I've been trying to learn a bit of coding, trying to work out some of the kinks and perhaps streamline things a bit. I think I'm doing a pretty good job of things. I'm rebuilding the wheel here, but bear with me. I've got all the ladies stats set up, a roulette that randomly selects two (but prevents mirror matches), a system that may (or may not) add a bonus based off of their body type depending on how skilled they are (for example Curvy girls can get a big Defense boost, Slim girls with a Speed boost, Built girls with an Attack Boost, Athletic girls with a small boost for Atk, Defense, and Speed, and Average girls can get a random boost in any stat), I've got the fight to run through end can end in a victory for either girl or a time-out.
The .swf is a little rough (it is a work in progress), but I was just tickled pink when I tested it and it worked 90% how I imagined it. The first scene just picks a random two characters off the roster and shows you their total stats for the match, lets you run through it (with a 60 minute countdown timer), and a victory and tie screen. I managed to compress it all down into six frames in total (one black frame for storing chunks of code, one for the match intro, two for the match, and two for closing). I plan to hide bits of it later, but for now all is revealed so I can track whats happening.
The second scene pits two of the old test character against one another and has them battle it out to victory or a tie. It's obsolete now, I I'm keeping it until I can figure out the Attack Types and Energy. (I may have to do a bit of a tidy up before I can work on that though...)
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New Code.swf [ 195.34 KiB | Viewed 3748 times ]
Things I'm Working on Which are Already Done:
- Add a variety of attack types that rely on energy to use. (Figuring it out now.)
- Allow user to browse each characters stats. (I've done it before...)
- Decorations; Backgrounds, Menu, Navigation Buttons, etc. (...and I can do it again.)
Things That Haven't Been Done and I'm Trying to Do:
- Allow user to choose which two characters will fight. (I have an idea how to do this.)
- Add injuries that lower stats or cause extra damage over time. (I've almost got this.)
Things I Don't Know How to Do but Have Been Done: (Teach me how!)
- Add symbols of the characters that match the stats and names.
- Add animations for the battles that correspond with attacks.
Things That Haven't Been Done That I Can't Do:
- Add a way of keeping score of each characters wins, losses, and ties, and performance.
- Add a crowd in the background that can boost characters depending on mood.
- Opening animation! Cutscenes! Introductions! Rivalries!
- Championships with awards and unlockable characters (real life models and porn stars)!
- Make your own character! Skin tone, bust size, hair style, stats!
I posted a similar message elsewhere. If you see this, and can teach me now to do something new, or possibly have a method to streamline the process, please let me know. (Though admittedly, considering that I only started I only started working on this on Thursday (6-27-13) and that a few months ago I didn't even know how to make a working button, I'd say I'm doing pretty good so far.)
I'll get right on it! Eventually...