Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby Ivan-Aedler » Sat May 18, 2013 12:47 pm

Please, I need people to verify if level 3-5 is faster now. Including OwnerOfSuccuby and Luftmallow.
Raktskjutarn Wrote:Image
I just entered a red tube in the sky in Dry Dry Land: Sandy Plains and I cannot return. It is "encircled" by yellow brick blocks which one has to destroy to gain entrance. One simply cannot stand on the tube to get out of there! So do not enter until fixed!

Hey, where are you? I cant see you on LOK! Fixed!

MPLDAM9919 Wrote:The new 3-6 is great! I did not expect that Sniffit in that bonus room. He almost got me but I sure showed him! And what you going to put behind those first two doors on the top floor, Ivan?

The new? You mean, the new faster one? 3-6 was made more than a month ago ;)

johndoe123 Wrote:Add me to the list of people that can't seem to jump at all. I've tried clearing my browser cache, the save file in the macromedia folder, everything. I've got the latest flash player, just updated it from the adobe site. I'm using the latest version of firefox (21? That's what it says on the about firefox thing). I'm running windows 7, and can't seem to jump with any key setting, even if I don't change any of the settings, just load the flash, click new game, and pick my control style. I've tried playing it locally, on the forums via embed, and newgrounds. Can't jump at all on any of it. If there's any other info you need, feel free to let me know...I last played version 1.8 or so, but ever since I upgraded to 2.0.2, then 2.0.3, I've had the problem. And it seems like there was a lot of neat new stuff added. I just wish I could access it...

If you pay attention to the sites, you will check that, if a given bug was critical (like no ability to jump), I would receive tons of messages regarding the same problem (even by email). Since I've received only one issue (from you) I need more information. If you say its occurring right when you start the game, check page 1 (Bugs/Glitches), where I list possible problems.

Copying one of them here:
-"When I use RUN key (X), I can't jump or go left/right when I press two or three keys at a same time. It also happens with other keys. It's like it has a limit of keys being pressed". Its a problem in your system. Normally, all keys are independent. Sometimes, your keyboard brand, WINDOWS XP, some keyboard drivers, running programs (TSR/daemons) like Steam and/or a given Flash Player version can cause this problem. You will need to isolate this problem by yourself.

PatchPirate Wrote:I'd take that last animation of the "Ace High" scene and slow it down to a slow, sensual grind.

I'll think about it, so it will get fast in the next scene!
Last edited by Ivan-Aedler on Sat May 18, 2013 1:33 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby potus » Sat May 18, 2013 1:17 pm

(1st post, woo!)

Found a glitch for ya. If it's been written already, I'm blind and stupid, so ignore me.
Anyway, if you run into the end wall in the pipe room thing in the castle basement, and turn around just as you hit it, you tend to get stuck in it. You can get out, but you still get a bit stuck there.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby Ivan-Aedler » Sat May 18, 2013 1:23 pm

potus Wrote:(1st post, woo!)

Hey congratulations! You deserve a 1/100 of a cookie ;) (people here receive a virtual cookie when they reach 100 posts).

potus Wrote:Found a glitch for ya. If it's been written already, I'm blind and stupid, so ignore me. Anyway, if you run into the end wall in the pipe room thing in the castle basement, and turn around just as you hit it, you tend to get stuck in it. You can get out, but you still get a bit stuck there.

I need more information:
1) Where exactly? Peach castle, when going left? (a door which leads you to 'sewers' room?)
2) The grey castle? If so, there are two castles so far: 1-6 and 2-4. Then you have to say to me where exactly (a screenshot will work). Thank you.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby potus » Sat May 18, 2013 1:52 pm

The first castle. And the sewer room itself, I mean. The far left wall in there. Tried getting a screenshot, couldn't do it again. I think it's because I made the game stop lagging. Thats probably part of the problem. (When it lags the running slides a little bit, like Peach is on ice.)

Oh, and found 2 other things. On level 1-3, theres a little black box on the left of the start? I crouched on it, and my screen when blank blue. (no Screenshot of this either, since I forgot to do so :P )

And in the bunker room. Went there, walked passed the little pink bomber, I glitched through the wall behind him (wasnt running this time). Then I turned around, fell off of the top of the wall from off the screen, landed on the bomber, and killed him somehow.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby MiscChaos » Sat May 18, 2013 3:53 pm

Potus- While you're under 10 posts, a moderator has to approve your posts. That's how we keep spambots and such out. Just wanted to let you know about that.
There's organized chaos, then there's normal chaos. And then there's miscellaneous chaos...
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Also, ran the Pokemon RP!


Need to contact the moderation team?
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby Ivan-Aedler » Sat May 18, 2013 4:18 pm

potus Wrote:The first castle. And the sewer room itself, I mean. The far left wall in there. Tried getting a screenshot, couldn't do it again. I think it's because I made the game stop lagging. Thats probably part of the problem. (When it lags the running slides a little bit, like Peach is on ice.)

I still cannot reproduce. I can try playing it on a slower PC just to check. So what happens there when Peach slides? Does she go past the wall? Or the camera just locks up there?

potus Wrote:Oh, and found 2 other things. On level 1-3, theres a little black box on the left of the start? I crouched on it, and my screen when blank blue. (no Screenshot of this either, since I forgot to do so :P )

Cannot reproduce either.

potus Wrote:And in the bunker room. Went there, walked passed the little pink bomber, I glitched through the wall behind him (wasnt running this time). Then I turned around, fell off of the top of the wall from off the screen, landed on the bomber, and killed him somehow.

Just leave the bunker and go inside again.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby QuizmasterBos » Sat May 18, 2013 9:21 pm

Ivan-Aedler Wrote:
potus Wrote:The first castle. And the sewer room itself, I mean. The far left wall in there. Tried getting a screenshot, couldn't do it again. I think it's because I made the game stop lagging. Thats probably part of the problem. (When it lags the running slides a little bit, like Peach is on ice.)

I still cannot reproduce. I can try playing it on a slower PC just to check. So what happens there when Peach slides? Does she go past the wall? Or the camera just locks up there?

Reproduced it. What potus neglected to mention was that this can be done only on SMB3 physics. The glitch allows Peach to glitch into a wall and even get out of bounds. You cannot even pause the game and restart anymore. This needs fixing.

Ivan-Aedler Wrote:
potus Wrote:Oh, and found 2 other things. On level 1-3, theres a little black box on the left of the start? I crouched on it, and my screen when blank blue. (no Screenshot of this either, since I forgot to do so :P )

Cannot reproduce either.

I think he meant the POW block? You can get out of bounds with SMB3 physics here too (turns the screen blue, might be what happened). The quickest way to fix the annoying bug is to remove the feature (for now). I don't think it's particularly used and it makes the game a million time harder.

Ivan-Aedler Wrote:
potus Wrote:And in the bunker room. Went there, walked passed the little pink bomber, I glitched through the wall behind him (wasnt running this time). Then I turned around, fell off of the top of the wall from off the screen, landed on the bomber, and killed him somehow.

Just leave the bunker and go inside again.

Why is the Bob-Omb Buddy killable anyway? It can't be hurt in SM64. Was that intentional? Since you can speak to it, I think its better if you can't kill it.

In far more important news, something that's been stated numerous time on newgrounds already is that savefiles disappear after a while. I saved on slot 2 yesterday and closed the game, when I came back today, it was gone. You gotta fix this.
This was tested on NG, not on LoK. I'm conducting the test right now. This is on firefox by the way.
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Re: MiM: Peach's Untold Tale 2.0.2

Postby Ivan-Aedler » Sat May 18, 2013 10:13 pm

VERSION DOWNGRADED to 2.0.2 until fixing bugs in 2.0.3. You can play normally but without the features of 2.0.3

QuizmasterBos Wrote:Reproduced it. What potus neglected to mention was that this can be done only on SMB3 physics. The glitch allows Peach to glitch into a wall and even get out of bounds. You cannot even pause the game and restart anymore. This needs fixing.

Who said it doesnt need fixing? Did you hear me saying 'I wont fix it'? Unfortunatelly, I can only look at this error on monday or tuesday, so these are days we can search for more annoying bugs. The interesting fact is that I've, in fact, fixed that bug, testing on several areas. I think I need to check it again in this particular area.

Next.
QuizmasterBos Wrote:I think he meant the POW block? You can get out of bounds with SMB3 physics here too (turns the screen blue, might be what happened). The quickest way to fix the annoying bug is to remove the feature (for now). I don't think it's particularly used and it makes the game a million time harder.

No. I want this feature and it will be an optional one. Once its fixed for good, of course. So same case as 1.

Next.
QuizmasterBos Wrote:Why is the Bob-Omb Buddy killable anyway?

Quiz...I said before. Its an easter egg. You can browse along the forum and you will see me saying this.

QuizmasterBos Wrote:In far more important news, something that's been stated numerous time on newgrounds already is that savefiles disappear after a while. I saved on slot 2 yesterday and closed the game, when I came back today, it was gone. You gotta fix this.

I ask the TEAM to check new versions. Save/Load was working and I didnt change it. Its so easy to say 'Ivan, fix this, Ivan fix that'. I do almost everything, I need resting or I might explode.

QuizmasterBos Wrote:This was tested on NG, not on LoK. I'm conducting the test right now. This is on firefox by the way.

So do it. Thanks anyway.

PS: I'm also short tolerant because of some traffic jam issues and the fact I'll apply for two tests tomorrow.
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Re: MiM: Peach's Untold Tale 2.0.2

Postby QuizmasterBos » Sat May 18, 2013 11:31 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Reproduced it. What potus neglected to mention was that this can be done only on SMB3 physics. The glitch allows Peach to glitch into a wall and even get out of bounds. You cannot even pause the game and restart anymore. This needs fixing.

Who said it doesnt need fixing? Did you hear me saying 'I wont fix it'? Unfortunatelly, I can only look at this error on monday or tuesday, so these are days we can search for more annoying bugs. The interesting fact is that I've, in fact, fixed that bug, testing on several areas. I think I need to check it again in this particular area.

Whoa, whoa, whoa. Calm down there, I wasn't trying to be disrespectful towards you. I added "this needs fixing" because it is a game breaking bug. If it was just a weird little thingy, that didn't break the game, I would've told you not to bother with it (until later maybe).

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I think he meant the POW block? You can get out of bounds with SMB3 physics here too (turns the screen blue, might be what happened). The quickest way to fix the annoying bug is to remove the feature (for now). I don't think it's particularly used and it makes the game a million time harder.

No. I want this feature and it will be an optional one. Once its fixed for good, of course. So same case as 1.

That's why I added the "for now". I know your stance towards it.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Why is the Bob-Omb Buddy killable anyway?

Quiz...I said before. Its an easter egg. You can browse along the forum and you will see me saying this.

True, but I still don't get it. You can see people treating it as a bug more than as a feature. Please think about this when you get back. We shouldn't give the wrong impression.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:In far more important news, something that's been stated numerous time on newgrounds already is that savefiles disappear after a while. I saved on slot 2 yesterday and closed the game, when I came back today, it was gone. You gotta fix this.

I ask the TEAM to check new versions. Save/Load was working and I didnt change it. Its so easy to say 'Ivan, fix this, Ivan fix that'. I do almost everything, I need resting or I might explode.

Calm down, buddy. Nobody wants you stressed. I concur that you need resting, I think this aggravation is really breaking you.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:This was tested on NG, not on LoK. I'm conducting the test right now. This is on firefox by the way.

So do it. Thanks anyway.

PS: I'm also short tolerant because of some traffic jam issues and the fact I'll apply for two tests tomorrow.

My advice is to keep away from LoK until you get back. I think even the most important pieces of news can wait a couple of days. No need for checking up and getting more stressed out.

PS: Sorry for getting on your nerves, man. You're doing a fantastic job and we don't say that enough here.
And hey, MiM PUT has a score of 4.30 on newgrounds right now! It's listed as the best adult game of the month and 10th best if E, T and M are included.
And the game has almost 70000 views and it hasn't even been uploaded for two weeks! You are doing a GREAT job. Can anyone give this man a pizza for his efforts?! Here, let me do it:
Spoiler (click to show/hide):

Image
It's got a smiley face on it. Please smile for us.
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby LuftMallow » Sat May 18, 2013 11:50 pm

3-6 isn't sluggish anymore, but the exit out of the first interior area doesn't work. The door opens but I don't go to the next area and then it closes. Also I can't get the FPS benchmark function to work. It keeps reverting back to off whenever I leave the options menu.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 17/13)

Postby Zeus Kabob » Sun May 19, 2013 12:17 am

Ivan-Aedler Wrote:Copying one of them here:
-"When I use RUN key (X), I can't jump or go left/right when I press two or three keys at a same time. It also happens with other keys. It's like it has a limit of keys being pressed". Its a problem in your system. Normally, all keys are independent. Sometimes, your keyboard brand, WINDOWS XP, some keyboard drivers, running programs (TSR/daemons) like Steam and/or a given Flash Player version can cause this problem. You will need to isolate this problem by yourself.

This is known as "key rollover". There are some keyboards that have so-called "n-key rollover" meaning that every key can be pressed simultaneously without ghosting, but most keyboards have 3-key rollover. This means that there can be 3 simultaneous button presses, with each being recognized. Upon pressing a 4th key, the keyboard "soft-locks", retaining its input state, and stops reacting to keypresses. On some keyboards, certain key clusters will have 2-key rollover, locking the keyboard with only 2 buttons pressed. This can affect gamers most severely, as the wasd cluster can be susceptible to this problem.

tl;dr there's a hard limit on number of keys that can be pressed due not to keyboard drivers or os, but because of keyboard hardware.
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Re: MiM: Peach's Untold Tale 2.0.2

Postby Ivan-Aedler » Sun May 19, 2013 3:04 am

Zeus Kabob Wrote:This is known as "key rollover". There are some keyboards that have so-called "n-key rollover" meaning that every key can be pressed simultaneously without ghosting, but most keyboards have 3-key rollover.

That's it! But I've seen a given problem being fixed removing startup programs with msconfig, for example, so it could be a conflicting program.

QuizmasterBos Wrote:Whoa, whoa, whoa. Calm down there, I wasn't trying to be disrespectful towards you. I added "this needs fixing" because it is a game breaking bug.

It is (in certain places), as I cant reproduce this in other areas. This might be occurring when Peach is in an boundary limit area (when the camera doesnt move anymore).
EDIT: Found the bug and the cause. If you RUN then stop running and stop pressing LEFT/RIGHT, Peach will slide without checking wall collision.

collision.jpg
collision.jpg (48.13 KiB) Viewed 3225 times

QuizmasterBos Wrote:True, but I still don't get it. You can see people treating it as a bug more than as a feature. Please think about this when you get back. We shouldn't give the wrong impression.

So I'll make him go back and be angry with Peach, with a dialogue like 'Heeey, dont do that!'.

QuizmasterBos Wrote:Calm down, buddy. Nobody wants you stressed. I concur that you need resting, I think this aggravation is really breaking you.

I'll take some rest after my tests. But the bugs really annoy everyone, even me (obviously).
You are engaged to check if save/load games work in LOK.

QuizmasterBos Wrote:PS: Sorry for getting on your nerves, man. You're doing a fantastic job and we don't say that enough here.

Thank you. Things will be better, I hope.
PS: A coincidence, but I ate a pizza tonight before acessing. But I'm still not happy.

LuftMallow Wrote:3-6 isn't sluggish anymore, but the exit out of the first interior area doesn't work. The door opens but I don't go to the next area and then it closes. Also I can't get the FPS benchmark function to work. It keeps reverting back to off whenever I leave the options menu.

I'll check after meditation sessions with the Age of Empires monk.

EDIT: just to give news, I'll be hopefully fixing the aforementioned bugs and adding more features in the next 26 hours (from the date of this EDIT, MONDAY 1am GMT time). So, on TUESDAY dawn.
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby cuzimwhite8 » Mon May 20, 2013 5:47 pm

Hey Ivan do you have any plans to create more for the X-naut base? Like maybe a grodus scene or maybe some more plot?
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby Ivan-Aedler » Mon May 20, 2013 8:39 pm

Back! 350miles, two tests applied, and even some 'Spinal disc herniation' symptoms.
(I'll be in a normal treatment with tea and 'looking down like searching for coins').

Fixing bugs now.
cuzimwhite8 Wrote:Hey Ivan do you have any plans to create more for the X-naut base? Like maybe a grodus scene or maybe some more plot?

I have this plan since last year. The problem is the priorities.
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby johndoe123 » Mon May 20, 2013 9:30 pm

Okay, what other info do you need? I did go back and edit the initial bug report with the format that's on the first page. I wasn't trying to jump and run at the same time or anything, I was just jumping in place. HIt the I Key, nothing. Hit control, C, any of it. None work. I do understand that it may be a problem with something on my computer, I just have no idea what. And I really would like to try this out...
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby Ivan-Aedler » Mon May 20, 2013 9:38 pm

johndoe123 Wrote:I do understand that it may be a problem with something on my computer, I just have no idea what. And I really would like to try this out...

If it was a pandemic problem, wow, erhm....I would be fulfilled with emails, PM's and forum posts with complaints.
We need to trace out this problem.
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby QuizmasterBos » Mon May 20, 2013 9:41 pm

johndoe123 Wrote:Okay, what other info do you need? I did go back and edit the initial bug report with the format that's on the first page. I wasn't trying to jump and run at the same time or anything, I was just jumping in place. HIt the I Key, nothing. Hit control, C, any of it. None work. I do understand that it may be a problem with something on my computer, I just have no idea what. And I really would like to try this out...

You need to outline the exact game options you were on. On the character select, did you change costumes and breast size? Did you go to the game options and change that around (turn off auto-scroll, change physics to SMB3, etc.)? And did the glitch occur immediately, or after a bit of play?
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby johndoe123 » Mon May 20, 2013 9:44 pm

After the first time this glitch happened (in which, yes, I did mess around with breast size, and that sort of thing), I cleared my cache for the forums. I tried just clicking new game on the main menu, then clicking new game on the options, not touching anything, and it still happened. I literally didn't touch a thing. And I've cleared out any flash saves for PUT, both from the site here and from local storage. And the glitch happens immediately. She wakes up, sees Mario isn't there, and nope, no jumping. I've tried reloading, I've tried going to other areas, nothing works.
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Re: MiM: Peach's Untold Tale 2.0.2 (DOWNGRADE!)

Postby QuizmasterBos » Mon May 20, 2013 10:01 pm

johndoe123 Wrote:After the first time this glitch happened (in which, yes, I did mess around with breast size, and that sort of thing), I cleared my cache for the forums. I tried just clicking new game on the main menu, then clicking new game on the options, not touching anything, and it still happened. I literally didn't touch a thing. And I've cleared out any flash saves for PUT, both from the site here and from local storage. And the glitch happens immediately. She wakes up, sees Mario isn't there, and nope, no jumping. I've tried reloading, I've tried going to other areas, nothing works.

Did you try it just now (version 2.0.2)? I started the game, changed nothing on the character select and tried both keyboard control 1 and 2 and it worked. So if you did the EXACT same thing, then I expect it to be on your end.
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Re: MiM: Peach's Untold Tale 2.0.3 (may 20/13)

Postby johndoe123 » Mon May 20, 2013 10:29 pm

Wow...that's weird. Just cleared my flash saves again, cleared browser history...now when I load the game, click new -> new, all I see is a blue screen with a black bar on the bottom, no game o_O That's certainly a step backwards...I tried the 2.0.3 that's on the first page, as well as Newgrounds. The local copy I have saved from before doesn't bluescreen, but the jumping problem still persists, despite clearing the flash cache for it.
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