Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby alucardiff » Tue Jul 09, 2013 10:51 pm

Holy fucking Caribbean barnacles, what the fuck is wrong with the game?

Is it just me or do the fucking textures suddenly disappear and flicker and all kinds a' crazy shit? Like, boom, castle, everything alright, the fucking floor turns invisible, the fucking drapes, shit, everything turns invisible.. I walk five centimeters, goes back, another five, disappears. What the hell?

Also, Ivan, assuming that I would want to learn some things to make an automated strategy text game, to what language/program would you direct me?
It's been a project of mine for just about a year and I've finally decided I have to get working on it if I wish to become world famous and make $$$ like them Minecraft kooks.

It's a.. civilization management game where the players vote on what their tribe/clan/nation should do, so the layout is like A) Chop Lumber. B) Attack XXX and stuff like that. Now, I've been doing it for quite some time and so far it's all been managed by me, I wrote what happened and what the players received and in what way they got the loot or lost stuff or whatever, but when there's more than five people playing, it's overwhelming. Plus, I suck shit at calculus. Especially there's about fifty things to change per gameplay turn.

In any case, my question is this one: what must I learn to be able to make it all automated with commands like.. uhh, IF players choose A then XXX rolls a dice number and that number is added to B and shit like that. Eventually, I want the players to play simultaneously, so like a.. Java Online Text Game? I don't know about this stuff, and I hoped you'd shed some light.

Well, I wrote a ranting shitload. Still, if you have five minutes to spare to point me in the right direction, I'd greatly appreciate it.

tl;dr
What program/language would you direct me so I can make automated commands just like a choose your own adventure game but with much, much more complexity?
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby Ivan-Aedler » Tue Jul 09, 2013 11:46 pm

alucardiff Wrote:Holy fucking Caribbean barnacles, what the fuck is wrong with the game? Is it just me or do the fucking textures suddenly disappear and flicker and all kinds a' crazy shit?

Please dont play the game in FULL screen until this is fixed.

alucardiff Wrote:Also, Ivan, assuming that I would want to learn some things to make an automated strategy text game, to what language/program would you direct me? It's been a project of mine for just about a year and I've finally decided I have to get working on it if I wish to become world famous and make $$$ like them Minecraft kooks.

If it's going to be a web game, you can use Flash (with or without Flex) or HTML5. If you use Flash, I think As2 can suffit, because its a faster language. You dont have to put , say, 'new Body:uint=4' lines (you just need to put 'Body = 4'.)

alucardiff Wrote:It's a.. civilization management game where the players vote on what their tribe/clan/nation should do, so the layout is like A) Chop Lumber. B) Attack XXX and stuff like that.

Like Travian? Interesting.

alucardiff Wrote:Plus, I suck shit at calculus. Especially there's about fifty things to change per gameplay turn.

We dont need to calculate double integrals or Pascal rules (using derivatives) or polar coordinates which uses non linear matrices to code a game.
You just need to create 'control' variables, and in every object (say, a character, like the lumber worker) you can say it will have a hitPoint=10, so everytime you place a worker in a given level, it will carry his 'hitPoint=10'. Functions can be done INSIDE of him that make him lose 1 hitPoint, for example.

alucardiff Wrote:What must I learn to be able to make it all automated with commands like.. uhh, IF players choose A then XXX rolls a dice number and that number is added to B and shit like that.

If you use Flash, learn AS3. If you prefer to make games faster without too much complexity, learn AS2.

alucardiff Wrote:Eventually, I want the players to play simultaneously, so like a.. Java Online Text Game? I don't know about this stuff, and I hoped you'd shed some light.

AS3 is more recommended for multiplayer.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby alucardiff » Wed Jul 10, 2013 12:45 am

Hm, thanks brah. You've helped me big time. I'll try and see what shit I can dig up.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby soyedu » Wed Jul 10, 2013 4:49 am

Hi, i've seen some bugs, well.. not bug/glitches really, latelly, the game has got more features than glitches(MIM PUT got 19 new thing and features, but 12 bugs/gitches, for now) bravo!(except for the hyperjump, it was really funny and usefull, to me*sigh*),so i've focuced concentrated in cosmetic things.

At Peach's castle, there is a invisible toad.
Spoiler (click to show/hide):

Image


I just found something at the castle, is that a mirror? if it is, so why is a mirror up there? i don't think a mirror up there would be usefull, unless the mirror is tilted in the direction of the floor(but it can't be appreciated in game),i think i'm taking thing too far...
Spoiler (click to show/hide):

Image[/URL]
Image


His Dialogue bubble is behind the pillar
Spoiler (click to show/hide):

Image[/URL]


If you press the space bar in pause menu while peach is doing something in the game, you can skip/continue them, and if peach was having sex with a enemy while you press space bar in pause menu then you go the gallery, when you return to the game peach disappears.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby Ivan-Aedler » Wed Jul 10, 2013 12:06 pm

soyedu Wrote:Hi, i've seen some bugs, well.. not bug/glitches really, latelly, the game has got more features than glitches(MIM PUT got 19 new thing and features, but 12 bugs/gitches, for now) bravo!(except for the hyperjump, it was really funny and usefull, to me*sigh*),so i've focuced concentrated in cosmetic things.

Remember I am the main coder of the project (not exactly the only one because Blargh, OwnerOfSucuby and HumBird0 help me with code). But I am working with code directly, and always making them better and better. I cant be in all places at the same time, and I prefer new features and some bugs to be fixed later than no features (due to the stress of fixing all bugs, even bugs that are hard to find, like 'press up...now press left....now, when the text appears in, press RUN+UP. Now go the gallery'.

soyedu Wrote:At Peach's castle, there is a invisible toad.

Only one toad? I'll check later.

soyedu Wrote:I just found something at the castle, is that a mirror?

Yes it is, and it's Soloid's idea. I also think its not useful.

soyedu Wrote:His Dialogue bubble is behind the pillar

Fixed in a blink (but not uploaded yed).

soyedu Wrote:If you press the space bar in pause menu while peach is doing something in the game, you can skip/continue them

Ok an old glitch. Fixing later.

Before you say 'WOW, when its full screen EVERYTHING disappears', I remember anyone that it's still on analysis. I could not fix it in this weekend. Please play the game without resizing the window/putting in full screen.
Last edited by Ivan-Aedler on Thu Jul 11, 2013 1:39 am, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby QuizmasterBos » Wed Jul 10, 2013 1:25 pm

Ivan-Aedler Wrote:
soyedu Wrote:I just found something at the castle, is that a mirror?

Yes it is, and it's Soloid's idea. I also think its not useful.

Mirrors are sometimes used for decoration. Some years ago we had a mirror above our television in the living room, it was also completely impractical. I'm okay with the mirror being there, let's keep it. Now, if possible, I would like to see a reflection of the wall we can't see. But... that's just a small aestethical thing and I don't want you to waste time on it now. Just... keep it in mind.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby OwnerOfSuccuby » Wed Jul 10, 2013 2:09 pm

Hey I was worried about it! I hope all is well. Sports always let us better in no time! I was trying to get more about AION but its hard to re-use the models there :/
Please play the game FIRST. Then go to page 1 and check the changelog of 2.0.8 and 2.0.9 ;)


It is offtopick again and all becouse ... I am so happy to see my nickname like animator there in game :oops: :roll: :mrgreen: :o ;) HURRAY I am so happy THANK YOU !!! ;)

About the game - the first level is too strange big and difficult for me now - i can not pass it. I even can not understand where to go - becouse the doors out of it is closed and i see a lot of rooms that are hidden and i do not know how to get to them.

May be some succcubus for the mario game too :roll: :lol: I understand that it was not in original mario :roll: - but there was no sex too ... so the evel in face of demon that means fucking itself as i understand that :mrgreen: have to be in the game ;) :lol: And who is better then some succubus for this role :mrgreen: :twisted:

Just as idea - i understand if you say "NO" :lol: :mrgreen:

I can use flash so why not to try to get her on flash :lol:

Is there any simple ways to convet character like this to flash ? I mean that positions ?

Like taking video or picture or any thing else ?

Is that any way or tutorial how to make good characters with only a photo to flash ?
Becouse for now my works ... looks a little ... bad :roll:

download/links/filelink_62196c67adfffa0221279184afc4d5718aff.swf - just for example i do not know why but i better redraw nothuman thingth may be becouse humans are much more harder to redraw :roll: (I redraw both from orginal moto and the girl from original paper art).

May be there are some good tutorials about it on youtube for example ? Or any thing else ? How did you learn to create your own characters ? (Put colours and etc ?)

I found good materials to work with for that purpose now :lol: :mrgreen:

(Eleyna is not my work just find her on some site and like how she was drawn).
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby alucardiff » Wed Jul 10, 2013 8:17 pm

Ivan, I think you should move on to new features instead of fixing the bugs. I'd rather play a buggy game with a lot of features than a clean piece of shit with five things to do. I'm sure others think this way too.

Just my two-cents.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby OwnerOfSuccuby » Wed Jul 10, 2013 9:37 pm

Bugs is bad thing that need to be fixed, and the game is already very big by the way ;) What futures do you want for example ?

By the way how to exit the first new tower in the game ? :mrgreen:
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby Ivan-Aedler » Wed Jul 10, 2013 10:03 pm

I am still FIGHTING with all my PUNCHY hands and baseballs bats on the 'OBJECTS DISAPPEARING while FULL SCREEN' bug.
Again, the visible function IS MUCH MORE advantageous for us (we can get up to 10fps BOOST in large levels without affecting anything), but FOR NOW, lets not play in full screen.

TECH INFO: The function pixelBounds, getRect or getBounds only take THE DEFAULT object size when they're on the stage. When we zoom them (or use full screen) their default 'transformation' changes (they're 'bigger'), and the pixelBounds function DOESNT work well.

QuizmasterBos Wrote:Now, if possible, I would like to see a reflection of the wall we can't see. But... that's just a small aestethical thing and I don't want you to waste time on it now. Just... keep it in mind.

Ok, I can retain the mirror on top of the sofa. As about the black reflexive area in the bath, later or much later.

OwnerOfSuccuby Wrote:It is offtopick again and all becouse ... I am so happy to see my nickname like animator there in game :oops: :roll: :mrgreen: :o ;) HURRAY I am so happy THANK YOU !!! ;)

You deserve it! ;)

OwnerOfSuccuby Wrote:About the game - the first level is too strange big and difficult for me now - i can not pass it. I even can not understand where to go - becouse the doors out of it is closed and i see a lot of rooms that are hidden and i do not know how to get to them.

Just press 'UP' or click the button to go inside. In order to leave the castle, you need to climb down the stairs on the left (Toadsworth area), then go to right, all the time, until seeing the star door. Enter on it.

OwnerOfSuccuby Wrote:May be some succcubus for the mario game too :roll: :lol: I understand that it was not in original mario :roll: - but there was no sex too ... so the evel in face of demon that means fucking itself as i understand that

Possible. So you can appear there as a succubus, maybe maybe. All of those are really small scenes (or just for fun). Luftmallow, for example, might appear in world 7 (sky), for a quick scene.

OwnerOfSuccuby Wrote:I can use flash so why not to try to get her on flash :lol:

Yes!

OwnerOfSuccuby Wrote:Is there any simple ways to convet character like this to flash ? I mean that positions ?

We need to recreate from scratch using vectors, but well...I am getting more and more used to it, so its not hard.
Of course its better to make each body part separately, so we can animate them ;) So we can, say, make a FRONTSIDE, 1/4 (forward), side and backside poses.

OwnerOfSuccuby Wrote:Is that any way or tutorial how to make good characters with only a photo to flash ? Becouse for now my works ... looks a little ... bad :roll:

You can just put the photo there (as a bitmap) and then paint on top of it. I do this once in a while. But I do it using pen tool. You can also 'trace the bitmap' (transform into vectors) then you can improve it and split the head as a head part, the chest as a chest part...

OwnerOfSuccuby Wrote:I do not know why but i better redraw nothuman thingth may be becouse humans are much more harder to redraw :roll: (I redraw both from orginal moto and the girl from original paper art).

Hey, she's not bad, you're going in the right direction! To draw human faces, you should use a bitmap below it (in a layer) then draw on top of it, using another layer.

OwnerOfSuccuby Wrote:May be there are some good tutorials about it on youtube for example ? Or any thing else ? How did you learn to create your own characters ? (Put colours and etc ?)

I learnt from scratch ;) You can check videos like this one https://www.youtube.com/watch?v=Kr2Y3DKHiJg (there are related videos on the right side if you want more examples).

OwnerOfSuccuby Wrote:(Eleyna is not my work just find her on some site and like how she was drawn).

She's beautiful.

alucardiff Wrote:Ivan, I think you should move on to new features instead of fixing the bugs. I'd rather play a buggy game with a lot of features than a clean piece of shit with five things to do. I'm sure others think this way too.

Actually, its not a 'pure bug', but a restraint. You should just play the game without putting it full screen for now.
New features, creatures and scenes will be always a priority. I just didnt create other features and creatures (like the birds above) due to lack of time, not because the assumption I am only correcting bugs all the time and everyday. Anyway, for sure I will take care of any issue on the intervals. I cant just sit down and make, say, 10 scenes in a row. Variety makes my mind keep healthy.

OwnerOfSuccuby Wrote:By the way how to exit the first new tower in the game ? :mrgreen:

Just press UP or click the button when Peach is in the front of the ladder (the grey grate).
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby Ivan-Aedler » Thu Jul 11, 2013 1:12 am

I think I got it!!
We might be able to play in Full Screen while using the optimization code.
UPLOADED.
Bug of 'Peach not opening doors after Toadella's bath': cannot reproduce so far

Tech info:
Code: Select All Code
if (!obj.once)
{
  obj.once=true;
  obj.rect = obj.getRect(_root.Level);
  obj.center= new flash.geom.Point(obj.rect.xMin+(obj.rect.xMax-obj.rect.xMin)/2,obj.rect.yMin+(obj.rect.yMax-obj.rect.yMin)/2);
  obj.yMedian=_root.Level.Peach._heightMedium+obj.center.y;
}
 //loop code
  obj.dist_x = _root.Level.Peach._x-obj.center.x;
  obj.dist_y= _root.Level.Peach._y-obj.yMedian;
 if (obj.dist_x>-550 and obj.dist_x<550) {
    if (obj.dist_y>-450 and obj.dist_y<450) {
                obj._visible=true;
        }
       else obj._visible=false;
 }
else obj._visible=false;


Image
Last edited by Ivan-Aedler on Thu Jul 11, 2013 3:20 am, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby alucardiff » Thu Jul 11, 2013 2:57 am

I'm not sure anyone here speaks Moonspeak. So in regards to that, good fucking job, and goddamn it do those words look like some language they used to talk in Atlantis or fucking Mu or some shit.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby Ivan-Aedler » Thu Jul 11, 2013 3:23 am

alucardiff Wrote:I'm not sure anyone here speaks Moonspeak. So in regards to that, good fucking job, and goddamn it do those words look like some language they used to talk in Atlantis or fucking Mu or some shit.

He's Russian. Lots of people are from other countries. I dont worry about problems in communication, I always try to be understood and to understand others ;)
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby LuftMallow » Thu Jul 11, 2013 4:01 am

Ivan-Aedler Wrote:
alucardiff Wrote:I'm not sure anyone here speaks Moonspeak. So in regards to that, good fucking job, and goddamn it do those words look like some language they used to talk in Atlantis or fucking Mu or some shit.

He's Russian. Lots of people are from other countries. I dont worry about problems in communication, I always try to be understood and to understand others ;)

We're quite the international group, much like a 90's cartoon that focused on diversity. Though instead of combating pollution or stopping genetically-engineered super soldiers from conquering all of known human-controlled space, we are making a porn parody game based on a popular video game franchise. There's times when we can't exactly understand each other in what we meant to say, but it isn't enough to keep the project from being completed.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 10/13)

Postby KnightVanilla » Thu Jul 11, 2013 11:10 am

Currently having troubles with controls. For some reason a few of the controls don't respond. One being jump, masturbate, and ect.
Life has gotten so much more boring. Well I suppose it doesn't help if I say my only source of entertainment is YouTube and here. So yeah not much of interesting life going on.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 10/13)

Postby theblacknphbutnotgay » Thu Jul 11, 2013 12:12 pm

They are all clean Quiz, i like the good girls.... I just don't like them as much after i have corrupted their minds. They aren't good girls then just girls

Walmart is a good place to go, the store has everything in it; girls love Walmart.

I See one that i want i say hi, no lines or anything i just ask her name and usually just completely random questions trying to find out the things she likes so i know if she's cool or not. It's so easy man like 2nd nature.

You may just be too smart for your own good, most smart guys think too much to just say hi to a girl if you do and smile and seem charming to them they will always be cool able everything even if they have a bf she will not be a bitch to you just tell you she does and can't be your woman.

I work hard almost everyday man so with no more family i like to enjoy my free time relaxing getting blazed i was off for awhile when i was spending entire days that way.

Also i left her, i can't be with a chick that wants to play games with me then kicks my ass every single time and dances around in victory :(
I quit for awhile i am clearly the problem and have to fix myself before i try to be in a relationship that has meaning (only took 15 years lol)

Girlfriends bring you headaches, if you can deal with that shit nothing else but your confidence can stop you from getting one, if you are confident in yourself, even if you aren't all that cute and sort of a douche like me you can get any girl you want that isn't afraid of you because she heard bad things from friends.

This bitch is naming my daughter Rianon... that's the stupidest name i have ever heard

P.S. I was joking with the name thing but that Luftmallow symbol for the legion is awesome.
Think about this though: since you make porn games instead of the legion of doom at their table
The Legion of Poon(vagina) at the round table
Maybe there IS a God?
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 7/13)

Postby alucardiff » Thu Jul 11, 2013 2:36 pm

Ivan-Aedler Wrote:
alucardiff Wrote:I'm not sure anyone here speaks Moonspeak. So in regards to that, good fucking job, and goddamn it do those words look like some language they used to talk in Atlantis or fucking Mu or some shit.

He's Russian. Lots of people are from other countries. I dont worry about problems in communication, I always try to be understood and to understand others ;)


I was talking 'bout you.

" obj.once=true;
obj.rect = obj.getRect(_root.Level);
obj.center= new flash.geom.Point(obj.rect.xMin+(obj.rect.xMax-obj.rect.xMin)/2,obj.rect.yMin+(obj.rect.yMax-obj.rect.yMin)/2);
obj.yMedian=_root.Level.Peach._heightMedium+obj.center.y;"

I don't think 98% percent of people know what in the fifty fucks that is. Looks like some ancient, norse astronaut runes from VY Canis Majoris or some other untouchable place.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 10/13)

Postby Ivan-Aedler » Thu Jul 11, 2013 2:52 pm

KnightVanilla Wrote:Currently having troubles with controls. For some reason a few of the controls don't respond. One being jump, masturbate, and ect.

I dont feel good to answer an issue I already did many times, an info that is already on page 1, but here we go again, no problem.

PAGE 1 -> BUGS
"Peach doesn't follow my commands immediatelly". Your computer is slow to play this game. Please use '-' and '=' keys to lower game quality. Also, you can diminish windows size, in case you're using FLASH PLAYER PROJECTOR (go to adobe site and download it. It's faster than in-browse version). Finally, you can try using another browser - chrome is faster than firefox).
-"When I use RUN key (X), I can't jump or go left/right when I press two or three keys at a same time. It also happens with other keys. It's like it has a limit of keys being pressed". Its a problem in your system. Normally, all keys are independent. Sometimes, your keyboard brand, WINDOWS operating systems, some keyboard drivers, running programs (TSR/daemons) like Steam and/or a given Flash Player version can cause this problem. You will need to isolate this problem by yourself.

theblacknphbutnotgay Wrote:They are all clean Quiz, i like the good girls.... I just don't like them as much after i have corrupted their minds. They aren't good girls then just girls

I want to be theblacknph when I am older ;) Girls are difficult sometimes. Maybe they dont like scientist guys who hate shopping areas like Wallmart.

theblacknphbutnotgay Wrote:Also i left her, i can't be with a chick that wants to play games with me then kicks my ass every single time and dances around in victory :(

I hate girls who play with you like you're a doll without emotions.

theblacknphbutnotgay Wrote:if you are confident in yourself, even if you aren't all that cute and sort of a douche like me you can get any girl you want that isn't afraid of you because she heard bad things from friends.

Girls like convincing man, who take care of her and listen to her more, thats a fact.

theblacknphbutnotgay Wrote:Think about this though: since you make porn games instead of the legion of doom at their table The Legion of Poon(vagina) at the round table

Oh, 'Poon'! I'll take notes of this new vagina name, thanks! And again, Legion is not a so good name because we're more like knights (from different countries) instead of a legion of 1,000 people from the same one.
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Re: MiM: Peach's Untold Tale 2.0.9 (jul 10/13)

Postby QuizmasterBos » Thu Jul 11, 2013 4:11 pm

theblacknphbutnotgay Wrote:They are all clean Quiz, i like the good girls.... I just don't like them as much after i have corrupted their minds. They aren't good girls then just girls

Walmart is a good place to go, the store has everything in it; girls love Walmart.

I'm not from America, so no Walmart. I don't even have any big stores in the neighbourbood, so I'm quite out of luck in that way.

theblacknphbutnotgay Wrote:I See one that i want i say hi, no lines or anything i just ask her name and usually just completely random questions trying to find out the things she likes so i know if she's cool or not. It's so easy man like 2nd nature.

You may just be too smart for your own good, most smart guys think too much to just say hi to a girl if you do and smile and seem charming to them they will always be cool able everything even if they have a bf she will not be a bitch to you just tell you she does and can't be your woman.

Seems like you would be the ultimate wingman, I never talk to women. I get a feeling no one is into me anyway, all girls want to be friends with me, which is good, but I don't think any woman ever looked at me in a different way. I'm not that good looking either.

theblacknphbutnotgay Wrote:Also i left her, i can't be with a chick that wants to play games with me then kicks my ass every single time and dances around in victory :(
I quit for awhile i am clearly the problem and have to fix myself before i try to be in a relationship that has meaning (only took 15 years lol)

Is there a proper image macro for this? I mean:
Found a hot girl willing to play games with me
Left her because I keep losing to her

I would love a woman that wants to play games with me, it's basically a prerequisite. I don't care if she keeps winning, it's still cool.
Was she too much too handle?

theblacknphbutnotgay Wrote:Girlfriends bring you headaches, if you can deal with that shit nothing else but your confidence can stop you from getting one, if you are confident in yourself, even if you aren't all that cute and sort of a douche like me you can get any girl you want that isn't afraid of you because she heard bad things from friends.

This bitch is naming my daughter Rianon... that's the stupidest name i have ever heard

Maybe you shouldn't call women degrading names, that might help with the relationship. From what I understand, you can get any girl you want, but can't keep them, because something is holding you back. I wouldn't really call you a role model father; what does your daughter think of you?

theblacknphbutnotgay Wrote:Think about this though: since you make porn games instead of the legion of doom at their table
The Legion of Poon(vagina) at the round table

Or we could be Interporn. Like Interpol, but we make porn instead of catching criminals. I still like to refer to us as the Team though.
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Re: MiM: Peach's Untold Tale 2.0.9

Postby Ivan-Aedler » Thu Jul 11, 2013 4:58 pm

I was designing the new powerup based on TheDirtyMonkey art, and I got this.
An ear picture featuring a 'rounded triangle' and a 'rounded rectangle' as a shadow, all using 4 points/curves ;)
As a matter of comparison, normal designers would create 3 points for the triangle (+2 to round its edges) + 4 for the rectangle (total 9).
Using 'trace bitmap' on a bitmapped ear, even with 'optimize shapes' would yield more than 20 points here. That's why its always better to remake it manually, by hand.

vectors.jpg
vectors.jpg (3.19 KiB) Viewed 2427 times

alucardiff Wrote:I was talking 'bout you. " obj.once=true;...... I don't think 98% percent of people know what in the fifty fucks that is. Looks like some ancient, norse astronaut runes from VY Canis Majoris or some other untouchable place.

Oh yes, those things. Unfortunately we have to talk with the machine to get what we need. Programming languages are getting more and more close to English language but when you need to 'talk' clearly to the machine, you have to order it to make low level actions. And you have to be prepared for bugs, because the machine will do what's not supposed to do.

EDIT: I am aware I need to add more enemies and scenes in the gallery.
I'll raise priority for this.

I also want to make more Chomp scenes and start making the first Wiggler scene.
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