Just sharing knowledge about an interesting finding. Who knows, it may be useful to someone out there.
When I export some objects in Adobe Vector (.fxg), sometimes they're incomplete... sometime the whole object won't export. I'm not talking about movie clips made from separate graphic symbols (
Ex.: A character made of head, torso, arms, hands, feets, etc.). That wouldn't export because a vector .fxg can't include linked objects.
What I mean is some individual, self contained graphic items in the library were made from other graphic items, but these "source" are somehow still linked internally in Flash and thus, make exporting very difficult...
Here is what the graphic symbol ""Midna Char Calf copy" looks like:
Spoiler (click to show/hide):
Here's what happens when it's selected and exported via "Export Selection":
Spoiler (click to show/hide):
-On the left, it's the straight export of the graphic symbol without any modifications: the rings are missing.
-The one on the right is the same export, but I committed it into another graphic symbol: the rings are merged into a single entity, but I lose the border... I use the exact same steps for many other exports and I didn't have that problem... lol
The ankle rings were obviously added to the leg object (also common to some other characters), but the object was not saved into a new one... this creates a mess of invisible linked files
WITHIN Flash. Yay Adobe...
RP