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Re: A MiM hack

Postby ICE » Fri Feb 25, 2011 9:31 pm

Awesome, i think you should add more text to the parts that dont have it though
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Re: A MiM hack

Postby Pheral » Fri Feb 25, 2011 9:56 pm

Odd...I can't get it to advance beyond the first scene of her standing there with morton..must be something up with my flash player?
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Re: A MiM hack

Postby Blargh » Sat Feb 26, 2011 4:02 am

Aaaand two days of getting called into work for overtime has killed my hopes to finish up this weekend. :evil: More to come at a later date, I suppose. :roll:

Surskit Wrote:Er, Samus Aran- 1, with the armor. Giving a titjob. With the armor. yeah...

I don't think it looks all that bad. :lol: Think of it as getting rubbed by a flat-chested girl in a ribbed shirt.

Axel Wrote:Certain characters, like the Midna, are a bit glitchy, and don't look too well. Otherwise, it's great.

I only did testing with Peach, so I haven't been through to make sure all of the characters look proper. That'll come when I start refining the animations. Someday I'll even rotate all of the parts around so that everything actually matches up! :x

ICE Wrote:Awesome, i think you should add more text to the parts that dont have it though

There's more text on the way. I just skipped out on it to focus on the animation base.

Pheral Wrote:Odd...I can't get it to advance beyond the first scene of her standing there with morton..must be something up with my flash player?

Did you press the space bar? >_> If so, then I'm out of ideas for now. <_<
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Re: A MiM hack

Postby aznjimmykid » Sun Feb 27, 2011 11:50 pm

can u change the fusion suit boots to the normal boots but just recolor it the fusion suit boots are ugly
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Re: A MiM hack

Postby Bang It Up! » Tue Mar 01, 2011 7:32 am

Yo, the game is off-the-hook and your hacks is awesome. But, I was wondering if you can make a few changes... :?

1. Can you please redesign the other sprites?
(Reason: Other sprites seems kinda off from my point of view. Some of them have different sizes for head, some of them have different head angle [follow Peach's sprites, because her head angle can see 2 of her eyes.] and some of them doesn't strips naked during sex scenes.)

2. Can you please reposition the "points numbers"?
(Reason: So that the character would look nicer. Maybe position it atop of left or right corner?)

3. Can you please remove the so call "Costume Mushrooms" around the maps?
(Reason: If I want to have a different costumes, I would rather like to play from the beginning again and sometimes accidently touch them will change my current costume which I like.)

4. Can you please extend Morton Koopa's sex scene?
(Reason: All his minions [Goombas] can get a taste of the main character's vagina, while the Boss itself couldn't. Doesn't make sense at all, don't you think?)

5. Can you please edit the "Ending Scenes"?
(Reason: It won't show the other characters except original Peach, would be nice to follow whichever character we're using.)

Thats all for now. I appreciated all your hardwork & I won't force you to do the following suggestions I've asked, if you agree with those suggestions then do as you please. :D

Thank you & good luck. ;)
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Re: A MiM hack

Postby Zeus Kabob » Wed Mar 02, 2011 1:26 am

How about this: instead of taking out the costume mushrooms, maybe turn on/off "lock costume" in the options, which makes it so that the costume mushrooms don't do anything. I don't want them gone, but I know what you mean about losing a valued costume.
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Re: A MiM hack

Postby Blargh » Wed Mar 02, 2011 4:11 am

aznjimmykid Wrote:can u change the fusion suit boots to the normal boots but just recolor it the fusion suit boots are ugly

Talk to corta. I like the fusion boots/shoes as they are, personally.

Bang It Up! Wrote:Yo, the game is off-the-hook and your hacks is awesome. But, I was wondering if you can make a few changes... :?

1. Can you please redesign the other sprites?
(Reason: Other sprites seems kinda off from my point of view. Some of them have different sizes for head, some of them have different head angle [follow Peach's sprites, because her head angle can see 2 of her eyes.] and some of them doesn't strips naked during sex scenes.)

2. Can you please reposition the "points numbers"?
(Reason: So that the character would look nicer. Maybe position it atop of left or right corner?)

3. Can you please remove the so call "Costume Mushrooms" around the maps?
(Reason: If I want to have a different costumes, I would rather like to play from the beginning again and sometimes accidently touch them will change my current costume which I like.)

4. Can you please extend Morton Koopa's sex scene?
(Reason: All his minions [Goombas] can get a taste of the main character's vagina, while the Boss itself couldn't. Doesn't make sense at all, don't you think?)

5. Can you please edit the "Ending Scenes"?
(Reason: It won't show the other characters except original Peach, would be nice to follow whichever character we're using.)

Thats all for now. I appreciated all your hardwork & I won't force you to do the following suggestions I've asked, if you agree with those suggestions then do as you please. :D

Thank you & good luck. ;)

1. Anything not based off of the Peach sprite is going to be off no matter how you look at it. Corta's costumes make up a third of the characters, and none of them have front-facing heads. Most of the costumes in general don't have clothing pieces, it simply is the body part. So Samus's armor/zero suit, for example, does not come off.

2. Points are there so that you can see your progress and still focus on the eye candy. Also, I don't want to bother figuring out how to program a hud yet.

3. (See below for my reply to Zeus Kabob). Costume mushrooms are there so that you can see a greater variety of costumes. Yeah, I know people have favorites, but it's a basic part of the original gameplay and I don't want to screw with them until I've figured out something better to do with them. Most of the costumes are intentionally placed out of the way, anyway. So as long as you're paying attention to where you're going it shouldn't be too difficult to dodge them.

4. Have you read at least the last three pages of the thread?

5. Same as number 4, but it was less obvious. It's in the plan.

Zeus Kabob Wrote:How about this: instead of taking out the costume mushrooms, maybe turn on/off "lock costume" in the options, which makes it so that the costume mushrooms don't do anything. I don't want them gone, but I know what you mean about losing a valued costume.

It's an idea....I'll mull it over.
-_-
>_>p
-_-
>_<
>_>b
-_-
<_<
q>_<b
(>-_-)>
^(-_-)^
<(-_-<)
v(-_-)v
Okay. I guess. >_> I can't think of a good reason not to.
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Re: A MiM hack

Postby corta » Wed Mar 02, 2011 5:11 am

Blargh Wrote:Talk to corta. I like the fusion boots/shoes as they are, personally.


Zero, Fusion(s), JBailey and the Beedrill suits came from SteelSaurus, not me.
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Re: A MiM hack

Postby Bang It Up! » Wed Mar 02, 2011 8:58 am

Yo!

Blargh Wrote:4. Have you read at least the last three pages of the thread?

- Sorry dude, I kinda lazy to look at other pages (except First & Last) :oops: . But thanks for the heads up and I must say the Page 11 ones have the awesome sex scene for Morton Koopa, unless you want to extend it longer then I got to say it's going to be more awesome-er. :lol:

Blargh Wrote:
Zeus Kabob Wrote:How about this: instead of taking out the costume mushrooms, maybe turn on/off "lock costume" in the options, which makes it so that the costume mushrooms don't do anything. I don't want them gone, but I know what you mean about losing a valued costume.

It's an idea....I'll mull it over.
-_-
>_>p
-_-
>_<
>_>b
-_-
<_<
q>_<b
(>-_-)>
^(-_-)^
<(-_-<)
v(-_-)v
Okay. I guess. >_> I can't think of a good reason not to.

- I, as the Mayor of Make-Lovesville 101% agreed! :D

Anyway, let us on the updates whenever you finish implement some in the downloads. Can't wait for such a mouth watering flash! :twisted:

Keep up the awesome work, thank you & good luck! ;)
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THE SOLUTION TO ALL YOUR (FLASH) PROBLEMS:
Code: Select All Code
E = mc²
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Re: A MiM hack

Postby Blargh » Wed Mar 02, 2011 9:53 pm

corta Wrote:
Blargh Wrote:Talk to corta. I like the fusion boots/shoes as they are, personally.


Zero, Fusion(s), JBailey and the Beedrill suits came from SteelSaurus, not me.


Oh. Okay then. I'll update the credits. >_>

aznjimmykid, I guess you'll have to go through SteelSaurus now. <_<
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Re: A MiM hack

Postby Blargh » Thu Mar 03, 2011 5:53 pm

Okay, I'm getting close now. The cumshots for doggy-style and the finale are in, so the next ones to add will be for anal and the boobjob.

If anyone knows how to give flash more RAM, please let me know. I can't find any relevant help through Google, but I found out it's supposed to use around 1 Gig and my flash is only getting half that. :geek:
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Re: A MiM hack

Postby ronpepper » Fri Mar 04, 2011 4:35 am

Nice job! Dunno if it would be possible to refine the animation just a bit. Also noticed when I did Krystal with clothes on there was some odd horizontal shape near her thighs during the initial blowjob.
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Re: A MiM hack

Postby Con_18 » Fri Mar 04, 2011 12:51 pm

I think... these boobs need some jiggle! They're a bit too stationary for me :P But other than that its great! nice job :D
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Re: A MiM hack

Postby Blargh » Fri Mar 04, 2011 1:45 pm

ronpepper Wrote:Nice job! Dunno if it would be possible to refine the animation just a bit. Also noticed when I did Krystal with clothes on there was some odd horizontal shape near her thighs during the initial blowjob.

That would be her bra.

Con_18 Wrote:I think... these boobs need some jiggle! They're a bit too stationary for me :P But other than that its great! nice job :D

Jiggle will come when I refine the animations. At this point, though, I'll be calling it done when I've got the text in place, so refinements will come whenever I have time for them after that (in between working on all the other stuff that's come up for me to work on during this time).
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Re: A MiM hack

Postby KaijoPhanex » Fri Mar 04, 2011 2:15 pm

Hey Blargh (and everyone else),

This is my first post on the forums themselves, but I've been following your and everyone else's (gorepete's and corta's especially...) work since... November or so. It used to be an occasional "I wonder if they've released more Legend of Krystal content..." like maybe once a month, but come January when I first found your hack of MiM, it's become a daily... twice daily... thrice daily check-in, desperate to see more! I absolutely love your ideas and the way that you've expanded on all of this, and the invention on these poses and things for Morton are no exception.

I know you're busy, man, just like everyone else around here does ... but I gotta say, I'm -dying- to see what you can come up with next. You mentioned "other stuff" that's come up for you to work on... are those side-related projects along these lines or completely unassociated things?

I wish I could add critiques or something to the work you've done, but I'm far, far, far from an artist, and you've already said that refinement takes a back seat. I think the only thing that I would suggest would be changing Peach's speech color ... I dunno if it's just me (I have eye problems) but it's insanely hard to read unless I look at my LCD screen JUST RIGHT hahaha So I miss out on a lot of the sweet dialogue (which to me is some of the best part... mmm dirty talk) sometimes.

I also love the way that Morton's mess stays on the character the whole time... that was one of my favorite parts about LoK too, the messier, the better.

I think I've rambled enough... I just know that I've done lots of long-term projects for nothing more than my and other peoples' enjoyment... so I know that a little pep talk and some appreciation can go a long way. Keep it up!
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Re: A MiM hack

Postby Blargh » Sat Mar 05, 2011 4:32 am

KaijoPhanex Wrote:Hey Blargh (and everyone else),

This is my first post on the forums themselves, but I've been following your and everyone else's (gorepete's and corta's especially...) work since... November or so. It used to be an occasional "I wonder if they've released more Legend of Krystal content..." like maybe once a month, but come January when I first found your hack of MiM, it's become a daily... twice daily... thrice daily check-in, desperate to see more! I absolutely love your ideas and the way that you've expanded on all of this, and the invention on these poses and things for Morton are no exception.

I know you're busy, man, just like everyone else around here does ... but I gotta say, I'm -dying- to see what you can come up with next. You mentioned "other stuff" that's come up for you to work on... are those side-related projects along these lines or completely unassociated things?

I wish I could add critiques or something to the work you've done, but I'm far, far, far from an artist, and you've already said that refinement takes a back seat. I think the only thing that I would suggest would be changing Peach's speech color ... I dunno if it's just me (I have eye problems) but it's insanely hard to read unless I look at my LCD screen JUST RIGHT hahaha So I miss out on a lot of the sweet dialogue (which to me is some of the best part... mmm dirty talk) sometimes.

I also love the way that Morton's mess stays on the character the whole time... that was one of my favorite parts about LoK too, the messier, the better.

I think I've rambled enough... I just know that I've done lots of long-term projects for nothing more than my and other peoples' enjoyment... so I know that a little pep talk and some appreciation can go a long way. Keep it up!

Hopefully I'll be able to get back to more frequent updates once I've finished with the Morton stuff. I'll still fix up parts of the animations that don't work (like Krystal's body/ass combo), it'll just not be getting in the way of other updates. But before that, I still have to add new text to really finish off the animations for the moment, which includes the speech bubbles too. I've tried many color combinations before for the bubbles, and the current black on gray on gray on more gray was the least eye-searing and most readable. I'll try again, though, to see if I can find something a little more...colorful. :)

And all of the other stuff that I have planned are specifically for MiM, mostly from the avalanche of suggestions by everyone on this board that are burying me. :lol: If I break it down into separate tasks, I've got 19 total projects with only 9 of them major (and three of those involve the new levels and new enemies I've been putting off for forever and a day). And of those 6 other projects I figure only 2 will take about as long as it took to get through Morton (which I'm still obviously not finished m(_ _)m ), or longer.
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Re: A MiM hack

Postby Sleepnir » Thu Mar 10, 2011 3:06 am

Haven't been around in a while, but just wanted to say--man, you're still one of the most industrious people around here, Blargh! Damn fine work! Definitely don't get bogged down by the avalanche of suggestions (good phrase, that), it's clear your priorities are already on the mark. The Morton scene looks AMAZING. Really glad you're still at it! Thanks for all your time+energy going into this, we all definitely appreciate it!
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Re: A MiM hack

Postby Allsop2604 » Thu Mar 10, 2011 7:40 pm

Hey Blargh, just wanted to direct your attention to LuftMallow's thread - viewtopic.php?f=7&t=1172&p=21259#p21259

I think they'd be a really nice addition to your work, and LuftMallow stated they were made with it in mind. :mrgreen:
^.^
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Re: A MiM hack

Postby Blargh » Fri Mar 11, 2011 4:13 pm

Sleepnir Wrote:Haven't been around in a while, but just wanted to say--man, you're still one of the most industrious people around here, Blargh! Damn fine work! Definitely don't get bogged down by the avalanche of suggestions (good phrase, that), it's clear your priorities are already on the mark. The Morton scene looks AMAZING. Really glad you're still at it! Thanks for all your time+energy going into this, we all definitely appreciate it!

Thanks. Check below for the rest of the Morton scene (still without full text, though).

Allsop2604 Wrote:Hey Blargh, just wanted to direct your attention to LuftMallow's thread - viewtopic.php?f=7&t=1172&p=21259#p21259

I think they'd be a really nice addition to your work, and LuftMallow stated they were made with it in mind. :mrgreen:

Just saw it. Oh god, Rosalina. O_O I lurvs her. ^o^

So this is the finale of the animations for now, which means this is the last chance to point out anything that doesn't work right. Adding text should hopefully not take too long this time. ^_^
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Re: A MiM hack

Postby Insomniac » Fri Mar 11, 2011 4:22 pm

At any point with penetration, it's a little difficult to tell which hole he's going for, exactly. Also, the cumshots at some points don't seem to match the sound effects, in terms of timing.

Just a couple of things I picked up from that.
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