LuftMallow Wrote:I barely use the power-ups for what they are in the game. There's really no point in which I think I need one to get past a challenge while playing. If anyone wants an outfit just because they think it's sexy or that it fits, they are free to make it themselves. I'm content with what we have now.
I also agree. And If I havent said yet, I will now. YOU created the MOST sexy and perfect outfits for the game, and I AM PROUD of that. Period. You made me code in the game much more, since the beginning, and even more after the addition of Wedding Dress, Apron and the others.
So I can't just 'want' more outfits without reason. You dont need to make new ones. I would be commiting one of the seven sins (gluttony) in regard to your work. Therefore, you should NEVER think we are saying your work wasnt enough. But I will see if (that's now my trouble), IN my free time, of course, when I have nothing to do (I couldnt just stop in a chair looking at the wall, I like creating/coding), I can make new oufits based on those that might be remaining, like a lingerie, Slave, Bunny and Alice for the purpose of doing code/features of each of them, and giving the game more fantasy to people who like it, provided its Mario Universe only, or at least fairy compatible, like Alice. One of the first ones I'll make is the slave one because Peach will be restrained in a prison (in gameover scenes for example). We can now stop the outfit discussion (well, I havent started it anyway).
And please, see the new addition (the bath checkpoints). You will see your poses (frontside, backside) more in action. Its like she's alive and pulsating on all pose perspectives. A thing I wanted to do months ago (and more to come). We can expect more sex scenes using other poses of her
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LuftMallow Wrote:Also, the demand to keep the game in a medieval time is silly when Princess Peach has a private jet and that's just the start of the counter-examples...
Its not a DEMAND. Its
just a concept. It was clear from Playshapes his love for SMB2 and Super Mario RPG. I'm just following his concept. Some could even think I'm Playshapes 2 (of course I will NEVER be like him). The game is in that current state because of his light.
So, the private jet, at least in the plot I wanted to follow, as well as vehicles like Wario car (I wont include it in this game), was due to the futuristic scientists E.Gadd and Grodus, with their top notch technology. Mario 2 (SMB2) environment was really a medieval one, except for that jet/spaceship) and those weird camera cars whose shyguys drive by. I cant recall any other technology from that game.
Even Paper Mario 1 and 2 can be seen as a medieval too. The pirate island could be compared to the ancient lands/ships of Atlantis. The rest is due to the magic and variety kids like (like the camera men in the Glitz Chapter in the sky). In general, almost all Mario games feature a really good and heartly environments, as some invoke our childhood. But remember most of contemporary Mario games were made with more freedom because of kids and Mario creators' experiments of putting Mario in a more modern world. Older games like 'Mario is Missing' from SNES show that well. But I dont see Mario without being in a medival world. I think Miyamoto enlarged Mario Universe too much, diminishing the special fairy lands, and making Mario like a man who travels along time. This is only my opinion. I cant refrain from that.
Mario universe is IMMENSE right now. So I decided to choose the best and touching environment for the things to happen there. I also prefer a medieval plot due to the fact that princesses, 'Lord of Rings' like lands, and Zelda lands, with calmier areas, and magic ancient creatures (dragons, large snakes, magical Sesamo doors, etc) pertains to medieval / fairy tales.