardly*

Edited by MiscChaos

Sorry, but forum rules prevents us from allowing Pirated software on here. I myself love Monster Girl Quest and would happily allow it to spread, but, ya know, mod's gotta mod.


Edit

That's fine, I suppose it's fair, I'll try and remember not to post pirated software in the future, I wasn't aware it was against the rules. With that said though, why were the links to the English translation removed? Those weren't piracy, they were freely offered by the translator, RogueTranslations. I could have sworn I posted in the spoiler exactly what was and wasn't piracy...On the other hand I was practically passed out in the middle of the night when I wrote that, so I'll trust your judgment on this one, Sheriff. Also, guess who found the indent button~?

Just in case there is further confusion I'll leave people with the knowledge of the translator's name so they can google him, just so you guys don't think I'm trying to circumvent your authority or anything. In case you guys missed it his name is
RogueTranslations.
Last edited by Nokanomi on Tue Jul 23, 2013 7:24 pm, edited 1 time in total.
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Re: Harem Collector (RPG MAker VX Ace)

Postby AllenAndArth » Tue Jul 23, 2013 2:11 am

Nokanomi Wrote:
ArdenWolfwatcher Wrote:Could you post a link to Monster Girl Quest? I think I need to try it out.


I was referencing Monster Girl Quest, the English release of a Japanese game. The translation itself is free though the game can (physically) to the best of my knowledge only be purchased in Japan, though there are many pirate links online which I will include the link(s) to below.

I originally didn't know where to buy it online, so I went straight to the piracy links contained in the inconspicuously labelled spoiler folder, but here are the official (as far as I can tell) links to pay for the game if you want to.

http://www.dlsite.com/ecchi-eng/work/=/ ... 74254.html

http://www.dlsite.com/ecchi-eng/work/=/ ... 87736.html

http://www.dlsite.com/ecchi-eng/work/=/ ... 15697.html


-Note, piracy links and English translations contained below, if you have a...Something that makes you not want to look at that, don't open the spoiler.-

I didn't have to set my computer to a Japanese locale to make this specific combination work for me, so it might work like that for you, or it might not. The instructions given to you in the appropriate links should be enough to get you through the installation, but if not feel free to ask. I hope this helps, it took me a quite a while to get it down the first time so having the links prepared for you should make it a little easier for you.


Lastly, believe me when I say the game is worth the effort. Several times over, I played the game for a whole two days in any spare time I had, which did not lead to an interesting time of having played it the morning before a period one math test. Boners are not fun to hide from the class when you walk in late.

So yeah, fun game. *whistles awkwardly*

Edited by MiscChaos

Sorry, but forum rules prevents us from allowing Pirated software on here. I myself love Monster Girl Quest and would happily allow it to spread, but, ya know, mod's gotta mod.


MGQ is awesome I played in jap first *so much problem to know witch attack is best to use on a situation if you don't know the language T-T
and
by the way...seems awkward getting to school after a session of H-game with a boner, I never actually got caught in a thing like that...I did play CoC on college once , but no one saw mine
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Re: Harem Collector (RPG MAker VX Ace)

Postby NoMoshing » Tue Jul 23, 2013 5:22 pm

Nokanomi Wrote: Reply aside, I think this game is awesome.


Thank you very much! Why do I have this foreboding feeling though...?

The problem with them however, is two-fold. Firstly, the scenes aren't very descriptive.


This is a common complaint about the game. It's something that's kind of on the backburner for now, though, because the last two updates have focused on updating old content, I really want to have some really substantial new content for the August release- in any rate, criticism noted.

When I say that, I mean they differ from scenes that I would call quite a bit closer to perfect ([color=#0000FF]like those in say, monster girl quest, which you should play if you haven't already, bonus point if you finished her with quadruple giga, by the way.


I appreciate the comparison, and I did play part 1 of Monster Girl Quest, but honestly it's just too fucking weird for me. I know it's very popular, but vorephilia and... whatever -philia applies to putting your dick in whatever the hell _those_ orifices are? It squicks me out far too much. My other complaint: Unlocking 90% of a game's H by forcing the player to fail is a terrible game mechanic, which is why I never got through Lightning Warrior Raidy.

A legal aside: If Monster Girl Quest or whatever else hasn't been licensed in your country, it's not piracy to download it. If a company hasn't at least taken steps to try to sell a product in your country, you can't steal it, in a legal sense.

The second problem is one that might not be game breaking but is still extraordinarily annoying. The scenes aren't repeatable, recallectible, or any other form of anything that lets you see them again.


Just for the record, I *want* to do this. I don't have the code mojo to just do it, though. I could do a fairly weird pseudo-menu like from The Way Home in-engine without having to script anything, but that's a less than ideal solution. And besides, like I mentioned above, I have different priorities for the moment.

Bottom line: Better written scenes and a scene menu are going to happen sooner or later, just not now. Please be patient.

Or maybe you just needed to know that we wanted features like these and maybe you didn't need the pseudo-essay. Who knows? Anyway, just something to think about.


I really value feedback like this, actually. I know how popular Monster Girl Quest is and even if I don't like the game, I'm glad you feel my work is up to that level of quality. Without people saying what features would add to the experience, the game would be all the poorer. Hell, without my wife's own feedback, Meline- probably the #1 most popular character among fans- wouldn't be a harem girl or party member.
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