Wanted to bump this, as a lot of the Furry community at least is abuzz with
High Tail Hall finally being updated. However, Crowchild's gone for a very odd mechanism of serving content, as it seems to be downloaded and processed as bitmap data, rather than flash-objects. This is an odd choice as it takes a lot longer to load, actually bloats file size (the full HTH2 in its current form is about 260mb compressed!) and results in generally pixelated, poorly scaling artwork that's very laggy.
It's especially odd as Flash can load Flash objects from other files quite easily (in fact it provides a built-in mechanism for handling runtime objects), and a lot of downloadable Hentai games use this method in fact. So, whenever LoK reaches a stage that it needs to think about splitting into multiple files, then it'll be using good old fashioned Flash objects as they're not only smaller in file-size (download faster) but render a lot better. It does confuse me why HTH has gone the route it has, as there's no advantage that I can see, as fancy focus and blur effects are all do-able in ActionScript, a little laggy, but at least they leave the option to just switch them off for better performance.
Anyway, I got e-mailed a question asking about whether LoK could end up like HTH (regarding the pixelation/performance) so I thought I'd answer it here since it's a relevant topic. HTH is still well worth checking out btw, I just hope they switch to pure Flash in future, as the current state is a bit weird, some areas do seem to have improved though.