xPreatorianx Wrote:Ya my bad dude I didn't catch up on all the posts so my post was pretty much answered all ready. Sorry about that. I'm surprised the mod approved the post considering it was basically answered already.
But dont worry, its nice to see people here refreshing ideas and features I still didnt have time to implement. We will be commemorating the first year of this project (officially) at april 26th (Actually, I was working in the game since august 2011 but this was the Dark Age of MIM. I was trying to fork Blargh's version and create features like breaking blocks. You can see this version in page 1 (MIM PUT 1.0j). So I consider the project still very young, taking into account that it's an indie game project.
xPreatorianx Wrote:BTW why do my posts have to be approved before they are posted? Is it because I'm still a noob?
Its required in order to avoid those people who like to bully/do flood-wars. Some bots can also get advantages of a free posting. So just post 10 or more answers (here and other interesting threads, as there are many good games out there), and you will be 'unlocked'. So you can also sent and receive personal messages (PM).
xPreatorianx Wrote:I have no idea how to carry over my save from the previous version. So I have to start from scratch.
I plan creating a 'copy to clipboard' and 'paste from clipboard' mode. Actually, I already have the code from
humbird0. The problem is that I need to delve into it in order to use the correct functions. For now, you can search for a .SOL file (MiMsaveAE.SOL). It would be in the current browser cache dir. So if you paste this file in the target cache dir, your browser should be able to reuse this save file.
xPreatorianx Wrote:So considering the only female scene I've seen so far is the one with the girl at the very beginning who gives you a bath, there's absolutely no female scenes at all. Which is why I would personally like more.
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Yes, its my fault as I priorized dozens of Peach poses, more than 20 levels and more than 100 unicque features. I'm not a skilled animator, although I can create decent ones. The problem is that I take more time than other people.
xPreatorianx Wrote:As I believe there's enough hetero scenes in the game. Plus considering all the characters are monsters or pretty much all of them, the monster aspect for fetishes is "complete" as well.
But its still expected to have at least 10+ male enemies in the current game, aside the koopalings (bosses). I have 80 enemies total, but I see its not possible to add them all, because the code will be huge. Before adding more, I want to fiddle with Birdo. She should be restraining Peach using her ventosa (nose), and her legs (she has powerful legs). I just need more creativity to envision those scenes.
ThatGuy45 is helping me a lot in this aspect.
xPreatorianx Wrote:Now you just need some lesbian scenes, futa if your into that (I'm not personally), Tentacle (I'm not into that either.), etc.
I dont have any problem with those. However, I will still create an on/off option to disable them, after creating them in the first place. I cant think about everything (like an avalanche of features), because I end up adding a few or nothing at all.
xPreatorianx Wrote:But as I said the game is still amazing as it is now. I just can't wait for some sex scenes that are more along the lines of my personal fetish. Or rather a lot of hetero male fetishes.
Homo males are possible, i just need ideas. As for yaoi (some asked for that), I cant guarantee male to male scenes, but I want to be clear that I dont have anything against it. I really dont mind. I just dont have examples of enemies whose this can happen. Maybe the Koopalings? I dunno. No one wants to make one of them gay (like Roy), and although I can add some koopalings action, only if its as ON/OFF option as well. And later in game development. Or if someone helps me to make the scenes. Its all about brainstorming and help.
EDIT: Neverthless, If there are many complains in the far future, a voting poll will be cast.