Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Wed Jun 19, 2013 8:55 pm

QuizmasterBos Wrote:I have a few things I wish to address, but I feel discussing this way would cost too much space here on LoK. It also would take really long before we get to an agreement. Mind if we discuss this over SK in a few days?

Better, by email. Please. Shout there.

QuizmasterBos Wrote:No no no, you misinterpreted me. No cyborgs, just a machine that changed her cells, so...

(I read all your lines, I just cut it out)
No. Sorry. No. And people already see her as a female since initial Blargh version so I'll respect this. Toadella is like the mug: its a 'registered trademark' of the game, a person people are fond to.
I prefer (MUCH MORE) the idea Toadella could be even Toadette mother. Nobody knows. But she's there, and she's a maid. She protects toadette.
If people start complaining this (not only me, not only you), I remove her altogether. Simple.

QuizmasterBos Wrote:Also, I should've started a bet with someone, because I friggin KNEW you were going to like the spring in that picture I linked.

I loved it! I do know people also like fetishes, but normal ones (not BDSM) can arouse people easily, like a stark naked female inside that spring, or a naked female with only the hells on, only the apron on... its like she needs that spring so bad, but it will only work that way because it fits her body without being clogged up.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby QuizmasterBos » Wed Jun 19, 2013 9:23 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I have a few things I wish to address, but I feel discussing this way would cost too much space here on LoK. It also would take really long before we get to an agreement. Mind if we discuss this over SK in a few days?

Better, by email. Please. Shout there.

It's still a really slow method. We should debate this by parts.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:No no no, you misinterpreted me. No cyborgs, just a machine that changed her cells, so...

(I read all your lines, I just cut it out)
No. Sorry. No. And people already see her as a female since initial Blargh version so I'll respect this. Toadella is like the mug: its a 'registered trademark' of the game, a person people are fond to.
I prefer (MUCH MORE) the idea Toadella could be even Toadette mother. Nobody knows. But she's there, and she's a maid. She protects toadette.
If people start complaining this (not only me, not only you), I remove her altogether. Simple.

I thought you had a very strict "No removing stuff" policy? Also, I'm trying to negotiate here, but you're just shooting my ideas off. It's still fleshy in this case, what's the problem with it? Please elaborate a little more.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Also, I should've started a bet with someone, because I friggin KNEW you were going to like the spring in that picture I linked.

I loved it! I do know people also like fetishes, but normal ones (not BDSM) can arouse people easily, like a stark naked female inside that spring, or a naked female with only the hells on, only the apron on... its like she needs that spring so bad, but it will only work that way because it fits her body without being clogged up.

I know, it's hot, but let's not put that spring in.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Wed Jun 19, 2013 9:46 pm

QuizmasterBos Wrote:It's still a really slow method. We should debate this by parts.

Just understand I'm with other priorities, also LIFE priorities.
Soon, I'll be implementing the new Peach Castle with Toyloli, Larry scene by Blargh, Outfits by Luftmallow (if he is working on it), Outfits by Ivan-Aedler (if I return to it), Peach voices by Mika (depending on her progress), X-naut scene 3 and 4, Chomp scene 4 and 5, and level 4-5 and 4-6 (if you dont have time to create a sketch for the Haunted Mansion, let it with me, dont worry, I wont create a lava level in space with Peach upside down while eating carrots).

I'm more 'implementative' those days. Less talk, more action.
Soon, I'll put our 'people who worked on MIM PUT' in june. (EDIT: DONE)

Spoiler (click to show/hide):

top month contributors volunteers mim put mostactive june.jpg

I will put your new mug once I have put in the Toad Town.

QuizmasterBos Wrote:I thought you had a very strict "No removing stuff" policy? Also, I'm trying to negotiate here, but you're just shooting my ideas off. It's still fleshy in this case, what's the problem with it? Please elaborate a little more.

You have to give really good arguments in regard to retaining a ROBOT female in a game whose concept is a flesh-to-flesh sex scenes.
We SET the current scene according to what we expect, so if she is a robot inside, we WILL know she's not a human, even with '100% plastic body like skin'.
I'm completely against this, sorry. You can use this idea in another game.

QuizmasterBos Wrote:I know, it's hot, but let's not put that spring in.

Why not? It is a Mario item.
Last edited by Ivan-Aedler on Wed Jun 19, 2013 10:29 pm, edited 3 times in total.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Toyloli » Wed Jun 19, 2013 10:07 pm

QuizmasterBos Wrote:tl: Translates as "we need a closet".


My first thought is that the use of costumes==powerups is not completely compatible with the concept. I can accept the idea of a space where you can select certain costumes that are not related to powerups, and I had originally thought we had planned something similar to this. But the idea of being able to select parts of outfits and combine them, or select combination shapes for Peach's build and bust size would be extremely difficult to code and a potential game breaker.
The idea as I understood it was to eventually faze out the customisation menu and replace it with areas in Peach's castle or in town where Peach could buy outfits, upgrade her breasts and other such things.
And if we are phasing out the menu screen, then the concept you drew up would be redundant.

Plus as I said, a game breaker. Allowing the player to choose or mix and match could cause all manner of problems.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:No no no, you misinterpreted me. No cyborgs, just a machine that changed her cells, so...

(I read all your lines, I just cut it out)
No. Sorry. No. And people already see her as a female since initial Blargh version so I'll respect this. Toadella is like the mug: its a 'registered trademark' of the game, a person people are fond to.
I prefer (MUCH MORE) the idea Toadella could be even Toadette mother. Nobody knows. But she's there, and she's a maid. She protects toadette.
If people start complaining this (not only me, not only you), I remove her altogether. Simple.


I actually like the idea that Toadella is Toadette's mother. It makes sense, and I agree there is no need to remove her per say. I stick by my vote.
non-sex scene in Peach's bath. Toadella in the bath on the 'Toads' side so people can still see her scene.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Wed Jun 19, 2013 10:21 pm

Toyloli Wrote:actually like the idea that Toadella is Toadette's mother. It makes sense, and I agree there is no need to remove her per say. I stick by my vote.


what it appears to be.jpg
what it appears to be.jpg (63.2 KiB) Viewed 3635 times

And before saying anything: yes, we should respect Mario Universe and plot/story, but I keep saying (since the beginning) that we CAN have freedom to create plots we want (mostly those OBSCURE ones Nintendo didnt explain), provided its discussed and people like it. But I like a bit of mistery, so we should be unsure of Toadette's past.
Last edited by Ivan-Aedler on Wed Jun 19, 2013 10:34 pm, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Darthan » Wed Jun 19, 2013 10:30 pm

Ivan-Aedler Wrote:As for Quiz......

what it appears to be.jpg

And before saying anything: yes, we should respect Mario Universe and plot/story, but I keep saying (since the beginning) that we CAN have freedom to create plots we want, provided its discussed and people like it.

I think you need to alter that a bit there Ivan. I don't really think that Toadella being Toadette's mother makes much sense. Every other instance of a Toad getting older they just look like old Toads, so why does Toadella look completely different form any other Toad? I do like Quiz's idea that Toadella is a Toadette that E Gadd preformed some sort of experiment on thus making her look the way she does, I don't get where you keep getting the idea that Quiz is saying she is some kind of robot, he isn't anymore.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Wed Jun 19, 2013 10:33 pm

Updated the pic above.

Darthan Wrote:I think you need to alter that a bit there Ivan. I don't really think that Toadella being Toadette's mother makes much sense. Every other instance of a Toad getting older they just look like old Toads, so why does Toadella look completely different form any other Toad?

She's almost an human, since Blargh's version. Something still makes her a toad, like her mushroom head/hat. And no, I still prefer it to be a bit obscure, not EXACTLY her mother.
Toadstol was also 'a bit of a toad'. She was drawn like a toad in the past (mostly regarding her rounder face and hair). Then Miyam0to decided to make her a pure human (100%).

Darthan Wrote:I do like Quiz's idea that Toadella is a Toadette that E Gadd preformed some sort of experiment on thus making her look the way she does, I don't get where you keep getting the idea that Quiz is saying she is some kind of robot, he isn't anymore.

You say, a mutation. Possible but.... doesnt that make Toadette... different, like Leela (Futurama)?
Last edited by Ivan-Aedler on Thu Jun 20, 2013 4:34 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby QuizmasterBos » Wed Jun 19, 2013 10:53 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:It's still a really slow method. We should debate this by parts.

Just understand I'm with other priorities, also LIFE priorities.
Soon, I'll be implementing the new Peach Castle with Toyloli, Larry scene by Blargh, Outfits by Luftmallow (if he is working on it), Outfits by Ivan-Aedler (if I return to it), Peach voices by Mika (depending on her progress), X-naut scene 3 and 4, Chomp scene 4 and 5, and level 4-5 and 4-6 (if you dont have time to create a sketch for the Haunted Mansion, let it with me, dont worry, I wont create a lava level in space with Peach upside down while eating carrots).

No, I'll do the sketching. You're too busy with the other stuff anyways. I just need to get school off my back, but it's taking long and it is difficult to explain why. Also, it is unnaturally warm right now (was plus 30 degrees Celsius today AND yesterday, that's not helping keeping me sane.

Ivan-Aedler Wrote:I'm more 'implementative' those days. Less talk, more action.
Soon, I'll put our 'people who worked on MIM PUT' in june. I think only me, DigFree and OwnerofSuccuby will be there (I wont forget those tons of little bouncy 'bug' things).
I will put your new mug once I have put in the Toad Town.

Cool, but doesn't the mug need a little updating first?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I thought you had a very strict "No removing stuff" policy? Also, I'm trying to negotiate here, but you're just shooting my ideas off. It's still fleshy in this case, what's the problem with it? Please elaborate a little more.

You have to give really good arguments in regard to retaining a ROBOT female in a game whose concept is a flesh-to-flesh sex scenes.
We SET the current scene according to what we expect, so if she is a robot inside, we WILL know he's not a human, even with '100% plastic body like skin'.
I'm completely against this, sorry. You can use this idea in another game.

Ivan, I just told you it's NOT a robot now. Toadella is a Toadette changed by a magic beam or a potion. It's still fleshy. It's like Kamek's magic, but in machine form. Get it now?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I know, it's hot, but let's not put that spring in.

Why not? It is a Mario item.

I'm not even going there with you.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Wed Jun 19, 2013 11:16 pm

QuizmasterBos Wrote:No, I'll do the sketching. You're too busy with the other stuff anyways. I just need to get school off my back, but it's taking long and it is difficult to explain why.

No dont worry, I'll concentrate efforts on other tasks. I'm just using these times more because good winds are blowing.

QuizmasterBos Wrote:Also, it is unnaturally warm right now (was plus 30 degrees Celsius today AND yesterday, that's not helping keeping me sane.

Here is 35. We're used to it. There is a cold shower equipment with powerful water gusts next to my bedroom.

QuizmasterBos Wrote:Cool, but doesn't the mug need a little updating first?

Even more? Possible, and I can even vectorize it completely but it can be in the game as is, and I'll create the brown version, so that one will the 'the leader mug'. Peach can take drinks in brown mugs and this one. His dick will 'grow' when Peach grabs the mug to drink it. These things will be made soon, I hope you and people will like the scene.

QuizmasterBos Wrote:Ivan, I just told you it's NOT a robot now. Toadella is a Toadette changed by a magic beam or a potion.

DId Peach (Toadstol) transform into a kind of human mutation? No because she was depicted in the beginning as an 'almost human'. Now she is a human because the creators wanted.
But in the beginning (in some Mario games you notice this) her head was more circular, and her hair was drawn like a fruit / a toad hat).

QuizmasterBos Wrote:It's still fleshy. It's like Kamek's magic, but in machine form. Get it now?

Machine form? No, I dont agree :/ I want her pure human, really. Better (in the case I am defending to): 50% human, 50% toad.

QuizmasterBos Wrote:I'm not even going there with you.

Wait, I'll go there. HMMMMMMMMMMMMMMMMMMMMM
Spoiler (click to show/hide):

Image

http://www.mariowiki.com/Spring_Mushroom
"The Spring Mushroom is an item in Super Mario Galaxy and Super Mario Galaxy 2. In the former, it is first found in the Toy Time Galaxy and later reappears in the Matter Splatter Galaxy, as well as during the Beach Bowl Galaxy's Purple Coin challenge. It resembles a metallic mushroom with a spring-like top. When obtained, it wraps a spring around Mario or Luigi, turning them into Spring Mario or Spring Luigi, respectively."

Hmmmmmm, Interesting, its like the spring gift in ToeJam & Earl.
Spoiler (click to show/hide):

Image

Now I want to see Peach using it ;) For her to be able to use it, she needs to free herself of all her clothes, or the spring won't fit.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby QuizmasterBos » Wed Jun 19, 2013 11:18 pm

Ivan-Aedler Wrote:I'm more 'implementative' those days. Less talk, more action.
Soon, I'll put our 'people who worked on MIM PUT' in june. I think only me, DigFree and OwnerofSuccuby will be there (I wont forget those tons of little bouncy 'bug' things).
I will put your new mug once I have put in the Toad Town.

Cool, but doesn't the mug need a little updating first?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I thought you had a very strict "No removing stuff" policy? Also, I'm trying to negotiate here, but you're just shooting my ideas off. It's still fleshy in this case, what's the problem with it? Please elaborate a little more.

You have to give really good arguments in regard to retaining a ROBOT female in a game whose concept is a flesh-to-flesh sex scenes.
We SET the current scene according to what we expect, so if she is a robot inside, we WILL know he's not a human, even with '100% plastic body like skin'.
I'm completely against this, sorry. You can use this idea in another game.

Ivan, I just told you it's NOT a robot now. Toadella is a Toadette changed by a magic beam or a potion. It's still fleshy. It's like Kamek's magic, but in machine form. Get it now?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I know, it's hot, but let's not put that spring in.

Why not? It is a Mario item.

I'm not even going there with you.

Toyloli Wrote:
QuizmasterBos Wrote:tl: Translates as "we need a closet".


My first thought is that the use of costumes==powerups is not completely compatible with the concept. I can accept the idea of a space where you can select certain costumes that are not related to powerups, and I had originally thought we had planned something similar to this. But the idea of being able to select parts of outfits and combine them, or select combination shapes for Peach's build and bust size would be extremely difficult to code and a potential game breaker.
The idea as I understood it was to eventually faze out the customisation menu and replace it with areas in Peach's castle or in town where Peach could buy outfits, upgrade her breasts and other such things.
And if we are phasing out the menu screen, then the concept you drew up would be redundant.

Plus as I said, a game breaker. Allowing the player to choose or mix and match could cause all manner of problems.

I've already stated a possible solution to the game breaker. It allows players to only pick one power-up to link that outfit too. I might've not explained well enough, so here's something that hopefully clears it up.

Let's say a person picks Tanooki Suit tail and Fire Dress top together and wants to assign this to a power-up. Two power-ups are available, because the player picked the outfit parts that give that ability (tail gives flying powers so the Tanooki Suit is an available option and so is the fireflower because of part of the Fire dress outfit.) Then players get to pick one of these power-ups to assign it to, so Peach can EITHER fly while looking like this OR shoot fireballs, not both. That should prevent game breaking. I made this pic to help, hopefully.
Explanatation.png


Also, can you explain why phazing out the menu screen would make my concept redundant?

Ivan-Aedler Wrote:
Darthan Wrote:I do like Quiz's idea that Toadella is a Toadette that E Gadd preformed some sort of experiment on thus making her look the way she does, I don't get where you keep getting the idea that Quiz is saying she is some kind of robot, he isn't anymore.

You say, a mutation. Possible but.... doesnt that make Toadette... different, like Leela (Futurama)?

Leela is a cyclops, Toadella isn't. Her look wouldn't change at all. We just add backstory to it, to explain why she's there. I find calling her 'mother' to be nonsensical, I would give the exact same explanation as Darthan did.
Last edited by QuizmasterBos on Thu Jun 20, 2013 11:39 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby LuftMallow » Wed Jun 19, 2013 11:26 pm

The more I think about Toadella, the more I realize just how creepy the situation is currently. No matter how long and far away her Lady is, she will always stand in the bath, fondling her breasts and staring unblinking until she returns. Once her princess is back in close proximity to her, she replies "My Lady, do you wish to wash away your fluids?". Were it a mere moment or an age, a room away or even a kingdom apart? Toadella cares not, her princess will return.
Spoiler (click to show/hide):

2.png
2.png (114.46 KiB) Viewed 3628 times
Soon...

Also, her look is still the Blargh's choice of art style which has the black outlines that clash with the current one. So even if she stays, she will need to be remade.
Ivan-Aedler Wrote:
QuizmasterBos Wrote:I know, it's hot, but let's not put that spring in.

Why not? It is a Mario item.

The spring power-up is the worst one in the entire franchise. Galaxy's biggest fault is how it handled power-ups, and the spring is the largest culprit. The less that reminds me it exists, the better. Why make an all-new outfit when we could just implement the crouch power jump from Super Mario Bros. 2? It would achieve the same effect and make a currently existing feature have a purpose.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby QuizmasterBos » Wed Jun 19, 2013 11:37 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Cool, but doesn't the mug need a little updating first?

Even more? Possible, and I can even vectorize it completely but it can be in the game as is, and I'll create the brown version, so that one will the 'the leader mug'. Peach can take drinks in brown mugs and this one. His dick will 'grow' when Peach grabs the mug to drink it. These things will be made soon, I hope you and people will like the scene.

I asked Digfree if he could mprove it a little, didn't I?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Ivan, I just told you it's NOT a robot now. Toadella is a Toadette changed by a magic beam or a potion.

DId Peach (Toadstol) transform into a kind of human mutation? No because she was depicted in the beginning as an 'almost human'. Now she is a human because the creators wanted.
But in the beginning (in some Mario games you notice this) her head was more circular, and her hair was drawn like a fruit / a toad hat).

Umm... show me a picture as reference. I believe Peach has always looked the same (official art that is, not in-game graphics, like 8 bit stuff.) The only difference is the haircolor and style a bit.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:It's still fleshy. It's like Kamek's magic, but in machine form. Get it now?

Machine form? No, I dont agree :/ I want her pure human, really. Better (in the case I am defending to): 50% human, 50% toad.

Nggggggg... LOOK!
Explanatatation.png


Ivan-Aedler Wrote:
QuizmasterBos Wrote:I'm not even going there with you.

Wait, I'll go there. HMMMMMMMMMMMMMMMMMMMMM
Spoiler (click to show/hide):

Image

http://www.mariowiki.com/Spring_Mushroom
"The Spring Mushroom is an item in Super Mario Galaxy and Super Mario Galaxy 2. In the former, it is first found in the Toy Time Galaxy and later reappears in the Matter Splatter Galaxy, as well as during the Beach Bowl Galaxy's Purple Coin challenge. It resembles a metallic mushroom with a spring-like top. When obtained, it wraps a spring around Mario or Luigi, turning them into Spring Mario or Spring Luigi, respectively."

Hmmmmmm, Interesting, its like the spring gift in ToeJam & Earl.
Spoiler (click to show/hide):

Image

Now I want to see Peach using it ;) For her to be able to use it, she needs to free herself of all her clothes, or the spring won't fit.

NO! NO! NO! NO! NO! NO! NO!
The spring wouldn't fit in the game! Because of two reasons:
- This is a 2d Game, not 3D. Having the ability of jumping REALLY high wouldn't help at all.
- Physics are not good enough to accommodate this in a way it feels good.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Thu Jun 20, 2013 12:30 am

QuizmasterBos Wrote:No, I'll do the sketching.....Coll But.....Ivan, I just told you it's NOT a robot now. Toadella is a Toadette changed by a magic beam or a potion. It's still fleshy. It's like Kamek's magic, but in machine form. Get it now?

Hmm.I think you duplicated all your answers.

QuizmasterBos Wrote:I've already stated a possible solution to the game breaker. It allows players to only pick one power-up to link that outfit too. I might've not explained well enough, so here's something that hopefully clears it up.

It will add up complexity. Some of them will require me to change the way the tail is put/removed.
Although I can change everything, it's prone to bugs and to unexpected behaviour, just for the freedom we get in exchange.
Peach doesnt need to be a ragdoll for everything. And this will destroy the magic and unicqueness of each outfit.
I still prefer to make 'hard-glued' outfits, like a 'new outfit' but with a pink tanooki with a bunny ears (just an example). Its an 'unicque outfit' and this makes it special.
Its not a pure mix of the others. This resilience ability is not available now and I DONT recommend it.

Also, the main idea IS to make a revamped character /clothing selection, where we can change DRESS types (Daisy, Rosalina, Wedding, Classic, etc), STRIKER types and SWIM types (as said before), with the addition of bras and panties.

QuizmasterBos Wrote:Let's say a person picks Tanooki Suit tail and Fire Dress top together and wants to assign this to a power-up. Two power-ups are available, because the player picked the outfit parts that give that ability (tail gives flying powers so the Tanooki Suit is an available option and so is the fireflower because of part of the Fire dress outfit.) Then players get to pick one of these power-ups to assign it to, so Peach can EITHER fly while looking like this OR shoot fireballs, not both.


complexity.jpg
complexity.jpg (24.92 KiB) Viewed 3616 times


QuizmasterBos Wrote:Leela is a cyclops, Toadella isn't. Her look wouldn't change at all. We just add backstory to it, to explain why she's there. I find calling her 'mother' to be nonsensical, I would give the exact same explanation as Darthan did.

No. I prefer Toadella as is. And Stop! :/ NO ONE said Toadette will call her MOM! No one knows the obscure side of Toadella. The same as Peach's past. We are worrying TOO MUCH on a thing we dont need to. Toadella is a maid, she can bath Peach (if she calls her) she may even be found in a given shower checkpoint (a random ocurrence). and thats all.

LuftMallow Wrote:The more I think about Toadella, the more I realize just how creepy the situation is currently. Also, her look is still the Blargh's choice of art style which has the black outlines that clash with the current one. So even if she stays, she will need to be remade.

Maybe we can have a new face for her , a more cute face ;) Or I can stick with Krystal.

krystal finally imported to mim put.jpg
krystal finally imported to mim put.jpg (15.54 KiB) Viewed 3615 times

LuftMallow Wrote:The spring power-up is the worst one in the entire franchise.

We dont need to reproduce 100% of it.

LuftMallow Wrote:Galaxy's biggest fault is how it handled power-ups, and the spring is the largest culprit. The less that reminds me it exists, the better. Why make an all-new outfit when we could just implement the crouch power jump from Super Mario Bros. 2? It would achieve the same effect and make a currently existing feature have a purpose.

The current crouch let us see a bit more below (camera moving). The spring could just make her bounce twice on each jump. She touches ground once, then POEEING, she jumps a bit higher. I just imagine her naked while wrapped on the spring and embarassed ;) But yes lets discuss more about it. If its REALLY not interesting (even for it being an interesting outfit) I can create the crouching that makes Peach blink and jump higher, like SMB2.
Last edited by Ivan-Aedler on Thu Jun 20, 2013 4:15 am, edited 8 times in total.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Thu Jun 20, 2013 12:41 am

QuizmasterBos Wrote:I asked Digfree if he could mprove it a little, didn't I?

You dont need to. Also, he plays with brushes and lines. I just want to remake it because I am already used to do it, I actually have fun ;)

QuizmasterBos Wrote:Umm... show me a picture as reference. I believe Peach has always looked the same (official art that is, not in-game graphics, like 8 bit stuff.) The only difference is the haircolor and style a bit.


http://www.armchairarcade.com/aamain/e1 ... incess.png
http://fc03.deviantart.net/fs24/i/2009/ ... virusx.jpg
http://shrines.rpgclassics.com/snes/smr ... incess.gif
http://fc07.deviantart.net/fs16/f/2007/ ... dyNeko.jpg (fan made)
https://upload.wikimedia.org/wikipedia/ ... ario_2.jpg

QuizmasterBos Wrote:Nggggggg... LOOK!

I dont agree. Sorry. Toadella, if in the game, she will be a mix of a toad and human FROM NATURAL means.

toadella situation.jpg
toadella situation.jpg (46.96 KiB) Viewed 3595 times

QuizmasterBos Wrote:NO! NO! NO! NO! NO! NO! NO! The spring wouldn't fit in the game! Because of two reasons:
- This is a 2d Game, not 3D. Having the ability of jumping REALLY high wouldn't help at all.
- Physics are not good enough to accommodate this in a way it feels good.

Please see my answers to Luftmallow above. And I want more opinions.

Oh! I've saved up YOUR new character select screen because it CAN be discussed (positioning, color boxes...) but, again, as for 'freedom of selection' (a given hat then a given shirt then a given trousers/pants) it wont work, not only because its not implemented, but because the conflicts it will arise, the complexity and possible bugs :/
Last edited by Ivan-Aedler on Thu Jun 20, 2013 2:10 am, edited 3 times in total.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby VintageBass » Thu Jun 20, 2013 2:03 am

Well this sounds interesting... Being away leaves some really great conversations.

Ivan-Aedler Wrote:
VintageBass Wrote:The world looks good. Now if only I could get my Internet to work so I can explore the base more...

But I've made the world weeks ago ;) Yes I think you will like the base and the new scenes.


I enjoying the base, I just haven't explored it recently since I was more focused on the mission. I might if I can download it. My Internet sucks.

Ivan-Aedler Wrote:Possible. But alternate scripts works text by text, that is, in phrases with 'peach' words, or if its too' ENF', I can change to NON ENF for the other characters.
Only Peach is the most ENF female in the game ;) Maybe Rosalina too, but just a bit.
(...)
This is easy to do. But again, I need to put character changes only in worldmap. Just imagine seeing a Daisy in her palace, then trying to be also Daisy during a dialogue. I cant just make the other one disappear and cancel the dialogue, as I have to check many variables. Otherwise Peach (now Daisy) would be locked up because the anchor would not go down anymore. Breaking/Cancelling dialogues need tons of testing because the game has hundreds of alive variables, checking events almost every second.


All right, just curious that's all. But if that is possible, that's definitely a low priority since the main focus is on Peach's story.

QuizmasterBos Wrote:Today at school, I worked very hard on my school stuff. Wait no, I had internet and nobody was watching me, so I procrastinated and browsed the internet a lot. However, during my time I came across a picture that sparked something. Here's that picture:


Let me try this...
Spoiler (click to show/hide):

Top Row
1: Super Mario (his current outfit nowadays)
2: Palatte swap?
3: Mario (shrunk form)
4: SMB Outfit
5: Fire Flower
6: Tanooki Leaf
7: Frog Suit
8: Hammer Bros.
9: Tanooki Suit

Bottom Row
1: Doctor Outfit
2: Cape
3: Bee Outfit
4: Spring
5: ??? (I can't remember)
6: Blue Shell
7: Ice Flower
8: Propeller Mushroom
9: Penguin Suit

Wall Column
1: Bunny Hat
2: Wing Hat
3: Metal Mario
4: Invisible Hat
5: ...'s Shoe (can't remember the name)


Yeah that's most of it. I know the names might be wrong, but I do know my power-ups. And speaking of power-ups...

LuftMallow Wrote:
Ivan-Aedler Wrote:
QuizmasterBos Wrote:I know, it's hot, but let's not put that spring in.

Why not? It is a Mario item.

The spring power-up is the worst one in the entire franchise. Galaxy's biggest fault is how it handled power-ups, and the spring is the largest culprit. The less that reminds me it exists, the better. Why make an all-new outfit when we could just implement the crouch power jump from Super Mario Bros. 2? It would achieve the same effect and make a currently existing feature have a purpose.


Oh yeah I remember how difficult it was trying to work with that thing. Sure it's nice to have a big boost in jumping, but when you're trying to move in that thing? It's really annoying. Plus how is it sexy to have Peach or any other girl rolling around in a giant metal spring and then be jumping up? Not to mention how one could fuck a girl other than in her mouth? Add me to no on Springs unless they're going on the feet.

QuizmasterBos Wrote:This is the new character select screen.


I am ignoring all urges to comment on your design, but the concept of it is rather interesting. That'll be fun to play around with. And with the talks of how having multiple power-ups stacking for one outfit could be a game breaker, I don't see it. All you're doing is just changing out parts of the costume for another, forming new combinations. The clothes do not make the superman, it's the power-up that does that. You can have Peach buck naked and then throwing fireballs. You can have Peach dressed as a Hammer Bro and flying around without throwing a single hammer. If it's anything to get Peach named with a Raccoon Tail and her Fire heels and then make that my main costume, then I'm happy with the concept. The design does need work but that'll come when this is brought up.

Ivan-Aedler Wrote:
LuftMallow Wrote:The more I think about Toadella, the more I realize just how creepy the situation is currently. Also, her look is still the Blargh's choice of art style which has the black outlines that clash with the current one. So even if she stays, she will need to be remade.

Maybe we can have a new face for her , a more cute face ;) Of I can stick with Krystal.


... Well I like Krystal's eyes.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Nggggggg... LOOK!

I dont agree. Sorry. Toadella, if in the game, she will be a mix of a toad and human FROM NATURAL means.


I know you don't like Quiz's suggestion, but for my opinion I can sort of see it working.
And with that, if you really want to go with the all natural means... wouldn't Peach be something along the same lines as well? Then that means they could be sisters?
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Thu Jun 20, 2013 2:31 am

VintageBass Wrote:Well this sounds interesting... Being away leaves some really great conversations.

Yes, and I am trying the most to compact my answers, otherwise we will need to search through pages and pages.

VintageBass Wrote:I'm enjoying the base, I just haven't explored it recently since I was more focused on the mission. I might if I can download it. My Internet sucks.

I hope I can make more areas and xnaut scene 3 still tonight.

VintageBass Wrote:All right, just curious that's all. But if that is possible, that's definitely a low priority since the main focus is on Peach's story.

Yes, but again, the 'exchange character' button possible only in the worldmap will make those problems disappear at once, and it will make the change more expected (its like Peach is now resting and Daisy is playing level 2-3, then Peach is now playing 2-4). Its how SMB2 works.

VintageBass Wrote:Oh yeah I remember how difficult it was trying to work with that thing. Sure it's nice to have a big boost in jumping, but when you're trying to move in that thing? It's really annoying.

Why not making Peach walk normally (but make her not able to RUN), with the added jump bonus and maybe some bouncing? It could be 'our reaction' towards a bad implementation in the original game.

VintageBass Wrote:Plus how is it sexy to have Peach or any other girl rolling around in a giant metal spring and then be jumping up? Not to mention how one could fuck a girl other than in her mouth?

It doesnt need to be a 'entire body spring', only her torso/chest areas and maybe in each leg. Her boobs can be free (like popping out of the rings). Again, its an idea to check.

VintageBass Wrote:I am ignoring all urges to comment on your design, but the concept of it is rather interesting. That'll be fun to play around with. And with the talks of how having multiple power-ups stacking for one outfit could be a game breaker, I don't see it. All you're doing is just changing out parts of the costume for another, forming new combinations.

The problems so far:
1 - outfits are made with 'combinational points/colors', that is, its ugly to see a striker pants with a dress vest. They dont match correctly and we will see imperfections, because outfits werent made to be detached like this (we would be seeing even hollow / incomplete parts in the divisions).
2 - Lets say Luftmallow or I fixed those problems of item 1 and we can now exchange outfit parts. It will still be strange / not good looking to have a strker pants with a dress vest, a sling bikini torso with a classic skirt (pink dress), etc. Its...too different.
3 - Its not possible to freely combine parts like a bodysuit with a 'body' clothes like striker, because BOTH are regarded as 'hard glued' clothes. They are like a second skin! This is a limitation. Although I can include/exclude it (making Peach naked) I cant combine two 'second skins'. Also, the striker pants in THIGH area isnt unicque. Its a 'second skin' of the thigh, that CONNECTS to PART of the torso area that completes this pants. So if I try to use the 'striker's thigh (pants)' with 'vest torso (pants)', we will see a multi-dressed /stripped pants. Making those 'independent' right now is complex and it will take time. E.g. We have thigh clothes, leg+foot clothes, 'body clothes', each one taking one body part. I will require to retain leg+foot clothes, but I need to divide thigh clothes for lower part of the thigh/stocking clothes, then 'PANT clothes' in the upper thigh, 'LOW TORSO clothes' that is the continuation of the current pants of the thigh', then 'UPPER TORSO clothes' which will receive vest and other chest clothes.
4 - Anyway, the real intention of the game is to play with Peach like we played with Mario, but making Peach feels as Mario. So Peach is experimenting the female version of his outfits/powerups. The intention is not 'ragdolling', albeit it would be interesting to have such a resilient/flexible config.

Its much more interesting to make Lingerie (Bra, Panties) and Luftmallow can also do that IF we wants/have time (because I really want to experiment making them too). These are independent and can work well. I can even create a way for the panties to appear as rotten / tore up / getting toren up.

VintageBass Wrote:You can have Peach buck naked and then throwing fireballs. You can have Peach dressed as a Hammer Bro and flying around without throwing a single hammer.

Please see in the prism of the entire character doing that. Its not expected to happen, its strange. Of course we can see the possibility to make the tail 'independent' and thus configure the racoon powerup to use the hammer bros, but REALLY its unenected, its too much flexibility in an area we dont need. Also check the 4 items above.

But I plan to make a way to exchange all her heels/shoes. This is easier, more possible and more controlled code I can think about. If its 'too different' from the current outfit or not, its up for the player. I may not like a white shoes while wearing a frog. The player can.

VintageBass Wrote:I know you don't like Quiz's suggestion, but for my opinion I can sort of see it working. And with that, if you really want to go with the all natural means... wouldn't Peach be something along the same lines as well? Then that means they could be sisters?

Possible, but Quiz doesnt like to see the original plots getting changed 'so much'. It works better if we let it as a mistery. The player will try to discover or connect something with Toadella. Maybe in a far future we can come with her real origin.
EDIT: Hmmmmmmm Peach past is also obscure, so it could work. Anyway, its not interesting to make it explicit (e.g. Toadella IS Peach's sister), because its not expected that way, I prefer a bit of mystery.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Thatguy45 » Thu Jun 20, 2013 4:35 am

I have returned! Hooray!

....

Bad news though. My absence was due to my laptop breaking down again, followed by a family vacation while the laptop was being fixed. While it has been repaired, I hadn't backed up in a few months and lost a lot of work, including all the stuff I did recently. The ideas are still fresh in my mind, it's just a matter of collecting the necessary models again and re-installing Photoshop before I can work again.

Ivan, I apologize. If I hadn't waited so long to start working again, perhaps I could have finished and sent you the Birdo storyboards before my laptop broke.
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Ivan-Aedler » Thu Jun 20, 2013 4:45 am

Thatguy45 Wrote:I have returned! Hooray! Bad news though. My absence was due to my laptop breaking down again, followed by a family vacation while the laptop was being fixed. While it has been repaired, I hadn't backed up in a few months and lost a lot of work, including all the stuff I did recently.

Dont say this to me. Even the scenes? :shock: Why people arent used to always send creations to me / keep a backup anywhere?

Thatguy45 Wrote:The ideas are still fresh in my mind, it's just a matter of collecting the necessary models again and re-installing Photoshop before I can work again.

No problem ;) Hey, we have two x-naut scenes already, please pay attention! I need to make Chomp scenes 4 and 5 yet :/

Thatguy45 Wrote:Ivan, I apologize. If I hadn't waited so long to start working again, perhaps I could have finished and sent you the Birdo storyboards before my laptop broke.

Yes. But well... accident happens :/
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Toyloli » Thu Jun 20, 2013 6:46 am

Ivan-Aedler Wrote:Image


In response to the comment earlier about toads and humans and how could and why could.
First let me point to Princess Peach herself. She's to all intensive purposes human. Yes she's the Princess of the Toads.
Her name is Princess Peach Toadstool, of the Mushroom Kingdom.

And Toadstools/Mushrooms are plants. Which can have different shapes and everything. So...
I think the concept of a more human looking Toad is perfectly practical.
Especially considering their own princess is almost entirely human to the point of not being able to tell the difference.

As for Toadella's origin story. I don't see that it needs to be that complex.
She's probably a maid but for all we know she could be a princess in her own right.
She could be could be half human but it doesn't really matter.
She Could be the mother of all Toad Kind! For all we know Toads are like ants, where the majority of a colony comes from a single woman!

Hell... For all we know - Toadella could be the Queen! And she spends most of her life being pregnant and popping out Toads to serve them. And this is why their kingdom appears to be run by a Princess who (Anybody who actually knows about Kingdoms knows) should not be running the country until she's become a Queen!
Maybe is the whole point of it, that Toadella is Peach's Mother and Toadette is Peach's Sister and Toadsworth is Toadette's Father!

When all is said and done though. None of that matters.
The point is as stated before, she is an icon in the game and has been in the game since the earliest versions. I think it would be rude to remove her, so the only thing I can think of or care about is that she should be living in the toads quarters (Since she's meant to be a toad, or half toad) or else she should have her own room somewhere which she can retire to when not in the bath!
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Re: MiM: Peach's Untold Tale 2.0.8 (jun 18/13)

Postby Thaedael » Thu Jun 20, 2013 6:50 am

Wow, arguing about inter-species mating? Simple. Toadella is the REAL princess that was swapped out with the human Princess Peach at birth, and no one noticed. /notbeingserious.
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