Breeding Season: Alpha Version 5.3 [Update 11/3/14]

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Re: Breeding Season: Donation Voting! [Game Update 4/15/2013

Postby HartistaPipebomb » Mon Apr 29, 2013 1:06 am

RubenRybnick Wrote:Whats the ETA for Player Pregnancy?


Midnight tonight for the "first draft". It will be a little unfinished, sorry.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby HartistaPipebomb » Mon Apr 29, 2013 8:53 am

New update.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 9:11 am

Gold Client gives money but doesn't take monster or change requirements.

Observations:

Monster in store are growing too fast (first visit ~ 200 gil for monster, 2nd after training my first 3 monsters to max potential (15 days) ~ 1500 gil). It has always been my opinion since the point of the game was to breed, that the store bought monsters should not be more the 'base' level monsters and should not improve over time except with new traits being available (caps maybe improve as well).

Also (and this has been true in all versions): Store bought monsters start stats are always close to their caps (later in the game, already maxed), also defeats the breeding purpose of the game. I'd at least have store bought monsters start stats be similar to a newborn instead of near max.
Life is Hard and Then You Die.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby HartistaPipebomb » Mon Apr 29, 2013 9:18 am

Ironvein Wrote:Gold Client gives money but doesn't take monster or change requirements.

Observations:

Monster in store are growing too fast (first visit ~ 200 gil for monster, 2nd after training my first 3 monsters to max potential (15 days) ~ 1500 gil). It has always been my opinion since the point of the game was to breed, that the store bought monsters should not be more the 'base' level monsters and should not improve over time except with new traits being available (caps maybe improve as well).

Also (and this has been true in all versions): Store bought monsters start stats are always close to their caps (later in the game, already maxed), also defeats the breeding purpose of the game. I'd at least have store bought monsters start stats be similar to a newborn instead of near max.


I've fixed the gold client and tweaked the store monsters, as of the most recent upload just now.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 9:24 am

Whoa, that was quick!
Life is Hard and Then You Die.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 9:29 am

Hmm need to check your function for determining 'All Stat' requirement in clients

Have a Gold Client requiring STA >52, FER > 32, All Stat > 49 (making FER requirement pointless).
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 10:03 am

Gold Client award of Changling, but it is not on my status screen. Restocked for a while, do not see it coming up either.
Life is Hard and Then You Die.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Stazza » Mon Apr 29, 2013 1:51 pm

Ironvein Wrote:Gold Client award of Changling, but it is not on my status screen. Restocked for a while, do not see it coming up either.


I've noticed this for every trait I've unlocked (Gentle, Changling, Alturistic and Iron Will) I've also had problems where I haven't been able to sell to a client when I have the right requirements
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby zoig » Mon Apr 29, 2013 2:40 pm

Harpy and butt stallion animation comes too quickly :P
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby HartistaPipebomb » Mon Apr 29, 2013 3:13 pm

Stazza Wrote:
Ironvein Wrote:Gold Client award of Changling, but it is not on my status screen. Restocked for a while, do not see it coming up either.


I've noticed this for every trait I've unlocked (Gentle, Changling, Alturistic and Iron Will) I've also had problems where I haven't been able to sell to a client when I have the right requirements


Added a fix for the trait unlocks that should allow them to work correctly now. I'm not sure about the trait requirements on clients yet but I believe they are working better now.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby HartistaPipebomb » Mon Apr 29, 2013 3:28 pm

zoig Wrote:Harpy and butt stallion animation comes too quickly :P


That depends how long you watch the loop before clicking :P
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 4:03 pm

Okay, now traits I have NOT unlocked are showing up in the store. This time was Greased Lightning and Too Stronk.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 4:56 pm

HartistaPipebomb Wrote:I've fixed the gold client and tweaked the store monsters, as of the most recent upload just now.


Noticed that not all stats are close to caps, but it is still a high probability that they are.

Seems like this : Start Stat = random(Stat cap)

If it were me; I'd make it so there were like offspring instead like: Start Stat = random(Cap/4). Maxing their stats to 25% the cap at best.

Also, while the growth has improved greatly from 3.3, I think is still tapers off too soon. I'm around 100 away from a stat cap and even with max str and wil, I'm getting single digit growth increase (and it decreases as I breed in the same day). Seems like this has happened before and it was frustrating then as well. <STR 229, WIl 193, ex was working on DEX from 300 to 423).
Life is Hard and Then You Die.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby chijon72 » Mon Apr 29, 2013 6:00 pm

I'm thrilled to have the new version, and LOVE the player pregnancy. My next few days are going to be lost playing now, I fear! This game has some serious addictive qualities, almost as bad as Civilization for making me do the "one more day" thing. :D
Suggestion for the cow girl-player animation... scissoring with the Holstaurus on top either breastfeeding or milking herself into the player's mouth. ;)
And the Status screen is great too. Great update here.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Ironvein » Mon Apr 29, 2013 6:21 pm

Silver Clients do not announce new traits opening (Cruel popped up outta nowhere).

Not sure what's causing it or how to trigger it on purpose, but names of my monsters are getting stuck on the top of the screen.
Life is Hard and Then You Die.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby TheDemonofChaos » Mon Apr 29, 2013 6:41 pm

Saving is still bugged out. if you leave to another site and come back your saved data is gone
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby Mechaphantom » Mon Apr 29, 2013 6:56 pm

I for one am very happy with Player Pregnancy and new status window. I for one fill the belly could be even bigger but happy as is. One minor issue I'd like to see that was posted by some dude in page one is some more work put into the realism of the animations. For example I liked all his suggestions about slowing down one or two of the animations then leading up to fast and how more body parts move. For example his version had the legs kick when the dick entered. I bring this up because I think a belly that big would wiggle a lot more. Putting some wiggle in the belly would really help the animations feeling more alive.

You also said there would be special monster look for player pregnancy monsters, are you still thinking along those lines?

Also I liked the nice touch of being able to name the player now.
Last edited by Mechaphantom on Mon Apr 29, 2013 8:12 pm, edited 1 time in total.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby HartistaPipebomb » Mon Apr 29, 2013 7:00 pm

Ironvein Wrote:
HartistaPipebomb Wrote:I've fixed the gold client and tweaked the store monsters, as of the most recent upload just now.


Noticed that not all stats are close to caps, but it is still a high probability that they are.

Seems like this : Start Stat = random(Stat cap)

If it were me; I'd make it so there were like offspring instead like: Start Stat = random(Cap/4). Maxing their stats to 25% the cap at best.

Also, while the growth has improved greatly from 3.3, I think is still tapers off too soon. I'm around 100 away from a stat cap and even with max str and wil, I'm getting single digit growth increase (and it decreases as I breed in the same day). Seems like this has happened before and it was frustrating then as well. <STR 229, WIl 193, ex was working on DEX from 300 to 423).


The idea is that it's supposed to force you to start using consumables to increase your mods. I buffed consumables so they should increase mod much faster now.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby eroticgrapefruit » Mon Apr 29, 2013 7:37 pm

HartistaPipebomb Wrote:
zoig Wrote:Harpy and butt stallion animation comes too quickly :P


That depends how long you watch the loop before clicking :P


It skips the loop entirely and starts at the internal cumshot, clicking the arrow plays a facial.


I second the guy who says there's not enough belly wobbling. Existing animations don't show off the pregnancy very well in general - still a nice addition.
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Re: Breeding Season: Donation Voting! [Game Update 4/29/2013

Postby IrrelevantComment » Mon Apr 29, 2013 8:42 pm

Game breaking bug, all requirements fulfilled but won't let be sell
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